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Identity V Wiki
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== Tips == * When the Mind's Eye uses her skill, everyone (including the Hunter) on the map hears two sounds: the first one is directional and approximately reveals her position, the second one is the echo and it doesn't reveal any info. * You have an extremely important decoding buff, so the Hunter will likely focus on you if they find you. For this reason, '''DO NOT''' use the skill near your cipher at the start of the match, because if the Hunter is using headphones, the first thing they'll do is coming towards your direction and chase you. You should use the cane only: ** Far away from the cipher you are at; ** When you finish a cipher; ** When the Hunter is focused on chasing someone else; ** When you're decoding and you start to hear the heartbeat (in this way you know in which direction the Hunter is coming and you can reach the nearest loop). * Do not decode a cipher near the area where you use your ability (especially if the Hunter is not chasing someone). * Learn the layout and the kiting areas of the maps well. Remember that the location of the Hunter is displayed to you when you're close to them, even if there is a wall between you. * If possible, leave rescuing to your other teammates and focus on decoding. You have a good decoding buff and are the team's main decoder. Try to decode as much as possible. * Do not run to an exit gate immediately after popping the last cipher. Wait for the cane to charge up and use it to find out which gate the hunter is at. Go for the other gate. * The Mind's Eye is not good for stealth, because when you walk the Hunter can hear you, and when you are crouched you don't see the map and the hunter's location. * {{il|Cold}} is a good [[Talent]] for The Mind's Eye. * Try to decode at areas where there are walls. You can see the Hunter through walls because of your ability, and it is easier to keep an eye of the Hunter and kite them around walls. Examples of these kiting areas are: the wall area near the exit gate in Leo's Memory, the wall area near the Factory in Leo's Memory, the wall area near the shack in Sacred Hearts Hospital. Do not decode out in the open. * If you are certain in your ability to kite, have {{il|Great Power}} on your Persona Web for the Mind's Eye as Mind's Eye are good pallet stunners. * When you use your cane, you can see three things. The first is the Hunter, who will be highlighted in red for everyone to see for approximately 10 seconds. The second, teammates who were moving at the time when you used your cane. The cane will not reveal teammates who were stationary when you were using your cane, for example, teammates who are decoding. The third, ciphers that have decoding progress. This is useful when you are trying to find and finish the last cipher as quickly as possible. The last two things can only be seen by you and will both be highlighted in white. Additionally, you gain a bit of sight after using you cane. * Take note that there is a short animation when you use your cane. You cannot move during this time. Do not use the cane when kiting unless you are extremely sure you are in a safe position as the hunter can catch up to you. * If it is absolutely necessary for you to rescue someone, use strike a bit of distance away from the rocket chair with the survivor to get a good look at where the hunter is, and the loop around to the other side of the rocket chair since the hunter is most likely to go towards where you strike. It's fine if you get hit, since Mind's Eye shouldn't have to rescue more than 1 survivor at most per game. * You should use your cane after 3 or 4 seconds at the beginning of the match, since the hunter may be lagging and you won't know which direction they are walking in. Do not delay more than 6 seconds before using your cane, so it has time to reload. * When kiting, only vault when you are decently far away from the hunter, since you have a debuff, so you can make use of broken windows without getting terror shocked.
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