Patches

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Patches are Updates to Identity V IconHelp IVlogo.png. The game currently has a weekly maintenance window that for EU-NA at least falls at 07:00 PM server time. Large patches almost always land during this maintenance window.

The following is a list of all the patches that have been released for the game since its release. The release dates are for the Global Versions.

Large Patches last from 3 to 4 hours (New Season) while smaller ones last 3 hours.

Contents

List of 2020 Patches[edit | edit source]

Patch 7.9.20 - July 9, 2020[edit | edit source]

2nd Anniversary Event:

[Golden Rose Theatre Investigation - Act 2]: The opening performance of Atropos' Ropes began as scheduled. Unbeknownst to all, a tragic incident also raised its curtains...

  • Log in to the event page daily to obtain clues about the story (4 clues for each act). Participate in Quick matches, Rank matches, and Duo Hunters Matches to obtain chances to investigate based on your Deduction Points. Conduct investigation in the Golden Rose Theatre event page to obtain Character Information and other clues. After you've collected all the clues from an act (including those from daily check-in), you will be directed to the chapter conclusion page and be asked to answer questions based on the clues you've found. Upon answering the questions (whether the answers are correct or not), you will officially complete the act. Finishing Act 1 and Act 2 will grant you Photographer's event-exclusive B costume "The Client," Barmaid's event-exclusive B costume "Phonograph," and more.

Act 3 will be available after maintenance on July 16. Finishing all three acts will grant you an A Costume Unlock Card and among other awesome rewards.

Event Period: July 2, 2020 (after maintenance) - July 23, 2020 23:59:59 (Server Time)

  • [Event Shop]: Golden Rose Theatre Event Costumes: Postman - Jingle Bells and Acrobat - Sparrow are now available in store and can be purchased using Spyglasses.

Shop:

  • [Character]: New Survivor - Entomologist is now available in store. It can be purchased using Clues or Echoes, and is available to use in Single Training mode after maintenance this week. However, it can only be used in Rank Matches after maintenance on July 16.
  • [Costume]: Entomologist's B Costume - "Ambassador" is now available in store and can be purchased using Fragments or Echoes.
  • [Package]: Entomologist - "Ambassador" Package is now available in store. It contains the character - Entomologist and Entomologist's B costume - "Ambassador."
  • [Spyglass Package]: Spyglass Package is available for a limited time in the Shop at the cost of 288 Echoes. It contains 188 Clues, 188 Fragments, and 100 Spyglasses.

Available Period: July 9, 2020 (after maintenance) - July 29, 2020 23:59:59 (server time)

Bug Fixes:

  • Fixed an issue where the models of the item on Enchantress' S costume - Fate and A costume - Reservist were incorrect when abilities were used.
  • Fixed an issue where the glowing effect of the item on the Enchantress' A costume - Guide was missing when abilities were used.
  • Fixed an issue where the display of unavailable items was abnormal after Survivors switched their items.
  • Fixed an issue where Smiley Face would get stunned for an extended amount of time when hit by a pallet after being struck by the "Prisoner's" severe electric current while using Rocket Dash.
  • Fixed an issue where some Hunters would move backward for a short distance when using abilities while moving.
  • Fixed an issue in some devices where the original response location of the joystick would not match the actual location when spacing was set to 100.
  • Fixed an issue where using certain chargeable abilities while sliding the camera angle to the bottom of the screen would cause the screen to be tilted.
  • Fixed an issue where the Coordinator's gun could hit Mad Eyes through Mad Eyes' fence.
  • Fixed an issue in the custom Duo Hunters in Eversleeping Town where Evil Reptilian could jump onto the wall surrounding the school.
  • Fixed an issue where the play button would freeze after playing a video.
  • Fixed an issue where the matching time would be unusually long when players of certain tiers changed faction during matching.
  • Fixed an issue where the cloak in Grave Keeper's costume - Train Conductor would display abnormally in the Personal Profile.
  • Fixed an issue where switching between the standby motion screen and the costume display screen on certain costumes would cause abnormal camera movements.
  • Fixed an issue for mobile phones with folding screens where a Hunter's camera would switch to a Survivor's camera when the custom match began while switching from full-screen to mini-screen.
  • Fixed an issue where the icons of Survivors' items would turn into the icons of the Entomologist's abilities in spectator view.
  • Fixed an issue where Priestess' straight passages could go through pallets in certain areas in Leo's Memory.

Update Notice [July 16, 2020]

Identity V will be updated on July 2, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • The 2nd Anniversary "Bloody Queen - Bella Donna" Package will be available in store for a limited time. It contains Bloody Queen's S costume - Madame Bella and Bloody Queen's S accessory - Perfect Puppet. The package price will be reduced when the costume or accessory is bought separately.
  • 2nd Anniversary Event - the Golden Rose Theatre Investigation Act 3 is coming soon.

Patch 7.2.20 - July 2, 2020[edit | edit source]

2nd Anniversary Event:
  • [Golden Rose Theatre Investigation - Act 1]: The Detective has finally arrived at the renowned Golden Rose Theatre. What macabre story will this investigation unravel?
  • Log in to the event page daily to obtain clues about the story (4 clues for each act). Participate in Quick matches, Rank matches, and Duo Hunters Matches to obtain chances to investigate based on your Deduction Points. Conduct investigation in the Golden Rose Theatre event page to obtain Character Information and other clues. After you've collected all the clues from an act (including those from daily check-in), you will be directed to the chapter conclusion page and be asked to answer questions based on the clues you've found. Upon answering the questions (whether the answers are correct or not), you will officially complete the act. Finishing Act 1 will grant you Photographer's event-exclusive B costume "The Client."
  • Act 2 will be available after maintenance on July 9. Depending on the progress of Act 2 and Act 3, players may receive Emote Unlock Cards, Barmaid's event-exclusive B costume "Phonograph," A Costume Unlock Cards, and other fantastic rewards.

Event Period: July 2, 2020 (after maintenance) to July 23, 2020 23:59:59 (Server Time)

  • [Anniversary Story Collection]: Dear player, as Identity V celebrates its 2nd anniversary, we are grateful for your participation over the years.
  • During your exploration at the Golden Rose Theatre, you will also find Muse Marks in the scene. Collect Muse Marks to obtain clues about the Manor Eggs as well as spyglass rewards. More Manor Eggs exploration content will become available as the story progresses.

Event Period: After maintenance on July 2, 2020 - July 23, 2020 23:59:59 (Server Time)

  • [All Character Free-to-use during Anniversary Celebration]: During the event, all characters will be free-to-use. Happy anniversary!

Event Period: After maintenance on July 2, 2020 - July 22, 2020 23:59:59(Server Time)

  • [2nd Anniversary Sharing Event]: Enter the event page and share the 2nd Anniversary image with your friends to contribute to the server-wide sharing count. When the server-wide sharing count reaches a certain tier, all participants will receive the corresponding rewards.

Event Period: After maintenance on July 2 - July 23, 23:59:59 (Server Time)

  • [Character Day]: Servais' birthday (July 4) is here and the annual birthday party has officially begun. Participate in the event and complete quests to get unique Character rewards! Event Time: July 4, 00:00:00, to July 4, 23:59:59 (Server Time)
  • [Season Essence]: Season 11 Essence 3 is officially available this week. New Costume updates include the Entomologist's S Costume - Sophia, the Grave Keeper's A Costume - Train Conductor, and Axe Boy's A Costume - Ivan. Players obtaining S Costume - Sophia will also obtain the all-new Survivor - Entomologist for free. This Character cannot be used in Single Training Mode, Rank Matches, Duo Hunters Mode, or Blackjack Mode at the moment.

New Character - Entomologist

  • A New Survivor - Entomologist (Melly Plinius) has joined the Manor. Obtain Season 11 Essence 3 S Costume - Sophia to unlock this Character for free.
  • Insects Research

The Entomologist carries a net that can assemble a swarm of insects in front of her. The swarm will form a barrier so that Hunters passing through it will be disrupted and their movement speed will be reduced by 70%. Survivors will not be affected. At the same time, the barrier can block certain abilities. Once the insects are assembled, the Entomologist can switch her camera and manipulate the swarm of insects to turn left or right, or move forward. When the swarm of insects moves at high speed, it will propel forward Survivors (including the Entomologist herself) who have no other operations engaged. It can also disrupt Hunters' movement. Hunters can disperse the swam of insects by attacking twice (without triggering attack recovery).

  • Mixed Reagent

A special reagent created from a mixture of extracts from various insects. It can lubricate pallets and windows when vaulting to increase Survivors' vaulting speed by 10%.

  • Fragrance

Her location is shown for an additional 5 seconds upon leaving Hunter's line of sight as her scent lingers.

Battle:

  • When the Photographer's Camera World is activated, all special effects will not be seen or triggered in the other world (including the blink effect, teleport effect, electrical effect triggered by a Hunter getting close to a Cipher Machine connected by the Prisoner, etc.).
  • Once the animation of a Rocket Chair taking off begins playing, the Rocket Chair can no longer be chosen as a teleportation target.

Tram Adjustments in Eversleeping Town:

  • Instead of being knocked down directly, Survivors hit by the Tram will now be stunned for 5 seconds.
  • When Hunters are hit by the Tram, they will be stunned for 5 seconds instead of 8 seconds.
  • Survivors on the Tram can no longer get off whenever they wish to.

Experience Improvements:

  • Added an option in Settings to enable/disable the highlighting of Survivors' exit gates. The highlighting is enabled by default.
  • Added new functions to custom spectating and recording mode: Top view display now shows character locations and scene information.
  • Improved the description of the Priestess' external trait, "Holy Key." Added additional description regarding damage transmission delay from residual image to the Survivor.
  • Improved the hair movement of the Coordinator's costume - Kyoko Kirigiri when decoding Cipher Machines.
  • Improved the key settings in the PC version. When the settings of a Hunter's general abilities are applied to all Hunters, the application will not be allowed if it clashes with keys for other abilities.
  • Removed the viewing button for items originating from Abyss Treasure on the "How to Obtain" page.
  • Mellowed out the sound effect of the Demon Notes status on the Survivors' end.
  • Redesigned the "4-sided Dice Enthusiast" purchase page so that the value and earnings of the 4-sided Dice are more clearly shown.
  • Improved the red dot prompt function in Guild Messages so that offline players will also receive the red dot prompt.
  • Updated the Mechanic's voices.
  • Muted players will no longer be able to change the team name when posting recruitments. The default mode names will be used.

Bug Fixes:

  • Fixed an issue where Guard 26 could obtain presence upon hitting a Survivor with Bomb but the Survivor was not hurt.
  • Fixed an issue where the Violinist's Terrifying String Music couldn't deal damage near the windows of the big house in the Red Church.
  • Fixed an issue where AI could not go through the side door of the factory in Leo's Memory.
  • Fixed an issue where the Photographer could see the remainder of a special effect while switching between worlds.
  • Fixed an issue where the Acrobat would not be hit by the Tram in the Eversleeping Town while using an ability to jump.
  • Fixed an issue where players would end up on the other side of the wall if they stopped healing teammates at a certain location near the exit gate in the Red Church.
  • Fixed an issue where the Cowboy would face the wrong way when lassoing under certain circumstances.
  • Fixed an issue where the original location does not match the actual location when tapping the joystick under certain circumstances.
  • Fixed an issue where AI would not go through the side door of the large house in Leo's Memory.
  • Fixed an issue where Survivors could hit the Dream Witch's follower and gain points despite it having disappeared between pallets.
  • Fixed an issue where the Gamekeeper with Tier I ability would gain 500 presence (instead of 250) when his Chain Hook hit the vaulting Gardener equipped with a shield or a Survivor protected by the owl.
  • Fixed an issue where Hunters could attack Survivors behind objects at a certain spot by the sea and in the middle of the exit gate in Lakeside Village.
  • Fixed an issue where the Wildling would get stuck in objects when jumping at a certain spot in the Sacred Heart Hospital.
  • Fixed an issue where the Bloody Queen could get pulled back after using Blink and Mirror Rotation.
  • Fixed an issue where the Gamekeeper with Tier I ability would gain 500 presence when hooking the Grave Keeper in sneak mode.
  • Fixed an issue where Hunters could attack Survivors behind objects near the pallets and window at the exit gate in the Sacred Heart Hospital.
  • Fixed an issue where the Gamekeeper could hook Survivors behind one of the walls in the Lakeside Village.
  • Fixed an issue where the system determined that the player did not get ready and have their morality deducted despite the successful matching interface did not pop up.

Update Notice [July 9, 2020]

Identity V will be updated on July 9, 2020 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • 2nd Anniversary Event - the Golden Rose Theatre Investigation Act 2 is coming soon.

Patch 6.24.20 - June 24, 2020[edit | edit source]

2nd Anniversary Celebration Warm-up Event
  • [Welcome to the Golden Rose Theatre]: With a mysterious letter of commission, the prologue to the story of the Golden Rose Theatre begins. Log in to the Event page every day during the event to obtain clues, fragments, and other rewards. Upon your first entry to the event page, you will receive an Anniversary-exclusive Dynamic Graffiti.

Event Period: June 24 (after maintenance) - July 2 (before maintenance)

  • [Contest Costumes available in-store]: After days of voting, the top five have finally emerged. The top-voted costumes that will make a limited-time comeback are as follows:
  • Geisha's A costume - Manchurian Crane and Pet - Man in the Mirror
  • The Ripper's S costume - Soul Emissary and accessory - Soul Devourer
  • Dancer's S costume - Tonight or Never and accessory - Beneath the Rose
  • The Ripper's S costume - Count's Banquet and accessory - Banquet Cup
  • Mercenary's S costume - Cheshire Cat and accessory - Cat Tail"

Available Period: June 24, 2020 (after maintenance) - July 22, 2020 23:59:59 (server time)

  • [Dragon Boat Festival Event]: Ships ahoy! Rejoice in Dragon Boat Festival joy! As summer approaches, the Dragon Boat Festival comes along! Participate in our Dragon Boat Festival event and get your hands on Dragon Boat Festival exclusive graffiti, portrait frames, and more!

Event Period: June 24, 2020 (after maintenance) - July 1, 2020 23:59:59 (server time)

  • The Doctor's S costume - Firefly and S Accessory - Glowing Feather will return to the Shop for a limited time.

Available Period: June 24, 2020 (after maintenance) - July 22, 2020 23:59:59 (server time)

  • [Notice of Reward! Golden Rose Theatre Investigation]: Share the link with your friends and invite them to collect stories. Complete the commission and uncover the hidden secret about the Golden Rose Theatre. Will you be able to collect the 200,000 yen commission fee?

Event Period: June 24, 2020 10:00 - July 2, 2020 23:59:59 (UTC+8)

Bug fixes

  • Fixed an issue in the PC version where Hunters could use other abilities while long-tapping certain abilities.
  • Fixed an issue where other Guild members could not see the player's messages in the Guild chat under certain circumstances.
  • Fixed an issue where the S11 Essence 3 was missing from the Treasure page before it's obtained.
  • Fixed an issue where Guard 26 could obtain presence upon hitting a Survivor but the Survivor was not hurt.
  • Fixed an issue where Survivors would get stuck in scene objects when dispelling the Dream Witch's Follower in some terrains.
  • Fixed an issue where the screen would freeze when the Dream Witch leeched on a Survivor under certain circumstances.
  • Fixed an issue where the Mercenary with full health could be knocked down by the Photographer's attack (when the Photographer had not triggered the effects of the Detention talent) under certain extreme circumstances.
  • Fixed an issue where the Gamekeeper's Chain Hook could not hit Survivors on Rocket Chairs.
  • Fixed an issue where the Priestess' Straight Passage could be generated on some carriages (including the Eversleeping Town tram and the Golden Cave minecart).
  • Fixed an issue in the Golden Cave map where the Bloody Queen would get stuck in scene objects when switching places with the Mirror Image. - Fixed an issue in the Arms Factory map where certain created items (e.g. the Feaster's tentacles) could be placed on some of the scene objects.
  • Fixed an issue in the PC version where the button for normal attack would not work when the charged blink button was pressed at the same time a charged attack is performed.
  • Fixed an issue in the PC version where the item button remained visible when spectating a teammate.
  • Fixed an issue where the card column would display numbers abnormally when spectating in Blackjack Mode.
  • Fixed an issue where the exit gate highlights would show anomalies when spectating.
  • Fixed an issue where the mask of Geisha's Costume - Lady Thirteen in Personal Profile was unoptimized under High Graphics Quality.
  • Fixed an issue in Gardener's Diary 2 where a time-out defeat would lead to repeated defeats.

Update Notice [July 2, 2020]

Identity V will be updated on July 2, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • 2nd Anniversary Event officially begins.
  • Season 11 Essence 3 is now available. Obtain the S Costume and get the all-new Survivor "Entomologist" in advance.

Patch 6.18.20 - June 18, 2020[edit | edit source]

Events:

200 Million Visitors Celebration Event:

To celebrate this milestone of reaching 200 million visitors and giving our thanks to all our players, we are offering new rewards this week!

  • Sign-in Rewards: Log in every day and claim the corresponding rewards upon each sign-in. If you sign in for a total of 7 days, you could get "TEN" Season 11 Essence 3!
  • Event Duration: From June 18, 2020 after maintenance (NA-EU servers open on June 18, at 7:30) to June 25, 2020 23:59:59 (server time)
  • Special Package: This limited-edition special package can be purchased in the shop for 10 Echoes. The package contains 20 Inspirations, 28 Clues, [Temporary Costume] General A Costume (3d) x1, [Temporary Identity] Hunter (3d) x1, and [Temporary Identity] Survivor (3d) x1.
  • Available Period: From June 18, 2020 (after maintenance) to June 25, 2020 23:59:59 (server time)

New Map for Rank Mode:

  • Eversleeping Town is now available in Rank Matches.
  • Evenly distributed the number of Rocket Chairs in Eversleeping Town and adjusted the locations of some of the Rocket Chairs.
  • During the initial period after the Eversleeping Town has been added, we've lowered the chances of the map being matched in Rank Mode. At the same time, the lower the player's tier, the lower the chance of them getting matched with this map.

About the Tram in Eversleeping Town:

  • Damage dealt by the Eversleeping Town tram is categorized as "carrier damage." Such damage will ignore shield-type abilities performed by the Seer, the Gardener, the Wildling, etc. Survivors who have been hit will be knocked down, and Hunters who have been hit will be stunned for 8s. Watch out for the tram!
  • Survivors on the tram can only be hit by Hunter abilities that ignore the effect of terrains, including the Bloody Queen's mirror image, the Ripper's Fog Blade, etc.

Battle

  • Lowered the matching chances of White Sand Street Asylum and Golden Cave in Match Mode.
  • The Cowboy can no longer focus on a target through tiny gaps (no longer able to lasso through the gap in the deserted area at the exit gate in Arms Factory, while other locations remain unaffected).
  • Reduced the decoding process punishment from 4% to 2% when Survivors failed to calibrate a cipher machine.
  • Adjusted the display rules governing the outline of exit gates in all maps and all modes. The outline of an openable exit gate will now be displayed to the Survivors at all times.
  • Adjusted the location of Rocket Chairs in the basement of Moon River Park in Duo Hunters Mode so that it makes logical sense.
  • Improved the hit judgment when Survivors are slowly vaulting over windows so that their actual locations will fit the visual performance better.
  • Added a label for the location of the dungeon under the "View Map Information" function so that players can now view such location in Custom Mode.
  • Added the option to view spawn points, Cipher Machines, and dungeon information in the Golden Cave and White Sand Street Asylum maps.
  • When the Violinist's abilities are muted during Performance Mode, the Performance Mode will be terminated and tier 1 ability "Rhapsody" will enter cooldown.
  • Removed the limitation for the Violinist's tier 0 ability - Sonata: When the vertical distance between two music notes exceeds a certain limit, Terrifying String Music cannot be generated.
  • When the Photographer's Camera World is activated, graffiti outside the Camera World will be copied into the Camera World. For the duration of the Camera World, new graffiti created by Survivors and Hunters will not be displayed in the alternative world.
  • When a Survivor alerts a crow while the Photographer's Camera World is activated, the crow in the alternative world will not be alerted.
  • Adjusted the collision judgment of some sunken walls in the Red Church, so that the Gamekeeper's hook can no longer go through some of the higher walls. At the same time, the Wildling and the Acrobat can no longer jump over these walls.
  • Adjusted the effect of Survivors when they're hit while riding the lift. When Survivors in the lift are hit by damage abilities such as the Gamekeeper's Suffocation, the Ripper's Fog Blade, the Soul Weaver's Spinning, the Feaster's tentacles, etc., the Survivors' lift-ride will be terminated and they will return to the ground.
  • Hunters can no longer use "Just Deserts" in Rank Matches.

Experience Optimizations

  • Improved the hair movement of Barmaid's costume "Enoshima Junko" when decoding Cipher Machines.
  • When Guild members quit or got kicked out of a Guild, only the contributions made during the previous week and the current week will be deducted from the Guild Activity Points.
  • Added the display emote for Postman - Keyboard.
  • Added a report button to the Room Picture for reporting inappropriate content in the Room Picture.
  • Improved the controls of the Violinist's Tier 0 ability "Sonata" in the basement to avoid sending music notes to the ground level.
  • Improved the size of the response area when the Postman selects a recipient.
  • Added data statistics for SS items in the Profile interface.
  • Deleted the Shop's inspiration purchase page. At the same time, an inspiration redemption page is added to the area where the price of inspiration is shown.
  • Increased the claiming duration for the Daily Rank Match Reward mail.
  • Adjusted some of the Survivors' voices in battle.
  • Added Guild information to the Profile interface.

Bug fixes

  • Fixed an issue where some actions of Guard 26's costume "Monokuma" were missing sound effects.
  • Fixed an issue where the entrance could become hidden when the Priestess uses the Holy Key above the basement in Eversleeping Town.
  • Fixed an issue where the Cowboy would return to his original location after lassoing a Hunter under certain circumstances.
  • Fixed an issue where the Violinist would not be able to deal damage but still triggers the attack recovery action after he hits the residual image near the Priestess' Ultra-long Passage in Performance Mode.
  • Fixed an issue where the animation of the Survivor being pulled towards the Cowboy would be played, but the Survivor's position would be erroneous when the Cowboy lassoed a Survivor who was vaulting over a window.
  • Fixed an issue where the calculation of the total number of hits dealt by the Violinist's Terrifying String Music was incorrect in the post-match results.
  • Fixed an issue where the Violinist could not use his abilities if he lost connection and reconnected when his Terrifying String Music was active in Duo Hunters Mode.
  • Fixed an issue where the special effect of the Prisoner using Electric Shock was inconsistent with the actual effect.
  • Fixed an issue where the Gamekeeper could hook and pull down Survivors on the tram from certain angles in Eversleeping Town.
  • Fixed an issue in Single Training Mode where the Photographer could not use Recorded Moment at times.
  • Fixed an issue where the action of hitting the Survivor would be played when the Gamekeeper's Chain Hook hit a Survivor who was going through a passage.
  • Fixed an issue where the Lawyer would show anomalies after entering a locker when he uses the Cheer emote and the map while crouching down.
  • Fixed an issue where the Mechanic's doll would play the heartbeat special effect when a Hunter pursued the doll in spectator view.
  • Fixed an error in the description under the Priestess' Deduction Quests Node 4.
  • Fixed an issue where the Bot-Hunters would not attack a Survivor when some of their emotes were played.
  • Fixed an issue where the Acrobat could use a bomb at the fences on the level above a locked basement to go through walls in Moon River Park under certain circumstances.
  • Fixed an issue where the Acrobat could go through walls in the factory of the Arms Factory map.
  • Fixed an issue where the Dream Witch's follower would be teleported after it's generated.
  • Fixed an issue where the Photographer might not be able to see a Rocket Chair after it has been destroyed by the Gardener.
  • Fixed an issue where Survivors could see the Dream Witch's red light from the spawn points in the Red Church.
  • Fixed an issue where some of the costumes' models remain the same when switching the models' graphics quality in the Room.
  • Fixed an issue where certain parts of the Bloody Queen's Worn Clothes turned black in the Room.
  • Fixed an issue where the controller was missing in the Candy Girl standby motion - Ready.
  • Fixed an issue where the custom bomb gateway was missing in the display interface of Guard 26 - Mono Mono Machine.
  • Fixed an issue where duplicate costume models appeared in the Personal Profile page.
  • Fixed an issue where some players' Manor Career Blackjack data and content were displayed erroneously.
  • Fixed an issue where the Leech Follower would appear to be transparent in Survivors' view after Excitement was used.
  • Fixed an issue where the name for the Crossover Essence Chest was not the official name in the Treasure Opening Probabilities Notice.
  • Fixed an issue where an incorrect location would occur after the Priestess uses the Holy Key on the second floor in Eversleeping Town.
  • Fixed an issue in certain mobile devices where the carpet would vibrate abnormally when the Detective was in the lobby.
  • Fixed an issue where the Evil Reptilian's Lethal Crash would show anomalies when he used it while landing from a height with Blink.
  • Fixed an issue where the Hunter could hit Survivors through some of the scene features in Sacred Heart Hospital.
  • Fixed an issue where the Bloody Queen Costume "Bloodbath" would not trigger the ability effects of the accessory "Viper Cane" under certain circumstances.
  • Fixed an issue where the scene would become transparent in certain locations in Eversleeping Town.
  • Fixed an issue where the models of plants failed to display in Leo's Memory under Efficiency Mode and Performance Mode.
  • Fixed an issue where players could not enter Duo Hunters Mode with certain mobile devices.
  • Fixed an issue in Performance Mode where the shadow of the Enchantress - Guide would show anomalies when going through the Priestess' Ultra-Long Passage.
  • Fixed an issue where the Evil Reptilian would land in an incorrect position after it jumped and hit certain obstacles.
  • Fixed an issue where the "Herald" would be unable to use an ability when the player tapped on the ability right when the Herald's cat disappeared and her ability entered cooldown.
  • Fixed an issue in Single Training Mode where there's a chance the Teleport would fail when using Teleport and releasing the Patroller at the same time.
  • Fixed an issue where players could not enter some of the areas near the exit gate in the Arms Factory.
  • Fixed an issue where one side of the Bloody Queen's Costume, Last Dance and Bloodbath, would fail to display under certain circumstances.
  • Fixed an issue where the Evil Reptilian would get hit by the tram in illogical positions when jumping over the tram.
  • Fixed an issue where the special effects of the Violinist's Demon Notes would not display when the Enchantress carries the accessory - Curse Cloud.
  • Fixed an issue where Survivors would get stuck in the basement when healing teammates in a specific spot on the second floor of the Sacred Heart Hospital.
  • Fixed an issue where the camera would not follow the Detective at times when closing an event page and returning to the lobby.
  • Fixed an issue where Geisha would fall into the basement when using Dash Hit on the second floor in Eversleeping Town.
  • Fixed an issue where Survivors inside the Embalmer's coffin would show anomalies under certain circumstances.
  • Fixed an issue where the Thief's Subplot Dungeon 2 would automatically fail and could not be completed when activating high FPS in Ultra mode.
  • Fixed an issue where the error prompt would not appear at times when the Bloody Queen spun the Aqua Mirror in places where the spinning conditions were not met.
  • Fixed an issue where the Gamekeeper would get stuck in a pallet when the Gamekeeper's Chain Hook hooked a pallet and a Survivor pulled down the pallet while he was being pulled over.
  • Fixed an issue where the unused Elbow Pads would lose durability when the Mercenary activated his Elbow Pads and jumped from the corner of the stairs outside the ship in the Lakeside Village.
  • Fixed an issue where the struggle progress bar would not be cleared at times when the Photographer lifted a Survivor in the Camera World and the Camera World ended while the Survivor was struggling.
  • Fixed an issue where the text was displayed erroneously in the Recurring Event Recent Updates page.
  • Fixed an issue where the Photographer's status would appear incorrect when he was stunned by the tram while using the Time Jump ability.
  • Fixed an issue where the Evil Reptilian could fall into the basement when jumping and landing inside the wooden cabin in the Arms Factory.
  • Fixed an issue where the stacks of Demon Notes on a Survivor would be cleared when the Violinist's tier 0 ability "Sonata" and tier 2 ability "Perpetual Motion" hit the Survivor.
  • Fixed an issue where there's a chance that a player's screen in the next battle would be in disarray after using the Ripper.
  • Fixed an issue where Hunters could hit Survivors through some of the scene features in Moon River Park and Sacred Heart Hospital.
  • Fixed an issue where the Survivor's status would show anomalies when the tram in Eversleeping Town hit a Survivor tied to a balloon but not the Hunter.
  • Fixed an issue where Hunters could use the Patroller in certain areas to go through pallets that had been pulled down in Eversleeping Town.
  • Fixed an issue where the special effects of Detention would disappear when Wu Chang uses the Infinite Nirvana ability as the Survivors were able to open the exit gate.
  • Fixed an issue where tapping the Summon and Blink abilities in rapid succession would lead to status anomalies after Wu Chang tossed his Umbrella.
  • Fixed an issue where Hunters would enter scene objects upon getting hit by the tram in Eversleeping Town.
  • Fixed an issue where the Hunter AI could lift a Survivor with full health at times.
  • Fixed an issue where the wrong background music was played in the matching room when a player exited the game after a successful match and logged in again.
  • Fixed an issue where characters could use standby motions which they didn't own in the matching room with special controls.
  • Fixed an issue where the scene effects upon entering the matching room would show anomalies when players previewed standby motion after a successful match.

Note: Next week's maintenance is rescheduled to June 24 at 8:00:00 (UTC+8). The content related to the Danganronpa Crossover, which was set to conclude after maintenance on June 25, will now conclude after maintenance on June 24 instead. We apologize for any inconvenience caused.

Update Notice [June 24, 2020]

Identity V will be updated on June 24, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • 2nd Anniversary Event, "Prologue," begins.
  • After the costume contest concludes, the 5 costumes with the highest number of votes will be available in store along with their accessories.
  • The Doctor's S costumes - Firefly and Glowing Feather will return to the Shop for a limited time.

Patch 6.11.20 - June 11, 2020[edit | edit source]

Events:
  • [200,000,000 Visitors Celebration Event]: We've reached 200,000,000 global visits! As a token of our appreciation, we've prepared a gift for everyone. We hope that Identity V will continue to bring joy to you all in the days ahead.
  • [Clue Package]: All players who log in to the game before the maintenance on June 11 will receive a celebration package of 500 clues.

Mail Collection Period: June 11 (after maintenance) - June 28 23:59:59 (Server Time)

  • [Free-to-use Characters]: All characters are now free-to-use.

Free-to-use Period: June 11 (after maintenance) - June 25 23:59:59 (Server Time)

  • [Character Discounts]: Some of the characters from early on can now be purchased with echoes at a limited-time 50% discount.

Event Period: June 11 (after maintenance) - June 28 23:59:59 (Server Time)

  • [Costume Discounts]: Some of the in-store costumes from early on can now be purchased with echoes at a 50% (B Costumes) or a 15% (A Costumes) discount for a limited period.

Event Period: June 11 (after maintenance) - June 28 23:59:59 (Server Time)

  • [Costume Contest]: The 2nd Annual Costume Contest is about to commence. Players can access the contest website from the Event interface and cast the requisite number of votes to obtain corresponding rewards. The 5 costumes with the highest number of votes and their accessories will be available in store after maintenance on June 25.

For details and the voting link, please visit our official website or the in-game event page.

Estimated Voting Period: June 12, 2020 12:00:00 - June 21, 2020 23:59:59 (UTC+8)

Guild System:

The Guild System is now online! Identity V is about to celebrate its 2nd Anniversary. Have you made a lot of friends in the Manor? Gather your friends and create a Guild! Let's build a gaming family in Identity V!

  • 50 echoes are required to create a Guild. Upon creation, the Guild will enter into a 24-hour response period. At least 4 responses from other players are required for a Guild to be created successfully.
  • Players can apply to join a Guild from the Guild List, or by invitation from Guild members.
  • Guild members will receive Personal Activity Points for signing in, participating in daily battles, and playing Five-Player Matches. Converting these points into Guild experience will increase the Guild's level. The higher the Guild's level, the more Guild members it can have.
  • A Guild's Activity Points are equivalent to the total Personal Activity Points of its members. When the season ends, Guild members will receive corresponding Season Guild Rewards based on the Guild Activity Points.
  • The Guild Shop is now available. Once players joined a Guild, they can purchase items in the Guild Shop with Guild Tokens. Phase 1 Guild items will include portrait frames, fragments, character trial cards, and B costume trial cards.
  • Players who have joined a Guild will receive Guild Tokens for the first 3 Five-Player Matches each day during the weekend.
  • Guild members of the 3 Guilds with the highest Guild Activity Points and over 10,000 Personal Activity Points at the end of the Season will receive season-exclusive achievement labels and additional Guild Token rewards.
  • More Guild functions may become available. Please stay tuned for future updates!

Patch 6.4.20 - June 4, 2020[edit | edit source]

Events:
  • [Character Day]: Margaretha's birthday (June 9) is coming up and the annual birthday party will officially begin. Participate in the event and complete quests to get unique Character rewards!

Event Period: June 9, 00:00:00 - June 9, 23:59:59 (Server Time)

Shop:

  • [Accessory]: B Accessory - Mono Mono Machine will be available in store from June 8, 2020 to June 25, 2020 (before maintenance).

Experience Optimizations:

  • When a player owning a costume discount card purchases a costume, the discounted price will be shown. If a player has multiple discount cards, the lowest price after discount will be shown.
  • Lessened the frequency of notifications when the dice monthly card has only 1 day left.
  • Tapping an essence's costume/accessory will now show the display effect.
  • Players with a negative amount of echoes will not be able to join Normal, Rank, or Five-Player matches.
  • Improved the collision logic of certain walls in the Arms Factory to improve immersion.
  • Added the map information viewing function. Players in custom mode can view the possible spawn points and cipher machine positions after the current map refreshes. The actual spawn points of Survivors will be refreshed at random within 15m of the marked position. The map information viewing function is currently not available in the Golden Cave.
  • Added a button in Single Training Mode to view the positions of refreshed spawn points and cipher machines in the current map.
  • Added the display action to Evil Reptilian's A Costume - Bone Flute.
  • Optimized the hair movement of Barmaid's costume "Enoshima Junko" when decoding Cipher Machines.
  • Added the display emote for the Priestess' costume - Morgan the Fairy

Talent Adjustments:

  • Survivor Talents:

1. Symbiotic Effect: Movement Speed is increased by 2/4/6% when running toward Survivors on Rocket Chairs (The 30m range restriction is removed).

2. Horsefly Effect: When there is a Hunter within the range of 18 meters for 8s, Pallet dropping speed is increased by 8/14/20% (expanded the effective trigger range; buff will vanish within 3s of leaving the range).

3. Catfish Effect: Changed to a new talent "Savior Complex" - After rescuing Teammates from Rocket Chairs, obtain a 5/10/15% movement speed boost for 3s.

4. Curiosity: In addition to the original effect, when there are 3 Cipher Machines left which have not been completely decoded, the outline of the 3 Cipher Machines will be shown at the same time for 5s (5 Cipher Machines for Duo Hunters Mode).

5. Switched the locations of Horsefly Effect and Herd Mentality.

6. Switched the locations of Distress and Mech Elite.

  • Hunter Talents:

1. Cat and Mouse: The talent is now changed to new talent "Quenching Effect" - Within the first 50s of a match, if the Hunter's presence is not obtained through means other than Insolence, all of the Survivors' outlines will be shown for 5s (in Blackjack Mode, the default "Cat and Mouse" talent will be changed to "Rage Lv. 1").

2. Wither: When a Survivor is placed on a Rocket Chair and the Hunter is more than 12 meters away, the Hunter's normal attacks will reduce Survivor's acceleration effect when attacked by 10/15/20% (the distance restriction and the extent of the acceleration effect reduction are both reduced).

3. No Survivors: Within the range of 30 meters from a knocked down Survivor, each free-moving Survivor will increase the Hunter's attack recovery speed by 8% with a maximum of 3 stacks (the effective trigger range is expanded and the extent of the attack recovery speed bonus is reduced).

Battle:

  • Slightly reduced the motion duration of the Violinist's ability - Peeper.
  • Adjusted the locations of chairs in the basement of the Haunted House in Moon River Park in Duo Hunters Mode so that it makes more sense.
  • Adjusted some of the default shortcuts in the Single Training Mode in the PC version so that they make more sense.
  • Adjusted the rules governing the dropping spot of a Survivor's item after they have flown off so that the item will now be dropped on the initial position of the Rocket Chair.
  • The Violinist can no longer move while in the motion of retrieving his weapon after hitting a Survivor in Performance mode.
  • In Custom Mode's Character Ban Mode, the duration of the Survivor/Hunter banning stage will increase along with the increase in the number of banned Survivors/Hunters.
  • In Custom Mode's Character Ban Mode, the character selection phase is divided into Survivor selection and Hunter selection. When Survivors are selecting their characters, the Hunter cannot select a character. Vice versa, when the Hunter is selecting a character, Survivors cannot select their characters.
  • Characters that are not available for selection in Rank Mode will also be unavailable in Custom Legendary Mode.

Bug fixes:

  • Fixed an issue where the Acrobat could use bombs to exit a locked exit gate.
  • Fixed an issue where the actual motion of the Violinist's ability "Peeper" deviates from the casting position: the actual placement and the casting placement are now aligned.
  • Fixed an issue where the Violinist's Tier 0 ability "Sonata" requires different long-pressing casting durations on the PC version and the mobile version. The casting durations are now identical on both versions.
  • Fixed an issue where the map was too small in the map selection interface in Single Training Mode.
  • Fixed an issue where players could not use the default shortcut to toggle Item Auto-replenishment in Single Training Mode in the PC version.
  • Fixed an issue where players could not use the default shortcut to Leave the Rocket Chair in Single Training Mode in the PC version.
  • Fixed an issue where the Priestess could use the Holy Key to enter an area where players were not supposed to enter Eversleeping Town.
  • Fixed an issue where the Forward could get unlimited Dash Hits by toggling Item Auto-replenishment during a Dash Hit in Single Training Mode.
  • Fixed an issue where the Hunter could hit Survivors behind scene objects in some areas in the Red Church.
  • Fixed an issue where the Hunter could hit Survivors behind scene objects in two areas in Eversleeping Town.
  • Fixed an incorrect description in the mail regarding tips on playing against the Prospector.
  • Fixed an issue where a Survivor being hit by a Hunter at the moment when the Cowboy lassoed them could get stuck in scene objects.
  • Fixed an issue where the cooldown of the Violinist's ability "Sonata" would begin immediately when he was stunned at the moment he used the ability.
  • Fixed an issue where the exit of the Priestess' passage could appear on top of Terrifying String Music when the Violinist's music note was inside a scene object.
  • Fixed an issue where the Acrobat could use a Bomb to jump into the big house in the Sacred Heart Hospital.
  • Fixed an issue where the Acrobat could use a Bomb to jump over walls and some facade windows in the Red Church.
  • Fixed an issue where the Acrobat could use a Bomb to jump down from level 2 of the factory to level 1 and jump from the outside to the inside of the factory in Leo's Memory.
  • Fixed an issue where the curtains of the two staircases could not block aerodynamic flight abilities or items in the Haunted House in Moon River Park.
  • Fixed an issue where the charging progress bar would overlap with the self-healing progress bar when the Prisoner was knocked down while decoding a Cipher Machine and Electric Shock was charging at the same time.
  • Fixed an issue where some of the Hunters would be pulled back slightly when they attacked while moving or using abilities that involve teleportation.
  • Fixed an issue in extreme circumstances where the wheel would get stuck when Hunters long-tapped to use an ability with the wheel.
  • Fixed an issue where the "Herald" would get stuck in mid-air when using Swoop and Blink at the same time.
  • Fixed an issue where the Soul Weaver would get stuck in mid-air when using Spinning and Blink at the same time.
  • Fixed an issue where the Violinist would get stuck in mid-air when using Sonata and Blink at the same time.
  • Fixed an issue where the Hell Ember would get stuck in mid-air when summoning the puppet and using Blink at the same time.
  • Fixed an issue where the Axe Boy would get stuck in mid-air when using the Restful Road and Blink at the same time.
  • Fixed an issue where Hunters would get stuck in mid-air when they used Blink as they jumped off the stairs in a basement.
  • Fixed an issue where players on the first floor of the Haunted House could see through the second floor in Moon River Park.
  • Fixed an issue where the button for getting off the Roller Coaster would appear when getting on the Roller Coaster as the Roller Coaster was setting off.
  • Fixed an issue where Geisha would fall to the level below when using Dash Hit on the staircase outside the big house in Leo's Memory.
  • Fixed an issue where the Evil Reptilian's Lethal Crash would show anomalies when he used it while landing from a height with Blink.
  • Fixed an issue where some of the accessories on Hunters would be displayed in colors in the Mind's Eye's view.
  • Fixed an issue where teams could view videos in the records interface, and a display error would occur in the interface after the team entered a match.
  • Fixed an issue where Guard 26's bomb would land in a different spot from what was shown in the preview when the camera was swung rapidly while throwing the bomb.
  • Fixed an issue where Survivor status would show that they're knocked down but the character would remain standing when a Survivor was hit by the tram while being captured by the Patroller.
  • Fixed an issue where the Perfumer could get hit by Guard 26's bomb during recall.
  • Fixed an issue where the Perfumer could get hit by Evil Reptilian's Lethal Crash during recall.
  • Fixed an issue where Survivors could get hit by Guard 26's bomb while going through the Priestess' passage.
  • Fixed an issue where Survivors could get hit by Evil Reptilian's Lethal Crash while going through the Priestess' passage.
  • Fixed an issue where the client would show anomalies when the Dream Witch lost connection and reconnected after the Priestess had opened a passage.
  • Fixed an issue where Smiley Face would get stunned when using Rocket Dash head-on against Forward in the process of Dash Hit.
  • Fixed an issue where the borders on both sides of the mirror generated by the Bloody Queen's Last Dance and Bloodbath costumes would appear hollowed out.
  • Fixed an issue where the weapon of the other Hunter would be shown when previewing the "Herald's" dice throwing action after previewing another Hunter's costume or dice throwing action.
  • Fixed an issue where Guard 26's accessory "Mono Mono Machine" did not offer the option to select bomb effects under the display interface.
  • Fixed an issue where few actions of Guard 26's costume "Monokuma" were missing sound effects.

Update Notice [June 11, 2020]

Identity V will be updated on June 11, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • New System: The Guild System will become available.

Patch 5.28.20 - May 28, 2020[edit | edit source]

Identity V x Danganronpa first Crossover Event has officially begun!
  • During the event, players can receive 100 Inspirations by simply sharing the news of "Identity V x Danganronpa Crossover Event." The reward can only be claimed once.

Danganronpa Crossover Chests - Stage 1:

Time Period: May 28th, 2020 after maintenance - June 25th, 2020 before maintenance

1. Danganronpa first Crossover has started, crossover essence【Danganronpa crossover Essence】launches, players can obtain crossover costumes: Guard 26 S costumes-Monokuma, Coordinator A costumes-Kyoko Kirigiri, Lucky Guy A costumes-Makoto Naegi, Barmaid A costumes-Junko Enoshima, limited crossover items such as portrait and graffiti.

2. During the first crossover period, the mysterious essence on the logic path will be replaced by the Danganronpa crossover Essence. After the crossover ends, Danganronpa crossover Essence will be replaced by the season essence on the logic path.

3. After obtaining the essence, please open it as soon as possible. If the player still holds the essence that has not been turned on at the end of first crossover, the system will automatically turn on for players, and automatically distributed to the players by mail.

4. In crossover essence, before players obtain all the A costumes, they won’t obtain the A costumes which already existed.

5. When the second crossover starts,the first crossover essence【Danganronpa crossover Essence】will be back again.

Danganronpa crossover Event - The “Present” from Monokuma

When Monokuma strikes, his exclusive accessory Mono Mono Machine will be the manor as well. During the event, you can obtain rewards including Guard 26’s exclusive accessory Mono Mono Machine by completing login, online and battle missions. Event time: May 28th, 2020 after maintenance - June 4th, 2020 before maintenance

After the event, accessory Mono Mono Machine will be available in the store. The sale time will be on June 4th, 2020 after maintenance - June 25th, 2020 before maintenance. At the same time, players can upgrade the machine to A quality through collecting Monocoins as well as purchasing Monocoins by using echoes to upgrade into S, even with SS accessory. This accessory will add more special effects in terms of the quality. Monocoins can be exchanged into【Danganronpa crossover Essence】in the event interface.

<Danganronpa> Crossover Share Event

When the <Danganronpa> crossover starts, share the crossover pictures that can accumulate the number of global sharing. When the total number of global sharing reaches different stages can obtain the corresponding rewards.

Event time: May 28th, 2020 after maintenance - 23:59:59,June 7th, 2020

Battle:

  • New Hunter "Violinist" has been added to Rank Matches.
  • Slightly reduced the damage effect duration of the Violinist's Terrifying String Music (including Sonata and Perpetual Motion) so that it's consistent with the ability description - "deals damage right when it's generated".
  • Improved the controls of the Violinist's Tier 0 ability "Sonata" in the PC version.
  • Reduced the duration of the Violinist's charged attack weapon retrieval action in performance mode.
  • Slightly reduced the motion duration of the Violinist's skill - Peeper;
  • The Violinist can longer move while in the motion of retrieving his weapon after hitting a Survivor in Performance mode;
  • All of the Violinist's abilities can now hit the residual image of Survivors who had gone through the Priestess' Ultra-Long Passage and vest them with fear and Demon Notes.
  • Extended the accessible area for "Herald's" Cat when it walks near the tunnel in Golden Cave.
  • Hunter players' character selection time in the matching room is increased by 5 seconds.
  • Added a button "Leave the Rocket Chair" for Survivors in Single Training Mode, tapping which will enable the player to leave the Rocket Chair and clear the Rocket Chair progress.
  • Added a switch "Item Auto-replenishment" for Survivors in Single Training Mode. When the switch is activated, it will auto-replenish items when they run out.
  • Quick Messages Optimization: Added a quick message display that shows interaction progression in percentages. When Survivors engage in time-consuming interactions such as decoding cipher machines, healing, being healed, self-healing while knocked down, removing Hell Ember's puppet, digging treasures with the Explorer, a special quick message button will now appear at the left of the progress bar. Players can tap the button to inform their teammates of their interaction progress through quick message (not available in Blackjack Mode).
  • Added certain features in basements to make them look more fitting as inaccessible areas. As such changes will make the patch too large, only the Red Church and the Halloween version of Red Church will be improved this week.
  • Adjusted the mechanism of using the Bloody Queen's Aqua Mirror at the beginning of a match. Bloody Queen can no longer use the Aqua Mirror during the first 8 seconds of a match.
  • Adjusted some of the mechanisms after the Explorer has shrunk. The Explorer's location will no longer be detected by Hunters' abilities (including the Bloody Queen's mirror image, excluding talents) when he's shrunk.
  • Added a Survivor quick message: "The Hunter has changed target! Beware!"
  • Improved the landing location judgment of Geisha's ability "Dash Hit" in multi-level terrains.
  • Improved the generation logic of Priestess' Straight Passage so that it cannot pass through upright pallets. Given the number of adjustments required, we'll perform the improvements for scenes in batches. Sacred Heart Hospital and Arms Factory will be adjusted this week.

Rank Point Adjustments:

  • When 4 Survivors escaped, Survivors will receive 1 additional victory point in their results page - Victory (perfect escape) +9.
  • When no Survivor escaped, Hunters will receive 1 additional victory point in their results page - Victory (perfect pursuit) +9.
  • When 3 Survivors escaped, Hunters will have 1 less point deducted in their results page - Defeat (1 left behind) -7.
  • When 4 Survivors escaped but the Hunter wins the Best Deduction, Survivors and the Hunter will all receive 1 point in their results page - Under Control +1 and Try Your Best +1, respectively.
  • In draws, players will receive +0 instead of -1 point.

Experience Optimizations:

  • Added a new emote to 4-sided Dice for the Violinist and "Herald". It can be redeemed with the Emote Trial Card - Rolls 4-Sided Dice.
  • Added a display emote for Smiley Face's costume - Glistening Grin.
  • Added descriptions for the horizontal and vertical span restrictions when generating Terrifying String Music with the Violinist's Tier 0 ability - Sonata.
  • Added an AFK system-control AI for the Violinist.
  • Improved the actions displayed after a Survivor struggled and fell from the Violinist's balloon.
  • Improved the performance of Terrifying Music Notes generated from Violinist's attacks in performance mode so that they can be distinguished more clearly from the music notes used in the Tier 0 ability - Sonata.
  • Improved the controls of Violinist's attacks in performance mode. When the Violinist attacks in performance mode, the character model will be automatically calibrated to the front-facing camera.
  • Graffiti can now be used by Survivors on Rocket Chairs.
  • Improved the description for hints and the button for lights.
  • Improved the costume icons on the Lights item page so the effects will now be shown directly when tapping the icons.
  • There will now be a notification upon entering Logic Path when there are less than 3 days left in your Monthly subscription.
  • Added a notification badge when the Career V data had been updated.
  • Improved the efficiency of the bonfire's special effect in Arms Factory under high-definition mode to reduce its cost.
  • Improved "Herald's" attack so that it will not be blocked by the Command Mark when trying to hit Survivors.
  • Fixed the issue where other players will be forced out of matching when a player goes offline during matching. Matching will now automatically restart for the other players (except Five-Player Mode).
  • Improved the notifications when the Embalmer chooses a blank field or a target that cannot be embalmed while embalming.
  • Players can now see which Survivors are being chosen by the opponents in the matching room of Normal/Rank/Five-Player modes.
  • Improved the collision judgment at the eaves of the roof located at the gap on the second floor in Eversleeping Town to avoid models getting stuck.
  • Improved the collision judgment of the Tombstone Easter Egg in Eversleeping Town so that it fits the models' performance better.
  • Improved the Violinist's ability description: Added supplementary descriptions for the mechanisms "Demon Notes will affect the gate-opening speed" and "Survivors will not take damage from strings repeatedly during a short period of time".
  • Improved the overlapping performance of the Violinist and his violin in the Display Interface.
  • Added a quick purchase link in the Monthly Card - 4-sided dice expiration reminder mail.
  • The Recruitment Platform will now record the player's 3 most recent recruitment conditions to accelerate the teammate recruitment process.
  • The role of Captain can now be transferred to another teammate.
  • The Evil Reptilian's energy and the Soul Weaver's threads can now be displayed in Spectator mode.
  • Adjusted the External Trait name from [Weak] to [Haughty].
  • Adjusted the Survivor Talent name from [Bad Example] to [Herd Mentality].
  • Adjusted the atmosphere of some basements.

Bug fixes:

  • Fixed an issue where Characters couldn't jump down from the entrance of the basement in Eversleeping Town.
  • Fixed an issue where abnormal collision visuals of stones were detected at the Golden Cave's ground floor.
  • Fixed an issue where Survivors could hide in the module behind a locker next to the elevator on the level below ground in the Golden Cave.
  • Fixed an issue where the Hunter could hit Survivors through some of the scene features in the Arms Factory.
  • Fixed an issue where Characters could get teleported elsewhere when tapping to decode the cipher machine at certain locations in the Arms Factory.
  • Fixed an issue where Survivors could hide in a certain spot of the Golden Cave where Hunters could not hit them.
  • Fixed an issue where a texture positioned too high up near the Gate in the Eversleeping Town could block some of the special effects.
  • Fixed an issue where the Priestess could open a passage along the edge of the scene in Eversleeping Town.
  • Fixed an issue where the Priestess could use the Holy Key to enter inaccessible areas in the Eversleeping Town.
  • Fixed an issue where items would not replenish when the Enchantress switched on the Replenish Items button near a Hunter in Single Training Mode.
  • Fixed an issue where the Embalmer would show anomalies if the "Leave the Rocket Chair" button was used during Rebirth in Single Training Mode.
  • Fixed an issue where players could use characters that they did not own and were not free-to-use in Normal Matches.
  • Fixed an issue where players would get stuck while moving.
  • Fixed an issue where Survivors could not escape from the exit gate under some circumstances.
  • Fixed an issue where Survivors spawning near the exit gate in the Lakeside Village could get stuck in a Rocket Chair and could not move.
  • Fixed an issue where the Lawyer would show anomalies when using the map while squatting, tapping, and entering a locker.
  • Fixed an issue where the attack speed boost effect of Wu Chang would remain after sustaining a hit.
  • Fixed an issue where the Dancer's music box could get stepped on through a pallet.
  • Fixed an issue where the Grave Keeper could get hit by Wu Chang's Summon ability while underground.
  • Fixed an issue where Guard 26 would get stuck in mid-air when throwing bombs after using Blink.
  • Fixed an issue where attack recovery would not be triggered after the Wildling was hit by the Hunter when he's in Riding State and had the Seer's Owl with him.
  • Fixed an issue where the Hunter would get stuck in mid-air when lifting a knocked-down Survivor while using blink.
  • Fixed an issue where the Wildling could only be immobilized after bumping into the "Herald" despite having the Herald's Cat on him.
  • Fixed an issue where the Violinist might float in mid-air when using Blink and Rhapsody at the same time.
  • Fixed an issue where players' camera would get stuck in the doll's point of view in Five-Player Rank Match when using the controller.
  • Fixed an issue where the Meditation button was missing from the PC button settings.
  • Fixed an issue where the Grave Keeper would get hit by the Violinist's Terrifying Music Note while underground.
  • Fixed an issue where the Acrobat could land in the opposite direction when jumping with the camera pointing forward.
  • Fixed an issue where the Acrobat could go through walls or jump from level 1 to a level 2 building when using bombs in some maps.
  • Fixed an issue where the special effect of the Acrobat's bomb would disappear in certain locations in Eversleeping Town.
  • Fixed an issue where interfaces could be captured when taking a photo in the room.
  • Fixed an issue where the same character would look different to two players when a player invited a friend to their room and changed costumes at the same time.
  • Fixed an issue where the Geisha could fall into the basement when using Dash Hit outside the Haunted House in Moon River Park.
  • Fixed an issue where the Priestess could get stuck when using her abilities toward the basement in some locations inside the big house in Leo's Memory.
  • Fixed an issue where Survivors could stare through the wall at Geisha in some locations in Lakeside Village.
  • Fixed an issue where the circus could hit Survivors through chairs in the Moon River Park.
  • Fixed an issue where the Photographer could still use the Time Jump ability after the "Thief" had blocked his abilities.
  • Fixed an issue where some of the quick messages could go missing during matches after adjusting the size of the custom button.
  • Fixed an issue where the Evil Reptilian's camera would show anomalies when using Lethal Crash from a certain height.
  • Fixed an issue where the Priestess would prioritize the Ultra-Long Passage when she opened an Ultra-Long Passage on a Straight Passage.
  • Fixed an issue where the Priestess could not open an Ultra-Long Passage on the slide in Moon River Park.
  • Fixed an issue where the Priestess' Ultra-Long Passage would show anomalies when opened inside the Photographer's Mirror Image after merging.
  • Fixed an issue where Survivors would go through the Priestess' passage in knocked-down mode (e.g., taking damage from the Photographer's Camera World projection). Survivors would now prioritize the passage before falling down.
  • Fixed an issue where the Perfumer would experience anomalies during Recall when being lassoed by the Cowboy.
  • Fixed an issue where the Perfumer would experience anomalies during Recall when being hooked by the Gamekeeper.
  • Fixed an issue where the Perfumer would experience anomalies during Recall when being got hit or attracted by the Prospector's magnet.
  • Fixed an issue where the Prospector could use the magnet to attract others through the windows in certain terrains in the Sacred Heart Hospital.
  • Fixed an issue where Smiley Face could throw Snowballs in the multiple parts customization interface despite the "Throw Snowball" button was missing.
  • Fixed an issue where the effect of the Wind Wings would not disappear when Smiley Face attacks a Survivor while stunned and attack recovery is triggered.
  • Fixed an issue where Smiley Face would get stuck in mid-air when using Rocket Dash to blink to the Hospital basement.
  • Fixed an issue where the Bloody Queen's mirror image was displayed erroneously.
  • Fixed an issue where the "Thief's" costume - Xmas Elf and emote - Shout did not match with his mouthing.
  • Fixed an issue where the Postman's action did not match the mail he carried in the standby motion - Stand.
  • Fixed an issue where players could enter the Display Interface again through their Personal Profile on the profile page even when the players were already in the Display Interface.
  • Fixed an issue where the Logic Path steps of an offline friend would be displayed inaccurately after a new season began.
  • Fixed an issue where banned characters in Custom Legendary Battles would trigger the notebook flipping animation twice.
  • Fixed an issue where the position of a player's name would shift when they used another device to log in while waiting in the matching room.
  • Fixed an issue where the animation of Lucky Guy's Phantom would not disappear when a player used another device to log in while they were in the matching room.
  • Fixed an issue where the position of Survivors' names would shift when there were less than 4 Survivors in a Custom Legendary Battle. - Fixed an issue where the windows being blocked would show anomalies when a Hunter used Confined Space while vaulting through certain windows in the Sacred Heart Hospital.
  • Fixed an issue where the healing progress bar would show 0% after the Mechanic used her doll to heal herself on the ground and switched back from the doll to herself.
  • Fixed an issue where Smiley Face's voice would remain even when Smiley Face was not in the Tutorial dungeon.
  • Fixed an issue where the Postman could trigger Borrowed Time's speed boost effect twice when the Postman had the Borrowed Time talent and received a Farewell Letter while triggering Borrowed Time before triggering the Farewell Letter's effect.
  • Fixed an issue wherein rare instances the pallet could not hit the "Herald" even when she was within the pallet's area as a Survivor is putting down a pallet just when the "Herald" triggered Confinement.
  • Fixed an issue where the Coordinator's eyes would show anomalies when she did the Cheer emote while wearing the Dance in the Snow costume.
  • Fixed an issue where the Hunter could end up stationary when using Blink along the direction of threads or strings.
  • Fixed an issue where players could not teleport to the exit gate after losing connection and reconnecting to the battle when the highlight of the exit gate was switched on.
  • Fixed an issue where some of the windows on the second floor in Eversleeping Town would become transparent from certain angles.
  • Fixed an issue in the PC version where the second verse of Violinist's Tier 0 ability - Sonata would not work upon frequent clicking.
  • Fixed an issue where the actual deployment of the Violinist's Peeper was inconsistent with the action shown.
  • Fixed an issue where the Priestess could open a passage at the Violinist's Terrifying String Music.
  • Fixed an issue where Survivors who took damage from the Violinist's Terrifying String Music would get stuck in scene models in some terrains.
  • Fixed an issue where the Violinist's movements would flicker and pan after he went down the slide and got dazed by the Thief's flashlight in the Moon River Park.
  • Fixed an issue where AI Survivors in basements would remain stationary.
  • Fixed an issue where the Puppet could fall into the basement when the Hell Ember threw it near the cottage windows in the Red Church.
  • Fixed an issue where the Puppet could get stuck outside the map when the Hell Ember long tapped Blink while recovering the Puppet. The Puppet can no longer be recovered while long-tapping Blink.
  • Fixed an issue where spectators' camera would get stuck while watching a Five-Player Match after the Hunter used the Patroller ability.
  • Fixed an issue in Blackjack Mode where the Violinist's music notes and strings would not disappear after a round has ended.
  • Fixed an issue at the beginning of a round in Blackjack Mode where the Violinist could use abilities when the transformation progress bar was not full.
  • Fixed an issue where the Violinist could not use Tier 0 abilities after he threw out the first music note, lost connection, and reconnected.
  • Fixed an issue where the Violinist's Terrifying String Music cooldown shown on the ability icon and the actual cooldown did not match when Terrifying String Music was in play and the Violinist player reconnects after lost connection.
  • Fixed an issue where the Forward would only be immobilized after stunning the "Herald" with the rugby ball despite having the Herald's Cat on him in some circumstances.
  • Fixed an issue where players could not make purchases after triggering the character light of characters which they owned.
  • Fixed an issue where Season 10 items could be obtained from non-season 10 Memory Spheres.
  • Fixed an issue where the Acrobat's bombs could go through walls when they're directed at gaps between walls in Sacred Heart Hospital.
  • Fixed an issue where the Acrobat's bombs could fall into a locked basement near the wooden cabin windows in the Red Church.
  • Fixed an issue where the bomb would disappear when the Acrobat used a bomb and it landed right on a Survivor.
  • Fixed an issue where the Acrobat's charged bombs could go through walls in certain areas in Leo's Memory.
  • Fixed an issue where the display in the obtain interface was inconsistent when players tapped on the button that collects multiple mail attachments at once.
  • Fixed an issue where a display error would pop-up at the top right corner in the public or friends channels.
  • Fixed an issue where the game volume would become abnormal when entering Duo Hunters Mode.
  • Fixed an issue where the low-grade resources were lacking for the Enchantress' costumes "Cleanse" and "Man in Dream."
  • Fixed an issue in certain Android devices where the bottom half of the Perfumer's Phantom was displayed as a black phantom.
  • Fixed an issue where Wu Chang's Wavering Soul, the Evil Reptilian's Lethal Crash, the Violinist's Terrifying String Music, and the Gamekeeper's Suffocation could not hit Survivors who struggled and fell.
  • Fixed an issue where the Survivor would teleport after falling when the Forward stunned a Hunter who was ballooning a Survivor.
  • Fixed an issue where there was a chance of getting on the Minecart by mistake when saving others in certain locations in the Golden Cave.
  • Improved the description of the Mind's Eye's ability so that it fits the ability's performance better.
  • Fixed an issue where the special effect of Wu Chang's items would not disappear when he was using carriers.
  • Fixed the direction of the Photographer's camera in Eversleeping Town so that it makes more sense.
  • Fixed an issue where the Hunter could hit Survivors behind scene objects in certain areas in the Eversleeping Town.
  • Fixed an issue where Hunter would not get stunned when a Survivor hit the Hunter with certain pallets.
  • Fixed an issue where the Wildling would remain standing when riding his Boar and bumping into objects as Tide Turner ended.
  • Fixed an issue where the Acrobat's ability icon would turn into the Prospector's ability icon when he long tapped the ability button while leaving the Manor.
  • Fixed an issue where the duration shown on Mad Eyes' fence generated on the basement stairs was erroneous in the new Eversleeping Town.
  • Fixed an issue where the Mercenary could use his Elbow Pads to Dash Hit and get off the roller coaster at the terminal in the Moon River Park.
  • Fixed an issue in the Moon River Park where Survivors could see the Hunter's fear radius at the beginning of the game.
  • Fixed an issue where the Survivor could recover fully when the Mechanic's doll has stopped healing.
  • Fixed an issue where a color error would appear on the text when Rank Points in the Records were negative.
  • Fixed an issue where the Survivor would get stuck in mid-air when a Survivor fell from the Photographer's balloon in the Camera World just as the worlds merged.
  • Fixed an issue where the Perfumer could get hit by Axe Boy's Resentful Soul during Recall.
  • Fixed an issue where the Perfumer would fall to ground directly after placing her perfume in a healthy state and was hit by Axe Boy's Resentful Soul upon landing as Recall ended.
  • Fixed an issue where the Mercenary would show anomalies when using Recall after he used the perfume, being attacked, and triggered the Borrowed Time talent.
  • Fixed an issue where the Mercenary would show anomalies using Recall when he was being healed while using the perform.
  • Fixed an issue where the Dream Witch's camera would show anomalies when she switched back her body when the Dream Witch's Follower got repulsed by the magnet when leaving the area of her body.
  • Fixed an issue in Duo Hunters Mode where the Explorer's Travel Journal could be used to shrink and interact when the Priestess summoned an Ultra-Long Passage in spectator mode.
  • Fixed an issue in Duo Hunters Mode where the outline of the teammate would remain after the Priestess lost connection and reconnected to the server while looking at a teammate in spectator mode.
  • Fixed an issue where teammates could go through the Ultra-Long Passage when it was formed when a teammate stood beside the Priestess as she opened an Ultra-Long Passage vertically.
  • Fixed an issue where the Priestess could not enter passages opened on certain irregular terrains.
  • Fixed an issue where the Priestess could get hit by Axe Boy's Resentful Soul in an open passage.
  • Fixed an issue where the Hunter could not destroy the Dancer's music box at a particular location in the Arms Factory.
  • Fixed an issue where the attack recovery action was missing when the Bloody Queen and the mirror image hit a Survivor protected by the Seer's Owl, the Gardener in protection mode, and the Wildling in riding mode at the same time.
  • Fixed an issue in Duo Hunters Mode where a certain cipher machine's location in Lakeside Village was incorrect.
  • Fixed an issue where the Evil Reptilian could use his ability to jump out of a locked exit gate in the Sacred Heart Hospital.
  • Fixed an issue in Five-Player Mode where "Legendary" was not displayed on the Tier V and Tier VI interface icons.
  • Fixed an issue in Five-Player Mode where the points in the actual results were inconsistent with those shown in the records interface.
  • Fixed an issue in Five-Player Mode where the "Legendary" animation would be played when the Survivors did not ban any character and the Hunter banned 1 Survivor.
  • Fixed an issue in Rank Matches where the "Legendary" animation would be played in the Rank Points interface when upgrading from Tier IV 1 to Tier V 5.
  • Fixed an issue where the follow-up action of an ability would get canceled when the Soul Weaver used the Webbing ability then quickly tapped the ability button and released it outside of the ability's range.
  • Fixed an issue where the Perfumer's camera would show anomalies when she used perfume before opening a locker with someone inside and then used Recall.
  • Fixed the issue where the actual motion of the Violinist's skill "Peeper" deviates from the casting position: The actual placement and the casting placement are now aligned;
  • Fixed the issue where the Violinist's Tier 0 skill "Sonata" requires different long-pressing casting durations on the PC version and the mobile version: The casting durations are now identical on both versions.

Update Notice [June 4, 2020]

Identity V will be updated on June 4, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • [Character Day]: Margaretha's birthday (June 9) is coming up and the annual birthday party will officially begin. Participate in the event and complete quests to get unique Character rewards!

Patch 5.21.20 - May 21, 2020[edit | edit source]

Shop:
  • [Character]: New Hunter - Violinist is now available in store. It can be purchased using Clues or Echoes, but it can only be used in Rank Matches after maintenance on May 28.
  • Violinist's B Costume - Sound of Life and Death is now available in store and can be purchased using Fragments or Echoes.
  • The Violinist - Sound of Life and Death package is available in store at a time-limited discount. The package contains the New Hunter character, Violinist - Antonio, and Violinist's B Costume "Sound of Life and Death."

Available Period: May 21, 2020 (after maintenance) - June 3, 2020 23:59:59 (Server Time)

  • Added the display emote for Violinist's costume - Inferno Sonata.

Bug fixes:

  • Fixed the issue where the Violinist couldn't perform the skill "Sonata" when silenced by the Thief under certain circumstances.

Update Notice [May 28, 2020]

Identity V will be updated on May 28, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • New Hunter - Violinist will be available in Rank Match Mode.

Patch 5.14.20 - May 14, 2020[edit | edit source]

New Season:
  • [New Season]: After this week's maintenance, Season 10 will end and Season 11 will officially begin. The Final Push event will also end at this time.
  • [Season Essence]: Season 11 Essence 1 is now available. New Costume updates include Violinist's S Costume - Inferno Sonata, Postman's A Costume - Keyboard, and Evil Reptilian's A Costume - Bone Flute (the display actions of these 3 costumes will be available at a later date). Players obtaining S Costume - Inferno Sonata will also obtain the all-new Hunter "Violinist" for free. This Character can be used in Quick Matches, Duo Hunters Mode, and Blackjack Mode, but cannot be used in Rank Matches currently.
  • [Tier Inheritance]: In Season 11, Rank Match tier will be carried over to the next season according to the player's tier in the previous season. Detailed Tier Inheritance rules can be found in Rank Match - Season Rules.
  • [Tier Rewards]: When Season 11 begins, players will be rewarded according to the highest tier they obtained during the previous season. Detailed Tier Reward rules can be found in Rank Match - Season Rewards.
  • [Logic Path]: When Season 11 begins, Logic Path level will be reset to 0. Also, Logic Path rewards will be replaced by all-new S11 rewards with the highest reward being Mechanic's A Costume - Candy Girl.
  • [Logic Points]: When S11 begins, the limit for Logic Points will be reset.
  • [EXP]: When Season 11 begins, new EXP-level rewards will be made available and the EXP level limit has been raised to 110.
  • [Career V]: When Season 11 begins, career data in the Manor will be updated! At the same time, many new content and achievement labels will be added to the career system. Don't miss out!
  • [Character Knowledge Inheritance]: In Season 11, Character Knowledge Points will be carried over in a set proportion according to the previous season's Character Knowledge Points.
  • [Blackjack Points]: In Season 11, Blackjack Points will be carried over in a set proportion, with different inheriting ratios for different amounts of points. A maximum of 200 points can be carried over.
  • [4-sided Dice]: In Season 11, the maximum capacity of 4-sided Dices will be 100. Players will not be able to retain any Dice that exceed this limit in Season 11, so please use them before they expire.
  • [Deduction]: In Season 11, Evil Reptilian, Bloody Queen, and Postman will be available for deduction. Complete the final deduction quest to receive Characters' Deduction Rewards - Worn Clothes.
  • [Rank Treasure]: In Season 11, completing three Rank Matches daily will reward players with corresponding Rank Treasures at 00:00 the following day. There is a chance to obtain S Accessory [Postman - Final Present], A Accessories [Hell Ember - Burning Ash], [Lawyer - Fast As the Wind], and [Wildling - Wasted Love]. Rank Treasures will be rewarded according to the player's current highest tier (Survivor or Hunter).
  • [Memory Sphere]: In Season 10, Season Essence's A and B grade items will enter the new Memory Spheres with Season 10 Rank Treasure's S, A, and B grade items. Memory Spheres can be exchanged with Clues.
  • [Shop]: Accessories from S10 Rank Treasures will be available in-store, including S Accessory [Guard 26 - Unsent Flowers], A Accessories [Mechanic - Heart of the Machine], [Barmaid - Drunk Butterfly], and [Axe Boy - Ghost Doll], B Accessories [Mercenary - Bottled Firefly], [Bloody Queen - Emptiness], [Gardener - Gardening Handbook], and [Embalmer - Mandala Origami]. On the other hand, the following costumes will be available for purchase by installment payments: [Wu Chang - Broken Blossoms], [Geisha - Rashomon], [Priestess - Samara], [Doctor - Rhythm of the Rain], and [Seer - Recluse].

New Character:

A New Hunter - Violinist (Antonio) has joined the Manor. Obtain Season 11 Essence 1 S Costume "Inferno Sonata" to unlock this Character for free (this Character can be used in Quick Matches, Duo Hunters Mode, and Blackjack Mode this week, and will be available for use in Rank Matches later on).

  • [External Trait - Terrifying Melody]

Antonio plays out terrifying music with all the melody in the world.

Survivors hit by Antonio's abilities will be infected with multiple stacks of [Demon Notes].

[Demon Notes]: Survivors' movements are affected by the music resounding in their ears. They need to find a quiet place to calm down. 1/2/3 stack(s) of Demon Notes will decrease the movement speed by 4%/8%/12%, and decrease the decoding and healing speed by 15%/30%/50%.

Where there are no other Survivors within a 24m radius, the infected Survivor can calm down through meditation and remove the effect of the Demon Notes.

  • [Ability - Tier 0 - Sonata]

Antonio plays the first Music Note at the target location. He can use his ability to play a second Music Note in 5s. The two Music Notes will fly to the target location and resonate to generate [Terrifying String Music].

[Terrifying String Music]: Stays on the field for 13s and only deals damage when it's generated. Survivors who are hit will suffer damage equal to 1 normal attack plus 1 stack of Demon Note. When these Survivors touch the same String Music later, another stack of Demon Note will be added with no damage suffered. There is a 5s buffer for the String Music to add a stack of Demon Note to the same Survivor.

  • [Ability - Tier 1 - Rhapsody]

Antonio performs for 9s: During the crazed performance, he can move during the backswing of normal attacks and charged attacks. His attacks won't collide with scene features. At the same time, he will also send out an additional [Terrifying Music Note] along with each attack.

[Terrifying Music Note]: Music Notes that ignore the terrain and keep on flying, adding 1 stack of Demon Note to the Survivors hit.

  • [Ability - Tier 2 - Perpetual Motion]

Within a 20m radius of the Terrifying String Music, Antonio can bring out his bow and play out String Music, vibrating and creating 10 scattered and fleeting pieces of String Music. Survivors hit by the String Music will suffer damage equal to 1 normal attack. Survivors in the areas between the pieces won't be affected.

New Map:

Battle Map - Eversleeping town (Small) has been adjusted and will be available in Quick Matches and Custom Mode. We are hoping that the map will eventually be available in Rank Mode later.

Eversleeping town (Small) Adjustments:

  • Reduced the size of the map.
  • Terrain Adjustments: Closed the station's gate and added a passage gate in the residential area; Adjusted the placement of the business area, graveyard, and train tracks.
  • Added notifications for the train in Eversleeping town: Players can now receive notification of the train's arrival time in real time countdown at stations. When the train is arriving, players near the tracks will be warned.
  • Removed the tornado in Eversleeping town.

Events:

  • [Holistic Wellness Event]: Your health is the fortune that you should treasure the most, and the health care providers are the protectors who safeguard our most precious assets. Keeping your body in tip-top condition is the greatest support we could provide to them. And for this, we have prepared an event to dedicate to the importance of wellness. Complete quests and claim your "Protector"! Adequate fitness is essential to your competitive edge in gaming!

Event Period: May 14, 2020 (after maintenance) - May 20, 2020 23:59:59 (Server Time)

  • [Character Day]: William's birthday (May 15) is here and the annual birthday party has officially begun. Participate in the event and complete quests to get unique Character rewards!

Event Period: May 15, 00:00:00 - May 15, 23:59:59 (Server Time)

  • [Character Day]: Bane's Character Day (May 21) is coming up along with the annual Bane's Character Day Event! Participate in the event and complete quests to get unique Character rewards!

Event Period: May 21, 00:00:00 - May 21, 23:59:59 (Server Time)

Battle Adjustments:

  • New rules will be applied to character B&P in Five-Player Matches. The number of characters that can be banned will be determined by players' highest tier in Five-Player Matches. Also, players at Tier III or above cannot choose the same character.

When the highest tier is between Tier III 5 and Tier III 1, Hunters can ban 1 Survivor character, while Survivors cannot ban any Hunter character.

When the highest tier is between Tier IV 5 and Tier IV 1, Hunters can ban 2 Survivor characters, and Survivors can ban 1 Hunter character.

When the highest tier is Tier V 5 or above, Hunters can ban 3 Survivor characters, and Survivors can ban 2 Hunter characters.

  • Improved the generation logic of Priestess' Straight Passage so that it can't pass through upright pallets or certain areas that are too narrow. Given the number of adjustments required, we'll perform the improvements for scenes in batches. The Red Church will be adjusted this week.
  • Added certain features in basements so that they look more fitting as inaccessible areas. As such changes will make the patch too large, only the Sacred Heart Hospital will be optimized this week.

Experience Optimizations:

  • Improved the snowflake effect in Leo's Memory and added a switch for high, low, and off settings for the PC version.
  • Adjusted the maximum number of dices that can be tossed in Logic Path from 5 to 10.
  • Optimized the color of 0 in the Record interface to make it more noticeable.
  • Adjusted the conditions for completing Mercenary's Deduction Quest Node 10 from using the Elbow Pads 3/4/5 times to using the Elbow Pads 2/3/4 times.

Bug fixes:

  • Fixed an issue where Geisha couldn't hit Survivors who frequently switch between staring and running.
  • Optimized some of the exit gate features in the Lakeside Village and reduced the accessible area in the exit gate.
  • Fixed an issue where the Acrobat's bombs could be ineffective when used inside the Lakeside Village exit gate.
  • Fixed an issue where the Magician couldn't pick up items after he was saved from a Rocket Chair.
  • Fixed an issue where the button for adjusting Smiley Face's item equipment couldn't be enlarged in Custom Settings.
  • Fixed an issue where the interfaces would be jumbled up when tapping another record immediately after tapping to expand the details page of a record.
  • Fixed an issue where "My Replays" couldn't be entered when attempting to clear recordings if the max limit for records was reached.
  • Fixed an issue where one of the result interfaces of Five-Player Rank Match would display a battle as a loss despite it being a win.
  • Fixed an issue where a Survivor would show anomalies when they were healed by the Mechanic's doll at the very moment the doll ran out of durability.
  • Fixed an issue where the scene would turn dark when the Mind's Eye reconnected after losing connection.
  • Fixed an issue where the portrait would display incorrectly after the portrayed teammate left the game in Lost Soul mode.
  • Fixed an issue where the Acrobat would get stuck in mid-air when using bombs on the slide in the Moon River Park.
  • Fixed an issue where the Acrobat would get stuck in a building when using bombs in certain locations in Leo's Memory.
  • Fixed an issue where the Acrobat could go through walls when using bombs in certain wall corners in the Sacred Heart Hospital.
  • Fixed an issue where Wu Chang would get stuck when using Teleport and Summon at the same time in Single Training Mode.
  • Fixed an issue where the Bloody Queen would be displaced when using Excitement while swapping positions with a mirror image.
  • Fixed an issue where AI could pass through dropped pallets near the wooden cabin in Leo's Memory.
  • Fixed an issue where the character selection interface for character B&P in Legendary mode would appear again if selections had been made and players could not select characters afterward.
  • Fixed an issue where the Grave Keeper could not dig an underground passage to the basement in the Sacred Heart Hospital.
  • Fixed an issue where, in some situations, the progress bar for imminent electrocution wasn't displayed when Hunters entered the "Prisoner's" Electrical Area.
  • Fixed an issue where Hunters' electrocution progress bar wouldn't disappear when the "Prisoner" was in participation.
  • Fixed an issue where the Prospector's magnet could end up in the same place when he charged to throw the magnet.
  • Fixed an issue where the Prospector could throw his magnet from the basement to the floor above.
  • Fixed an issue where, in some situations, the Perfumer would not suffer any damage even when she was hit during recall.
  • Fixed an issue where the Evil Reptilian could get stuck when he's attracted to the map's features by the Prospector while jumping in mid-air.
  • Fixed an issue where the teleport destination was incorrect when Hunters teleported to a cipher machine where there was a Priestess' Straight Passage.
  • Fixed an issue where the Priestess could vault over windows while creating a Straight Passage.
  • Fixed an issue where Hunters could get stuck in objects after passing through the Priestess' Straight Passage in areas near the boat in the Lakeside Village.
  • Fixed an issue where the damage dealt by Guard 26's bombs would be irregular when multiple bombs hit the residual image of Survivors who had gone through Priestess' Ultra-Long Passage at the same time.
  • Fixed an issue where the Acrobat would get stuck in objects upon landing when used charged bombs on the 2nd floor of the Haunted House in Moon River Park.
  • Fixed an issue where the bombing area wouldn't appear when the Acrobat used bombs near the Lakeside Village exit gate.
  • Fixed an issue where the Acrobat could pass through objects when using bombs near an opened exit gate in Lakeside Village.
  • Fixed an issue where the Survivor who was lifted up would get stuck upon landing when the Hunters who did the lifting was shot by the Coordinator while crashing.
  • Fixed an issue where Survivors could vault over windows through Mad Eyes' fences in certain areas in the Sacred Heart Hospital.
  • Fixed an issue where the Mind's Eye's action speed wasn't reduced when she left the area of the Music Box.
  • Fixed an issue where AI Survivors would stand still within a certain distance from a Hunter.
  • Fixed an issue where, in some situations, AI Survivors outside the radius of a Hunter would just walk around cipher machines instead of decoding it.
  • Fixed an issue where AI Survivors would walk around the chair instead of saving the Survivor on the Rocket Chair when there were Hunters in front of the Rocket Chair.
  • Fixed an issue where Peaceful Pine branches dropped by Axe Boy wouldn't reset in the next round in Blackjack Mode.
  • Fixed an issue where the Priestess could create a Passage in locations where there was a Cipher Machine in the previous round but not in the current round in Blackjack Mode.
  • Fixed an issue where there were anomalies regarding the number of items available to the Grave Keeper in Blackjack Mode.
  • Fixed an issue where the Mercenary could replenish a maximum of 5 items in Single Training Mode.
  • Fixed an issue where adjustments of the size of the Priestess' Ultra-Long Passage button in Custom Settings were ineffective.
  • Fixed an issue where the special effects' preview was erroneous when the "Herald" in Costume - White Truffle used the ability Guide.
  • Fixed an issue where Gardener's magnifier in Costume - Lady Truth would disappear during battle.
  • Fixed an issue where the description of the Priestess' Costume - Light Peach contains a mistake.
  • Fixed an issue where the interfaces would be jumbled up when tapping the data page button after sharing in the Five-Player results interface.

Update Notice [May 21, 2020]

Identity V will be updated on May 21, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • New Hunter "Violinist" will be available in-store and can be purchased using Echoes or Clues.
  • Violinist's B Costume "Sound of Life and Death" will be available in-store and can be purchased using Echoes or Fragments.

Patch 5.8.20 - May 8, 2020[edit | edit source]

Events:
  • [Character Day]: Aesop's birthday (May 11) is here and the annual birthday party has officially begun. Participate in the event and complete quests to get unique Character rewards!

Event Period: May 11, 00:00:00 - May 11, 23:59:59 (Server Time)

Final Push Event:

  • From May 8, 2020 (after maintenance) to May 14, 2020 (before maintenance), the weekly Logic Points limit will be increased by 20%, and the Logic Points obtainable from a single match will also be increased by 20%.
  • During the Event, Logic Points obtained from the first 3 victories of the day have been increased to 1,200 for each battle;
  • During the Event, 20-sided Dice will not roll a number lower than 15.

Shop:

  • Package: Even dark magic covets the supreme power. The Priestess' Package - Morgan the Fairy will be available in-store for a limited time, which will include the Priestess' S Costume - Morgan the Fairy and the Priestess' A Accessory - A Step Away. The package price will be reduced when the costume or accessory is bought separately.

Available Period: May 8 (after maintenance) to May 27, 23:59:59 (Server Time)

Bug fixes:

  • Fixed an issue where Wu Chang in Black Guard form was unable to activate the attack button under certain circumstances in Blackjack Mode.

Update Notice [May 14, 2020]

Identity V will be updated on May 14, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • Season 11 will officially begin. All new Logic Path rewards, EXP level rewards, Deduction Quests, Memory Sphere, and Rank Treasure will be available.
  • Open Season 11 Essence 1 and obtain the S Costume within to get the all-new Hunter "Violinist" in advance.
  • In Season 11, Rank Match Tiers from the previous season will be carried over to the new season, and the corresponding rewards will be awarded.
  • In Season 11, the maximum capacity of 4-sided Dices will be 100. Players will be unable to retain more than 100 4-sided Dices, so please use them at your earliest convenience.

Patch 4.30.20 - April 30, 2020[edit | edit source]

COA III: Call of the Abyss III Global Finals will commence on May 1 (UTC+8). 15 clubs from all over the world will fight for the ultimate honor! The Upper Half clubs are PG, AL, ALo, MWs, Gk, AT, MRC, and 5HS. The Lower Half clubs are BZY, Vx, Gr, Ace, IMT, ALC, and RD. Let's see who will take home the championship!
  • Event livestreaming now available: During the event, players can watch live-stream matches of the day in the COA3-labeled page in Old News. Access to the live-stream will also be available via official Facebook/Twitter accounts. Tune in and cheer for your favorite clubs!

The match schedule is as follows (UTC+8):

[May 1]

12:00 PG vs AL

14:00 ALo vs MWs

16:00 Gk vs AT

18:00 MRC vs 5HS

[May 2]

12:00 BZY vs Vx

14:00 Ace vs IMT

16:00 Awards of the Year Presentation - Individual

16:30 ALC vs RD

[May 3]

11:00 Upper Half - Round 1 of Quarter-finals

13:00 Upper Half - Round 2 of Quarter-finals

15:00 Awards of the Year Presentation - Group

15:30 Lower Half - Round 1 of Quarter-finals

17:30 Lower Half - Round 2 of Quarter-finals

[May 4]

11:00 Semi-final (Upper Half)

13:00 Semi-final (Lower Half)

15:00 Third Place Match

17:00 Production Team Press Conference

17:30 Grand Final

  • Grand Event Treasure Box: COAIII Grand Event Treasure Box will return on April 30 (after maintenance) until May 8 (before maintenance). The returning Treasure Box will inherit the accumulated amount of boxes opened and A/S items that have not yet spawned. Duplicate A-level items will not appear until you have obtained them all.

Deduction Star Event Phase Plan:

  • [Deduction Star Voting Event]: Spring is coming to an end as summer is around the corner. While the season changes, the Manor is preparing for the Deduction Star Voting Event. Who will be selected as the new 2020 Deduction Star? Let's find out!
  • [Gather around, Deduction Stars!]: Players can obtain Voting Tickets, Deduction Star themed graffiti, Deduction Star portraits, and other rewards by checking in every day. The Voting Tickets can be used to cast votes in the Deduction Star Voting Event.

Event Period: April 28 00:00:00 - May 5 23:59:59 (Server Time)

  • [Battle it out, Deduction Stars!]: During the Deduction Star Voting Event, players participating in Quick Matches, Rank Matches and Duo Hunters Matches every day can obtain May Day Medals according to battles results. The May Day Medals can be used to exchange Memory Spheres, May Day portrait frames, and other rewards from previous events in the Event Store. Moreover, players accumulating a certain amount of May Day Medals will obtain additional Voting Tickets.

Event Period: April 30 (after maintenance) - May 5 23:59:59 (Server Time)

  • [Time to compete, Deduction Stars!]: During the Deduction Star Voting Event, players can collect May Day Medals by logging in every day and obtain Voting Tickets by participating in matches with characters in Deduction Star costumes. Use Voting Tickets to cast votes on any character. Cast a certain number of votes to obtain Deduction Star themed graffiti, dynamic portraits, and other rewards. When the event is over, Survivor characters ranking 1st or 2nd in terms of votes and the Hunter character ranking 1st in terms of votes will be named this year's "Deduction Star" (if the "Deduction Stars" from previous years i.e. the Ripper, Wu Chang, Geisha, Coordinator, Gardener, Priestess, Seer, and Doctor ranked 1st or 2nd in terms of popularity, the character ranked next in line will be named the "Deduction Star") and have their exclusive Deduction Star costumes made later on!

Event Period: April 30 (after maintenance) - May 5 23:59:59 (Server Time)

  • Character Day: Kreacher's birthday (May. 7) is coming up along with the annual Kreacher's Birthday Event! Participate in the event and complete quests to get unique Character rewards! Event Time: May 7 00:00:00 to May 7 23:59:59 (Server Time).
  • All Characters Free-to-use: All characters will be free to use until May 13 23:59:59 (Server Time). Have fun! (Free-to-use characters can't be used in Rank Matches.)

Recharge Accumulation System:

Phase 2 of the Recharge Accumulation system is online, adding 3 reward tiers. Players reaching a certain recharge amount will obtain corresponding rewards.

  • Recharge for a total of 35000 echoes to obtain Dynamic Portrait - Song of Nightingale + 1000 Inspirations;
  • Recharge for a total of 75000 echoes to obtain Smiley Face's S Costume - Glistening Grin or Seer's S Costume - Unyielding Devotion (1 of 2);
  • Recharge for a total of 100000 echoes to obtain Smiley Face's S Costume - Glistening Grin or Seer's S Costume - Unyielding Devotion (1 of 2).

Character Adjustments:

Mechanic

  • Adjusted the durability depletion of Mechanic's doll. The doll will now deplete durability when decoding a Cipher Machine even when it is not being controlled. The depletion rate is equal to the rate when the doll is being controlled;
  • Adjusted the durability depletion rate of Mechanic's doll from a 50% decrease to a 33% decrease.
  • Adjusted the effect of Mechanic's External Trait "Cowardly." The effect has been changed from a 45% decrease in decoding and gate-opening speed to a 15% decrease in decoding and gate-opening speed. The stacking effect has been changed from the capability to be stacked multiple times to stackable up to 2 times.

Priestess

  • Adjusted the mechanism in relation to Priestess' Ultra-Long Passage. When a Survivor's residual image is hit by a Hunter, the Survivor will now be visible to the Hunter for 10s.

Mercenary

  • Adjusted the default usage of Mercenary's Elbow Pads from 5 to 4.

Guard 26

  • Increased the action speed of Guard 26 when vaulting over windows and destroying pallets.
  • Survivors who are bombed by Guard 26 can now rescue teammates from Rocket Chairs immediately.

Wu Chang

  • Removed the mechanism that refreshes Wu Chang's cooldown on Summon and Infinite Nirvana when entering Tier II.
  • Adjusted the judgment logic of White Guard's regular attack and Black Guard's charged attack by shortening the tail-end of judgment by 0.04s and 0.14s respectively so that they fit the action better.

Gardener

  • Added a new effect to Rocket Chairs that have been destroyed by the Gardener. The countdown speed of all Survivors on these Rocket Chairs is now decreased by 10%.

Lawyer

  • Removed the External Trait "Charm."
  • Added an External Trait "Heartless": With lies running through his blood, the Lawyer is never shaken by Terror Shock in any interactions.
  • The Lawyer's consumption will increase when reading a map. He can consume a certain amount of durability to open the map and see the outlines of Cipher Machines, Exit Gate, Survivors, and the Hunter. (Cipher Machines with over 50% decoding progress and opened Exit Gates will change color from yellow to blue.)
  • Adjusted the Lawyer's Trait "Weak." His vaulting speed has been adjusted from a 15% decrease to a 10% decrease.

Dream Witch

  • Survivors carrying the Witch's mark will have a violet mark labeled on the portrait.

Magician

  • Added a new skill: The Magician will instantly use Escape Artist upon being rescued from a Rocket Chair and leave an illusion on the chair to make himself invisible for 2 seconds.
  • Adjusted the Magician's movement speed bonus when using Decoy from 30% to 40%.

Explorer

  • Added a New skill: The Explorer has heightened senses when transformed into a tiny Lilliputian and can tell the incoming direction of Hunter within a certain radius.
  • When the Explorer is placed on a Rocket Chair while carrying Password Pages, the Password Pages will be dropped automatically. All teammates will be alerted about the dropped Password Pages, and they can go pick them up.
  • Improved the special effects of the Explorer's treasure hunt indicator.

Doctor

  • Adjusted the Doctor's Trait "Weak." His vaulting speed has been adjusted from a 15% decrease to a 10% decrease.

Deduction System Iteration:

  • Dancer's Deduction Node 8: The objective has been changed from "Using the slow setting of the music box to delay the launch of a Rocket Chair 1/2/3 times" to "Stunning the Hunter within the range of the slow setting of the music box 1/2/3 times."

Combat Optimizations:

  • Improved the generation logic of Priestess' Straight Passage so that it can't pass through upright pallets or certain areas that are too narrow. Given the number of adjustments required, we'll perform the improvements for scenes in batches. Moon River Park,Leo's Memory and Lakeside Village will be adjusted this week.
  • Improved the hit judgment of Axe Boy's Resentful Soul under certain circumstances. The hit judgment of Resentful Soul will now fit the actual path better when there are Rocket Chairs with Survivors on them nearby.
  • Secondary Skill Adjustment for Patroller: The patroller becomes increasingly exhausted from attacking too frequently within a short period of time. Each time it attacks, it will hold on to a survivor for 5s less, until it can only hold on to a survivor for 10s.
  • Adjusted the duration of Mad Eyes' fences near dungeons. The duration of fences near an activated dungeon will decrease in duration while inactivated fences near a dungeon will not be affected.
  • Added certain features in basements so that they look more fitting as inaccessible areas. As such changes will make the patch too large, only the Arms Factory map will be optimized this week.
  • Modified the settings interface in battles, and added an entrance to settings for custom battle controls. Players can now modify settings during battle.
  • Standardized some of the descriptions in the rules for Duo Hunters mode: Removed the description of the old talent "Fallen Misfortune", standardized the descriptions of secondary skill "Abnormal" and talent "Detention."
  • Modified the description for Grave Keeper's External Trait "Dig to Escape" so that it fits the actual effects better.

Experience Optimizations:

  • Improved the snowflake effect in Leo's Memory, and added a switch for high, low, and off settings. Due to performance restrictions, some devices can only accommodate low effect setting (the snowflake effect is only available on devices with the latest patch installed).
  • Improved the cooldown display for Prisoner's connection function. The connection function cooldown can now be displayed without having to open the Manor's circuit interface.
  • Adjusted the model size of all Herald's costumes in the Display Interface.
  • Added a Club name change function and a Secondary Password verification system. Club captains can now change the name of their clubs.
  • Supplemented the sound for Geisha's Lady Thirteen standby motion.
  • Supplemented the special effects of Forward's Blackthorn costume emote "Juggle."
  • Supplemented the display effect of note-taking paper for Doctor's Jade Dew standby motion.
  • Improved the matchmaking mechanism for rank matches to fix an issue where the waiting time for players of certain tiers was too long.
  • Improved the overlapping chest model and textures of Grave Keeper's S Costume "Desolate Sand."
  • Improved the appearance of the coffin for Embalmer's A Costume "Trickster" by replacing it with a new coffin model.
  • Added a complete display action for Geisha's S Costume "Lady Thirteen."
  • Added a complete display action for Wu Chang's A Costume "Flying Guillotine."
  • Added a complete display action for Prospector's A Costume "Sparrow."
  • Added a complete display action for Doctor's S Costume "Blossom of Rebirth."
  • Added a small window button prompt in the main interface. Players can now tap the button to enter friend chat interface when receiving new messages from friends.
  • Added an achievement label display after their names in the public channels. Such display can be turned off in Settings - Game - Display - Achievement Labels Display in Public Channels. Only the first achievement will be shown.
  • Edited the confirmation notice of timed gifts. The text will now include the delivery time of the gift once more.
  • Fixed an issue where a Victory or Draw will result in a deduction of Character Knowledge Points in the extreme situation where the character knowledge of a player's character exceeded the limit of its current tier. The Character Knowledge Points will now remain the same, whether you win or draw a match.

Bug fixes:

  • Fixed an issue where the Trial Card could not unlock the costumes "Mechanic - Bear Girl" and "Seer - Tiger's Wish."
  • Fixed an issue where Mad Eyes' fences could not block the Priestess' passages. When a fence completely blocks the Priestess' passage, Survivors will no longer e able to enter the passage.
  • Fixed an issue where the Perfumer could see the effects on other Survivors' items when she used perfume while being a spectator.
  • Fixed an issue where abnormal special effects would appear when Smiley Face used Rocket Dash while long-pressing Blink. Players can no longer use Rocket Dash while long-pressing in the PC version, which is consistent with the mobile version.
  • Fixed an issue in Blackjack Mode where an error would display upon entering the next round when Priestess previewed the effects of passage as the current round ends.
  • Fixed an issue where the progress bar would be stuck when Mechanic switched between the doll and his own body in rapid succession.
  • Fixed an issue where the screen would be blurry when Ann reconnected to the server after being disconnected while using Catwalk.
  • Fixed an issue in Single Training Mode where the phantom of the second bottle of perfume would vanish when a Survivor tapped on the second bottle as soon as they used up the first bottle.
  • Fixed an issue where Prospector could not throw the magnet through the opened Exit Gate when the Photographer and the Prospector were both in play.
  • Fixed an issue where the Photographer could not attack Survivors in the Camera World at times.
  • Fixed an issue where the location of the dropped pallet might be inconsistent when Survivors dropped a pallet at a thin wall.
  • Fixed an issue where an electricity box model would be left behind when the "Prisoner" disconnected and reconnected while using an item.
  • Fixed an issue where the decoding progress would increase in error when the calibration of a Cipher Machine connected by the "Prisoner" failed and the Hunter destroyed the Connection.
  • Fixed an issue where the Perfumer can be hit by Hunter's regular attack during Recall.
  • Fixed an issue where the Soul Weaver would be stuck in Cocoons near the landing spot when it dropped down to the basement from the edge.
  • Fixed an issue where a skill cooldown error would appear or the skill could not be used again when Wu Chang was interrupted while using the Summon skill.
  • Fixed an issue where the information displayed in the Team Joining Approval would be incorrect when a player posted a Five-Player recruitment and other players applied to join.
  • Fixed an issue where the screen would temporarily freeze after all the players pressed ready in custom mode.
  • Fixed an issue where the Peeper would sometimes end up in the scene features when the Hunter is long-pressing the Peeper skill.
  • Fixed an issue where abnormal special effects would appear when Wu Chang's Flying Guillotine was switching between Dual Soul modes.
  • Fixed an issue where the Hunter could knock over broken walls that are separated by walls or windows in the Red Church.
  • Fixed an issue where the Ultra-Long Passage generated by Priestess on certain walls could be entered from the back of the walls in Lakeside Village.
  • Fixed an issue where the skill "Recorded Moment" would be interrupted when the Photographer fell from height while using the skill.
  • Fixed an issue where some of the Photographer's costume models lacked the effects of being silenced by the Thief.
  • Fixed an issue where the landing spot could be incorrect when the Photographer used Blink near an opened Exit Gate.
  • Fixed an issue where the location of the jump button set by the Evil Reptilian in custom settings wouldn't work.
  • Fixed an issue where the bomb would stay in the hands of Guard 26 when interrupted while throwing a Time Bomb.
  • Fixed an issue where the Bloody Queen's Aqua Mirror might spin twice.
  • Fixed an issue where the Acrobat could be pulled back when using a Bomb to jump in certain areas.
  • Fixed an issue where the direction of certain cipher machines would deviate in Arms Factory.
  • Fixed an issue where Prospector could not throw the magnet through the opened Exit Gate when the Photographer and the Prospector were both in play.
  • Fixed an issue where the Photographer could not destroy the music box if both the Dancer and Photographer were both in play, and the music box was used at the Exit Gate.
  • Fixed an issue where the doll's location would be incorrect if the Mechanic and the Photographer were both in play, and the doll was released at the opened Exit Gate.
  • Fixed an issue where the Priestess could generate a Straight Passage towards the opened Exit Gate when the Priestess and the Photographer were both in play.
  • Fixed an issue where pallets that were knocked down near the Exit Gate in Leo's Memory appeared to be floating.
  • Fixed an issue where Survivors vaulting in certain terrains would end up vaulting from the opposite direction.
  • Fixed an issue where the Hunter could hit Survivors over certain features in Moon River Park.
  • Fixed an issue where Survivors could be hit by the Hunter while teleporting in a tornado in Eversleeping Town.
  • Fixed an issue where the Hunter could still use their skills after being silenced by the Thief's flashlight.
  • Fixed an issue in the PC version where the mouse cursor on Quick Message would disappear when the "Prisoner" clicked on Quick Message while decoding a cipher machine and triggered calibration at the same time.
  • Fixed an issue in the spectating and recording mode of PC version where the button adjusting transmission ratio would be displayed when a Survivor is repairing a cipher machine connected by the "Prisoner."
  • Fixed an issue in Duo Hunters Mode where the Ripper's Fog Blade could hit a non-existent wall above the dungeon after a Survivor jumped in.
  • Fixed an issue in Duo Hunters Mode where players would get stuck in objects in Eversleeping Town when using Blink or the Priestess' passages.
  • Fixed an issue where the Gamekeeper would be stuck in mid-air when using Chain Hook and Blink at the same time in unusual situations.
  • Fixed an issue where the Survivor would appear to be floating to other Survivors when Geisha used Reluctant Hug to place a Survivor on a Rocket Chair.
  • Fixed an issue where the Hell Ember might be teleported to the ground level when swapping positions with an airborne Puppet two levels below ground in Golden Cave.
  • Fixed an issue where the function buttons on the left might be blurry in Single Training Mode.
  • Fixed an issue in Tutorial - Survivor - Victory Rules where an AI saved from a Rocket Chair would regain full HP.
  • Fixed an issue in Tutorial - Survivor - Victory Rules where the HP UI display in the upper right corner was incorrect after an AI is placed on a Rocket Chair.
  • Fixed an issue where display error would appear in the public channels.
  • Fixed an issue where the treasure's name in the lower-left corner would be inconsistent with the treasure being opened when a player owns too many treasures.
  • Fixed an issue where some players could not make a wish.
  • Fixed the issue where Hunter would get stuck in the passage activated by the Priestess near the boat in Lakeside Village;

Next week's maintenance is rescheduled to May 8. We apologize for any inconvenience caused.

Update Notice [May 8, 2020]

Identity V will be updated on May 8, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail

  • Package: Even dark magic covets this supreme power. The "Morgan the Fairy Package" will be available in-store, which will include the Priestess' S Costume - Morgan the Fairy, and the Priestess' A Accessory - A Step Away. The package price will be reduced when the items are bought separately.

Available Period: May 8, 2020 (after maintenance) - May 28, 2020 (before maintenance)

Final Push Event:

  • From May 8, 2020 (after maintenance) to May 13, 2020 (before maintenance), the limit for weekly Logic Points will be increased by 20%, and the Logic Points obtainable from a single battle will also be increased by 20%.
  • During the Event, Logic Points obtained from the first 3 victories of the day have been increased to 1,200 for each battle;
  • During the Event, 20-Sided Dice will not roll a number lower than 15.

Patch 1.23.20 - April 23, 2020[edit | edit source]

Events:
  • [Reminiscence Event]: An unknown disturbance left a ripple in the river of memory. Do you have the courage and determination to reclaim the forgotten past? Complete the Reminiscence Event quest to claim the rewards that are rightfully yours. Log in for 4 consecutive days to receive 4 Resounding Triumph, and use them to redeem 4 COA3 Club Graffiti at the limited-time event shop. It's time to show support for your favorite club! Complete matches to obtain exclusive costumes. Would you like the "Banquet Butler" costume or the "Banquet Maid" costume? You Decide! The two B Costumes mentioned above will be available in the event shop, and can be purchased with spyglasses.
  • Event Period: April 23, 2020 (after maintenance) - April 29, 2020 23:59:59 (Server Time)
  • [Character Day]: Robbie's Character Day (April 25) is coming up along with the annual Robbie's Character Day Event! Participate in the event and complete quests to get unique Character rewards!
  • Event Period: April 25, 00:00:00 - April 25, 23:59:59 (Server Time)
  • [Character Day]: Murro's birthday (April 30) is here and the annual birthday party has officially begun. Participate in the event and complete quests to get unique Character rewards!
  • Event Period: April 30, 00:00:00 - April 30, 23:59:59 (Server Time)
  • [All Characters Free-to-use]: After this week's maintenance, all characters will be free to use. (Free-to-use characters can't be used in Rank Matches.)
  • Event Period: April 23 (after maintenance) - May 6 23:59:59 (Server Time)
  • [Deduction Star Voting Event]: Spring is coming to an end as summer is around the corner. While the season changes, the Manor is preparing for the Deduction Star Voting Event. Who will be selected as the new 2020 Deduction Star? Let's find out!
  • [Gather around, Deduction Stars!]: Players can obtain Voting Tickets, Deduction Star themed graffiti, Deduction Star portraits, and other rewards by signing in every day. The Voting Tickets can be used to cast votes in the Deduction Star Voting Event.
  • Event Period: April 28 00:00:00 - May 5 23:59:59 (Server Time)
  • [Battle it out, Deduction Stars!]: During the Deduction Star Voting Event, players participating in Quick Matches, Rank Matches, and Duo Hunters Matches can obtain corresponding May Day Medals based on the results of their battles. The May Day Medals can be used to exchange Memory Spheres, May Day portrait frames, and other rewards from previous events in the Event Store. Moreover, players accumulating a certain amount of May Day Medals will also obtain Voting Tickets.
  • Event Period: April 30 (after maintenance) - May 5 23:59:59 (Server Time)
  • [Time to compete, Deduction Stars!]: During the Deduction Star Voting Event, players can collect May Day Medals by logging in every day and obtain Voting Tickets by participating in matches with characters dressed in Deduction Star costumes. Use Voting Tickets to cast votes on any character. Cast a certain number of votes to obtain Deduction Star themed graffiti, dynamic portraits, and other rewards. When the event is over, Survivor characters ranking 1st or 2nd in votes and the Hunter character ranking 1st in votes will be named this year's "Deduction Star" (if a "Deduction Star" from previous years i.e. The Ripper, Wu Chang, Geisha, Coordinator, Gardener, Priestess, Seer, or Doctor ranked 1st or 2nd in votes, the character ranked next in line will be named as the new "Deduction Star") and have their exclusive Deduction Star costumes made later on!
  • Event Period: April 30 (after maintenance) - May 5 23:59:59 (Server Time)

Shop:

  • Shop Package: Doctor's Package - Blossom of Rebirth will be available in-store for a limited time, containing Doctor's S Costume - Blossom of Rebirth and Doctor's A Accessory - Restrained Heart. The package price will be reduced when the costume or accessory is bought separately.
  • Available Period: April 23, 2020 (after maintenance) - May 13, 2020 23:59:59 (Server Time)
  • [Previous Deduction Stars discount sales]: During the Deduction Star Event, the previous Deduction Star costumes will enjoy a 12% off discount.
  • Discount Period: April 23(after maintenance) - May 5 23:59:59 (Server Time)

Single Training Mode:

  • An entrance to the single training mode is added to Custom Script (Custom Mode), where players can try out all available characters for free. Characters that are not yet available for purchase can only be used in this mode once they're obtained from the current Season Essence.
  • A command interface is provided in the training mode. Survivors have access to the 6 following commands: Reduce Fear, AI Control, Cancel Skill Cooldown, Replenish Items, Extreme Decoding, and Teleport to Hunter. Hunters have access to the 6 following commands: Reduce Fear, AI Control, Cancel Skill Cooldown, Increase Presence, Teleport to Survivor, and Neglect Skill Cost.
  • As a measure to relieve stress on the servers, some players may be forced to exit the Single Training Mode from time to time. However, players will be able to re-enter the mode right after. We apologize for the inconvenience.

Bug fixes:

  • Fixed an issue where Evil Reptilian's custom button failed to respond;
  • Fixed an issue where the decoding progress would abnormally increase when Hunter destroys a Cipher Machine Connection after the calibration connected by the "Prisoner" has failed.

Update Notice [Apr. 30, 2020]

Identity V will be updated on April 30, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • Phase 2 of the Recharge Accumulation system is online, adding 3 reward tiers. Players reaching a certain recharge amount will obtain corresponding rewards.
  • Recharge for a total of 35000 echoes to obtain Dynamic Portrait - Song of Nightingale + 1000 Inspirations;
  • Recharge for a total of 75000 echoes to obtain Smiley Face's S Costume - Glistening Grin or Seer's S Costume - Unyielding Devotion (1 of 2);
  • Recharge for a total of 100000 echoes to obtain Smiley Face's S Costume - Glistening Grin or Seer's S Costume - Unyielding Devotion (1 of 2).

Patch 4.16.20 - April 16, 2020[edit | edit source]

New Essence:
  • S10 Essence 3 is now available with brand new costume updates, including Geisha's S Costume - Lady Thirteen, Wu Chang's A Costume - Flying Guillotine, and Prospector's A Costume - Sparrow. (Players won't get the character Geisha when obtaining the Lady Thirteen Costume.)

Deduction system adjustments:

  • Doctor's Deduction Node 5: The objective has been changed from saving 1/2/2 teammates from Rocket Chairs to saving 1/1/2 teammates from Rocket Chairs.
  • Doctor's Deduction Node 7: The objective has been changed from escaping Hunter's grasp 1/3/4 times to escaping Hunter's grasp 1/2/3 times.
  • Doctor's Deduction Node 9: The objective has been changed from escaping Hunter's pursuit 2/3/5 times to escaping Hunter's pursuit 1/2/3 times.
  • Doctor's Deduction Node 11: The objective has been changed from saving 2/3/4 teammates from Rocket Chairs to 1/2/2 teammates.
  • Lawyer's Deduction Node 4: The objective has been changed from reaching 100/200/300% decoding progress to reaching 100/160/220% decoding progress.
  • Lawyer's Deduction Node 6:The objective has been changed from being pursued by the Hunter 1/3/5 times to being pursued by the Hunter 1/2/3 times.
  • Lawyer's Deduction Node 8: The objective has been changed from saving 1/2/2 teammates from Rocket Chairs to saving 1/1/2 teammates from Rocket Chairs.
  • Lawyer's Deduction Node 10: The objective has been changed from escaping Hunter's pursuit 2/3/4 times to escaping Hunter's pursuit 1/2/3 times.
  • Thief's Deduction Node 3: The objective has been changed from reaching 100/200/300% decoding progress to reaching 100/160/220% decoding progress.
  • Thief's Deduction Node 5: The objective has been changed from escaping Hunter's pursuit 1/3/5 times to escaping Hunter's pursuit 1/2/3 times.
  • Thief's Deduction Node 10: The objective has been changed from saving 1/2/3 teammates from Rocket Chairs to saving 1/2/2 teammates from Rocket Chairs.
  • Thief's Deduction Node 11: The objective has been changed from escaping Hunter's pursuit 2/5/7 times to escaping Hunter's pursuit 2/3/4 times.
  • Gardener's Deduction Node 3: The objective has been changed from escaping Hunter's pursuit 1/3/5 times to escaping Hunter's pursuit 1/1/2 times.
  • Gardener's Deduction Node 7: The objective has been changed from reaching 100/200/300% decoding progress to reaching 100/160/220% decoding progress.
  • Gardener's Deduction Node 8: The objective has been changed from escaping Hunter's pursuit 2/4/6 times to escaping Hunter's pursuit 1/2/3 times.
  • Gardener's Deduction Node 9: The objective has been changed from dismantling 2/4/6 Rocket Chairs to dismantling 1/1/2 Rocket Chairs.
  • Gardener's Deduction Node 10: The objective has been changed from saving 1/2/2 teammates from Rocket Chairs to saving 1/1/2 teammates from Rocket Chairs.
  • Gardener's Deduction Node 12: The objective has been changed from escaping Hunter's pursuit 2/5/7 times to escaping Hunter's pursuit 1/2/3 times.
  • Magician's Deduction Node 6: The objective has been changed from reaching 100/200/300% decoding progress to reaching 100/160/220% decoding progress.
  • Magician's Deduction Node 11: The objective has been changed from avoiding being hit 1/2/3 times while in Stealth mode to avoiding being hit 1/1/2 times while in Stealth mode.
  • Explorer's Deduction Node 7: The objective has been changed from saving 1/2/2 teammates from Rocket Chairs to saving 1/1/2 teammates from Rocket Chairs.
  • Explorer's Deduction Node 8: The objective has been changed from reaching 100/200/300% decoding progress to reaching 100/160/220% decoding progress.
  • Explorer's Deduction Node 11: The objective has been changed from escaping Hunter's pursuit 1/3/5 times to escaping Hunter's pursuit 1/2/3 times.
  • Mercenary's Deduction Node 11: The objective has been changed from escaping Hunter's pursuit 2/5/7 times to escaping Hunter's pursuit 2/3/4 times.
  • Mechanic's Deduction Node 7: The objective has been changed from reaching 100/200/300% decoding progress to reaching 100/200/240% decoding progress.
  • The Mind's Eye's Deduction Node 4: The objective has been changed from reaching 100/200/300% decoding progress to reaching 100/160/220% decoding progress.
  • The Mind's Eye's Deduction Node 5: The objective has been changed from reaching 320/320/320% to reaching 260/260/260% decoding progress.
  • Priestess' Deduction Node 11: The objective has been changed from assisting the escape of rescued teammates 1/2/2 times using the Holy Key to assisting the escape of rescued teammates 1/1/2 times using the Holy Key.

Combat Optimization:

  • Improved the generating logic of Priestess' Straight Passage so that it can't pass through upright pallets. Given the number of adjustments required, we'll perform the improvements for scenes in batches. Leo's Memory will be adjusted this week.

Experience Optimization:

  • Chinatown-themed login interface is now available.
  • Added skill effects to Wu Chang's accessories "Dust" and "Tide Bringer" to match the changes in Wu Chang's skills.
  • Improved the pointer of the Prisoner's transmission percentage adjustment button. It is now extended and is capable of indicating the turning direction of the button.
  • Improved the display mechanism of the Prisoner's Manor circuit interface. When the connection function is in cooldown, the background of the Manor circuit interface will be greyed.
  • Added an option in settings under "Keyboard layout and Mouse Sensitivity" that turns off Prisoner's circuit interface in the PC version.
  • Reduced the sound volume of Ripper's effect "Hidden in Mist" when activated.
  • Added a label for obtaining A Costumes from Logic Path.
  • Added a chat restriction to beginner accounts. To prevent malicious use of beginner accounts for the purpose of advertising and releasing false information, new characters must complete the Tutorial or beginner quests in order to send messages in channels.

Blackjack Mode:

  • Grave Keeper and Prisoner are now available in Blackjack Mode.
  • The cooldown of Prisoner's severe electric current is reduced to 30s in Blackjack Mode.
  • Grave Keeper can only use his item once in Blackjack Mode.

Bug fixes:

  • Fixed an issue where abnormal placement of graffiti would appear in Leo's Memory.
  • Fixed an issue where Survivors would get stuck in structures when vaulting over the windows of Haunted House while confined by Herald in the Moon River Park.
  • Fixed an issue where only 1 fence would disappear when Survivors and Mad Eyes vaulted over multiple fences at the same time.
  • Fixed an issue where the Hell Ember would throw the Puppet into locked basements.
  • Fixed an issue where Cowboy couldn't hook on to his target on the level below ground in Golden Cave.
  • Fixed an issue where the Ripper could use Fog Blade when lifting a Survivor.
  • Fixed an issue where Enchantress' A Costume "Guide" would sometimes appear darker in the Personal Profile.
  • Fixed an issue where AI could escape from the Exit Gate in Golden Cave even when the gate wasn't opened.
  • Fixed an issue where Hunters would get stuck in midair when they lift a knocked down Survivor as they blinked to the stairs in a basement.
  • Fixed an issue where the outcome of Geisha's Dash Hit would be different based on the gender of Survivors when located on a rollercoaster in Moon River Park.
  • Fixed an issue where no cooldown was implemented after activating the Feaster's tentacle-generating skill in the PC version.
  • Fixed an issue where pressing the ESC key to exit the map interface when using the Prisoner would bring up the settings menu in the PC version.
  • Fixed an issue where an error would pop up when the Barmaid entered a cabinet as she crouched and tapped the mixing skill.
  • Fixed an issue where the parts-dropping effect would not appear when the Gardener used the Mini Hammer to dismantle Rocket Chairs on the levels below ground in Golden Cave.
  • Fixed an issue where the screen would become blurry when the Priestess entered and exited Watch & Call mode in rapid succession.
  • Fixed an issue where the Priestess' passage would not disappear after the Mad Eyes' fence disappeared under the condition that the exit of the Priestess' passage was generated on Mad Eyes' fence.
  • Fixed an issue where the exit of the Priestess' passage would appear behind the Priestess when she activated the passage in certain terrain.
  • Fixed an issue where Bloody Queen would get stuck in structures when switch with mirror image in the big house in Arms Factory.
  • Fixed an issue where the Survivor would be placed abnormally when the Survivor escaped while holding the Hunter in a crashing state.
  • Fixed an issue where Hunters' hunt talent wasn't displayed in Five-Player Match Spectate mode.
  • Fixed an issue where the Dream Witch's camera wouldn't follow when she commands the Patroller to bite a Survivor.
  • Fixed an issue where the bomb threw by Guard 26 would sometimes vanish if it was long pressed before throwing.
  • Fixed an issue where the incorrect number of parts used was displayed in some situations when Smiley Face equipped multiple parts at once.
  • Fixed an issue where an abnormal landing point would generate when the Prospector repulsed/attracted other characters near an opened Exit Gate while the Wildling was present in the battle.
  • Fixed an issue where Evil Reptilian couldn't perform Preying Leaps successively.
  • Fixed an issue where Survivors could interact even when their souls were lost.

Update Notice [Apr. 23, 2020]

Identity V will be updated on April 23, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • Shop Package: Doctor's Package - Blossom of Rebirth will be available in-store for a limited time, containing Doctor's S Costume - Blossom of Rebirth and Doctor's A Accessory - Restrained Heart. The package price is reduced if the accessory and costume were purchased separately.

Available Period: From April 23, 2020 (after maintenance) to May 13, 2020 23:59:59 (Server Time).

Single Training Mode:

  • An entrance to single training mode is added to Custom Script (Custom Mode), where players can try out all available characters for free. Characters that are not yet available for purchase can only be used in this mode once they're obtained from the current Season Essence.
  • A command interface is provided in the training mode. Survivors have access to the 6 following commands: Reduce Fear, AI Control, Cancel Skill Cooldown, Replenish Items, Extreme Decoding, and Teleport to Hunter. Hunters have access to the 6 following commands: Reduce Fear, AI Control, Cancel Skill Cooldown, Increase Presence, Teleport to Survivor, and Neglect Skill Cost.
  • As a measure to relieve stress on the servers, some players may be forced to exit the Single Training Mode from time to time. However, players will be able to re-enter the mode right after. We apologize for the inconvenience.

Patch 4.9.20 - April 9, 2020[edit | edit source]

Event:
  • The Songkran Festival is an important holiday in many regions of Southeast Asia. People who celebrate this holiday gift each other Jasmine Garlands and engage in water fights that represent purification, blessings, and atonement of sins.
  • The Songkran Festival Event is available from April 9th, 2020 after maintenance to April 19th, 2020 23:59:59 (Server Time. The start time for NA servers begins on April 9th, 2020 at 00:00:00). Participate in the event to claim rewards including the Priestess' B costume - Peacock Dance.
  • Righteous Eyes: During the event, log in to the event page to detect a character who is infected by misfortune. Log in for a total of 7 days to obtain an event-exclusive portrait frame. After April 15th, you may spend inspirations to make up your sign-in. Misfortune Purification: Upon signing in and detecting the character who is infected with misfotune, you may participate in battles (not including Custom, Five-Player, and Blackjack modes) to get deduction points and purified water (the available amount of purified water is related to the character you detected). Purified water is used to dispel misfortune. Dispel one's misfortune 7 times to obtain event-exclusive costume for the Priestess and more.

Event Shop:

  • Survivor Pet "Lucky" is now available in-store and can be purchased with 80 Spyglasses.

Shop:

  • [Shop]: Let's cheer for the COA III! Survivor Dancer's A Costume - [Vile Blossom] will be available in-store and can be purchased using Fragments or Echoes from April 9 (after maintenance) to May 6 23:59:59 (Server Time).
  • [Pet]: Survivor Pet - Mini Soul Weaver is now available in-store and can be purchased using Fragments or Echoes;
  • [Package]: Spyglass Package is available for a limited time in the Shop at the cost of 288 Echoes. It contains 188 Clues, 188 Fragments, and 100 Spyglasses. One-time purchase only.

Available Period: April 9, 2020 (after maintenance) to 23:59:59, May 6, 2020 (Server Time)

  • [Package]: Deluxe Clue Package is available for a limited time in the Shop at the cost of 588 Echoes. It contains 4,880 Clues. One-time purchase only.

Available Period: April 9, 2020 (after maintenance) to 23:59:59, May 6, 2020 (Server Time)

Battle Adjustments:

  • Survivor "Prisoner" is now available in Rank Matches.
  • Optimized the boat collision judgment in Lakeside Village: All collision, except the canopy, is removed.
  • Fixed the issue where Survivors were spawning too close to each other under certain circumstances in Moon River Park.
  • Minor adjustment to Photographer's camera placement near the circus in Moon River Park.
  • Reduced Hunter's surrender time limit in matches and ranked matches from 420 seconds to 300 seconds.
  • Optimized the judgment for Evil Reptilian's leaps and fixed the issue where Evil Reptilian was unable to jump on the platform of Moon River Park.
  • Optimized the generating logic for the Priestess' Straight Passage. Passage can no longer go through unplaced pallets. Due to the scale of this optimization, this issue will be resolved in multiple sessions. White Sand Street Asylum, Eversleeping Town, and Golden Cave are among the first to be resolved this week.
  • Minor adjustment to the location of a feature outside the wall in Sacred Heart Hospital to prevent players from getting stuck.

Experience Optimization:

  • Morality Reward: For players Lv. 5 or above who have maintained 100 Morality for one week (Monday to Friday), they will receive 50 bonus Clues the following week in gratitude for their contribution to the Manor's environmental conservation effort. The reward will be delivered via mail;
  • Optimized the behavior of AI Survivors who are knocked down. They will decide whether to heal themselves, flee from Hunters, or approach Survivors nearby based on their conditions;
  • Optimized the Prisoner's lighting and sound effects after forming a connection between Cipher Machines;
  • Optimized the Prisoner's motion when using Electric Shock;
  • Replaced the Command Mark template for "Herald's" S Costume - White Truffle;
  • Promotion Match Notification: In Rank Match (excluding Five-Player mode), all Survivors will receive promotion match notification if there's a promotion-match player among them. The notification is activated by default. After the notification has switched off, you will no longer see it in promotion matches.
  • Optimized skill description for Survivor - Wildling.
  • Optimized skill description for Hunter - Bloody Queen.
  • Edited the description of Hunter's Detention talent to better fit the actual effect.
  • Optimized the Returning Player Event page and added Character Profiles.
  • Revised the refreshing rules for "Collection" under Profile: Tapping the Collection button too frequently would often freeze the screen. The data will now only refresh when you open the Collection page.
  • Optimized the facial expression of Coordinator's S Costume - Dance in the Snow costume to come off more natural.
  • Added short cooldowns and reminders to the Gift feature to prevent repetitive gifting.
  • Optimized the effects of falling snowflakes in Leo's Memory.
  • Adjusted the Priestess' Deduction Node 8 objective: The objective to rescue 1/2/2 teammates from Rocket Chair with a Holy Key has been changed to 1/1/1 teammate.
  • Adjusted the Embalmer's Deduction Node 10 objective: The objective to embalm 1/2/2 teammates has been changed to 1/1/1 teammate.
  • Optimized placement of circuits installed by the Prisoner near the coded gate.

Bug fixes:

  • Fixed the issue where some players' Tier level in Manor Career was measured in CBT time;
  • Fixed the issue where AI Survivors would occasionally refuse to heal KO'd Survivor and free Survivors tied to chairs;
  • Fixed the issue where delays would happen when Hunters activate Blink;
  • Fixed the issue where sound effects cannot be heard when nearby a decoded Cipher Machine;
  • Fixed the issue where the screen would freeze when the doll controlled by the Mechanic scrolled left or right under Mad Eyes' terrain console;
  • Fixed the issue where a Mechanic possessed by the Dream Witch would temporarily vanish after reconnection;
  • Fixed the issue where the Survivor's viewing angles would freeze when the Prisoner has connected the Cipher Machines;
  • Fixed the issue where the progress bar would sometime regress when multiple players are decoding Cipher Machines connected by the Prisoner at the same time;
  • Fixed the issue where rescue counts would not increase when the Prisoner saved Survivors with Strong Currents;
  • Fixed the issue where the vertical area of effect of Strong Currents was incorrect;
  • Fixed the issue where the photo in-hand remain unchanged when the Photographer uses Time Jump in certain costumes;
  • Fixed the issue where abnormal motion would display when Wu Chang fights in the Broken Blossoms costume;
  • Fixed the issue where progress bar would freeze when the Seer rescues Survivors on Rocket Chair;
  • Fixed the issue where the Priestess would get stuck when she cast passage down from the second deck of the ship in Lakeside Village;
  • Fixed the issue where Priestess would enter inaccessible areas after activating passage on level 1 of Golden Cave;
  • Fixed the issue where the Barmaid's Swallowtail Butterfly costume model would glitch in standby motion;
  • Fixed the issue where the Dream Witch's Plumed Serpent costume model would glitch in standby motion;
  • Fixed the issue where Mad Eyes could hit Survivors through the Fence;
  • Fixed the issue where Cowboy would perform piggyback motion when no one is on his back;
  • Fixed the issue where Cowboy would trigger Perfection Bonus by mistake;
  • Fixed the issue where a levitating image would generate when Cowboy lassoes someone while the Photographer activates Camera World;
  • Fixed the issue where an additional stack of Shell Shocked would add onto the Mercenary when Last Effort expires;
  • Fixed the issue where no cooldown appeared when Gardener took apart a chair in the PC version;
  • Fixed the issue where Bloody Queen would sometime see an incorrect reflection from the Mirror;
  • Fixed the issue where the Hell Ember would land to his old spot after switching positions with Puppet in the air. Hell Ember is now unable to switch positions with Puppet when crashing;
  • Fixed the issue where the effects of charged attack would sometime fail to display for Wu Chang when carrying a Tide Bringer;
  • Fixed the issue where players could Graffiti on light beams of White Sand Street Asylum and Golden Cave when the Image Quality setting is on high;
  • Fixed the issue where some walls could not display the Priestess' passage in Moon River Park and The Red Church;
  • Fixed the issue where AI robots were able to go through a tree located by the main gate in Sacred Heart Hospital;
  • Fixed the issue where Survivors would sometime be able to spawn in locked basements in Golden Cave;
  • Fixed the issue where Survivors would fall into the ship's hull when attempting to remove The Feaster's tentacles in Lakeside Village;
  • Fixed the issue where the preview icon wasn't set on default when buying characters in the Shop;
  • Fixed the issue where the effects for the Happy Birthday accessory was misplaced;
  • Fixed the issue where the animation would repeat after using Legendary block;
  • Fixed the issue where Survivors would not receive bonus points after the condition was fulfilled and the Hunter has surrendered;
  • Fixed the issue where players would disconnect and return to the login page after they press "Ready" in Custom Room, and the player would not be able to block any player in the room after reconnection;
  • Fixed the issue where Hunters would sometimes be unable to hit Survivor with normal attacks after a drastic directional change;

Update Notice [Apr. 16, 2020]

[Identity V] will be updated on April 16, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • [Season Essence]: S10 Essence 3 Chinatown Chest - Teahouse Tales is now available. It contains Geisha's S costume, Wu Chang's A Costume, and Prospector's A costume.

Patch 4.2.20 - April 2, 2020[edit | edit source]

Event:
  • Martha's birthday (April 3) is coming up along with the annual Martha's Character Day Event! Participate in the event and complete Quests to receive unique Character rewards!
  • Event Time: April 3 00:00:00 to April 3 23:59:59 (Server Time)
  • [Lucky Devil's Tribute]: The golden light of luck is with you. Lucky Devil's Tribute Event is now available. Log in during the event to obtain rewards. Log in to the game for 5 consecutive days to obtain event-exclusive Portrait Frame - Lucky Devil's Tribute.
  • Event Period: April 2 (after maintenance) - April 8, 23:59:59 (Server Time) (Note: For NA and EU Servers, the event will start on April 2 at 00:00:00 server time.)

Shop:

  • [Character]: New Survivor - "Prisoner" is now available in-store. It can be purchased using Clues or Echoes, and is available to use in Duo Hunters mode after maintenance this week. However, it cannot be used in Rank Matches before the maintenance scheduled to perform on April 9;
  • [Character Costume]: New Survivor "Prisoner" B Costume - Boidae is now available in-store and can be purchased using Fragments or Echoes.
  • [Event Shop]: Coordinator S costume - Nidhogg is now available for purchase. Spend 1000 spyglasses to purchase it at the shop.

Improved Function:

  • Improved the model performance of Bloody Queen's Costume [Last Dance].
  • Added display action to Dream Witch's costume - Serpent

Bug fixes:

  • Fixed an issue where Axe Boy's Restful Pine would generate in locked basements;
  • Fixed an issue where Axe Boy couldn't place his Restful Pine in certain maps' basements;
  • Fixed the issue where the weapon on Evil Reptilian's costume "Japalure" was displayed abnormally.

Update Notice [Apr. 9, 2020]

[Identity V] will be updated on April 9, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • [Event]: The Songkran event is available.
  • [Shop]: Let's cheer for the COAIII! Survivor Dancer's A Costume - [Vile Blossom] will be available in-store and can be purchased using Fragments or Echoes between April 2 (after maintenance) and May 6 23:59:59 (Server Time).

Patch 3.26.20 - March 26, 2020[edit | edit source]

New Essence:
  • Season 10 Essence 2 is officially available this week. New Costume updates include Prisoner's S Costume - The Viper, Enchantress' A Costume - "Guide" and Dream Witch's A Costume - Serpent. Obtain S Costume - The Viper to obtain the all-new Survivor "Prisoner" for free. This character is currently unavailable in Rank Matches, Duo Hunters Mode and Blackjack Mode.

New Character:

  • A New Survivor - "Prisoner" (Luca Balsa) has joined the Manor. Obtain Season 10 Essence 2 S Costume - The Viper to unlock this Character for free (This Character is currently unavailable in Rank Matches, Duo Hunters Mode and Blackjack Mode);
  • [External Trait - Circuit Control]
  • The "Prisoner" is extremely familiar with the electric circuits under the Manor. He can modify the wires to alter the connection of the Cipher Machines. Once connected, the transmission of Decoding Progress between Cipher Machines is enabled.
  • [How to use]
  • Tap item to use. The "Prisoner" envisions the distribution of Cipher Machines in his head and changes the wiring to adjust the connection status between Cipher Machines.
  • [Connection]
  • The "Prisoner" can connect two inactive Cipher Machines and form a Connection, with a cooldown of 30 seconds. Each "Prisoner" can only generate 1 Connection, and there can only be 2 Cipher Machines on each Connection. All Survivors will be able to see the Connection. When Survivors decode a Cipher Machine on a Connection, they can transmit a certain percentage of their Decoding Progress to another Cipher Machine. During the transmission, their Decoding Speed will be decreased by the same transmission percentage.
  • Survivors can adjust the transmission percentage within the range of 0% to 48%. At the same time, due to deterioration of the circuit, some of the transmitted Decoding Progress will be lost (without affecting one's decoding speed). The farther away the connected Cipher Machines are, the bigger the loss will be, ranging from 10% to 20%.
  • Connections can be destroyed by Hunters. The Cipher Machine on a destroyed Connection is unable to reconnect for 45 seconds. If a Cipher Machine is activated in a Connection, the Connection will become invalid automatically.
  • [External Trait - "Conductor"]
  • [Charge Accumulation]
  • That incident changed the Prisoner's body composition and made him a "Conductor" capable of accumulating electric charges. When the "Prisoner" decodes a Cipher Machine in a Connection, an electrical area will be formed as a result of electric charges focusing around the Cipher Machine. When Hunters enter such an area for a long time, they will be electrocuted and stunned.
  • With each electrocution, Hunter's resistance to electric charges is permanently increased so that the stun duration of the Hunter will decrease until it drops to 0. When a Connection becomes invalid or destroyed, the electrical area will disappear with it.
  • [Enhanced Charges]
  • Due to his unique body composition, the "Prisoner" will recharge when he enters the electrical area. Once the recharge is completed, he can release severe electric currents 1 time. The severe electric currents will send an Electric Shock towards Hunters nearby and stun them for 1 second.
  • As the currents of Electric Shock is significant, it won't be affected by Hunters' resistance to electric charges.
  • [External Trait - Super Circuit]
  • To play it safe, the "Prisoner" set the connection between the two Exit Gates in advance. While the Exit Gates are opened, the coded lock will connect automatically, allowing transmission of the Decoding Progress between the two coded locks.
  • As the connection between Exit Gates is quite complicated, the transmission ratio of the Connecting Passage can only be adjusted by the "Prisoner" within the range of 0% to 48%. At the same time, due to deterioration of the circuit, the transmitted Decoding Progress is lost at a constant 15%.
  • Hunters can destroy the connection between the Exit Gates. Once it's destroyed, the "Prisoner" will no longer be able to connect again.
  • [External Trait - Obsession]
  • The decoding speed of the "Prisoner" is increased by 10% when decoding a Cipher Machine on a connection. Once a calibration fails, his rigid time is decreased by 30%.
  • However, such Obsession also weakens the Prisoner's perception of his surroundings, such that the distance of his detection of the Hunters is decreased by 20%.

Event:

  • Eternal Forest Event: Under the collective efforts of all participants, we have successfully revived the Eternal Forest. For those who have uncovered all the secrets of Eternal Forest, we hereby offer you a "Standby Motion Unlock Card" as a token of our appreciation. Once again, thank you for your contribution to the revival of Eternal Forest.

Adjustments to mobs in Golden Cave:

  • Dear player, we have looked into the issue of frame rates in Golden Cave and concluded that it was caused by the mobs' performance consumption. As a temporary solution, we will hide the mobs in that scene for the time being. Once the issue is fixed, the mobs will become available again. Thank you for your understanding!

Battle Adjustments:

  • Adjusted the display mechanism of the Embalmer's coffin. Survivors can now see the coffin placed by the Embalmer;
  • Improved the hit detection of Herald's regular attack, charged attack, and attack while holding a balloon. Furthermore, the duration of the attack backswing while holding a balloon is also reduced;
  • Improved the special effect displayed by Priestess' in Ultra-Long Passages when shown from a distance. The outline of the Ultra-Long Passage can now be clearly seen from a farther distance;
  • Reduced the completion difficulty of Priestess' Achievement Point "Displaced Collapse";
  • Added a Rocket Chair near the cornfield in Lakeside Village.

Experience Optimization:

  • Optimized the display action for Mercenary's S Accessory - Cat Tail;
  • Optimized the struggling motion of Survivor when they're on the backs of Smiley Face when carrying Accessory - Hypnotic Device and Gamekeeper when carrying Accessory - Jingling Bell;
  • Optimized the sorting order of shop packages after purchase. Purchased packages will now be moved to the end of the list in the Shop;
  • Optimized the description of "Lucky Potion" from Duo Hunters Mode to befit the item's effects.
  • Added a Feedback tab on the upper right corner of the Post-match interface in Rank Match mode;
  • Players can now link to their Facebook account in the PC version of the game (the unlink service remains Mobile-only). Note: If you wish to utilize this new function, please re-login after the update. We thank you for your understanding and sorry for the inconvenience;
  • Added the display action for Bloody Queen's A Costume - Last Dance;

Bug fixes:

  • Fixed an issue where some players' recharge record and character usage were incorrect;
  • Fixed an issue where only one title can be obtained for the most used character (players should be able to own two at the same time);
  • Fixed an issue where the card graphics and sound effects would be lost when Photographer uses the skill "Time Jump" to enter Camera World;
  • Fixed an issue where the Priestess could travel through pallets when using Straight Passage at an area near the Arms Factory;
  • Fixed an issue where the bonus points for Lure Tactics had the wrong description;
  • Fixed an issue where the progress bar was not shown when the Dream Witch switches to a Follower shined by the Flashlight;
  • Fixed an issue where the description of Hunter Talent "Collapse" on the talent page was different from the in-match buff;
  • Fixed an issue where the size of the implemented wall graphic modules in Arms Factory, Leo's Memory and Sacred Heart Hospital was different from the intended size, which resulted in hitbox errors in-game;
  • Fixed an issue where the size of the implemented window graphic modules in Sacred Heart Hospital was different from the intended size, which resulted in hitbox errors in-game;
  • Fixed an issue where Acrobat's bomb could hit the Photographer who is located in a different world;
  • Fixed an issue where the Unstuck function was ineffective in certain immovable areas;
  • Fixed an issue where using Unstuck at the beach near the rear end of the ship in Lakeside Village would end up entering the ship;
  • Fixed an issue where when Cowboy is lassoing another Cowboy who is carrying a person on his back, the lassoed Cowboy would be pulled over, and then get stuck in modules. The player who's being carried on the lassoed Cowboy's back will now be pulled over instead and be carried by the lassoing Cowboy;
  • Fixed an issue where the item dropped by an eliminated Survivor in Blackjack Mode would not disappear;
  • Fixed an issue where Mad Eyes would get stuck in modules when vaulting over his Fence in The Red Church;
  • Fixed an issue where Mechanic's Doll displayed abnormality when being attacked by a Hunter as it heals itself back to health from being knocked down;
  • Fixed an issue where Hunters could attack the residual image of Survivors who had gone through Priestess' Ultra-Long Passage through the wall;
  • Fixed an issue where Grave Keeper would be stuck in an inaccessible basement at certain locations in Leo's Memory;
  • Fixed an issue where players could enter dungeons in the matching room in Duo Hunters and Blackjack Modes;
  • Fixed an issue where Grave Keeper would be blocked by the Phantom generated by Magician's Decoy when moving underground;
  • Fixed an issue where Wu Chang becomes incapable of attack after using Listen;
  • Fixed an issue where Survivors couldn't escape from the Manor's Exit Gates in certain situations;
  • Fixed an issue where the content displayed in the recruitment system during the filtering of Survivors and Hunters in Duo Hunters Mode didn't match the actual requirements;
  • Fixed an issue where the special effects of Spring Festival Package Coordinator Accessory - Robust Aroma could still be seen from a distance;
  • Fixed an issue where the Detention special effects couldn't be seen on the Dream Witch when carrying the Accessory - Ice Crystal.

Update Notice [Apr. 2, 2020]

[Identity V] will be updated on April 2, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • New Survivor "Prisoner" and his B Costume - Boidae will be available in-store.

Patch 3.19.20 - March 19, 2020[edit | edit source]

Shop:
  • A shadow among the trees, waiting on the throne in the forest. Bloody Queen Package - Last Dance is available in-store for a limited time. The package contains A Costume - Last Dance and A Accessory - Viper Cane.

Available Period: March 19 (after maintenance) - April 8, 23:59:59

Battle:

[Duo Hunters Mode Adjustments]

  • Increased the price for each Survivor when purchasing a second Football item (from 3500 points to 4000 points);
  • Slightly increased the time required to decode a Cipher Machine (from 90 seconds to 95 seconds) and increased the decoding speed punishment when more than 1 Survivor decode the same Cipher Machine (from a decrease of 10% for 2 Survivors, 15% for 3 Survivors and 20% for 4 Survivors to a decrease of 15% for 2 Survivors, 20% for 3 Survivors and 25% for 4 Survivors);
  • Increased the time for Survivor to open the Exit Gate (from 18 seconds to 25 seconds);
  • Increased the points Hunters receive from pursuit (from 200 points to 250 points when hitting a Survivor with Attack; from 200 extra points to 250 extra points for Terror Shock; from 12 points to 15 points for each second of pursuing a Survivor);
  • Changed the effect when a Hunter hits a Survivor with Black Mud; the Survivor will now be banned from using items for 5 seconds and sludge will be generated without causing damage;
  • Reduced the effect of Hunter item - Recovery Potion from 40% to 30%.

Point Adjustments:

Acrobat Point Adjustments:

  • Acrobat's Persistence Point "Aftereffect" is reduced from 100 to 50;
  • Acrobat's Persistence Point "Bomb Hit" is reduced from 150 to 100;
  • Added Acrobat's Persistence Point "Cryo Show" with the following condition: Acrobat will be rewarded with 1 Cryo Show if the Hunter destroys a pallet or vault over a window within 3 seconds after being hit by a Nitro Bomb;
  • Added Acrobat's Persistence Point "Fire Show" with the following condition: Acrobat will be rewarded with 1 Fire Show if the Hunter destroys a pallet or vault over a window within 1 second after being hit by a Fire Bomb;
  • Added Acrobat's Persistence Point "Clay Show" with the following condition: If Acrobat will be rewarded with 1 Clay Show if he receives no damage for 5 seconds after the Hunter gets hit by a Sticky Bomb;
  • Added Acrobat's Persistence Point "Jumping Fish Show" with the following condition: Acrobat will be rewarded with 1 Jumping Fish Show after reaching a certain height or dropping a certain distance after propelling himself by using a bomb under pursuit;
  • Added Acrobat's Achievement Points from "Cheers All Around." The condition for this bonus is hidden, and the way to achieve it is relatively difficult. We hope all Detectives can figure this condition out by exploring the game further. Also, this bonus will not occur in Duo Hunters mode.

Priestess Point Adjustments:

  • Added Priestess' Bravery Point "Teleport Daze" with the following condition: when a Hunter passes through a passage dazed, Priestess will be rewarded with "Teleport Daze." The added point value will be based on the length of the passage;
  • Added Priestess' Friendliness Point "Sound of Swift Rescue" with the following condition: when a Survivor passes through an Ultra-Long Passage within 15 seconds after being rescued, Priestess will be rewarded with "Sound of Swift Rescue." The added point value will be based on the length of the passage;
  • Added Priestess' Friendliness Point "Sound of Redemption" with the following condition: when a Survivor passes through a Straight Passage within 15 seconds after being rescued, Priestess will be rewarded with "Sound of Redemption";
  • Added Priestess' Achievement Points from "Displaced Collapse." The condition for this bonus is hidden, and the way to achieve it is relatively difficult. We hope all Detectives can figure this condition out by exploring the game further. Also, this bonus will not occur in Duo Hunters mode.

Embalmer Point Adjustments:

  • Added Embalmer's Achievement Points from "Rebirth." The condition for this bonus is hidden, and the way to achieve it is relatively difficult. We hope all Detectives can figure this condition out by exploring the game further. Also, this bonus will not occur in Duo Hunters mode.

Other Battle Adjustments:

  • Survivor - Grave Keeper is now available in Rank Matches and Duo Hunters mode;
  • Improved Wu Chang's knife logic so that some of the unreasonable hits won't be triggered;
  • Improved Hunter's attack judgment when a Survivor is vaulting a window so that some of the unreasonable missed attack judgment won't be triggered;
  • Adjusted the railing collisions in the big house in Arms Factory and Leo's Memory, so that now Hunters won't be able to hit Survivors through railings, The Feaster's tentacles won't be able to hit Survivors through railings, Smiley Face's Rocket Dash won't be able to hit Survivors through railings, and the magnets dropped by Prospector won't attach onto characters through railings;
  • Improved The Mind's Eye's viewpoint, so that Ann's fear radius and Paralysis Area will be displayed more clearly;
  • Changed the performance of Cat-possessed Cowboy somersaulting over "Herald" (Cat would originally trigger confinement without affecting Cowboy and disappear; now Cat wouldn't trigger confinement nor disappear);
  • Adjusted the spawn points in the battle scene - Golden Cave;
  • Improved the valid touch area when equipping Smiley Face's items by sliding;
  • Improved the tips of Smiley Face's equipping skill button for the PC version;
  • Changed the sound mechanism of Hunter traits so that all Survivors will hear the same volume of sound when Hunters use Blink and Excitement.

Experience Improvements:

  • Added Postman - Rolls 4-Sided Dice emote. It can be unlocked using "Emote - Rolls 4-Sided Dice" Trial Card;
  • [Character Block Mode]: Added Character Block Mode to Custom Mode, which can only be activated when two human players are involved. When activated, Survivors or Hunters can block up to 4 characters of the opposite side, and the blocked characters can't be used in the following battles;
  • Increased the limit of Friends to 200;
  • Adjusted Black Guard's charge attack motion from holding the umbrella handle to holding the body of the umbrella (attack range unchanged);
  • Improved the dancing motion of some Survivors to make the finale of their performance more natural;
  • Added Secondary Password authentication for the following operations: 1. Change Name; 2. Set Gender; 3. Leave or disband Clubs; 4. Delete Friend;
  • Added secondary confirmation when sending gifts to Friends to avoid unintended tapping;
  • When making a wish, "Installment Trial" won't be displayed when the eligible item isn't purchased by installments;
  • Improved the idling detection mechanism so that the idling time is extended accordingly when a Survivor is knocked down.

Improved Performance:

  • Reduced the number of sides of structures, tracks and plants in the Golden Cave Map to lower performance consumption;
  • Reduced the number of sides and bones of mobs in the Golden Cave Map to lower performance consumption;
  • Some special effects in the Golden Cave Map are now hidden in Performance and Low mode to lower performance consumption;

Bug fixes:

  • Fixed the issue on the PC port where an error would pop up when Smiley Face performs a skill after equipping multiple parts.
  • Fixed an error in First Officer's Worn Clothes texture;
  • Fixed an issue where Acrobat would jump into the basement inside the ship when jumping towards the inside of the ship in Lakeside Village;
  • Fixed an issue where the pages on the left in the character selection interface were displaying fewer options than before;
  • Fixed an issue where Priestess might enter a dead-end when using Holy Key on the second floor of Sacred Heart Hospital;
  • Fixed an issue where the accessories of Seer's Deduction Star Costume weren't displayed in the Personal Profile interface;
  • Fixed an issue where the landing spot would deviate far away when Geisha was interrupted while using Dash Hit on the staircase in the ship of Lakeside Village or the second floor of Sacred Heart Hospital;
  • Fixed an issue where Puppet would appear next to the Hell Ember when the Hell Ember threw Puppet away from a high point;
  • Fixed an issue where players would still be alerted for being discovered in observation mode after the players were discovered by the Peeper when escaping the Manor;
  • Fixed an issue where a landing spot location error would trigger when Cowboy is lassoing a Hunter in close range on the second floor of Leo's Memory;
  • Fixed an issue where Puppet's landing spot would deviate when the Hell Ember was throwing Puppet;
  • Fixed an issue where Hunters' attack couldn't hit the passage when Priestess' Ultra-Long Passage was connected to Embalmer's coffin;
  • Fixed an issue where the progress of Prospector's magnet would be canceled when Prospector's magnet and Hunter's repulsion/attraction triggered at the same time as the Hunter is destroying a pallet or vaulting a window;
  • Fixed an issue where the returning entrance has failed to close for some of the early returning players after the event has expired;
  • Fixed an issue where there was a small chance that the Survivor would be eliminated straight away when a Hunter places a Survivor on a Rocket Chair for the second time and Dancer uses the Music Box at the same time;
  • Fixed an issue where Evil Reptilian would run into a non-existent wall when jumping on the stairs in a basement;
  • Fixed an issue where Hunters would fall into an inaccessible basement when entering Grave Keeper's cave in some locations;
  • Fixed an issue where Grave Keeper would get stuck in features in areas where pallets are knocked over;
  • Fixed an issue where Hunter's Survivor location displaying skill would keep on showing where Grave Keeper was even when he's underground;
  • Fixed an issue where Puppet would get stuck in the air when it was retrieved by the Hell Ember from a slide;
  • Fixed an issue where Barmaid's item icons would be displayed when watching battles;
  • Fixed an issue where Puppet's landing spot was incorrect when the Hell Ember put it down next to a wall;
  • Fixed an issue where Perfumer would fall to the first floor when using Euphoria to backtrack at a pallet before knocking over a pallet on the second floor of Leo's Memory;
  • Fixed an issue where the Survivor would teleport to the other side of the pallet when he/she treats a teammate in front of a knocked over pallet;
  • Fixed an issue where a Survivor knocking over a pallet would get stuck in features by Herald's stun;
  • Fixed an issue where Acrobat would teleport to the deck when using skills on the staircase in Lakeside Village;
  • Fixed an issue where Herald is stunning a Survivor who's vaulting over a railing at the second platform in Moon River Park, the Survivor would get stuck below the platform;
  • Fixed an issue where the player would be displayed as being knocked down by a Hunter after getting hit by a tram in the Eversleeping Town map in Blackjack Mode;
  • Fixed an issue where The Feaster's tentacles could hit Survivors above the basement from the basement corner of the cottage in The Red Church;
  • Fixed an issue where the indicated locations deviated from the actual locations in Beginner Quests 1- 10;
  • Fixed an issue where players would fall into a sealed basement in Beginner Quests;
  • Fixed an issue where Survivors could enter an area beside a tree nearby the elevator on the ground in the Golden Cave but Hunters couldn't;
  • Fixed an issue where Priestess could break into the shipwreck in Lakeside Village so that the Hunter couldn't attack;
  • Fixed an issue where Priestess could only use the Holy Key from below the departing platform in Moon River Park but not from above the platform;
  • Fixed an issue where Survivors could be knocked over into the railings on the platforms in Moon River Park;
  • Fixed an issue where players could blink out of the map in Lakeside Village in Duo Hunters Mode;
  • Fixed an issue where Guard 26 could sometimes throw bombs onto the second floor in Sacred Heart Hospital;
  • Fixed an issue where bombs thrown by Guard 26 might sometimes disappear;
  • Fixed an issue where a teammate location error would pop up when Cowboy sets a teammate down next to a pallet.

Update Notice [Mar. 26, 2020]

[Identity V] will be updated on March 26, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • Season 10 Essence 2 is now available. Obtain S Costume to play as the all-new Survivor - "Prisoner" in advance.

Patch 3.12.20 - March 12, 2020[edit | edit source]

Events
  • [Event]: Nature's masterpiece "Eternal Forest" is withering! The beautiful streams, cheeky elves, crisp chirps... these will all be gone if we don't do something!

"Eternal Forest" event will be available after maintenance on March 12, 2020 until March 22, 2020 23:59:59 ((Server opening time: E.U. and U.S. Servers will be available on March 12th, 2020 at 07:30:00, UTC+8) Participate in the event to obtain rewards including Axe Boy's B Costume - Death of Eurya.

Plant a tree, build a forest! The event is divided into 5 stages. At each stage, when players win a battle (not including Blackjack, Custom and Five-Player Rank Match modes), they can obtain the corresponding tree seed of the current stage. Players can obtain 2 trees from each stage at most. Having obtained the trees, players can plant them at the Eternal Forest event interface and water them with the water droplets obtained from time spent online. Each tree from each stage will attract elves. Grow trees and attract elves to gain rewards.

Forest Mystery: Players will obtain a "Sheet Music" for logging in each day. Having obtained Sheet Music, players can explore them at the Eternal Forest event interface for rewards and stories of concealed events. Log in for 7 days to obtain an exclusive portrait frame. During the last 2 days of the event, players with insufficient Sheet Music can get more from Inspiration Exchange.

  • [Character Day]: Emily's birthday (Mar. 17) is here and the annual birthday party has officially begun. Participating in the event and completing Quests will reward players with unique Character rewards! Event Time: March 17, 00:00:00 to March 17, 23:59:59 (Server Time)
  • [Character Day]: Norton's birthday (March 19) is here and the annual birthday party has officially begun. Participate in the event and complete Quests to get unique Character rewards! Event Time: March 19, 00:00:00 to March 19, 23:59:59 (Server Time)

Shop:

  • [Character]: New Survivor - Grave Keeper is now available in store. It can be purchased using Clues or Echoes, but it can only be used in Rank Matches after maintenance on March 19;
  • Grave Keeper's B Costume - Ancient Ballad is now available in store and can be purchased using Fragments or Echoes.

Update Notice [Mar. 19, 2020]

[Identity V] will be updated on March 19, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • A shadow among the trees, waiting on the throne in the forest. Bloody Queen Package - Last Dance is available in store for a limited time, which contains A Costume - Last Dance and A Accessory - Viper Cane.
  • Available Period: March 19 (after maintenance) - April 8, 23:59:59

Patch 3.5.20 - March 5, 2020[edit | edit source]

Call of the Abyss III:

The COAIII Online Qualifiers in Korea has come to an end. Congratulations to Team_PG for finishing first in the Korea Online Qualifiers!

A total of 8 teams - AL, ALC and MWs from Japan, GK and Vx from Southeast Asia, Team_PG from Korea, RD from HK & MO & TW, and LBM from NA-EU will advance to the COAIII finals.

Season Essence:

  • [Season Essence]: Season 10 Essence 1 is officially available. New Costume updates include Grave Keeper's S Costume - Desolate Sand, Barmaid's A Costume - Black Rose, and Guard 26's A Costume - Western Baron. Obtain S Costume - Desolate Sand to obtain the all-new Survivor - Grave Keeper for free. This Character is currently unavailable in Rank Matches, Duo Hunters and Blackjack Mode.

Event:

  • [Character Day]: Joseph's Character Day (March 11) is coming up along with the annual Joseph's Character Day Event! Participate in the event and complete Quests to get unique Character rewards! Event Time: March 11 00:00:00 to March 11 23:59:59 (Server Time).

New Character:

Grave Keeper

  • A New Survivor - Grave Keeper (Andrew Kreiss) has joined the Manor. Obtain Season 10 Essence 1 S Costume - Desolate Sand to unlock this Character for free (this Character is currently unavailable in Rank Matches, Duo Hunters Mode and Blackjack Mode);
  • [External Trait - Dig to Escape]

Carries a shovel, enabling him to enter underground Sneak mode;

In underground Sneak mode, Grave Keeper can dig and move underground;

In underground Sneak mode, Grave Keeper can go through pallets that are knocked down, but he can't go through other obstacles for fear of them collapsing;

Given the limited oxygen underground, there is a time limit for underground Sneak mode, but Grave Keeper can stop digging and resurface to the ground at any time.

If Grave Keeper is attacked in underground Sneak mode, he can shield damage once and resurface to the ground;

In underground Sneak mode, if there is sufficient space underground, Grave Keeper can go down a level by digging downwards, leaving a pothole behind in the same spot. The pothole will disappear after a duration.

  • [External Trait - Claustrophobia]

As a result of his claustrophobia, Grave Keeper's movement speed is increased by 10% in underground Sneak mode.

  • [External Trait - At Ease]

When Grave Keeper chooses to resurface to the ground without receiving any damage, he becomes at ease, increasing his rescue speed by 50% for 5 seconds.

  • [External Trait - All Thumbs]

Having lived by himself throughout the years in the cemetery, he didn't communicate with and learn from the living. His eyesight is also poor as a result of illness. Therefore he's clumsy and terrible with machines, which decreases his decoding speed by 15%.

Battle:

[Evil Reptilian Adjustments]

  • Increased the falling speed of Evil Reptilian after a jump. Evil Reptilian can now use regular attack immediately upon landing;
  • Slightly increased the falling speed of Evil Reptilian's Tier I Lethal Crash;
  • Increased the speed of the automatic downward camera shift during Evil Reptilian's jumps;
  • Canceled the mechanism where Preying Leap's cooldown is reset when Evil Reptilian's Tier II skill is unlocked.

[Smiley Face Adjustments]

  • Adjusted the refresh logic of Smiley Face's items. At least 1 Propeller will be refreshed near Cipher Machines (except in Duo Hunters Mode) without affecting the total number of refreshed Propellers. At the same time, no items will be refreshed near Rocket Chairs in Basements;
  • Equipping multiple items at once is now supported, with equipping time increased according to the number of items;

[Other Adjustments]

  • When Wu Chang uses Infinite Nirvana and throws out his Umbrella, the outlines of Survivors within the area covered by the Umbrella will be shown immediately with no delay;
  • Improved the hit judgment of Gamekeeper's Chain Hook as a result of abnormal hits by the Chain Hook;
  • Increased the maximum page limit of Talents to 16.

Room:

  • Added interaction function to Furniture Collection - Fallen Throne, with more furniture interaction functions to come.

Experience Optimization:

  • Added new iteration of Barmaid's item icons. The icon for each type of alcohol has changed, and changing alcohol types will not switch to unusable types;
  • Adjusted Lawyer's Deduction Quests Node 10, from escaping pursuits 2/5/7 times to 2/3/4 times.

Bug fixes:

  • Fixed an issue where Room Furniture - Firecracker and Fireworks couldn't be selected in certain mobile versions;
  • Fixed an error in the description of Embalmer's Graffiti - Personality;
  • Fixed an issue where Smiley Face's item equipment was not terminated after prohibited from using skills during item equipment;
  • Fixed an issue where Herald would still be knocked off after Wildling was stunned while bumping into Herald;
  • Fixed an error in the maximum number of Hunters when posting Duo Hunters recruitments;
  • Fixed an issue where Survivors could still collide into objects when they'd been knocked down;
  • Fixed an issue where there would be abnormal spawn points in the Asylum scene;
  • Fixed an issue where Survivors could go into cages in the Moon River Park Basement under some circumstances;
  • Fixed an issue where there was no time limit for Mechanic's Winning Strike achievement so that such achievement must be completed within a set time;
  • Fixed an issue where Hunters' skill icons weren't displayed clearly during cooldown;
  • Fixed an issue where Survivors would get stuck in features if they're stunned by Herald while knocking down a pallet.

Update Notice [Mar. 12, 2020]

[Identity V] will perform an update on March 12, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • Grave Keeper and Grave Keeper's B Costume - Ancient Ballad are now available in store.

Patch 2.27.20 - February 27, 2020[edit | edit source]

Call of the Abyss III:

Our COA III Japan Online Qualifiers has come to an end. Congratulations to ALC for finishing first in the Japan Online Qualifiers!

COA III Korea Online Qualifiers will officially commence this week. The following 8 clubs are invited to participate in the Online Qualifiers: TeamPG, TOP, Army, RONIA?, Kr_RnR, TOP:3, TM, and TeamWIN. The quarterfinals of the competition will follow a single-elimination tournament system, and the 4 remaining clubs will compete in a double-elimination system. The final winner will be qualified for the COA III Global Finals.

New Season:

  • [New Season]: After this week's maintenance, Season 9 will end and Season 10 will officially begin. The Final Push event will also end at this time;
  • [Tier Inheritance]: In Season 10, Rank Match rankings will be carried over to the next season based on the player's tier in the previous season. Detailed Tier Inheritance rules can be found in Rank Match - Season Rules;
  • [Tier Rewards]: In Season 10, players will be rewarded according to the highest tier they obtained during the previous season. Detailed Tier Reward rules can be found in Rank Match - Season Rewards;
  • [Blackjack Points]: In Season 10, Blackjack Mode Points will be carried over in a set ratio, with different point values convert into their corresponding tier. A maximum of 200 points can be carried over;
  • [Logic Path]: When Season 10 begins, Logic Path level will reset to 0. Logic Path rewards will be replaced by all-new S10 rewards with the highest reward being Soul Weaver's A Costume - Chaser of Time;
  • [Logic Points]: When S10 begins, the upper limit for Logic Points will be adjusted;
  • [Character Knowledge Inheritance]: In Season 10, Character Knowledge will be inherited according to the previous season's Character Knowledge Points;
  • [4-Sided Dice]: In Season 10, the maximum threshold of 4-Sided Dice is 100. Players will not be able to retain any Dice that exceed this limit in Season 10, so please use them before they expire;
  • [Deduction]: In Season 10, Axe Boy and Barmaid will become available for deduction. Complete the final deduction task to receive Characters' Deduction Rewards - Worn Clothes;
  • [EXP]: In Season 10, new EXP-level rewards will be made available and the EXP level limit has been raised to 100;
  • [Rank Treasure]: In Season 10, completing three Rank Matches a day will be rewarded with Rank Treasure rewards at 00:00 the following day. You will also gain a chance to obtain S Accessory [Guard 26 - Unsent Flowers], A Accessories [Axe Boy - Ghost Doll], [Barmaid - Drunk Butterfly] and [Mechanic - Heart of the Machine]. Rank Treasures will be rewarded according to the player's current highest ranking (Survivor or Hunter);
  • [Memory Sphere]: In Season 9, the A and B grade items of Season Essence will enter the new Memory Sphere along with the S, A, and B grade items of Season 9 Rank Treasure. Treasures can be exchanged with Clues;
  • [Shop]: Season 9 Rank Treasure Accessories will be available in-store, including S Accessory [Dancer - Snow Lotus], A Accessories [Dream Witch - Ice Crystal], [Smiley Face - Hypnotic Device] and [First Officer - Wish Bottle], as well as B Accessories [Geisha - Edelweiss], [Soul Weaver - Dandelion], [Prospector - Small Furnace] and [The Mind's Eye - Bunny].

Event:

  • [Character Day]: Kurt's birthday (March 1) is coming up along with the annual Kurt's Character Day Event! Participate in the event and complete Quests to receive unique Character rewards! Event Time: March 1 00:00:00 to March 1 23:59:59 (Server Time).

Shop:

  • [Shop]: Special Weekend Pack is now available during weekends. It includes 188 Fragments and 188 Clues at a price of 28 Echoes. The Pack can only be purchased once per day on Saturdays and Sundays.

V Manor:

  • Along with the new Season, Manor Career data will be updated. The existing Manor Career data will retain data up until February 27, 2020, 00:00:00 (UTC+8);
  • Favorite character data is added. The character you used the most as Survivor and Hunter will be displayed in career statistics;
  • The highest career tier display is adjusted to Tier 6, with an accurate number of stars.

Character Adjustments:

  • "Herald" Adjustments:

1. Increased the duration of Herald's weapon retrieval motion when performing regular attack (from 0.467 seconds to 0.777 seconds);

2. Shortened the distance in which the voice of "Herald" can be heard during battles;

3. Wildling will no longer leave the riding state when inflicted with the Confinement effect of Cat;

4. When Survivors in Stealth mode is inflicted with the Confinement effect of Cat, they will now be taken out of Stealth mode so they won't suffer Terror Shock triggered by Stealth mode.

  • Wu Chang Adjustments:

1. Added new Tier 0 skill: Infinite Nirvana - Throws the Umbrella at the target location, where it will stay for 5 seconds. Outlines of Survivors in the area covered by the Umbrella will be shown, with their movement speed and vaulting speed slightly decreased, and other interaction speed significantly decreased. Outlines of these Survivors will still be shown for 5 seconds after they leave the area. For the duration where the Umbrella is active, Wu Chang can choose between teleporting to the Umbrella and switch into Dual Soul mode, or retrieve the Umbrella to recover skill cooldown. Without the Umbrella, Wu Chang's movement speed and window vaulting speed is increased, but he can't attack or engage in other interactions. The Umbrella will return to Wu Chang when the 5 seconds are up;

2. Increased the attacking speed of Wu Chang's first attack after switching into Dual Soul mode;

3. Adjusted the action speed of Wu Chang's Summon skill so that it's now linked to the teleportation distance - the shorter the distance, the faster the action speed;

4. Basic Value Adjustment: Slightly increased White Guard's Pallet destroying speed and Black Guard's movement speed.

Improved Wu Chang's attack and knife judgment.

  • Magician Adjustment:

Magician will no longer be displayed as a result of skills that reveal Survivors' locations when he is in Stealth mode.

Battle Point Adjustments:

  • Increased the Tranquility points awarded when a Survivor decoded a Cipher Machine: When a Survivor's Total Decoding Progress is at 150-200%, 18 Tranquility points (previously 16) will be awarded for every 1%; when a Survivor's total Decoding Progress is over 200%, 22 Tranquility Points (previously 18) will be awarded for every 1%;
  • Decreased Bravery Points obtained from being pursued near Rocket Chairs by 75%;
  • Decreased Bravery Points obtained by a Survivor from being pursued after rescuing Teammates from Rocket Chairs by 50% for 10 seconds;
  • Decreased Persistence Points obtained by Mercenary when using Elbow Pads to entice the enemy;
  • Increased the difficulty for Mechanic to obtain Achievement Points from Winning Strike.

Map Adjustments:

  • Adjusted some of the illogical spawn points in Battle Map - Lakeside Village and added a group of spawn points for Hunters near the boat;
  • Adjusted the locations of 3 Cipher Machines in Lakeside Village and added Rocket Chairs in certain extreme areas.

Gifting System:

1. Wish Function

  • Added a new [Wish] tab in the [Shop] interface. Detectives can make a wish for gifts in [Wish];
  • Only items which can be gifted in [Shop] can be added to the Wish List;
  • A maximum of 8 Wishes can be added to the Wish List. Once a Wish is added, it can only be removed from the Wish List after 72 hours. Each Wish should be a gift that you really wanted;
  • Once an item on the Wish List is no longer available in-store, it can't be gifted. Please remember to remove it from the Wish List;
  • You can see Friends' Wishes before sending them Gifts and fulfilling their Wishes.

2. Gift Center

  • Added a new [Gift Center] interface. [Gift Center] is located under the [Gift] interface in [Shop], where you can view gifts you have recently sent or received;
  • The records of sent and received gifts are kept for 30 days and will be deleted by the system afterward;
  • A "Timed Gift" can be sent in advance at [Gift Center];
  • If the recipient didn't send a "Thank You Letter" upon receiving a Gift, he/she can view the record of received gifts and send a "Thank You Letter" at the [Gift Center].

3. Gifting Optimizations

  • Improved the design of the Gifting interface and added motion effects for the Gift sending and receiving interface;
  • When sending a gift, the sender can select a "Binding Relationship." The system will generate a gift message with different "Binding Relationships" to assist the sender in expressing their feelings;
  • Added "Timed Gift" function. A set time (Server Time) can be selected when sending a Gift. The system will send the Gift to the recipient at the set time. (The set time must be within 7 days, within 7*24 hours.) Once a time is set to send the Gift, it can't be canceled and the set time can't be changed, but the Gift can be sent manually in advance so that the recipient gets the Gift immediately;
  • Boosted Gifting requirements: increased the lowest total persona level of both sender and recipient from 50 to 80; increased the total number of team battles participated by both sender and recipient from 3 to 10;
  • Added "Thank You Letter" function for the recipient to return their gratitude to the sender. Thank You Letters have corresponding "Binding Relationship" messages to assist the recipient in expressing their feelings.

Optimization:

  • Adjusted the arrangement of various channels to correspond to usage frequency.
  • Adjusted the skill description of The Ripper, revising the previously inaccurate contents.

Bug fixes:

  • Fixed an issue where Dream Witch's Followers might get stuck in Map features when moving on their own
  • Fixed an issue where Smiley Face's Chainsaw Dash Hit would hit Pallets separated by thin walls
  • Fixed an issue where Geisha's A Costume - Rashomon wouldn't dance during standby in battles
  • Fixed an issue where the audio of Geisha's Standby Motion - Laugh was missing when equipped with A Costume - Rashomon
  • Fixed an issue where skills that reveal Survivors' locations wouldn't work when Survivors were using certain emotes or charging skills
  • Fixed an issue where Survivor AI would get stuck in the Golden Cave tunnel
  • Fixed an issue where spectators would see 2 decoding progresses when Survivors were decoding Cipher Machines
  • Fixed an issue where the Alert Radius and Paralysis Area would continue to expand when Herald's Cat was performing possession motion (short pouncing)
  • Fixed an issue where "Herald" had a chance of not being able to attack Survivors for a short period after using the Catwalk skill
  • Fixed an issue where an item would float in mid-air after the item was interacted by First Officer in Stealth mode
  • Fixed an issue where the Pocket Watch icon would appear in the lower corner of spectators' screen when First Officer escaped from the Manor after using Pocket Watch
  • Fixed an issue where an error would occur when Postman used a Letter while squatting and entering a locker
  • Fixed an issue where Dream Witch's Followers wouldn't auto-follow her under some circumstances
  • Fixed an issue where a half HP Mercenary with "Tide Turner" talent in effect would not be knocked down by Terror Shock if he also triggered "Borrowed Time" talent effect
  • Fixed an issue where Cowboy is flying after lassoed a Pallet or Cipher Machine, he would be blocked by Dream Witch
  • Fixed an issue where Hunters would perform Patroller's skill and bit a Survivor, the biting motion would not be displayed and caused the Hunter to perform regular attack against the Survivor
  • Fixed an issue where there is a chance Hunters would get stuck in a building when using Blink while passing through Priestess' passage
  • Fixed an issue where a player was being attacked while Tide Turner talent was in effect, there is a chance the red circle indicating the wounded status would not disappear when the effect has worn out
  • Fixed an issue where Priestess' passage couldn't be hit by regular attacks under some circumstances
  • Fixed an issue where the Survivors are passing through Priestess' Ultra-Long Passage and they came back out just as Hunters attacked the residual image and triggered the attack recovery action, Survivors wouldn't receive damage
  • Fixed an issue where Prospector is being attracted or repulsed by Hunters in certain terrains, Hunters would become stuck in the model
  • Fixed an issue where a visual location error would be displayed when Survivors tapped to eliminate Dream Witch's Mark while decoding
  • Fixed an issue where Priestess couldn't use passages in certain valid areas in Moon River Park
  • Fixed an issue where Priestess could make invalid holes on the walls of the big house in Arms Factory
  • Fixed an issue where errors would occur when Survivors used other skills while the hypnotizing motion was playing; now other item skills can no longer be used during hypnosis
  • Fixed an issue where players would get stuck at a corner next to the gold mine two levels below in Golden Cave; now players can't enter that corner
  • Fixed an issue where Photographer's Deduction Quests Node 7 "Rumor" couldn't be completed
  • Fixed an issue where the entrance to Recurring Event remained open after the event ended and tapping the entrance would show that players could not interact with the event.

Update Notice [March 5, 2020]

[Identity V] will perform an update on March 5, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • S10 Essence 1 is now available. Obtain S Costume - Desolate Sand to receive the all-new Character - Grave Keeper in advance.

Patch 2.20.20 - February 20, 2020[edit | edit source]

Call of the Abyss III:

The second stage of COAIII Japan Online Qualifiers will commence this week. The following 4 clubs have advanced to the semifinal: Sg, MWs, ALC, and Rs. The competition will follow a single-elimination tournament system, and the two clubs in the final round of the Online Qualifiers will both be qualified for the COAIII Global Finals.

Event:

  • Spyglass Battle Event will soon be available. Log in during the event and complete quests to obtain Fragments, Clues, and Spy Glasses. Event Duration: From February 20 (after maintenance) to February 26 23:59:59 (Server Time).

(The event will be available on E.U. and U.S. Servers on February 20 00:00:00)

The Final Push:

  • From February 20 (after maintenance) until the end of this season, Weekly Logic Point limit and Logic Points obtained from battles are increased by 20%;
  • During the Event, Logic Points obtained from the first 3 victories of the day is increased to 1,200 per battle;
  • During the Event, 20-Sided Dice will not roll a number lower than 15.

Shop:

  • [Event Shop]: Lawyer's A Costume - Lancelot will be available in the Event Shop permanently.
  • [Package]: The Spy Glasses Package, which includes 100 Spy Glasses, 188 Clues, and 188 Fragments, will be available in the Shop for a limited time. Available Period: From February 20 (after maintenance) to March 3, 23:59:59 (Server Time).

Optimizations:

  • Optimized the character facial model of Mini Photographer;
  • Optimized the details of Portrait Frame - Love Poem;

Bug fixes:

  • Fixed an issue where Survivors received no damage in spite the backswing of a hit has been triggered by the image of Hunter Priestess' Holy Keys;
  • Fixed an issue where Prospector could spring into the Merry-Go-Round with a Magnet;
  • Fixed the issue where Survivors would get stuck in Cipher Machine parts when eliminating Witch Marks while decoding a Cipher Machine.

Update Notice [Feb. 27, 2020]

[Identity V] will perform an update on February 27, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • Season 10 has now officially begun. All new Logic Path rewards, Ranking Points, Deduction Quests, Memory Sphere, and Rank Treasure are now available.
  • In Season 10, Rank Match Tiers will be carried over to the next season according to the player's tier in the previous season, and corresponding rewards will be awarded.
  • In Season 10, the maximum capacity of 4-Sided Dice will be 100. Players will be unable to retain more than 100 4-Sided Dices, so please use them at your earliest convenience.
  • S10 Essence 1 will remain unavailable for now.

Patch 2.13.20 - February 13, 2020[edit | edit source]

Call of the Abyss III:

The COAIII Online Qualifiers for the South East Asia Region has come to an end. Congratulations to GK' for finishing first in the Online Qualifiers of the South East Asia Region!

The first stage of COAIII Japan Online Qualifiers will commence this week. The following 8 clubs are invited to participate in the online qualifiers: KP, ALC, Rs, Lr, Sg, IF, MWs, and DT. The competition will follow a single-elimination tournament system, and the two clubs that made it to the final round of the Online Qualifiers will both be qualified for the COAIII Global Finals.

The match schedule is as follows (UTC+8):

February 15

18:00 KP vs ALC

19:45 Rs vs Lr

February 16

18:00 Sg vs IF

19:45 MWs vs DT

The remaining matches will resume in the week after.

(Please refer to the official accounts for further information about the matches and the livestream.)

Event:

  • [Valentine's Day Event]: Valentine's Day is around the corner and we have prepared various events for you as usual. Complete event quests to obtain rewards and complete all quests to obtain the 2020 Valentine's Day exclusive Portrait Frame - Love Poem. Event Duration: February 13, 2020 (after maintenance) - February 20, 2020 07:30:00 (Server Time)
  • [Character Day]: Michiko's Character Day (February 18) is coming up along with the annual Michiko's Character Day Event! Participate in the event and complete Quests to receive unique Character rewards! Event Duration: February 18 from 00:00:00 to 23:59:59 (Server Time).

Shop:

  • [Shop]: Photographer's exclusive A Accessory - Composed Tenderness will be available in store for a limited time.

Available Period: February 13, 2020 (after maintenance) - March 5, 2020 07:30:00 (Server Time)

  • [Shop]: The Ripper's exclusive Accessory [Rose Cane (Blue)] will be available in store for one week only. It can be purchased using Clues or Echoes. Equipping the Accessory will unlock special emote: Princess Hug.

Available Period: February 13, 2020 (after maintenance) - February 20, 2020 07:30:00 (Server Time)

  • [Shop]: All-new Survivor A Pet - Mini Photographer will be available in store. It can be purchased using Fragments or Echoes.

Battle:

  • Herald can now be used in Rank Matches.

Bug fixes:

  • Fixed the issue where the discount of some items was miscalculated;
  • Fixed the issue where Priestess might enter irregular location in certain areas of the Arms Factory and Sacred Heart Hospital using Holy Keys;
  • Fixed the issue where The Feaster could cancel the back swing of Nightmare Gaze through irregular maneuver.

Update Notice [Feb. 20, 2020]

[Identity V] will perform an update on February 20, 2020 (UTC+8). The following content is for reference only. The content announced in the final maintenance notice shall prevail.

  • [Final Push]: Final Push event will be available.
  • [Event Shop]: Lawyer's A Costume - Lancelot will be available in the Event Shop.

Patch 2.6.20 - February 6, 2020[edit | edit source]

Call of the Abyss III:

COAIII South East Asia online qualifiers are around the corner. Pursuant to qualification approvals and communications, the following 8 clubs are invited to participate in the online qualifiers: Vx, GK`, PRIDE, TheVillain, AWESOME, IVs, Emperor丶V and `Pok9. The competition will be conducted by single round eliminations. The 2 clubs in the final round of the online qualifiers will be qualified for the COAIII Global Finals.

The match schedule is as follows (UTC+8):

February 7

20:00 GAME 1: Vx vs IVs

21:45 GAME 2: TheVillain vs PRIDE

February 8

18:15 GAME 3: GK` vs AWESOME

20:00 GAME 4: `Pok9 vs Emperor丶V

21:45 Winner of GAME 1 vs winner of GAME 2

February 9

18:15 Winner of GAME 3 vs winner of GAME 4

20:00 Second Runner-Up

21:45 Finals

(Please refer to the official accounts for further information about the matches and the livestream.)

  • [Season]: We regret to inform you that the start of the next season will be postponed due to force majeure until further notice. To make up for this, all Characters are available for free for the rest of this season until the start of the next season.
  • [Trial Card]: The corresponding Trial Card and Unlock Card of Geisha's Costume - Rashomon, Doctor's Costume - Rhythm of the Rain and Herald's Costume - Absinthe may now be used.

New Map:

  • New Battle Map - Golden Cave is officially available for players' selection in Normal Match and Custom Modes.
  • Golden Cave related adjustments: In view of the special 3-level structure of the new map, Golden Cave, we have adjusted the battle logic as follows:

1. Hunter Adjustments:

① The radius of Assist Skill (Peeper) and Talent Skill (Tinnitus, etc.) will only be effective on the same level;

② When the Dream Witch or the host switches to another level, the Follower in Following State will find the closest cave entrance or stairs and blink to the host's level after a while;

③ Mad Eyes may use the console to switch to another level in Golden Cave.

2. Survivor Adjustments:

① Explorer will be notified when no treasure is available on the level he's on;

② Priestess cannot use Holy Key between different levels, except for the basement;

③ Lawyer may use the map to switch to another level in Golden Cave.

3. Spawn Points Adjustment:

In Golden Cave, 3 Survivors will spawn on the ground level and 1 Survivor on the level below.

4. Cipher Machine Distribution Adjustment:

In Golden Cave, there will be 4 Cipher Machines on the ground level, 3 Cipher Machines on the level below, and no Cipher Machine two levels below.

Update Notice [Feb. 13, 2020]

  • [Identity V] will be updated on February 13, 2020 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.
  • [Valentine's Day]: Valentine's Day events will be available.
  • [Character]: Now Herald can be used in Rank Matches.

Patch 1.20.20 - January 20, 2020[edit | edit source]

New Essence:

S9 Essence 2 has been rescheduled forward to January 20th after the maintenance.

  • [Season Essence]: S9 Essence 2 has been rescheduled forward to January 20th after the maintenance. New Costume updates include "Herald"'s S Costume - White Truffle, First Officer's A Costume - Basil and Acrobat's A Costume - Cocoa Bean. Obtain S Costume - White Truffle to obtain the all-new Hunter, "Herald" for free. This Character cannot be used in Rank Matches, Duo Hunters or Blackjack Mode currently.

Event:

  • [Lunar New Year Gift]: We have a surprise for you in the game on January 25, 2020 00:00:00 (UTC+8) to show our appreciation for your continuous support. Please come and have a look as we enter the Lunar New Year 2020!
  • [Fireworks Scenes]: With the arrival of the Lunar New Year, we will prepare firecrackers and fireworks in different Maps for players to repel the Nian monster. The explosive light and colors from the fireworks will surely brighten up the Manor at night. Happy Lunar New Year!

Event Period: January 24 18:00:00, 20:00:00, 23:59:59; January 25-27 18:00:00, 20:00:00 (Server Time).

  • [Character Day]: Hastur's Character Day (January 24) is coming up along with the annual Hastur's Character Day Event! Participate in the event and complete Quests to get unique Character rewards! Event Time: January 24 00:00:00 to January 24 23:59:59 (Server Time).

Shop:

  • [Package]: Coordinator - Hidden Beauty Package will be available in store at 32% off from January 23, 2020 09:00:00 (Server Time) and includes S Costume - Dance in the Snow and A Accessory - Robust Aroma. This Package can only be purchased using Echoes. The Coordinator's Costume and Accessory will also be available in store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package and the items will be removed from the Shop at 08:30:00 on February 13, 2020 (Server Time). (The Costume and Accessory in this Package are Limited Items and won't be available in subsequent return voting events.)
  • [Limited Package]: Mercenary - Cheshire Cat Package will be available in store at 32% off from January 23, 2020 09:00:00 (Server Time) and includes S Costume - Cheshire Cat and S Accessory- Cat Tail. This Package can only be purchased using Echoes. Mercenary's Costume and Accessory will also be available in store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package and the items will be removed from the Shop at 08:30:00 on February 13, 2020 (Server Time).
  • [Pet]: The all new Survivor A Pet - Mini Wu Chang will be available in store from January 23, 2020 09:00:00 (Server Time). This Pet can switch between Mini Black and Mini White forms and can be exchanged using Fragments or Echoes.
  • [Room Furniture]: Out with the old, in with the new. Spring Festival Furniture has arrived at the Manor. Purchase firecrackers and fireworks furniture with Echoes and Clues in the Shop's Room page. May the new year be red and fiery like the fireworks and firecrackers. Available from January 24, 2020 09:00:00 (Server Time).
  • [Pursuit Music]: All new music fills the Manor during Spring Festival. Purchase Pursuit Music in the Shop with Echoes and Clues. The Voice of Spring for Hunters and Survivors awaits! Available from January 24, 2020 09:00:00 (Server Time).
  • [Room] Spring Festival Special! Room A notes are now available in store. Enjoy a 25% discount by purchasing with Echoes for up to 5 purchases a day. Available Time: Jan. 23rd, 2020, 9:00:00 - Feb. 9th, 2020, 23:59:59

New Character:

A New Hunter - "Herald" (Ann) has joined the Manor. Obtain Season 9 Essence 2 S Costume - White Truffle to unlock this Character for free (this Character cannot be used in Rank Matches, Duo Hunters or Blackjack Mode currently).

[External Trait - Shadow Step]:The Cat was born in a dark shadow and ignores certain laws of physics. Its body generates an expanding [Alert Radius] and [Paralysis Area] after it splits.

[Alert Radius]: When Survivors enter its range, the alerted Cat will refresh its existence time, bite on Survivors' shadow and move with it.

[Paralysis Area]: When Ann enters its range, the Cat's strength surges and it confines the movement of all Survivors in the area. Getting confined by the Cat multiple times continuously will significantly reduce the confined duration.

  • [Ability - Tier 0 - Swoop]:

Ann sends her Cat sprinting in the target direction. Tap the skill button again and the Cat will split into two and run in opposite directions. The Cat will split automatically after 5 seconds. After the split, split cats will exist for 10 seconds.

  • [Ability - Tier 0 - Catwalk]:

Ann shares some of her Cat's power through their bond. Ann can now sense where any of her Cats is and dash towards it with alarming speed.

  • [Ability - Tier 1 - Guide]:

Ann creates a Command Mark at the target location. The Cat commanded will refresh its existence time and come toward the Mark.

  • [Ability - Tier 2 - Psychic]:

Ann assimilates more with her Cat. Ann can now dash more quickly and frequently.

Battle Adjustments:

  • First Officer's item - Poseidon Watch is now available from chests. Other Characters can now use Poseidon Watch for 10 seconds. Poseidon Watch obtained from chests can now be used 1 time;
  • First Officer can now switch item before the duration of Poseidon Watch is up;
  • First Officer item - Poseidon Watch is now available in the Shop for Duo Hunters Matches;
  • Improved an issue where Hunter's view is blocked by prompts about Survivors vaulting pallets and windows, failed Cipher Machines calibration, startled crows, etc.
  • Map name is now displayed when all players have entered the room.

Returning:

  • Updated returning sign-in rewards;
  • Updated returning tips for the following Characters: Barmaid, First Officer, Bloody Queen and Guard 26;
  • Updated returning quests and corresponding returning rewards for the following Characters: Barmaid, First Officer, Bloody Queen and Guard 26;
  • Returning quests will be updated for players activating the returning event after the maintenance; check-in rewards and returning quests for players who have already activated the returning event will not be affected.

Experience Improvements:

  • Adjusted the color of the Abyss Treasure icon so that it's no longer too similar to the color of the Season Essence 2 icon;
  • Increased the duration for nonparticipating detection when Survivors are on a Rocket Chair.

Bug fixes:

  • Fixed the issue where the Room appeared black on some Android devices.
  • Fixed an issue where the special effect animation of Gamekeeper's Deadweight was delayed;
  • Fixed an issue where "-1" would sometimes be displayed on The Feaster's Tentacles;
  • Fixed certain inaccurate descriptions from the rules of Masterpiece.
  • Fixed an issue where the cursor wouldn't move when Wu Chang long press to use Summon;
  • Fixed an issue where Axe Boy's acceleration boost from Restful Road persisted after he boarded the tram;
  • Fixed an issue where the Chinese description for Hell Ember's Deduction Quests Node 6 "Discipline" was incorrect;
  • Fixed an issue where Geisha's Teleport duration takes longer after short-repressing the Teleport button on PC version;
  • Fixed an issue where Gamekeeper's hook would be stuck if he hooked a chest near the boat in Lakeside Village;
  • Fixed an issue where Gamekeeper's hook would be stuck if he hooked other Survivors' coffin;
  • Fixed an issue where reconnecting to the server would lead to an outline display errors of Survivor Talent [Distraction] and Hunter Talent [Announcement];
  • Fixed an issue where Detective's FPS would drop at the Abyss Entrance statue;
  • Fixed an issue where the decoding speed decreasing prompt and Explorer's decoding progress displays would overlap;
  • Fixed an issue in the PC version where apply all didn't work for Hunter's skill button position setting.

January 30 ,9:00(server time) Hotfixes Content:

  • [Deduction Star Costume]: Doctor's Deduction Star Costume - Rhythm of the Rain is now available in store and can be purchased using Fragments or Echoes;
  • [Deduction Star Costume]: Geisha's Deduction Star Costume - Rashomon is now available in store and can be purchased using Fragments or Echoes;
  • [Character]: New Hunter - "Herald" is now available in store. "Herald" can be purchased using Clues or Echoes, but cannot be used in Rank Matches, Duo Hunters or Blackjack Mode currently;
  • [Costume]: "Herald"'s B Costume - Absinthe is now available in store and can be purchased using Fragments or Echoes.

Trial Cards and Unlock Cards are temporarily inapplicable to Costumes Doctor - Rhythm of the Rain, Geisha - Rashomon and "Herald" - Absinthe.

Special Notice: There will be no maintenance on January 23 or January 30. Thank you for your understanding. The next maintenance will be on February 6, 2020 (UTC+8).

Update Notice [Feb. 6, 2020]

[Identity V] will be updated on February 6, 2020 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • New Battle Map - Golden Cave will be available.

Patch 1.16.20 - January 16, 2020[edit | edit source]

Call of the Abyss III
  • Call of the Abyss III - Masterpiece stage has concluded. The top 8 Clubs will receive corresponding rewards.
  • Call of the Abyss III - Cross Dimensions stage has begun. The list of the top 8 Clubs from the Masterpiece stage will be displayed. Meanwhile, we will verify information regarding individual club members/club points to update the official promotion lists for the Regional Online Qualifiers in Japan, Southeast Asia, and South Korea. Clubs from Hong Kong, Macau, Taiwan, and NA-EU will be invited according to the order of rankings. The list will remain on display until maintenance on Feb. 20th.

Event:

  • [Spring Festival Event]: The Spring Festival is the most popular holiday in this mysterious oriental country, but under the festive facade, a crisis is brewing. Nian, an ancient Monster born in the Abyss, has risen in the treacherous Manor. Let's work together to repel the Nian monster and bring joy and happiness back to the Manor!

The Spring Festival Event is divided into 4 parts:

  • The Legend of Nian: The Lunar Prophet has foretold the emergence of the Nian Monster. Players can log-in every day to collect Spring Festival rewards and learn about the secret of the Nian Monster. Players may also get Clues, Fragments and other rewards, not to mention Spring Festival Portrait Frame as the ultimate reward for checking in.

Event Period: January 18, 09:00:00 to February 9, 23:59:59 (Server Time)

  • Nian Monster's Descending: The Nian Monster has descended quietly in the Manor. Collect the joyous New Year's Breath by completing quests to repel the Nian Monster and get abundant prizes, including The Feaster's B Costume - "Nian" and A Costume Unlock Card. Quest will be unlocked every few days during the event starting from January 18. Unlocked quests can only be activated upon collecting the rewards of previous quests. Work hard to complete the quests and get the Unlock Card as the event will end before the Lunar New Year!

Event Period: January 18, 09:00:00 to January 24, 23:59:59 (Server Time)

  • Spring Festival Decor: After the Nian Monster has been repelled, the owner of the Manor calls everyone to decorate the Lobby for the upcoming Spring Festival. Complete quests to get Clues, Fragments and Spring Festival Furniture.

Event Period: January 25, 00:00:00 to February 9, 23:59:59 (Server Time)

  • Lantern Festival Cooking Event: The owner of the Manor needs your help as the chef was hurt during the Nian Monster's attack. You need to help out in preparing the Lantern Festival feast. Complete cooking mini-games to get medals and exchange for rewards in the Spring Festival Event Shop, including Spring Festival Event Portraits, Accessory - Lantern etc.

Event Period: February 1, 00:00:00 to February 9, 23:59:59 (Server Time)

Shop:

  • [Room]: The ancient song from a thousand years ago recounts a reticent past. You will soon uncover the secrets hidden away with the fallen palace. The all-new Room - Palace of Silence is now available in the shop. Spend Echoes to purchase the A Room. At the same time, a new series of classical furniture will soon be available at the Collection Shop. Don't miss out!

Battle:

  • Adjusted the judgment condition for Mercenary's Shell Shocked, so that Mercenary's healing time will also increase while taking skill damage and environment damage from a single normal attack or above (including The Ripper's Fog Blade, Evil Reptilian's Lethal Crash, Eversleeping Town's Train, The Red Church's Broken Wall, etc.);
  • Fixed the issue where the locations of Survivors' who were close to and blocked by obstacles would not be displayed in the skill display of certain Hunters, such as Peeper, Hell Ember's Puppet, Gamekeeper's Suffocation, etc;

[Hell Ember]

  • Improved the judgment duration for Hell Ember's charged attack and attack while holding a balloon so that the action performance fits better;
  • Slightly increased the range of Hell Ember's charged attack;

[The Ripper]

  • Improved the action performance of The Ripper's attack while holding a balloon so that it runs more smoothly;
  • Slightly increased the judgment range of The Ripper's attack while holding a balloon;
  • Improved the judgment range of The Ripper's charged attack so that it won't hit Survivors behind him;

[Gamekeeper]

  • Slightly increased the judgment range of the Gamekeeper's normal attack, attack while holding a balloon and charged attack.
  • Improved the judgment duration for Gamekeeper's charged attack and attack while holding a balloon so that the action performance fits better;
  • Improved the judgment of the Gamekeeper's Chain Hook when hitting Survivors, and fixed an issue where the Chain Hook would not hit the Survivor in certain situations;

[Geisha]

  • Improved Geisha's attack while holding a balloon, reduced the duration of the back swing of Geisha's attack while holding a balloon;
  • Increased the range of Geisha's charged attack.

[Soul Weaver]

  • Slightly increased the judgment range of Soul Weaver's charged attack.
  • Improved the judgment duration for Soul Weaver's attack while holding a balloon so that the action performance fits better;

[Dream Witch]

  • Improved the action performance of Dream Witch Follower's attack while holding a balloon so that it runs more smoothly;
  • Reduced the duration of the back swing of Dream Witch Follower's attack while holding a balloon;
  • Improved the judgment range of Dream Witch Follower's normal attack and attack while holding a balloon so that the action performance fits better;

[Evil Reptilian]

  • Improved the action performance of Evil Reptilian's attack while holding a balloon so that it runs more smoothly;

[Healing Adjustments]

  • Adjusted Survivors' Talent [Healing], so that the reduction in teammate healing time is adjusted from 15%/20%/30% to 15%/20%/25%;
  • Adjusted Survivors' Talent [Shelter], so that after saving a Survivor from a Rocket Chair, the healing speed increase is adjusted from 20%/30%/40% for 60/90/120 seconds to 10%/20%/30% for 90/120/150 seconds. This effect can be stacked;
  • Adjusted Hunters' Talent [Collapse], so that the healing time increase for injured Survivors is adjusted from 15%/20%/30% to 15%/20%/25%;
  • Adjusted the maximum healing speed of a single Survivor healing Teammates. The ultimate healing speed (influenced by effects of talents and traits such as increased healing speed and reduced healing time) can now be increased up to 165% of the base healing speed. This means that in extreme conditions, a single Survivor can rescue a knocked down or injured Teammate in as little as 9 seconds;
  • Adjusted the maximum Healing Speed of 2 Survivors healing Teammates. The ultimate Co-op Healing speed (influenced by the effects of talents and traits such as increased healing speed and reduced healing time, and the effectiveness of co-op healing declines as the number of recipients increases) can now be increased up to 185% of the base Healing Speed. This means that in extreme conditions, 2 Survivors can rescue a knocked down or injured Teammate in as little as 8.1 seconds;
  • Adjusted the maximum Healing Speed of multiple Survivors (3 or more) healing Teammates. The ultimate Co-op Healing speed (influenced by the effects of talents and traits such as increased healing speed and reduced healing time, and the effectiveness of co-op healing declines as the number of recipients increases) can now be increased up to 205% of the base Healing Speed. This means that in extreme conditions, multiple Survivors can rescue a knocked down or injured Teammate in as little as 7.3 seconds.

[Other Adjustments]

  • Optimized Survivors' hit judgment while vaulting over windows;
  • The camera is no longer locked when a Hunter places a Survivor on a Rocket Chair;
  • The Hunter's outline is no longer highlighted when the Mind's Eye is tied to a balloon or placed on a Rocket Chair;
  • Slightly adjusted the location of the terrain console inside the Moon River Park circus.

New Functions:

  • Recruitment Platform Available

1. Players who have completed the Beginner Quests 1-18 can enter the Recruitment Platform via the Recruitment Channel in the Chat Channel or entrances in other game modes, in which they can post and respond to recruitments and form teams quickly.

2. In the recruitment publication interface, players can select the team-up mode, the required player levels or tiers and other criteria. In the recruitment response interface, players can filter the corresponding criteria.

Experience Optimization:

  • Added the [Friends Chat] quick channel to the public channel where you can chat with Friends directly. The chat messages in the [Friends Chat] channel are synced in real time with Friends' Messages in [Messages];
  • Supplemented the display action of the Smiley Face - Netherwalker in the Display Interface;
  • Adjusted Profile's layout;
  • Added Indonesian, Malay and Vietnamese options to the chat channel.
  • Improved the model and action effect of Wu Chang - Broken Blossoms costume.
  • Adjusted the icon for Wu Chang - Broken Blossoms so that it's consistent with the model.

Bug fixes:

  • Fixed an issue regarding the vaulting animation error in certain places of Leo's Memory;
  • Fixed an issue in Eversleeping Town where the normal attacks could hit Survivors behind pallets;
  • Fixed an issue in The Red Church where normal attacks could hit Survivors behind benches;
  • Fixed an issue regarding an invisible wall at Moon River Park's gate;
  • Fixed a typo in the Photographer - Auctioneer costume description;
  • Fixed an issue where, when a Hunter is teleported to the gate and there's a Survivor at the landing spot, the Hunter would be teleported outside the gate;
  • Fixed an issue in Legendary Battles where there was a duplicated display of the Banned Character interface, and an interface error would be triggered when entering the game;
  • Fixed an issue in the Leo's Memory Map where Survivors' message button and skill button overlapped in Rank Matches;
  • Fixed an issue where, when Barmaid passed wine to other Survivors, the wine bottle would not go away sometimes;
  • Fixed an issue where, when The Feaster selected Tentacle Smash, the attacking tentacle wasn't the one selected;
  • Fixed an issue where, if Mercenary used Elbow Pads and tapped the Cipher Machine Decoding button immediately, Mercenary would face the wrong direction when decoding;
  • Fixed an issue where, when Priestess opened a passage on Mad Eyes' Fence, the Fence would disappear and the passage wouldn't;
  • Fixed an issue where, when Prospector used Magnet Repulsion/Attraction while he was surrounded by multiple Fences, he himself or the repulsed/attracted target would be moved outside of the Fences;
  • Fixed an issue where Soul Weaver's Spinning had difficulty hitting Survivors close to walls;
  • Fixed an issue where the characters would slide when Photographer held down the Peeper skill to activate Camera World;
  • Fixed an issue where Gamekeeper did not gain a recovery speed increase buff after hooking a Survivor and knocking the Survivor down;
  • Fixed an issue where, after hooking and hitting a Survivor with normal attack, Gamekeeper would also gain a recovery speed increase buff when hitting other Survivors with charged attack subsequently;
  • Fixed an issue in Eversleeping Town where Hunters' cooldown for getting on and off the Tram was displayed abnormally;
  • Fixed an issue where Cowboy could hit a target on the other side of an obstacle when standing close to the obstacle;
  • Fixed an issue where items would still be displayed when Cowboy had someone on his back under certain circumstances;
  • Fixed an issue where Acrobat could only use a total of 3 Bombs in Blackjack Mode; Acrobat would now get 1 Sticky Bomb and 1 Fire Bomb at the start of each round and 1 Nitro Bomb after decoding a complete Cipher Machine, but would get no additional Bombs otherwise;
  • Fixed an issue where, when Priestess carried Accessory - Longevity, the sound effect was missing when the passage she created was destroyed;
  • Fixed an issue where there would be an icon error in Leo's Memory Map for Postman in Rank battles;
  • Fixed an issue where, if Coordinator was hit by a Hunter while shooting with her back against a wall, flares would be blocked by the wall and couldn't hit the Hunters;
  • Fixed an issue where Mad Eyes operating the Console and Mechanic operating the Doll would be mistaken as AFK;
  • Fixed an issue where Gamekeeper hooking the edge of a pallet or other props would trigger a performance error;
  • Fixed an issue where Gamekeeper hooking the edge of a Cipher Machine would fly towards an obstacle far away;
  • Fixed an issue where Gamekeeper hooking the Roller Coaster rails when he was on the slide in Moon River Park would trigger a location error;
  • Fixed an issue in the Friends Channel and Message interface where Friends' game status and other info were not updated in real time;
  • Fixed an issue where players spectating battles couldn't access the chat channel in the waiting lobby;
  • Fixed an issue where a Survivor losing connection while healing a knocked down Teammate would trigger a status error for the knocked down Teammate;
  • Fixed an issue where, when a Survivor's Tide Turner Talent was triggered, the Hunter's Patroller that was holding the Survivor would not vanish after the Survivor was hit;
  • Fixed an issue where, during the last moment of a Survivor putting down a pallet, the Survivor wouldn't be hit by the normal attack of a Hunter who was on the same side of the pallet.

Special Notice: The regular maintenance next week will be changed to January 20 at 08:00 (UTC+8). At the same time, there will be no maintenance on January 23 and January 30. Thank you for your understanding.

Update Notice [Jan. 20, 2020]

[Identity V] will be updated on January 20, 2020 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Season 9 Essence 2 is now available, and obtain S Costume to get the all-new Hunter, "Herald" for free.

Patch 1.9.20 - January 9, 2020[edit | edit source]

Call of the Abyss III
  • Call of the Abyss III - Dome of Musee stage will end after the maintenance. The Top 100 Clubs will receive Call of the Abyss III themed Portrait Frame [Masterpiece]. These Clubs will also advance to the next stage - Masterpiece.
  • Clubs advancing to Masterpiece will be able to take part in evening Rank Matches through a special portal to earn Masterpiece Points. Available from January 9, 2020 (after maintenance) to January 16, 2020 (before maintenance) between 19:00 and 21:00 (UTC+8). There is a daily game limit and a total game limit to obtain Masterpiece Points during the Masterpiece stage. The daily game limit of Survivors and Hunters is 5 rounds each, and the total game limit of Survivors and Hunters is 20 rounds each during the Masterpiece stage.
  • Clubs will be ranked according to their Masterpiece Points and Clubs Members will be rewarded according to their rankings. Members of the final Top 16 Clubs will receive the Masterpiece themed Portrait Frame [Nether Flower].
  • The Top 8 Clubs with the highest Masterpiece Points from Japan, South Korea and Southeast Asia will be qualified for the [Call of the Abyss III] Global Festival Online Qualifiers in each region. If the current IVC Champion Club is amongst the Top 8, an additional slot will be added. NA-EU and HK & MO & TW Clubs will be invited according to their Masterpiece Points.

Note: During the Masterpiece stage, PC or emulator users are not permitted to join Abyss Rank Matches.

Event:

  • [Spring Festival Prophecy Event]: Complete Spring Festival Prophecy Quests during the event to get rewards. The ultimate quest grants Seer's Costume - New Year Prophecy.

Event Period: January 9 (after maintenance) - January 16, 23:59:59 (Server Time) (Note: For NA and EU Servers, the event will start on January 9 at 00:00:00)

  • [Character Day]: Freddy's Birthday (January 12) is here and the annual birthday party has officially begun. Participate in the event and complete Quests to get unique Character rewards! Event Time: January 12, 00:00:00 to 23:59:59 (Server Time)
  • [Character Day]: Helena's Birthday (January 13) is here and the annual birthday party has officially begun. Participate in the event and complete Quests to get unique Character rewards! Event Time: January 13, 00:00:00 to 23:59:59 (Server Time)

Shop:

  • [Shop]: On a boat, I dreamt of the valley we have voyaged; brass chimes clank, with the mist, the echo faded. Wu Chang's Deduction Star Costume - Broken Blossoms is now available in store. It can be purchased using Fragments or Echoes.

Bug fixes:

  • Resolved an issue where spiders gain abnormal acceleration when passing through cobwebs.
  • Resolved an issue where the Hunter could occasionally hit the Survivor after the pallet is placed.
  • Fixed an issue where the Soul Weaver - Dark Side Portrait was in the wrong category.

Update Notice [Jan. 16, 2020]

[Identity V] will be updated on January 16, 2020 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Spring Festival Event]: The Spring Festival is the most popular holiday in this mysterious oriental country, but under the festive facade, a crisis is brewing. Nian, an ancient Monster born in the Abyss, has risen in the treacherous Manor. Let's work together to repel the Nian monster and bring joy and happiness back to the Manor!

Patch 1.2.20 - January 2, 2020[edit | edit source]

Call of the Abyss III:
  • Abyss Treasure is here with all-new costume updates, including S Costume "Smiley Face - Netherwalker", A Costume "Mechanic - Puppeteer", "Cowboy - Whiplash", "Embalmer - Trickster" and "Seer - Surveyor". During this Abyss Treasure draw process, players will not draw repeating A Costumes until all A Costumes have been obtained;

Event:

  • [Character Day]: Patricia's birthday (Jan. 3) is coming and the annual birthday party is about to begin. Participate in the event and complete Quests to get unique Character rewards! Event Time: January 3, 00:00:00 to 23:59:59.

Battle:

[Postman Adjustments]

  • The Postman's Post Dog movement speed is increased;
  • The Postman's Urgent Letter is adjusted from increasing the movement speed by 5% for 20 seconds to 10% for 15 seconds;
  • The Postman's Farewell Letter is adjusted from increasing the movement speed by 20% for 3 seconds to 40% for 3 seconds when vaulting over a window or pallet, but the triggering priority is lower than that of Broken Windows and Knee Jerk Reflex. At the same time, the Farewell Letter buff duration is increased from 30 seconds to 90 seconds;
  • The Postman's Tranquility Letter is adjusted from increasing the decoding speed by 10% for 30 seconds to 20% for 30 seconds;
  • The Postman's letter cooldown is adjusted from 50 seconds to 55 seconds;

[Cowboy Adjustments]

  • The Cowboy's Lasso can now lasso on pallets and cipher machines. When the skill is charging, pallets and cipher machines will have green outlines. When a pallet or cipher machine is lassoed, the Cowboy will be pulled towards it. The Cowboy can lasso pallets and cipher machines up to 5 times in a game;
  • The movement speed boost and acceleration duration are slightly reduced after the Cowboy has a Survivor on his back.

[Soul Weaver Adjustments]

  • The Soul Weaver's Cocoon Death cost is reduced from 80 to 60.

[The Mind's Eye Adjustments]

  • The Mind's Eye's perception of the Hunter is adjusted. The Mind's Eye can now perceive the location of the Hunter nearby even when there are no obstacles (perception range is the same after Tap Tap);
  • The Mind's Eye's perception of the Peeper is adjusted. The Mind's Eye can now perceive the location of the Peeper within a certain range;
  • The Mind's Eye's perception of long-range attacks is adjusted. The Mind's Eye will now receive a Sound Wave prompt when a long-range attack is getting close to the Mind's Eye (incluidng the Soul Weaver's Cobwebs, the Gamekeeper's Chain Hook, the Ripper's Fog Blade and the Axe Boy's Resentful Soul);
  • The performance of the special effect generated by the Evil Reptilian's Lethal Crash from the Mind's Eye's point of view is adjusted. The Mind's Eye can now perceive such special effect more clearly.

[Priestess Adjustments]

  • The waiting time for all Characters to cross the vertical Straight Passage is adjusted from 3 seconds to 1 second. When the Priestess opens up the Straight Passage for the first time, she will not be affected by such waiting time and can go through instantly. She will only be affected when she goes through the Straight Passage again subsequently;
  • The vertical Ultra-Long Passage's hit logic regarding normal attacks is adjusted. When the Hunter attacks in an area with both Survivors and a vertical Ultra-Long Passage now, normal attacks will hit the Ultra-Long Passage first.

[Other Adjustments]

  • Improved the determination of the Gamekeeper's Chain Hook when hooking Survivors in certain situations where the Gamekeeper's Chain Hook would not hit the Survivor;
  • Slightly reduced the detection time of the Bloody Queen's normal attack so that it matches better with the action;
  • Improved the range determination of the Photographer's normal attack;
  • When Rocket Chairs begin to spin and rise, the red dot prompt for the Survivors on the chairs will be canceled immediately on the radar;
  • The location of the dungeon in the triple pallets area outside the large room in Leo's Memory is adjusted, so as to avoid the dungeon being tapped by mistake as it was too close to the pallets;
  • The location of the chest in the basement of the wooden cabin in the Arms Factory is adjusted, so as to avoid Survivors being stuck;
  • Improved the display mechanism of the recipient's portrait when the Postman previews letters. The portrait will now remain the same as the recipient's status throughout.

Experience Optimization:

  • The locations of the Rocket Chairs near the Red Church rug, the trapdoor and the church are adjusted, so as to avoid pallets and windows overlapping and character stuck;
  • The location of the Photographer's camera in the deserted area in the Sacred Heart Hospital is adjusted, so as to avoid Characters getting stuck when going in and out of the Camera World;
  • Improved the handheld item of the Barmaid's S Costume [True Proof], so that when the Barmaid switches to another type of alcohol now, the item (bottle) will change;
  • Custom Battle Controls can now modify the size and location of the following Survivors' skill button: Priestess's Special Holy Key, Enchantress' Detonate Guard, Wildling's Mount, Dancer's Music Switch, Prospector's Polarity Switch, Acrobat's Bomb Switch and Barmaid's Bottle Switch;
  • Added a switch for "Display Labels in Match Completion Page and Battle Results Page" in [Settings], so that detectives can choose whether to activate such function;
  • Added an access to [Error Feedback] on the last page of [Career V], so that players can provide feedback through this access when errors are detected in Career V and we will process the same as soon as possible;
  • Supplemented audio content for some emotes and display actions for Embalmer, Forward, Cowboy, Prospector, Seer and Mercenary;
  • Supplemented audio for some emotes and display actions for Doctor, Gardener, The Mind's Eye, Priestess, Coordinator and Perfumer;
  • Added special effects for the tentacles in the Feaster's Costume [Poseidon's Crown];
  • Improved the performance of the collar and shoulders of the Costume, The Feaster - Necromancer.
  • Chat text report is now available. Tap chat text and choose a report reason to file a report.

Bug fixes:

  • Fixed an issue where the letter preview icon would disappear when the Postman was healed after he fell;
  • Fixed an issue where the Hunter would be holding a balloon without a Survivor attached after the Survivor whom the Hunter had snatched from a Locker went offline;
  • Fixed an issue where the Perfumer's Fear wouldn't recover when she was attacked while recalling;
  • Fixed an issue where Survivors on the tram at Eversleeping Town would get hit;
  • Fixed an issue where players escaping from a dungeon when the Hunter surrendered in Rank Matches occasionally didn't get additional points;
  • Fixed an issue where the Cowboy could lasso a Survivor who had already been hooked by the Gamekeeper's Chain Hook;
  • Fixed an issue where the Furniture interface failed to update immediately when Furniture had been placed in the Room;
  • Fixed an issue where, when a Survivor vaulted over a pallet in the Photographer's Camera World just as the Camera World was ending, the Survivor could vault over upright pallets upon returning to the real world;
  • Fixed an issue where the P5 Crossover Poster couldn't be selected once it had been placed in the Room in the PC version;
  • Fixed an issue where, when checking the Profile of an opponent after match and the opponent's name was too long, the gender and ID would overlap;
  • Fixed an issue where the Gamekeeper couldn't hit a shrunken Explorer in terrains with a certain height difference;
  • Fixed an issue where the Gamekeeper trying to hook a Survivor decoding a cipher machine might hook the cipher machine instead;
  • Fixed an issue where, when the Gamekeeper's Chain Hook hooked an obstacle, triggering Deadweight might occasionally lead to timing and location errors;
  • Fixed an issue where the skill icon might be blocked when the Hunter carried the Trump Card Talent in Leo's Memory and Duo Hunters in the PC version;
  • Fixed an issue where a Survivor in the system-managed status would be dragged backwards after vaulting over a one-way window;
  • Fixed an issue where the custom bots would be regarded as inactive and the system-managed status would be triggered in some situations;
  • Fixed an issue where a Hunter could be knocked out by Forward despite having a wall between them;
  • Fixed an issue where Entangled wouldn't be triggered when the Wildling bumped through a cobweb whilst pushing a Hunter;
  • Fixed an issue where the prompt is missing after tapping a skill when the Bloody Queen and the Mirror Image couldn't exchange locations;
  • Fixed an issue where the Cowboy would be blocked by a cobweb when being pulled towards a target;
  • Fixed an issue where, after the Dream Witch used the Trump Card Talent to generate a Follower, the Follower's secondary skill cooldown was incorrect;
  • Fixed an issue where occasionally a Hunter wouldn't be able to hit Survivors with his or her skill near the gate in the Edward's Wish map;
  • Fixed an issue where the Evil Reptilian might be pulled out of the map when using his skills in the Sacred Heart Hospital or the Edward's Wish map;
  • Fixed an issue where a camera error would occasionally be triggered when the Evil Reptilian was jumping;
  • Fixed an issue where the camera would slow down when the Evil Reptilian was jumping in high FPS;
  • Fixed an issue where, when a Hunter holding a balloon was hit by Forward, the Survivor on the balloon having managed to escape in the process would trigger a status error;
  • Fixed an issue where, if the Cowboy used his skill and then immediately tapped the cancel button, the skill would be used without cost to the item's durability;
  • Fixed an issue where after the Cowboy hit a Hunter with his skill and the Hunter was teleporting, the Cowboy would be pulled to the Hunter's location after the teleport;
  • Fixed an issue where after Guard 26 threw a Remote-Controlled Bomb, long pressing the Remote-Controlled Bomb skill button would release another Remote-Controlled Bomb;
  • Fixed an issue where, when the Wildling was hit while hitting the Hunter and had to leave the Wildling Partner, the Wildling couldn't use his skills afterwards;
  • Fixed an issue where Forward and Wildling could hit the Hunter despite being separated by a wall;
  • Fixed an issue in spectator and recording modes, where if the Hunter was carrying the Trump Card Talent and the Peeper Trait, switching to another Trait in the game would trigger a skill button display error;
  • Fixed an issue regarding certain players' Career V data error.

Update Notice [Jan. 9, 2020]

[Identity V] will be updated on January 9, 2020 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

"[Shop]: On a boat, I dreamt of the valley we have voyages. Brass chimes clank, with the mist, the echo faded. Wu Chang's Deduction Star Costume - Broken Blossoms is now available in-store and can be purchased using Fragments or Echoes."

List of 2019 Patches[edit | edit source]

Patch 10.10.19 - October 10, 2019[edit | edit source]

Maintenance content for this week:

Shop:

  • [Package]: Magician's Treasure Hunter Package will be available in-store at 32% off after maintenance on October 10 (UTC+8) and includes Magician's S Costume - Treasure Hunter, S Accessory - Tome. This Package can only be purchased using Echoes. At the same time, Treasure Hunter Costume and Accessories will also be available in-store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package will be removed from the Store on October 30, 23:59:59 (Server Time). (Costume and Accessories will not be removed)
  • Survivor - Barmaid is now available in-store and it can be purchased using Echoes or Clues.
  • Barmaid's B Costume - Strong Mix is now available in-store and can be purchased using Echoes or Fragments.


Experience Optimization:
(All languages except Japanese) Echo recharges have been adjusted in different regions due to taxation differences. (Only the number of Echoes has been adjusted, the amount to be paid by players will not be affected)

  • 60 Echoes recharge will remain the same
  • 180 Echoes recharge has been adjusted to 185 Echoes
  • 300 Echoes recharge has been adjusted to 305 Echoes
  • 680 Echoes recharge has been adjusted to 690 Echoes
  • 1980 Echoes recharge has been adjusted to 2025 Echoes
  • 3280 Echoes recharge has been adjusted to 3330 Echoes
  • 6480 Echoes recharge has been adjusted to 6590 Echoes

Note: For other payment methods, please refer to the actual amount of Echoes displayed on the payment page.


Bug Fixes:

  • Fixed an issue where Emote Trial Cards couldn’t unlock some Emotes;
  • Fixed an issue where the Acrobat’s Worn Clothes were displayed as the default costume;
  • Fixed an issue where some of the Hunter’s External Traits had display errors;


Update Notice [Oct. 17, 2019]
[Identity V] will be updated on October 17, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • The Barmaid is now available in Rank Matches.

Patch 9.30.19 - September 30, 2019[edit | edit source]

Maintenance content for this week:

New Season:

  • [New Season]: After this week's maintenance, Season 7 will end and Season 8 will officially begin. The Final Push event will also end at this time;
  • [Season Essence]: Season 8 Essence 1 is officially available this week. New Costume updates include Barmaid's S Costume - True Proof, Wu Chang's A Costume - Requiem and Geisha's A Costume - Blood Fan. Obtain S Costume - True Proof to obtain the all-new Survivor, Barmaid for free. This Character cannot be used in Rank Matches, Duo Hunters Mode and Blackjack Mode currently;
  • [Tier Inheritance]: In Season 8, Rank Match rankings will be carried over to the next season according to the player's tier in the previous season. Detailed Tier Inheritance rules can be found in Rank Match - Season Rules;
  • [Tier Rewards]: In Season 8, players will be rewarded according to the highest tier they obtained during the previous season. Detailed Tier Reward rules can be found in Rank Match - Season Rewards;
  • [Blackjack Points]: In Season 8, Blackjack Points will be reset to 0;
  • [Logic Path]: When Season 8 begins, Logic Path level will be reset to 0. Also, Logic Path rewards will be replaced by all-new S8 rewards with the highest reward being Perfumer's A Costume - Crimson Bride;
  • [Logic Points]: When S8 begins, the limit for Logic Points will be reset;
  • [Character Knowledge Inheritance]: In Season 8, inheritance will be carried out according to the previous season's Character Knowledge Points.
  • [4-Sided Dice]: In Season 8, the maximum threshold of 4-Sided Dice will be 100. Players will not be able to retain any Dice that exceed this limit in Season 8, so please use them before they expire;
  • [Deduction]: In Season 8, two new characters will be released, including Wildling and Acrobat. Complete the final deduction task to receive Character's Deduction Rewards - Worn Clothes;
  • [EXP]: In Season 8, new EXP-level rewards will be made available and the EXP level limit has been raised to 80;
  • [Rank Treasure]: In Season 8, completing three Rank Matches daily will reward players with Rank Treasure rewards at 00:00 the following day. There is a chance to obtain S Accessory [Enchantress - Curse Cloud], A Accessories [Soul Weaver - Lethal Cocoon], [Wildling - Kaleidoscope] and [Gamekeeper - Jingling Bell]. Rank Treasures will be rewarded according to player's current highest ranking (Survivor or Hunter);
  • [Memory Sphere]: In Season 7, Season Essence's A and B grade items will enter the new Memory Sphere with Season 7 Rank Treasure's S, A and B grade items. Treasures can be exchanged with Clues;


New Character:
A New Survivor - Barmaid (Demi Bourbon) has joined the Manor. Obtain Season 8 Essence 1 S Costume - True Proof to unlock this Character for free (this Character cannot be used in Rank Matches, Duo Hunters Mode and Blackjack Mode currently);

  • [External Trait - Dovlin]: Carries a wine barrel around to mix Strong Dovlin. Strong Dovlin can be drank when the Barmaid or Teammates are injured, but they will become Tipsy and their Fear will be reduced. The Barmaid also carries a bottle of D.U.P.H.R.I.N. Drinking it will increase the drinker's Fear by half. However, the D.U.P.H.R.I.N's Hard Drinker effect will also increase the drinker's Movement Speed by 50% for 2 seconds, and causes the consumer to be Tipsy and reduces their Fear. D.U.P.H.R.I.N's stimulation is strong, so it can't be drank when the Barmaid is injured. Additionally, the D.U.P.H.R.I.N cannot be shared with Teammates. Increased Fear due to Mixing and Strong Dovlin is not considered an injury and therefore does not trigger Panic, Deteriorate, Hunter's Instinct and Cowardly effects. [As the Coordinator and The Mind's Eye are below the drinking age, they will not be able to drink the Barmaid's Strong Dovlin. Demi Bourbon never serves anyone under the drinking age]
  • [External Trait - Mixing]: Mixing drinks costs energy. After mixing, the cost energy will immediately increase the Barmaid's Fear by half. However, the Barmaid will also gain 1 bottle of Strong Dovlin and become Tipsy, thus decreasing Fear. The maximum number for stored Dovlin is 1 bottle. Due to limited ingredients, only 2 bottles can be mixed in a single game. The D.U.P.H.R.I.N cannot be mixed in the Manor. The Barmaid is unable to mix when injured.
  • [External Trait - Tipsy]: Mixing or drinking the alcohol will put Survivors in a Tipsy state, and after it ends, Survivor's Fear will be decreased by half immediately. Mixing will cause Survivors to be Tipsy for 8 seconds. Drinking Strong Dovlin will cause Survivors to be Tipsy for 21 seconds. Consuming D.U.P.H.R.I.N will cause the Barmaid to be Tipsy for 8 seconds. However, if Survivors are hit when Tipsy, the effects will be immediately removed.
  • [External Trait - Hangover]: Whenever the Barmaid or other Survivors become Tipsy, their decoding speed will be decreased by 8% and the effects can be stacked up to 2 times.


Shop:

  • S Accessory [Embalmer - Remains of Yellow Roses] is now available
  • A Accessory [Evil Reptilian - Forceps], [Acrobat - Star Candy] and [Prospector - Star Globe] is now available


Battle:

  • In Duo Hunters Mode, the time required to decode Cipher Machines has been adjusted to 90 seconds, and the speed reduction gained from team decoding has been decreased as well.
  • Adjusted the matchmaking mechanism in Duo Hunters Mode. Now, matchmaking Teammates and opponent's Tier will be closer to your own Tier.


Blackjack Adjustments:
Blackjack Weekly Ranking is now available: The Weekly Ranking will be based on players' total Blackjack Points from Monday, 00:00:00, to Sunday, 24:00:00. Players are able to obtain corresponding rewards after reaching a certain level in the Weekly Ranking.

  • Weekly Top 1-100 will obtain 5 Rank Treasures and 5 Memory Spheres
  • Weekly Top 101-1,000 will obtain 3 Rank Treasures and 3 Memory Spheres
  • Weekly Ranking Points will be reset every Sunday night at 23:59:59. Rewards obtained will be sent to players via in-game mail.

New Items: Accelerator Card Lv. 1, Accelerator Card Lv. 2, Reveal Card Lv. 1, Reveal Card Lv. 2 are 4 new items that can be purchased 1 time each round and up to 2 times throughout the game.

  • Accelerator Card Lv. 1: Price - 100. Use it to gain a small acceleration boost for 10 seconds. Only for Survivors.
  • Accelerator Card Lv. 2: Price - 200. Use it to gain a large acceleration boost for 10 seconds. Only for Survivors.
  • Reveal Card Lv. 1: Price - 50. Use it to select a Character to reveal the location for 30 seconds. Available to Hunters and Survivors.
  • Reveal Card Lv. 2: Price - 100. Use it to reveal all Characters' locations for 30 seconds. Available to Hunters and Survivors.

Blackjack Mode Character Adjustment: Added new Hunter Characters - Joseph, Mad Eyes and The Feaster, as well as Survivor Characters - Embalmer, First Officer, Wildling, and Acrobat. Adjusted Magician and Perfumer skills.

  • Joseph: Due to Joseph's complex skills, his skills will not be available in this mode. Instead, his normal attacks will deal double damage.
  • Mad Eyes: Mad Eyes Fence damage has been doubled
  • The Feaster: His skills in this mode remain the same as in normal mode, but his normal attacks will deal double damage
  • Embalmer: Gains a Coffin each Round and will be resurrected upon being knocked down
  • Wildling: Wild Boar will no longer take damage for the Wildling. The Wildling will also get knocked down by Hunter's normal attacks while riding his Boar, but the charging time of Riding has been greatly reduced
  • Acrobat: The Acrobat can only gain 3 balls per Match in this mode
  • Magician: The Magician can use the Decoy 2 times per Round
  • Perfumer: The Perfumer can use the Perfume 3 times per Round

Preorder Function: Players can adjust settings for their Preorders in the game and select their Preorder items. When players gain sufficient Chips in the game, the Shop will pop up a quick purchase button, and players can tap on it to purchase items directly Battle Ending Adjustments: Blackjack Mode will no longer show a "Defeat" Ending. Instead, it will now show "Victory", "2nd Place", "3rd Place", "4th Place", and "5th Place"


Experience Optimization:

  • Moved the icon position of Character's skill description in battle.
  • Optimized the positions of some Survivor Special buttons in the PC version. Buttons can now be set to overlap.


Bug Fixes:

  • Fixed the issue where the Gamekeeper's actions would show anomalies when the Gamekeeper hooks out of the window in the Arms Factory under certain circumstances;
  • Fixed the issue where some S and A Costume's special effects would disappear after entering a Locker;
  • Fixed the issue where the Mechanic Doll could not be interacted with after returning back to the Mechanic's body when inflicted with Wu Chang's Wavering Soul;
  • Fixed the issue where Mad Eyes could not generate Fence on Locked Dungeons;
  • Fixed the issue where the Bloody Queen would get stuck in midair when holding her Mirror and using Blink in a high place.


Update Notice [Oct. 10, 2019]
[Identity V] will be updated on October 10, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Package]: Magician's Treasure Hunter Package will be available in-store at 32% off after maintenance on October 10 (UTC+8) and includes Magician's S Costume - Treasure Hunter, S Accessory - Tome. This Package can only be purchased using Echoes. At the same time, Treasure Hunter Costume and Accessories will also be available in-store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package will be removed from the Store on October 30, 23:59:59 (Server Time). (Costume and Accessories will not be removed)
  • Survivor - Barmaid is now available in-store and it can be purchased using Echoes or Clues.
  • Barmaid's B Costume - Strong Mix is now available in-store and can be purchased using Echoes or Fragments.

Patch 9.26.19 - September 26, 2019[edit | edit source]

Maintenance content for this week:

First Officer Adjustments:

  • "Poseidon Watch" Adjustments: The First Officer uses a Pocket Watch to hypnotize Hunters on the entire Map. Hunters affected by Hypnosis will experience hallucinations and can only see the image of the First Officer 1 second ago for the next 20 seconds and the First Officer will gain a 5% Movement Speed bonus during this period. The hypnotic effects will be removed when the First Officer touches a Rocket Chair or is hit by the Hunter, and can only be used 2 times in a single game;

Events:

  • [Carnival Events]: The Carnival Events are now available! We have prepared various activities and rewards for you and we are looking forward to your participation.
  • [Carnival Gift Box Event]: Log in every day to get Gift boxes, which have clues, fragments and emotes and Unlock Cards waiting for you.

Event Period: September 26 (after maintenance) to October 8, 23:59:59 (Server Time)

  • [Carnival Path Event]: Complete the Quests and advance through the Carnival Path, you will receive rewards when you reach specific points and can also obtain the Coordinator's B-rarity costume: Event Host. You can advance 3 steps after completing quests every day

Event Period: September 30, 10:00:00 to October 8, 23:59:59 (Server Time)

  • [Mini-Game]: Every round of the Mini-game has 16 pictures. When you flip up 2 identical pictures, you will solve the related puzzle. You complete the game when you have matched all the pictures. You will be rewarded with tokens that you can be exchanged for dynamic portraits. You can play as many games as you want. Every day you will have a chance to get a reward when you complete a game.

Event Period: October 3, 10:00:00 to October 8, 23:59:59 (Server Time)

Battle:

First Officer Adjustments:

  • "Poseidon Watch" Adjustments: The First Officer uses a Pocket Watch to hypnotize Hunters on the entire Map. Hunters affected by Hypnosis will experience hallucinations and can only see the image of the First Officer 1 second ago for the next 20 seconds and the First Officer will gain a 5% Movement Speed bonus during this period. The hypnotic effects will be removed when the First Officer touches a Rocket Chair or is hit by the Hunter, and can only be used 2 times in a single game;
  • "Vanish" Adjustments: Whenever the First Officer rescues Teammates from the Rocket Chair, he will cast a hypnotic effect on his surroundings. Hypnotic effects will allow rescued Survivors to be "Disguised" as the First Officer. Once the Survivor uses a Skill or is knocked down, the "Disguise" effect will be removed.

Priestess Adjustments:

  • Increased Priestess' casting speed of Straight Passage.

Geisha Adjustments:

  • Removed Geisha's Movement Speed reduction when stared at by Survivors;
  • Increased Geisha's normal attack range, charged attack range and attack judgment while holding a balloon.

Wu Chang Adjustments:

  • Adjusted the mechanism of Black Guard's Spiritless Skill . Now, hit Survivors must first perform a calibration before any other interaction;
  • When Survivors' soul is lost, they will not be able to interact with the roller coaster, slide, dungeon, lockers, etc;
  • Optimized Wu Chang's attack judgment while holding a balloon.

Dream Witch Adjustments:

  • When the leeched Survivor has the Dream Witch's Mark, it will need 40 seconds to remove the Followers.

Mad Eyes Adjustments:

  • Decreased Mechanized Wall's duration to 6s and 8s respectively when there are Survivors tied to Rocket Chairs or a non-activated Exit Gate nearby;
  • Greatly decreased Mechanized Wall's duration when on the bridge of Moon River Park Map.

Other Adjustments:

  • Hunter Talent - Hunter's Instinct Adjustments: Now, when a Survivor is in sight within 20 meters, the Hunter will immediately enter Pursue state and Movement Speed bonus will be removed (previously, the Hunter experienced a delay before entering Pursue state);
  • Optimized the description for Bloody Queen's skill "Into the Mirror" to make it more accurate.

Experience Optimization:

  • Optimized the readability of skill descriptions and the overall Character and Trait description interface in Notebook;
  • Added a button to view Character Skills while in combat and removed the function to display skill descriptions by holding down the skill button
  • Optimized the Shop interface display to fix the text overflow issue for some languages.

Bug Fixes:

  • Fixed the issue where the blade wiping motion would not be triggered when the Bloody Queen and her Mirror Image hit the Survivor and Priestess' passage at the same time;
  • Fixed the issue where in some cases, Hell Ember would get stuck out of the map after reconnecting when changing places with the Puppet;
  • Fixed the issue where when a Hunter carries the Trump Card Talent, switching to the secondary skill in-combat will occasionally result in a failure to switch on the first tap;
  • Fixed the issue where Evil Reptilian's hit on the Seer's shield by Crash would increase 1,000 Presence;
  • Fixed the issue in Blackjack Mode where the Prospector's Magnet has no effect on Hunters;
  • Fixed the issue where part of the Talent icons would always display with the Mechanic's Doll under certain circumstances;
  • Fixed the issue where pausing while flying on a chair would cause all players to get stuck in the game;
  • Fixed the issue in White Sand Street Asylum Map where the Hunter might fall into the Basement after getting teleported behind the Cipher Machine in the middle of the Church;
  • Fixed the issue where Wildling is shown stuck in place when switching to Riding in Spectate mode;
  • Fixed the issue where some players might experience UI anomalies in the Club interface;
  • Fixed the issue in PC version where Labels are displayed incorrectly when making adjustments to the Game Resolution.

Special Notice: The regular maintenance next week will be changed to September 30 at 08:00 (UTC+8), and Season 7 will end after the maintenance. At the same time, there will be no maintenance on October 3. Thank you for your understanding.

Update Notice [Sept. 30, 2019]
[Identity V] will be updated on September 30, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Season 8 has now officially begun. All new Logic Path rewards, Ranking Points, Deduction Quests, Memory Sphere, and Rank Treasure are now available;
  • Open Season 8 Essence 1 and obtain S Costumes to get the all-new Survivor, Barmaid for free;
  • In Season 8, Rank Match Tiers will be carried over to the next season according to the player's tier in the previous season, and corresponding rewards will be awarded at this time;
  • In Season 8, the maximum capacity of 4-Sided Dice will be 100. Players will be unable to retain more than 100 4-Sided Dice, so please use them at your earliest convenience.

Patch 9.19.19 - September 19, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Final Push Event]: Final Push Event is now available. This Season will end on September 30 (after maintenance).
  • From September 19 (after maintenance) to September 30 (before maintenance), Weekly Logic Point limit and Logic Points obtained from battles are increased by 20%;
  • Logic Points obtained from the first 3 victories of the day have been increased to 1,200 for each battle;
  • 20-Sided Dice will not roll a number lower than 15;


Shop:

  • [Package]: Gardener - Glowing Wisp Package will be available in-store at 32% off after maintenance on September 19 (UTC+8) and includes Gardener's S Costume - Ghost Girl and A Accessory - Spirit Lantern. This Package can only be purchased using Echoes. Ghost Girl Costume and Accessories will also be available in-store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package will be removed from the Store on October 10, 23:59:59 (Server Time). (Costume and Accessories will not be removed)
  • [Costume]: Mechanic's B Costume - Bear Girl and Seer's B Costume - Longing Tiger is now available in-store and can be purchased using Fragments or Echoes. From September 19 (after maintenance) to October 3, 23:59:59 (Server Time) they will be sold at 40% off, and the price will be restored after that.
  • [Accessories]: Hunter's B Accessories - Desperate Prayer is now available in-store and can be purchased using Fragments or Echoes. From September 19 (after maintenance) to October 3, 23:59:59 (Server Time) they will be sold at 40% off, and the price will be restored after that.
  • [Installment]: A batch of Costumes, Pets and Accessories from the Shop can now be purchased in installments;


Gardener Adjustments:

  • [External Trait - Ingenuity]: Carries around a toolkit that is used to destroy Rocket Chairs. Due to her basic repair skills, toolkits are not depleted when used. Hunters are able to repair destroyed Rocket Chairs. The toolkit has a 12 seconds cooldown after each use;
  • [External Trait - Protection]: With the memories of the past, the Gardener is able to block one incoming damage during the first 50 seconds of the game. This effect will be lost when attacked by the Hunter or when the duration ends;
  • [External Trait - Confidence]: Due to her familiarity with the structure of Rocket Chairs, Gardener is less scared and is able to locate Rocket Chairs nearby. When she's near the Rocket Chair, her Vaulting Speed is increased by 10% and Rocket Chair's Takeoff Speed is decreased by 10%;
  • [External Trait - Veterans]: Veterans are more vigilant than novices and gain an additional 2s boost when hit.


Blackjack Mode Adjustments:

  • Added item [Reveal Card] Lv. 2. It costs 30 Chips and can be used to view the Hand of a Character;
  • In the Final Round, Hunters can only use Teleport once;
  • Removed the rules for determining winners based on Suits. Now, having the same points will result in a Draw;
  • Increased Survivors' ability to obtain Chips from containing Hunters;
  • Blackjack Points Ranking is now available;
  • Added [Hide Points from Spectators] function in Blackjack Custom Interface.


Battle Adjustments:

  • Hunter - Bloody Queen is now available in Duo Hunters mode and Rank Matches;
  • Optimized Smiley Face's Balloon Knife judgment;
  • Optimized Smiley Face - Rocket Dash's vaulting judgment;
  • Optimized The Feaster's Balloon Knife judgment;
  • Optimized Dream Witch Follower's charge attack judgment;
  • Reduced Hunters' recovery time by 10% after Survivors break free;
  • Removed the Rocket Chair repairing function from Hunter's secondary skill - [Abnormal]. Now, all Hunters can directly repair destroyed Rocket Chairs;
  • Adjusted Survivor Talent - [Curiosity]: When Survivors are moving freely and not decoding Cipher Machines, the outline of the nearest undecoded Cipher Machine will be displayed. Meanwhile, Talent - Curiosity and Obsessive's location has been switched;
  • Increased Bloody Queen's skill-related in-battle points.


Improved Function:

  • [Room]: Room Furniture Interaction System is now available. The first batch of Interactive Furniture includes: Swing, Cat Sofa and Royal Bedding. More Interactive Furniture will gradually be made available.
  • Removed Hunter's Camera Control button in Blackjack Mode and Duo Hunters mode;
  • [Emote]: Added Bloody Queen - Rolls 4-Sided Dice;
  • Optimized the Combination Key Edit controls for PC version;
  • Fixed the issue where the Combination Key Edit was not fully displayed in-game for PC version;
  • The Settings Interface has been categorized to be more user friendly.


Bug Fixes:

  • Fixed the issue in Blackjack Mode where players would get stuck in the Card Viewing Interface under certain circumstances;
  • Fixed the issue in Duo Hunters Mode where the progress bar would stop when the Enchantress uses the telephone booth while accumulating Guard;
  • Fixed the issue where the Evil Reptilian could jump out of the Manor from certain locations in Sacred Heart Hospital;
  • Fixed the issue where the Explorer would face an abnormal collision if knocked down during the shrinking process;
  • Fixed the issue where the Survivor's movement would become abnormal after being hit by the Eversleeping Town tram while crouching;
  • Fixed the issue where The Feaster's Gaze could not be used again if the Mechanic's Doll is knocked down after the Feaster gazes at it;
  • Fixed the issue where the Acrobat would get stuck in objects next to Lakeside Village's boat and Moon River Park's platform under certain circumstances;
  • Fixed the issue in Blackjack Mode where even when Smiley Face is equipped with Green Hat, the default Costume is still displayed in the Matching Room;
  • Fixed the issue where the Bloody Queen's Mirror, Mirror Images and Skills' cooldown displays anomalies;
  • Fixed the issue where the Bloody Queen's skill cooldown in-battle displays anomalies under certain circumstances;
  • Fixed the issue in PC version where the Bloody Queen could not use Mirror Rotation under certain circumstances;
  • Fixed the issue in Blackjack Mode where The Mind's Eye could not see the Hunter's outline all the time.
  • Removed some unnecessary options from Settings while spectating after being eliminated;
  • Fixed the issue where the antenna is visible to Survivors after the Doll enters the Locker when the Mechanic carries the [Resistance Meter];
  • Fixed the issue where The Mind's Eye Costume - [Eversleeping Girl] was abnormally displayed in Performance Mode;
  • Fixed the issue where the Photographer's Costume - [Azrael] does not have sound effects in the Personal Profile;
  • Fixed the issue where the blade wiping motion would not be triggered when the Bloody Queen and her Mirror Image hit the Survivor and Dilapidated Walls at the same time;
  • Fixed the issue in the Matching Room where the screen would go black and the viewing angle is incorrect while editing the Personal Profile;
  • Fixed the issue in Blackjack Mode where the EXP Points in Profile were not refreshed after the battle ended;
  • Fixed the issue where the Cowboy's External Trait-Wild, decreased decoding speed while alone, didn't take effect.
  • Fixed the issue where Enchantress' Self-healing progression displayed anomalies when getting knocked down after vaulting over the Mechanized Wall near Mad Eyes.
  • Fixed the issue in Five-Player mode where when a battle does not start properly due to a player's disconnection in matchmaking, players in another battle cannot enter Settlement. Now, if one battle does not start properly, the other battle will end immediately with a prompt;
  • Fixed the issue where Mirror Image would not be destroyed if the Bloody Queen's Mirror placing action is interrupted with full Presence.


Update Notice [Sept. 26, 2019]
[Identity V] will be updated on September 26, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Carnival]: Carnival Events will be available.

Patch 9.12.19 - September 12, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Mid-Autumn Festival Event]: The full moon has risen again... When the Jade Rabbit visits the manor once again, will you be able to find all the Lunar Phases before they disappear?
  • [Mid-Autumn Festival - Jade Rabbit Arrival]: During the event, completing battles daily will reward players with Lunar Coins at the end of the match. Lunar Coins can be used to increase the Lunar Phases according to the offerings exchanged. Unlocking moon phases will grant their corresponding rewards.
  • [Mid-Autumn Festival - Lunar Candle]: According to legend, there is a special ceremony to celebrate the Jade Rabbit's descent, that is to light up Lunar Candles to win the Jade Rabbit's favor. During the event, on the daily login interface, players can light up a Lunar Candle daily to obtain event rewards. Light up 10 candles to obtain the exclusive event Portrait Frame. Event Period: September 12, 09:00:00 to September 21, 23:59:59 (Server Time)
  • [Charity Event]: Axe Boy's A Costume - [Wail], General B Accessory - Milk Carton is now available in-store. All profits from this event sales (excluding promotional expenses) will be donated to international charity organizations to support public welfare projects related to children's safety. Available Period: September 12 (after maintenance) to September 25, 23:59:59 (Server Time)

Shop:

  • [Character]: New Hunter - Bloody Queen is now available in the shop. You can use Clues or Echoes to purchase. This character is not available in Duo Hunters mode, Blackjack and Rank Match currently
  • [Costume]: Bloody Queen's B Costume - Rouge is now available in-store and can be purchased using Fragments or Echoes.
  • Perfumer's A Accessory - [Iris] is now available in-store and can be purchased using Fragments or Echoes.

Bug Fixes:

  • Fixed the issue where the Cowboy's External Trait-Wild, decreased decoding speed while alone, didn't take effect.

Update Notice [Sept. 19, 2019]
[Identity V] will be updated on September 19, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Final Push Event]: The Final Push Event will start from September 19 (after maintenance) to September 30 (before maintenance). The Logic Points earned and the max. limit of Logic Points in this week will be increased by 20%; winning the first three matches of the day will increase Logic Points earned to 1200; and a 20-sided dice will produce a number no less than 15.

Patch 9.5.19 - September 5, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Back to School Weekend Event]: They say that the time spent as a student are the best days of one's life, and the two unchanging themes for students have always been vacation and back to school. Whether it is busy or relaxed, the first weekend after going back to school always holds a special meaning to each and every detective. During the event, complete Quests to claim the Back to School Weekend Event Graffiti and Portrait. Event time: 9 AM September 5 - 23:59:59 September 8
  • [Season Essence 2]: Season 7 Essence 2 is now available. New Costume updates include Bloody Queen's S Costume - Bloodbath, Seer's A Costume - Lunar Phase and Wildling's A Costume - Jester. Obtain Essence 2 S Costume - Bloodbath to unlock Hunter - Bloody Queen for free. This Character cannot be used in Rank Matches, Duo Hunters and Blackjack Mode currently;


New Character: A New Hunter - Bloody Queen (Mary) has joined the Manor. Obtain Season 7 Essence 2 S Costume - Bloodbath to unlock this Character for free (this Character cannot be used in Rank Matches, Duo Hunters or Blackjack Mode currently);

  • [External Trait - Aqua Mirror]: Bloody Queen creates a Mirror Image by using an Aqua Mirror. The Mirror Image ignores collisions and reflects the location, state and motion of the actual body in real time. It can inflict damage on Survivors, but Survivors can only receive one damage at a time;
  • [Active Skill - Mirror Image]: Summon the Aqua Mirror to generate a Mirror Image of the body. When the image is formed, tap the skill button again to switch positions with the Mirror Image;
  • [Active Skill - Mirror Rotation]: Rotate the Aqua Mirror to make the Mirror Image turn to the nearest Survivor;
  • [Active Skill - Into the Mirror]: When summoning the Aqua Mirror within a 5m radius of a survivor, a Mirror Image of the nearest Survivor will be generated. The Survivor's Mirror Image will disappear after the Survivor is hit by the Bloody Queen.


Character Adjustments:

  • Adjusted Mad Eyes' sealing Dungeon with Fence. Mad Eyes can no longer seal off the Dungeon with only one Fence;
  • Decreased the duration of Mad Eyes' Fence around the Dungeon.


Blackjack Mode Adjustments:

  • Added Sharing function in the Settlement Interface of Blackjack Mode;
  • Adjusted Seer's Rage build-up speed. Seer now has a faster Rage build-up speed in Blackjack Mode.


Judgement Optimization:

  • Optimized Smiley Face's Rocket Dash hit logic when Rocket Dash is heading towards Rocket Chairs with Survivors nearby. Now, Smiley Face Rocket Dash's target hit logic will be more reasonable;
  • Optimized the judgement logic for failed calibration when Decoding Cipher Machines. Now, calibration will only be determined as failed if players leave the Cipher Machine after 0.25 seconds from the calibration prompt;
  • Optimized the issue of interaction delays. Adjusted the interaction of Survivors and Hunters vaulting over windows and Hunters' Patroller attacking controls;
  • Adjusted queue duration after selecting Match. Now, after selecting Match, players are able to cancel matchmaking within a very short period;
  • Removed the invincible state of Survivors when falling from the balloon;
  • Optimized The Feaster's Balloon Knife hit accuracy.


Experience Optimization:

  • Adjusted the Final Conclusion requirements of Deduction Nodes in Deduction Quests. Now, as long as players complete the Deduction Node's Basic Objective (1 Star), the Final Conclusion will be unlocked;
  • Added Leo's Memory snowflake effect switch in the Settings Interface. The default option of the switch is off, and the snowflake effect will not be turned off in Leo's Memory while switched off;
  • Added the feature of Season Essence activation times and number of A and S items that have been obtained in the Sphere Interface. Memory Sphere does not support this feature currently;
  • Added a screen vibration as a reminder when Android players are matched successfully;
  • Optimized Key Settings in PC Version. General keys, Survivor's General keys, Hunter's General and Exclusive keys can now be customized according to different Hunter Characters;
  • Adjusted Eversleeping Town's tram activation time;
  • Optimized the description of Talent - Tide Turner to make it more accurate;
  • Optimized the description of The Feaster's Deduction Quests Node 4 to make it more accurate;
  • Added recording and playback functions to the PC Version;


Bug Fixes:

  • Fixed the issue where after The Ripper gets hit by a Fire Bomb, carries Survivors into the Fog, and after the Fire Bomb effect ends, The Ripper would directly enter Hidden in Mist state;
  • Fixed the issue where the Unstuck function could be used to break free from walls that are sealed by Mad Eyes;
  • Fixed the issue where when players leave battles in advance in Normal Match and tap the Data button in the Settlement Interface, the Spectate button disappears;
  • Fixed the issue where the Matchmaking Interface would occasionally get stuck when players are matched with others while modifying the Talent page name;
  • Fixed the issue where Survivors could not see the branches dropped by Axe Boy;
  • Fixed the issue where The Feaster's Tier II skill could not select Survivors when tapping fast under certain circumstances;
  • Fixed the issue where the Dancer could place the Music Box into the air when releasing after a long hold;
  • Fixed the issue where Hunter's Unlock skill progress bar when spectating in Custom OB is displayed incorrectly in Blackjack Mode;
  • Fixed the issue where if a knocked down Survivor draws a Card from the Hunter nearing the end of the drawing time in Blackjack Mode, it will lead to the issue where the Survivor will end up drawing two Cards;
  • Fixed the issue where the interface would get stuck if the Hunter reaches 21 points and is affected by both the Exchange Card and Pass Card in Blackjack Mode;
  • Fixed the issue where the Prospector's Magnet could not repulse others in Blackjack Mode;
  • Fixed the issue where the Mechanic Puppet's prompt displays anomalies in Blackjack Mode;


Update Notice [Sept. 12, 2019]
[Identity V] will be updated on September 12, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Mid-Autumn Festival Event: Mid-Autumn Festival Themed Event is now available. The full moon has risen again... When the Jade Rabbit visits the manor once again, will you be able to find all the moon phases? Mid-Autumn Festival Themed Event will be available next Friday.
  • [Shop]: Hunter - Bloody Queen and her B Costume - Rouge is now available in-store.
  • [Charity Event]: Axe Boy's A Costume - [Wail], General B Accessory - Milk Carton is now available in-store. All profits from this event sales (excluding promotional expenses) will be donated to international charity organizations to support public welfare projects related to children's safety.

Patch 8.29.19 - August 29, 2019[edit | edit source]

Maintenance content for this week:

After the maintenance, stage 1 of Persona 5 Crossover Event will end. Contents are as follows:

  1. After the maintenance, [Persona 5 Crossover Essence] will no longer be available in the Shop, and items in the Essence will not be available in Memory Sphere after the season ends;
  2. After stage 1 of Crossover Event ends, Persona 5 Crossover Essence in the Logic Path will be replaced with S7 Essence 1 and S7 Essence 2, and obtained portion will not be changed;
  3. When stage 1 of Crossover Event ends, the system will automatically open all unopened Persona 5 Crossover Essence and result will be shown to players via in-game mail (August 29, 09:00, Server Time);
  4. Soul of Resistance will become a general item and will be retained in stage 2 of Crossover Event to Awaken costumes in stage 2;
  5. Once stage 2 Crossover Event has ended, all unused Soul of Resistance will be converted into Fragments with the ratio of 1:200 back to players;
  6. Players who have obtained P5 Crossover Furniture previously will be issued with Fragments after stage 1 ended. During stage 2 of Crossover Event, all P5 Crossover Furniture obtained by players will be converted into extra Fragments according to the quality. However, players can still use the Furniture in Room to upgrade the Room's level.

New Gameplay: [Blackjack Mode]

Introduction:

  1. There are no Teammates in Blackjack. All five players will battle on their own. Players will choose a Survivor and a Hunter as their "Double Identity" during the preparation phase;
  2. After each round of Card dealing, the player with the highest Cursed points will become the Hunter and attack other players in order to reduce their own points;
  3. At the start of each Round, the player with the highest Cursed points will become the Hunter and attack other players. Successful hunting will deflect the curse;
  4. Defeat: Players exceeding 21 points will be eliminated and all Cards will be returned to the Deck;
  5. Victory: Never exceed 21 points, be the last one standing, and you'll automatically become the next Blackjack; or reach 21 points and survive one round to obtain Victory and successfully deflect Blackjack's Curse.
  • Blackjack mode's availability during the first week will be (Server Time) 10:00 to 12:00, 14:00 to 19:00 and 21:00 to 24:00 every day; and subsequent availability will be adjusted according to feedback.
  • Blackjack mode has no limit on devices.
  • Players can obtain Logic Points and EXP by participating in Blackjack mode; obtained Logic Points will be counted in the Weekly Limit.
  • Blackjack Battle is now available and players can complete corresponding quests from the event to obtain Clues. Obtaining 5 Victories in Blackjack Battle will reward players with B Costume - BlackJack. Come and get your own dealer

Character Adjustments:

[The Feaster - Hastur Adjustments] External Trait:

  1. Terror Source: Terror is generated and Tentacles will appear when a Survivor is injured or when a Teammate is knocked down. Tentacles will decrease nearby Survivors' decoding, gate opening, vaulting, and healing speed. Hastur is also able to use Tentacles to attack nearby Survivors.
  2. Terrified: Survivors will continuously charge Hastur's Tentacles when they are within the Terror radius. The more Survivors within range, the faster they charge. Every time it's charged, Hastur will gain a Tentacle summon usage up to 5 times.

Active Skill:

  1. Default Skill - Tentacles: Hastur can absorb the Survivors' Terror to charge and summon the Tentacles. Hastur can also release the Tentacles at a specific location by tap and holding it.
  2. Default Skill - Nightmare Attack: Hastur can control nearby tentacles. Tap and hold the skill button to hit the nearest Survivor with the tentacle.
  3. Tier 1 Skill - Condensation of Terror: On top of absorbing Survivors' Terror, Hastur's Tentacles will also gain additional charge over time, up to 5 times.
  4. Tier 2 Skill - Nightmare Gaze: Hastur can choose to stare at a Survivor. After being stared at by Hastur, in the next 20 seconds, Hastur can tap the Skill button repeatedly to attack the Survivor passing the Tentacles.

Other Changes:

  1. Optimized Hastur's Balloon Knife and knife judgment, increased Hastur's Movement Speed, decreased knife judgment duration and the back swing of normal attack, and removed the slow Movement Speed effect from long hold casting;
  2. Decreased the Tentacles placement time and greatly increased Hastur's Tentacle Smash duration;
  3. Optimized Tentacle selection logic. The rule of selecting Tentacles has been adjusted from its original Character orientation to viewing angle orientation. Now, the issue where players are unable to select Tentacles even after multiple taps will no longer happen;
  4. Adjusted Tentacles casting method. Now, the entire screen can be used to move the skill icon, and Tentacles that reach the borders will not move at a constant speed;
  5. Newly casted Tentacles will greatly decrease the duration of other Tentacles when there are Survivors tied to the Rocket Chairs nearby;
  6. Slightly increased the attack range of Tentacle Smash and increased the duration needed to disarm Tentacles;
  7. Removed the delay damage from Tentacle Smash.

Point Adjustments: Prospector Point Adjustments:

  1. Added Prospector Bravery points from "Magnetic Shock". The condition for this bonus is: Stunning Hunters with the Magnet's Attraction or Repulsion will now reward Prospector with bonus points, the value of which is increased with the Hunter's stun duration;
  2. Added Prospector's Achievement points from "Magnetic Control". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus will not occur in Duo Hunters mode.

Explorer Point Adjustments:

  1. Added Explorer's Achievement points from "Wear and Tear". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus will not occur in Duo Hunters mode.

Enchantress Point Adjustments:

  1. Added Enchantress' Bravery points from "Cursed Chain". The condition for this bonus is: Within a short period after stunning Hunters with Curses, vaulting over windows, pallets or dropping pallets will grant the Enchantress bonus points;
  2. Added Enchantress' Bravery points from "Cursed Counter". The condition for this bonus is: When the Enchantress stuns a Hunter who is about to attack with Curses, the Enchantress will be granted with bonus points;
  3. Added Enchantress' Friendliness points from "Cursed Interference". The condition for this bonus is: When the Enchantress stuns a Hunter who is holding a balloon with Curses, the Enchantress will be granted with bonus points;
  4. Added Enchantress' Achievement points from "Ancestral Curse". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus will not occur in Duo Hunters mode.

Dancer Point Adjustments:

  1. Added Dancer's Bravery points from "Music Box Trap". The condition for this bonus is: When the Dancer stuns a Hunter who is destroying the Music Box, the Dancer will be granted with bonus points;
  2. Added Dancer's Achievement points from "Tightrope Dancer". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus will not occur in Duo Hunters mode.

Wildling Point Adjustments:

  • Decreased Wildling's "Disrupt Hunter's Hearing" points from 100 to 50. At the same time, these points are capped at 200 in each match (400 points in Duo Hunters Mode);
  • Decreased Wildling's "Feral Instincts" points from 100 to 50. At the same time, the points are capped at 200 in each match (400 points in Duo Hunters Mode);

Battle Adjustments:

  • Increased the height difference where Evil Reptilian is able to hit Survivors when casting Lethal Crash;
  • When Survivors use Mad Eyes' Terrain Console, the color of the notice icon will be different from Mad Eyes;
  • Adjusted the matchmaking mechanism of Duo Hunters mode. Hunters will now match with Survivors with a slightly wider tier gap;
  • Optimized Pallet's hit judgment and fixed the issue where Pallets would have a delay reaction under certain circumstances;
  • After Survivors switch to the Mercenary's Elbow Pads, the Elbow Pads are now turned off by default;
  • Adjusted Coordinator's External Trait [Steel Will]. Rocket Chair's delayed take-off speed is now decreased from 30% to 10%;
  • Adjusted Perfumer's handheld switching mechanism. Now, Perfumer will not be able to switch handheld items when using perfume.

Pause Function (Test): The Pause function is currently undergoing a trial run and is only available in Custom Mode;

  • During battles, the match can be paused using the "Pause Deduction" button in the Settings Interface;
  • In each battle, Survivors and Hunters will have two pauses each, while spectators can pause without limit;
  • When the match is paused, time, actions and scene mechanisms are paused until the end of the pause;
  • There will be a 3 seconds countdown when resuming the match after pausing.

Experience Optimization:

  • Adjusted Royal Collection's Rug and Painting placement restrictions. These Furniture can now be placed in the Voice of the Manor's Lobby;
  • Matchmaking Interface will no longer display the Hunter's Pet;
  • Added Furniture preview function in Room Collection Shop;
  • Added 3 Character ranking options in the Character Interface: Character Knowledge, Number of Uses and Availability.

Bug Fixes:

  • Fixed the issue where Survivors would get stuck in objects when eliminating Dream Witch's Followers under certain circumstances;
  • Fixed the issue where Dream Witch Followers' Lethal Strike time is abnormally displayed;
  • Fixed the issue where when a Survivor heals a Teammate near the Exit Gate and then manages to escape, the healed Teammate would be abnormally displayed;
  • Fixed the issue where Cowboy would get stuck when hooking a Survivor while escaping;
  • Fixed the issue where when the Hunter uses Trait - Abnormal, the Rocket Chair would be abnormally displayed under certain circumstances;
  • Fixed the issue where when an injured Survivor enters the Locker and gets hit by The Ripper's Fog Blade, the Survivor would be abnormally displayed;
  • Fixed the issue where Survivors could dismantle Peepers on the other side of the pallet and would be teleported to the other side instantly;
  • Fixed the issue where if the Hunter switches his skills to Peeper while carrying the Talent - Trump Card, and if the remaining cooldown of the original skill is less than 2/3, Peeper will start its cooldown from 0;
  • Fixed the issue where when Smiley Face hits the Magician's vanishing illusion with Chainsaw's Dash Hit, it will trigger the effect of Chainsaw's Dash Hit hitting obstacles;
  • Fixed the issue where the Geisha's viewing angle would become incorrect when stunned by the Eversleeping Town tram under certain circumstances;
  • Fixed the issue where the use of certain Emotes would interrupt decoding calibration;
  • Fixed the issue where the game client may display a black screen upon reconnecting during Battle Settlement;
  • Fixed the issue where when the Dancer uses the Emote - Whipcrack, its sound effects can be heard throughout the entire Map;
  • Fixed the issue where Dream Witch's costume - Kawakami Tomie would emit a static noise when waiting in the Matchmaking Interface;
  • Fixed the issue where Embalmer's Accessory - Remains of Yellow Rose's special effects could be seen through obstacles;
  • Fixed the issue where the paper's special effects were missing when using the Standby Motion - Take Notes in Doctor's costume - Firefly;
  • Fixed the issue where when using Room Image to take photos, the Old News' Livestreaming Interface would be incorrectly captured;
  • Fixed the issue where triggering the Mark Guide will cause the game client to freeze under certain circumstances;
  • Fixed the issue where the Peeper would disappear abnormally after being used by the Hunter under certain circumstances;
  • Fixed the issue where leaving the Cipher Machine when decoding would not trigger calibration failure penalty and would result in abnormal movements under certain circumstances;
  • Fixed the issue where the Character status icon was abnormally displayed when Embalmer's Rebirth skill is in effect;
  • Fixed the issue where Axe Boy could use Trump Card to refresh Dispel Souls' cooldown under certain circumstances;
  • Fixed the issue where the Hunter could not see the antenna's vibration during decoding;
  • Fixed the issue where part of the Factory scene is missing in Leo's Memory;
  • Fixed the issue where a scene in the Moon River Park could not be accessed by the Soul Weaver, but other Hunters could;
  • Fixed the issue where a scene in Leo's Memory could not be accessed by the Soul Weaver, but other Hunters could;
  • Fixed the issue where the Evil Reptilian would move downstairs when stunned by the Enchantress' Curse while at the Arms Factory's stairs;
  • Fixed the issue where Survivor's pallet dropping action is mismatched with the Pallet when the Talent - Horsefly Effect is in effect;
  • Fixed the issue where when the Acrobat is being pursued and new Bombs are about to be generated, using the existing Bomb will result in two remaining Bombs;
  • Fixed the issue in Duo Hunters Mode where when the Acrobat switches to Bomb after using other Character items, the Bomb and previous item will appear in his hand simultaneously;
  • Fixed the issue in Duo Hunters Mode where when the Embalmer uses Take Notes on the second Survivor, the Survivor is not marked;
  • Fixed the issue where when switching to another player's Profile while viewing Ranking, players would view their own Profile instead;
  • Fixed the issue where Room Furniture - Swing could not be selected;
  • Fixed the issue where the Cowboy could not hit the target without the charged Lasso under certain circumstances;
  • Fixed the issue of Wu Chang's default Costume - Black Guard's handheld error;
  • Fixed the issue where calibration would not fail when switching from crouching to standing using the hotkey in PC Version;
  • Fixed the issue where injured Mercenary could delay getting knocked down when using certain Emotes;
  • Fixed the issue where when the Dream Witch's Followers step back while attacking, they would prioritize hitting targets behind her;
  • Fixed the issue where The Feaster's Nepenthes costume is abnormally displayed when generating Tentacles;
  • Fixed the issue where Mercenary would be flipped onto the boat when using Elbow Pads on the shores of Lakeside Village;
  • Fixed the issue where some players could not start the game after successful matching and even after returning to the Lobby, the system still shows them in the game;
  • Fixed the issue where when Survivors manage to escape when pursued, the results would not show a record of the pursuit;
  • Fixed the issue where when Dream Witch's Talent - Announcement fails, switching to the Follower would reactivate it;
  • Fixed the issue where Evil Reptilian could not leap under certain circumstances;
  • Fixed the issue in Duo Hunters mode when the Explorer use Travels while having two handheld items, the other handheld item's UI would display as Travels under certain circumstances;
  • Fixed the issue when the Explorer crouches while shrinking, he would end up standing when returning to his original size;
  • Fixed the issue where the Talent - Wanted Order would show multiple Survivors at the same time indefinitely under certain circumstances.

Update Notice [Sept. 5, 2019] [Identity V] will be updated on September 5, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [New Essence]: Season 7 Essence 2 is now available. A large amount of new Costumes and Emotes have been updated;
  • [New Character]: Hunter - Bloody Queen has joined the Manor. Obtain Season 7 Essence 2 S Costume - Blood Feast to unlock this Character for free.

Patch 8.22.19 - August 22, 2019[edit | edit source]

Shop:
  • [Costume]: Gardener's A Costume - Lady Truth is now available in-store and can be purchased using Fragments or Echoes;
  • [Accessories]: S Accessory - "Happy Birthday" is now available in-store and can be purchased using Fragments or Echoes. Both Gardener and Smiley Face can use this Accessory.

Available Period: August 22 (after maintenance) to September 11, 23:59:59 (Server Time)

Bug Fixes:

  • Fixed the issue where Dancer's Costume - PANTHER displays shadow anomalies in the Display Interface;
  • Fixed the issue where Hunters could not pick up knocked down Mercenary if he was throwing Snowballs before knocked down.

Update Notice [August 29, 2019] Identity V will be updated on August 29, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

All-new game play mode Blackjack is now available. Each player will be able to choose a Survivor and a Hunter as their "Double Identity" in the game. An exciting and challenging game is about to begin!

Patch 8.15.19 - August 15, 2019[edit | edit source]

Event:

"Challenge Letter to the Syndicate" Event Related Adjustments

  • Original Event: Completing all Quests will reward players with A Pet - Morgana, and players will also receive the Syndicate's Reply on the 20th with 150 Clues (players who have not completed all Quests will only receive 100 Clues)
  • Adjusted to: Completing all Quests will reward players with A Pet - Morgana and x5 Persona 5 Crossover Essence. Players will also receive the Syndicate's Reply on the 20th with x10 Persona 5 Crossover Essence (players who have not completed all Quests will only receive x5)

Note: Completing all Quests after August 15, 00:00 (UTC+8) will reward players with A Pet - Morgana and x5 Persona 5 Crossover Essence immediately without having to wait for maintenance to end.

Additional Poster Furniture from Crossover Essence: All additional Poster Furniture obtained will be converted into Fragments based on quality after the first event has ended.


Shop:

  • [Package]: The Ripper - Dark Sins Package will be available in-store at 32% off after maintenance on August 15 (UTC+8) and includes The Ripper's S Costume - Soul Emissary and S Accessory - Soul Devourer. This Package can only be purchased using Echoes. The Soul Emissary Costume and Accessory will also be available in-store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package will be removed from the Store on September 4, 23:59:59 (Server Time).


Bug Fixes:

  • Fixed the issue where Dancer's Crossover Accessory - PANTHER's Whip's name is incorrect;
  • Fixed the some translation errors;
  • Fixed the issue where Mercenary's Costume - Miburo Recruit is displayed as the default costume;
  • Fixed the issue where game Matching would cause players to get stuck in the Loading Interface after changing the Image Quality from Performance to High.
  • Fixed the issue where flashings occurred in the Loading Interface under certain circumstances.
  • Fixed the issue that the corresponding UI mark didn't appear on the Embalmer record in the Duo Hunters mode.
  • Fixed the issue that the tier portrait frame is inconsistent with the Season description.


Update Notice [August 22, 2019] [Identity V] will be updated on August 22, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Shop]: Gardener Costume - Lady Truth and Accessory - Happy Birthday are available in-store now, and can be purchased using Fragments or Echoes;

Patch 8.8.19 - August 8, 2019[edit | edit source]

Maintenance content for this week:

Persona 5 Crossover Event - Challenge Letter to the Phantom Thieves:
Event Period: August 8 - August 19 (Server Time) The Phantom Thieves of Hearts is here! Participating in the event, searching for identity clues scattered in the Manor and revealing the Phantom Thieves’ identities will reward players with the Limited Phantom Thieves Portrait. Completing all quests and sending the challenge letter will even reward players with A Pet - Morgana;

  • During the event, participate in daily (Match, Ranked Match, Duo Hunters Mode) will grant players with identity clues;
  • After gathering enough identity clues, players can trade clues with Phantom Thieves identities at the event interface;
  • Share the identity of the Phantom Thieves to expose them;
  • After all Phantom Thieves are exposed, players can send a challenge letter to the Phantom Thieves of Hearts to receive the final rewards.

[ Persona 5 Crossover Essence 1]:
Event Period: August 8 (after maintenance) - August 29 (before maintenance) Persona 5 Crossover I & Crossover treasure box-Persona 5 Crossover Essence available. Within, players can get crossover related S rarity costumes, A rarity costumes, Soul of Resistance, portrait, graffiti and more.

  • Soul of Resistance-Awaken is available with Soul of Resistance from treasure boxes. Players can awaken crossover costumes. After awakening, players can obtain new S and A rarity costumes accordingly.
  • Soul of Resistance is a general item. It can be used for all costumes that can be awakened in Crossover I as well as all costumes that can be awakened in crossover II;
  • After the crossover ends, all remaining Soul of Resistance will be converted into fragments (ratio 1:200);
  • During the crossover event, all Mysterious Essence on Logic Path will be replaced with Persona 5 Crossover Essence;
  • After obtaining Essence, please open it ASAP. If there is unopened Essence after the crossover event ends, it will be automatically opened and all rewards will be distributed to the player through in-game mail.


In-Battle Point Adjustments:

  • Bravery Point Adjustments:
    • [Pursued] Point has been adjusted from 40 Bravery Points per second to:
    • When a Survivor is pursued for 0-20 seconds in total, 35 Bravery Points is awarded every second;
    • When a Survivor is pursued for 20-40 seconds in total, 40 Bravery Points is awarded every second;
    • When a Survivor is pursued for 40-60 seconds in total, 45 Bravery Points is awarded every second;
    • When a Survivor is pursued for over 60 seconds in total, 50 Bravery Points is awarded every second;
  • Tranquility Point Adjustments:
    • [Decoding] Point has been adjusted from 10 Tranquility Points per 1% Decode to:
    • When a Survivor's total Decoding Progress is 0-50%, 8 Tranquility Points is awarded every 1%;
    • When a Survivor's total Decoding Progress is 50-100%, 10 Tranquility Points is awarded every 1%;
    • When a Survivor's total Decoding Progress is 100-150%, 12 Tranquility Points is awarded every 1%;
    • When a Survivor's total Decoding Progress is 150-200%, 14 Tranquility Points is awarded every 1%;
    • When a Survivor's total Decoding Progress is over 200%, 16 Tranquility Points is awarded every 1%;
  • In Duo Hunters Mode, [Decoding] Point has been adjusted from 26 Tranquility Points per 1% Decode to:
    • When a Survivor's total Decoding Progress is 0-50%, 21 Tranquility Points is awarded every 1%;
    • When a Survivor's total Decoding Progress is 50-100%, 26 Tranquility Points is awarded every 1%;
    • When a Survivor's total Decoding Progress is 100-150%, 31 Tranquility Points is awarded every 1%;
    • When a Survivor's total Decoding Progress is 150-200%, 36 Tranquility Points is awarded every 1%;
    • When a Survivor's total Decoding Progress is over 200%, 41 Tranquility Points is awarded every 1%;
  • Friendliness Point Adjustments:
    • [Perfect Rescue] Point has been decreased from 800 Friendliness Points to 500 Points every time;
    • [Cooperative Repair] has been changed from Friendliness Point to Persistence Point.
  • Persistence Point Adjustments:
    • [Got Away] Point has been adjusted from 1,500 Points to 1,200 Points;
    • [Easy Escape] Point has been adjusted from 1,500 Points to 1,200 Points;
    • [Team Fortune] Point has been adjusted from 1,500 Points to 1,200 Points;
    • [Fearless] Point has been adjusted from 5 Persistence Points per second to 2 Persistence Points when running within a certain distance from the Hunter.

Battle Adjustments:

  • Survivor - First Officer is now available in Rank Matches;
  • Removed Survivor - Dancer's External Trait - Dread;
  • Adjusted Magician's External Trait - Real or Fake.
  • Adjusted Rocket Chair extra rescue time from 100% to 60%;
  • Decreased Coordinator's Flare Gun shooting action duration. This adjustment also applies to other Survivors using the Flare Gun;
  • Adjusted Coordinator's External Trait - Army Bond. When a Teammate is placed on the Rocket Chair, the Decoding Speed decrease is changed from 60% to 30%. At the same time, this Trait will no longer affect Coordinator's gate opening speed;
  • Adjusted Acrobat's External Trait - Half-Hearted. Gate opening speed decrease is changed from 50% to 30%;
  • Increased Acrobat's Sticky Bomb After effects, further slowing down Hunters;
  • Added a new Acrobat jumping direction function in the Menu Interface. The Acrobat can now choose whether to jump towards the screen or towards the Character when using Bombs;
  • Adjusted Hunter's Traits - Abnormal. The more often the Abnormal is used, the less Decoding Progress is reduced. Under extreme situations (after more than 6 recovering Cipher Machines and 510 seconds of game time), the Decoding Progress decrease will be dropped to a maximum of 3%;
  • Adjusted Hunter's Talent - Hospitable. Movement Speed bonus is decreased from 5/10/15% to 4/6/8% when balloons are tied to Survivors;
  • Removed some Hunters' spawn points and added new spawn points;
  • All Survivors will now spawn randomly within 15 meters of the original spawn point;
  • Adjusted the calculation of Tier VI and above Character Knowledge Points, making it easier for players with higher Tiers to obtain higher Character Knowledge Points;
  • Increased Survivors' "Pursued" points, and adjusted its calculation. "Pursued" points will no longer be given when Survivors are in "Last Effort";
  • Optimized Chest Opening Rules (Lucky Guy's chest opening rules are not affected by this);
  1. Maps and Toolkits are removed from the list of items that can be obtained from chests;
  2. Adjusted the probability of other items that can be obtained from chests;
  3. The maximum times of some items that can be obtained from chests in a round are as following: Flare Gun can be obtained a maximum of 1 time per round and 2 times in Duo Hunters Mode; Console can be obtained a maximum of 1 time per round and 2 times in Duo Hunters Mode; Football can be obtained a maximum of 2 times per round and 4 times in Duo Hunters Mode; Perfume can be obtained a maximum of 2 times per round and 4 times in Duo Hunters Mode; Decoy can be obtained a maximum of 2 times per round and 4 times in Duo Hunters Mode; Elbow Pads can be obtained a maximum of 2 times per round and 4 times in Duo Hunters Mode;

New Function:

  • Added new installment purchase function. Some Characters in the Shop now support installment purchases.
   Installment is the total price of items divided into several payments. It's a method where a portion of the price is paid for during each installment; there are many different installment options and the total sum of the installment option will be slightly higher than purchasing directly. The more installments there are, the higher the total sum;   
   Only Echoes can be carried out in installments. Once the installment starts, the purchased item can only be paid using Echoes;   
   After each installment, a certain amount of Trial Period will be given to players, and it can be stacked with Trial Period obtained from other methods. Once the Trial Period has ended, the item can no longer be used. Players can continue to obtain more Trial Periods by paying the next installment. Once all installments have been completed, players will obtain permanent usage for the item;   
   Purchased installment information will always be retained, and players can pay the next installment at any time, but will not be able to pay multiple installments at once;    
   During the installments, players can also choose to pay the remaining balance to directly obtain the Permanent usage for the item. The total cost of paying the balance will be   slightly higher than purchasing directly, but it will be slightly lower than the total cost of paying off all installments;   
   Installments are not available for time-limited sales and discounted items. At the same time, once item installment has started, players will not be able to use subsequent   discounts or purchase using Discount Cards;   
   Items under installments can be unlocked directly with an Unlock Card, but the paid sum will not be refunded. Unlocking through other means such as Gifts will also result in a   non-refundable paid sum.      


Experience Optimization:

  • Room - Voice of the Manor has now been added with a first floor for placing furniture;
  • Added First Officer- Rolls 4-Sided Dice emote. It can be unlocked using "Emote Rolls 4-Sided Dice" Trial Card;
  • Added a new package selection mode for PC version, including "Compatible Mode" and "Smooth Mode". The default mode of the current version is "Compatible Mode". If players encounter problems such as getting stuck, players can switch to "Smooth Mode" in the Settings Interface for a better experience. (If switching to the Smooth Mode displays a red line on the screen, players can go to the Control Panel - Hardware and Sound - NVIDIA Control Panel - Manage 3D Settings, to turn "Anisotropic Filtering" to Off or make adjustments), and "Smooth Mode" is currently not available for PC users with AMD GPU;
  • Optimized PC version's "Compatible Mode" performance;
  • Optimized Explorer Treasure's refresh rule so that it doesn't spawn on the track in Eversleeping Town;
  • Optimized Portrait and Portrait Frame Settings Interface. The names and descriptions of Portraits and Portrait Frames can now be seen;
  • Adjusted Dream Witch's Costume - Kawakami Tomie battle voice;
  • Added a display action to First Officer - Captain Hook, The Mind's Eye - Eversleeping Girl and Axe Boy - Forgotten Boy;
  • Optimized the judgment range of tram collisions in Eversleeping Town;
  • In the PC version, the shortcut key for Trump Card Talent switching Traits now supports Custom switch;
  • Optimized the effects of Five-Player Rank Match Tier icons.
  • Optimized the performance of Doctor's Costume - Firefly.


Bug Fixes:

  • Fixed the issue where Evil Reptilian would trigger stun incorrectly when leaping in the air and getting attracted to the Prospector;
  • Fixed the issue where the Acrobat could sometimes jump over tracks at some part of the Moon River Park platform;
  • Fixed the issue where the Acrobat could sometimes jump through walls in some part of Leo's Memory terrain;
  • Fixed the issue where the Enchantress - Skillful Lady's brightness shows anomalies from the perspective of Dream Witch's Followers;
  • Fixed the issue where the Survivor remains in Stealth mode after Rebirth sometimes;
  • Fixed the issue where the Embalmer's Makeup Box could be placed outside the Map;
  • Fixed the issue where the Cowboy is attacked after falling from a height while carrying Survivors;
  • Fixed the issue where damage calculation is incorrect when the Cowboy is attacked by Mad Eyes' Fence while carrying Survivors;
  • Fixed the issue where Mechanic Doll's progress bar is no longer displayed in the Doll Interface after switching controls several times when the Mechanic Doll has removed some Hunter's objects in the Map;
  • Fixed the issue where Teammates' HP would be abnormally displayed after being healed when Mercenary's Mirror Image is tied to the Rocket Chair, while the Mercenary hides in the locker and gets knocked down when the world merges;
  • Fixed the issue where the Mercenary would get knocked down when the Mercenary's Mirror Image is tied to the Rocket Chair and after the world is merged even when the Mercenary is not injured before hiding in the locker;
  • Fixed the issue where Survivor is abnormally displayed in the Lobby after Survivor's Mirror Image is captured while the battle ends;
  • Fixed the issue where the Mercenary's knock down time is delayed while playing their Emote;
  • Fixed the issue where the Owl shows an error when Survivors exit the Manor while the Seer's Owl is protecting them;
  • Fixed the issue where the Gamekeeper's location is incorrect after hooking obstacles under certain circumstances;
  • Fixed the issue where the Pet - Blue Alarm Clock is abnormally displayed in Low Mode;
  • Fixed the issue where some Dream Witch's Followers would be teleported to unlocked dungeons and get stuck under certain circumstances;
  • Fixed the issue where Presence does not increase when Dream Witch's Followers capture a Survivor from the locker under certain circumstances;
  • Fixed the issue where Survivors entering the locker after passing through the Priestess' Ultra Long Passage would not be injured when their residual images are hit;
  • Fixed the issue where Survivors would get stuck after being hooked by the Gamekeeper under certain circumstances;
  • Fixed the issue where the Mercenary shows anomalies after getting hit by the Eversleeping Town's tram;
  • Fixed the issue where some Survivors would not display the fail decoding action while switching between Calibrations;
  • Fixed the issue where Smiley Face's charged attack can be bounced off the puddle near the Sacred Heart Hospital;
  • Fixed the issue where the initial cooldown of the Peeper becomes abnormal when the battle's loading is too long;


Update Notice [August 15, 2019] [Identity V] will be updated on August 15, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Package]: The Ripper - Dark Sins Package will be available in-store at 32% off after maintenance on August 15 (UTC+8) and includes The Ripper's S Costume - Soul Emissary and S Accessory - Soul Devourer. This Package can only be purchased using Echoes. The Soul Emissary Costume and Accessories will also be available in-store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package will be removed from the Store on September 4, 23:59:59 (Server Time).

Patch 8.1.19 - August 1, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Qixi Event - Blue Rose Night]: Chinese Valentine (Known as Qixi) is coming soon and we have prepared an event, Blue Rose Night, for players to celebrate this festival of love. Completing daily logins and battle quests will reward players with Fragments and Clues. Logging in for seven days will reward players with the Blue Lover Portrait Frame.
  • [Shop]: The Ripper's exclusive Accessory [Rose Cane (Blue)] will be available for a week in-store. It can be purchased using Clues or Echoes. Equipping the Accessory will unlock special emote: Princess Hug. Available Period: August 1 (after maintenance) - August 7, 23:59:59 (Server Time)


Shop:

  • Survivor - First Officer is now available in-store and can be purchased using Echoes or Clues, but it cannot be used in Duo Hunters mode and Rank Matches currently;
  • First Officer's B Costume - Lost Sailor is now available in-store and can be purchased using Echoes or Fragments.
  • [Room] Feel the gift of nature. New Room Item - Nature's Beauty is now available. An archway covered in plants and flowers, a flower bed full of fresh flowers, a green flower garden and dozens of furniture that exudes nature has arrived! Players can preview or purchase them using Echoes or Clues from the Shop;
  • [Room] There will even be a mysterious Royal Collection in the Shop. So, don't miss it;


Bug Fixes:

  • Fixed the issue of inaccurate descriptions in some languages;
  • Fixed the issue where some Season 6 Essence A & B Costumes could not be unlocked with the Unlock Card;
  • Fixed the costume discount card display error in the purchasing interface.


Update Notice [August 8, 2019] Identity V will be updated on August 8, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Survivor, First Officer has been added to Ranked Match

Patch 7.25.19 - July 25, 2019[edit | edit source]

Maintenance content for this week:

New Season:

  • [New Season]: After this week's maintenance, Season 6 will end and Season 7 will officially begin. The Final Push event will also end at this time;
  • [Season Essence]: This Season 7 Essence 1 is officially available this week. New Costume updates include First Officer's S Costume - Captain Hook, The Mind's Eye's A Costume - Eversleeping Girl and Axe Boy's A Costume - Forgotten Boy. Obtain S Costume - Captain Hook to obtain the all-new Survivor, First Officer for free. This Character cannot be used in Rank Matches and Duo Hunters mode currently;
  • [Tier Inheritance]: In Season 7, Rank Match rankings will be carried over to the next season according to the player's tier in the previous season. Detailed Tier Inheritance rules can be found in Rank Match - Season Rules;
  • [Tier Rewards]: In Season 7, players will be rewarded according to the highest tier they obtained during the previous season. Detailed Tier Reward rules can be found in Rank Match - Season Rewards;
  • [Logic Path]: In Season 7, Logic Path level will be reset to 0. Logic Path rewards will also be replaced by the all-new Season 7 rewards. The highest reward is Evil Reptilian A Costume - Dream Walker. At the same time, the original Season Essence 2 will be replaced with Mysterious Essence, while Season Essence 1 and 3 will remain the same;
  • [Logic Points]: When S7 begins, the limit for Logic Points will be reset;
  • [Monthly Card]: Once the new Season begins, purchasing Monthly Card - [4-Sided Dice Enthusiast] will reward players with 3 additional time-limited [Emote - Rolls 4-Sided Dice] Trial Cards;
  • [4-Sided Dice]: In Season 7, the maximum threshold of 4-Sided Dice will be 100. Players will not be able to retain any Dice that exceed this limit in Season 7, so please use them before they expire;
  • [Deduction]: In Season 7, three new character deductions will be released, including Prospector, Enchantress and Dream Witch. Complete the Deduction Quest will receive Character's Deduction Rewards - Worn Clothes;
  • [EXP]: In Season 7, new EXP-level rewards will be made available and the EXP level limit has been raised to 70;
  • [Rank Treasure]: In Season 7, completing three Rank Matches daily will reward players with Rank Treasure Rewards at 0AM the following day. The highest reward is S Accessory [Embalmer - Remains of Yellow Rose], A Accessories [Prospector - Star Globe], [Evil Reptilian - Forceps] and [Acrobat - Star Candy]. Rank Treasures will be rewarded according to player's current highest ranking (Survivor or Hunter);
  • [Memory Sphere]: In Season 6, Season Essence's A and B grade items will enter the new Memory Sphere with Season 6 Rank Treasure's S, A and B grade items. Treasures can be exchanged with Clues;


New Character:
A New Survivor - First Officer (Jose Baden) has joined the Manor. Obtain Season 7 Essence 1 S Costume - Captain Hook to unlock this Character for free (this Character cannot be used in Rank Matches or Duo Hunters mode currently);

  • [External Trait - Trident Watch]: First Officer uses a Pocket Watch to hypnotize Hunters around him. Hunters affected by the Hypnosis will experience hallucinations and see the First Officer's illusion after a short blackout. This effect will last for 10 seconds. When there are no other Survivors within the Hypnosis range, First Officer's illusion will appear and run towards the direction he is heading. The illusion cannot collide into objects and cannot be attacked. Once the illusion collides into an object, it will stop immediately. However, when there are other Survivors within the Hypnosis range, all Survivors will be disguised as First Officer's illusion. The disguise will be removed when Survivors use their skills or are knocked down.
  • [External Trait - Vanish]: Every time a Teammate is placed on the Rocket Chair, First Officer's sullen breath will become very strong and Hunters will only see the image of First Officer 1 second ago within 30 seconds. This effect will not be triggered when First Officer is in an immobilized state. At the same time, this effect will be removed immediately once First Officer touches a Rocket Chair, when a Teammate is saved, or when the Hunter is hypnotized. This effect can only be triggered 3 times each round.
  • [External Trait - Self-Hint]: Confusion and deception will finally devour First Officer. Rocket Chair's initial flight speed is decreased by 20%, and Decoding Speed is decreased by 20%.
  • [External Trait - Hypnosis]: Pain may be the only cure. First Officer's hypnotic effects will be immediately removed when receiving damage.


Shop:

  • Season 6 Rank Treasure's Accessories are now available in-store, including Seer's S Accessories - Nirvana, Mechanic's A Accessories - Resistance Meter, Explorer's A Accessories - Phase Shifter, and Mercenary's A Accessories - Eagle Feather. All of these can be purchased using Echoes or Fragments.


New Function:

  • Talent now supports one tap function. Unlocking current Talents will now automatically unlock all previous Talents;
  • Players spectating in the Custom Super Rank Match can now view the complete Ban-Pick process;
  • Season Review has now been added with Five-Player Rank Match data.


Battle:

  • Survivor - Acrobat is now available in Rank Matches;
  • Now, the Peeper can no longer see the Magician in Stealth. At the same time, The Feaster can no longer gaze on the Magician in Stealth;
  • Optimized Pallet's hit judgment;
  • Optimized Acrobat's Bomb switching mechanism. Acrobat can now freely switch Bombs under more circumstances;
  • Added hit sound effects to Acrobat's Bomb. Acrobat will now hear an additional sound effect when the Bomb hits the Hunter;
  • Adjusted Mad Eyes' Console display. Now, both the Survivors and Mad Eyes can see the nearest Console;
  • Reduced the time period of Rocket Chairs with Survivors on it and Mad Eyes' Fence near Consoles;
  • Knocked down Survivors' collision effect has been removed;
  • Now, when the Hunter uses the Trump Card secondary skill, it will prompt the Survivor faction with a text hint;
  • Added new statistics for Teammate Rescues. Now, Prospector, Enchantress, Cowboy, Coordinator, and Wildling saving Teammates from the Hunter's balloon will also be counted towards the number of Teammate Rescues in Match Settlement statistics.


Experience Optimization:

  • Optimized Room's Furniture Edit interface;
  • To reduce FPS issues, Pets in Low and Performance modes will be replaced with low-quality graphics;
  • Adjusted some of Dream Witch's S Costume - Kawakami Tomie sound effects.


Bug Fixes:

  • Fixed the issue where Survivors would get hit by the tram at Eversleeping Town's spawn point;
  • Fixed the issue where Survivors hanged by the Photographer remains tied to the Rocket Chair even after the Camera World ends, and rescuing Survivors will also experience display issues such as both the Cocoon Death rescue button and normal rescue button;
  • Fixed the issue where knocked down Survivors' Self-heal displays anomalies after the Camera World ends when their Teammate's rescues are interrupted in the Camera World;
  • Fixed the issue where Evil Reptilian's crash hit could hit the vanished residual images at the passage;
  • Fixed the issue where after the Camera World ends, the Mercenary remains standing in a knocked down state after being tied to the Rocket Chair in the Camera World.
  • Fixed the issue where the Acrobat could jump out of some closed windows in The Red Church;
  • Fixed the issue where the Movement Speed in the last three tutorials of the Hunter is slow;
  • Fixed the issue where the Acrobat's Bomb color did not change accordingly when switching while vaulting through windows;
  • Fixed the issue where Dream Witch's Followers display an error when hit by the Broken walls while holding a balloon;
  • Fixed the issue where Evil Reptilian's Lethal Crash on Survivors protected by the Seer's Owl will prompt the Last Effort;
  • Fixed the issue where Dash Hit will not stop the Geisha when she has the Hunt Talent;
  • Fixed the issue where the Hunter would get stuck in objects after jumping off the second floor of the Sacred Heart Hospital;
  • Fixed the issue where under some circumstances, due to the Acrobat's Nitro Bomb and Dancer's Music Box, Survivors tied to Rocket Chairs are not calculated correctly;
  • Fixed the issue where the Acrobat floats in mid-air in the Camera World if the Acrobat is jumping at the moment when the Photographer activates the Camera World;
  • Fixed the issue where Survivors do not get injured when Evil Reptilian crashes on the residual images of Survivors at the Priestess' passage;
  • Fixed the issue where Evil Reptilian is able to leap through the basement's ceiling onto the ground;
  • Fixed the issue where Smiley Face's skill stops when hitting a jumping Survivor with the Chainsaw's Dash Hit;
  • Fixed the issue where Survivors display anomalies when hit by The Ripper's Fog Blade while closing the Locker;
  • Fixed the issue where the Geisha has incorrect movement speed caused by status changes;
  • Fixed the issue where the Cipher Machine's Decoding Progress and Exit Gate's Opening Progress continues to increase if the Cipher Machine is decoded and the Exit Gate is activated at the moment the Mechanic's Doll disappears;
  • Fixed the issue where Survivors rescued at the moment the Mechanic's Doll disappears displays anomalies;
  • Fixed the issue where tapping on the default Trait while switching skills with Trump Card Talent will trigger the default Trait effects, and the replaced Traits will not have any cooldown;
  • Fixed the issue where the Gardener's dress is overlapped in the Room's standby motion;
  • Fixed the issue where the Prospector's Costume - Magic Item Keeper’s head and body is mismatched;"
  • Fixed the issue where Perfumer's Costume - Caged Butterfly's wings display anomalies in the Display Interface.
  • Fixed the issue that the trial time of some character trial cards was incorrect when used under certain conditions.
  • Fixed the issue that Embalmer's makeup box could be placed outside the map.
  • Fixed the brightness issue of Enchantress, Skillful Lady's which occurred under the Dream Witch follower's view.
  • Fixed the issue that under some situations, Character Story Diary becomes stuck.


Update Notice [August 1, 2019]
[Identity V] will be updated on August 1, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Survivor - First Officer is now available in-store and it can be purchased using Clues or Echoes.
  • First Officer's B Costume - Lost Sailor is now available in-store and can be purchased using Fragments or Echoes.

Patch 7.18.19 - July 18, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Summer Festival - Gourmet Quest]: Completing different Gourmet Quest in the Festival Gourmet Shop (only here) will reward players with The Feaster's Event Costume, Pet - Kotaro, and other great rewards;
  • [Summer Festival - Discount Card Upgrade]: During the event, players can obtain corresponding rewards from the Event Interface and corresponding Discount Card Upgrade rewards according to the number of Normal Match, Rank Match and Duo Hunters battles. The initial Costume Discount Card is 5% and will increase up to max 25% as the number of battles increases. Discount Card will be available on July 25, 09:00:00. (Discount Card will automatically expire after 30 days. It will only have an effect on purchases using Echoes and cannot be used as a Gift) cannot be used as a Gift)
  • Event Period: July 18 (after maintenance) (UTC+8) to July 31, 23:59:59 (Server Time)
  • [Final Push]: Final Push event will start from July 18 (UTC +8) after maintenance to July 25 (UTC +8) before maintenance. The weekly Logic Points max. limit and Logic Points from a single match will be increased by 20%; during the event, Logic Points in the first three wins of the day will be increased to 1,200; during the event, the number on 20-Sided Dice will not be lower than 15.
  • [Anniversary Memory Lane]: Dear players, it has been more than a year since Identity V was launched. Thank you very much for your time with us. In order to celebrate this, we have prepared an exclusive 1st Anniversary Manor Information. Here's a record of every battle you've fought in Oletus Manor, and even more details than you can recall. Tap to share and let's walk down this precious Anniversary Memory Lane together.


Shop:

  • [Package]:Doctor's July Firefly Package will be available in-store at 32% off after maintenance on July 18 (UTC+8) and includes Doctor's S Costume - Firefly and S Accessory - Glowing Feather. This Package can only be purchased using Echoes. The Firefly costume and Accessory will also be available in-store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package will be removed from the Store on August 7, 23:59:59 (Server Time).
  • [Character]: New Survivor - Acrobat is now available in-store. It can be purchased using Clues or Echoes and is also available in Duo Hunters mode;
  • [Costume]: Acrobat's B Costume - Fool's Heart is now available in-store and can be purchased using Fragments or Echoes.


Experience Optimization:

  • Adjusted some sound effects for the Pet - Jean Pierre
  • Optimized the interface display, resolving some text truncation issues.
  • Redesigned the Acrobat's three different bomb icons to make them more distinguishable.


Bug Fixes:

  • Fixed the issue where Mechanic - Velvet Puzzle would miss outlines at certain distances;
  • Fixed the issue where some text translation had errors.
  • Fixed the issue in the PC version where Mechanic's doll was unable to decode Mad Eyes control consoles.-
  • Fixed the display issue caused when two Scholar's Carpet overlapped in the Room.


Update Notice [July 25, 2019]
[Identity V] will be updated on July 25, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Season 7 has now officially begun. All new Logic Path rewards, Ranking Points, Deduction Quests, Memory Sphere, and Rank Treasure are now available;
  • Open Season 7 Essence 1 and obtain S Costumes to get the all-new Survivor, First Officer for free;
  • In Season 7, Rank Match Tiers will be carried over to the next season according to the player's tier in the previous season, and corresponding rewards will be awarded at this time;
  • In Season 7, the maximum capacity of 4-Sided Dice will be 100. Players will be unable to retain more than 100 4-Sided Dice, so please use them at your earliest convenience.

Patch 7.11.19 - July 11, 2019[edit | edit source]

Event:
  • [Junji Ito Collection Crossover Event]: [Identity V & Junji Ito Collection] Crossover is finally here! The horror returns and Dream Witch is coming to the Manor as Tomie. Share the Crossover Event during the event period to earn 100 Inspirations. Players can only claim this reward once. At the same time, Dream Witch's Costume - Picture Woman, Wu Chang's Costume - The Intersection Bishounen, Lucky Guy's Costume - Souichi, and other Crossover Event items will be back during the Event;
  • [Junji Ito Crossover]: [Identity V & Junji Ito Collection] Crossover Map - Eversleeping Town (Mini Version) is now available! The new Map is currently not available in Rank Matches, but players can try it out in Normal Match or Custom Mode;
  • [Summer Festival]: In order to celebrate Identity V's 1st Anniversary, the Manor owner is hosting a grand Summer Festival.
  • [Summer Festival - All Characters Free-to-use]: In the first week of the Event, all Characters sold in the in-game shop will be Free-to-use. Free-to-use Period: July 11 (after maintenance) - July 17, 23:59:59
  • [Summer Festival - Party Card Collection]: During the Event, players will be able to receive the Manor's invitation letter and rewards from logging in. Completing a variety of mini events and collecting all Party Cards during the event will reward players with A Costume Unlock Card.
  • Event Period: July 11 (after maintenance) - July 31, 23:59:59
  • [Summer Festival - Festival Check-In]: During the Event, logging into the game daily will allow players to participate in the Quiz. Answering 3 Questions correctly will complete the day's Check-In and players will be rewarded with Fragments, while answering wrongly will refresh the Questions. Some Questions may have more than one correct answer, and choosing any correct answer will be considered as a correct answer. During the Event, Checking-In for 15 days consecutively will reward players with a B Costume Unlock Card.
  • Event Period: July 11 (after maintenance) - July 31, 23:59:59
  • [Summer Festival - Yo-yo Tsuri Shop]: During the Event, players participating in Rank Matches will be rewarded with Yo-yo Tsuri Tokens after the battle according to their Deduction Points. The daily limit is 60 Tokens, while the maximum limit during the Event is 600 Tokens. Yo-yo Tsuri Tokens can be used to participate in Yo-yo Tsuri Mini-game, and Tokens can be used to exchange for corresponding rewards in the Yo-yo Tsuri Shop Interface. Exchanging a certain number of times will cause Special Yo-yo Tsuri to appear in the pool. Special Yo-yo Tsuri contains Anniversary Celebration Portrait, Goldfish Doll Furniture, Mercenary Event Costume, and other rewards.
  • Event Period: July 11 (after maintenance) - July 31, 23:59:59 (Note: For NA and EU Servers, the event will start on July 11 at 00:00)
  • [Season Essence 3]: Season 6 Essence 3 is now available. New Costume updates include Acrobat's S Costume - Mr. Swifts, Prospector's A Costume - Mr. Mole and Soul Weaver' A Costume - Long-Legged Lady. Obtain Essence 3 S Costume - Mr. Swifts to unlock Survivor - Acrobat for free. This Character cannot be used in Rank Matches and Duo Hunters mode currently;


New Character: Acrobat (Mike Morton) has joined the Manor. Obtain Season 7 Essence 3 S Costume - Mr. Swifts to unlock this Character for free (this Character cannot be used in Rank Matches or Duo Hunters mode currently).

  • [External Trait - Risky Acrobatics]: The Acrobat carries 3 types of Bomb with him. Tap on the Skill button to leap forward and throw a Bomb. Hold the Skill button to charge and choose a landing area. However, encountering objects while leaping will cause the Acrobat to fall immediately.
  • Aftereffect: When a Bomb explodes, it will temporarily change the ground's surface, creating a circular zone. Hunters stepping into this zone during the Aftereffect period will be affected by its effects, thus returning the ground immediately to its original state; There are three types of Bombs:
  1. Sticky Bomb: Slightly reduces Hunter's Movement Speed. If the Hunter is hit by the exploding Sticky Bomb or if the Hunter is repeatedly affected by its Aftereffects, the Hunter's Movement Speed will be greatly reduced;
  2. Nitro Bomb: Slightly reduces Hunter's Interaction Speed. If the Hunter is hit by the exploding Nitro Bomb or if the Hunter is repeatedly affected by its Aftereffects, the Hunter's Interaction Speed will be greatly reduced;
  3. Fire Bomb: It can burn Hunters and disable all Hunter skills for a period of time. If the Hunter is hit by the exploding Fire Bomb or if the Hunter is repeatedly affected by its Aftereffects, all Hunter skills will be disabled for an extended period.
  • [External Trait - Impromptu]: The Acrobat's behavior inspired him to create different types of Bombs:
  1. Friendliness: Rescuing 1 Teammate from the Rocket Chair allows the Acrobat to create an additional Sticky Bomb.
  2. Tranquility: When the Decoding Progress reaches 100%, it will allow the Acrobat to create an additional Nitro Bomb.
  3. Bravery: Being Pursued by Hunters for 60 seconds will allow the Acrobat to create an additional Fire Bomb.
  4. Lightly-Loaded: The Acrobat lacks ingredients and can only create an additional Bomb per game.
  • [External Trait - Half-Hearted]: The Acrobat is always coming out with new ideas and this makes it difficult for him to concentrate. Door opening speed decreases by 50%.


Healing Speed Limit Adjustments:

  • When Survivors perform self-healing, the Healing speed may differ according to various effects. The maximum Healing rate can be increased up to 215% from the base Healing rate. This means that in extreme conditions, Survivors can fully recover from injuries in as little as 7 seconds (3.5 seconds for minor injuries);
  • When a single Survivor performs Healing on knocked down Teammates, the Healing speed may differ according to various effects. The maximum Healing rate can be increased up to 250% from the base Healing rate. This means that in extreme conditions, a single Survivor can rescue a knocked down Teammate in as little as 6 seconds;
  • When two Survivors perform Healing on knocked down Teammates, the Healing speed may differ according to various effects. The maximum Healing rate can be increased up to 280% from the base Healing rate. This means that in extreme conditions, two Survivors can rescue a knocked down Teammate in as little as 5.4 seconds;
  • When three or more Survivors perform Healing on knocked down Teammates, the Healing speed may differ according to various effects. The maximum Healing rate can be increased up to 300% from the base Healing rate. This means that in extreme conditions, multiple Survivors can rescue a knocked down Teammate in as little as 5 seconds.


Other Battle Adjustments:

  • Optimized Wu Chang's knife judgement (including White Guard and Black Guard);
  • Optimized Talent - Cat and Mouse's judgement. Hunters using this Talent will not immediately lose the Talent's effects when they lose sight of Survivors;
  • Adjusted Talent - Survivor's Instinct in Duo Hunters mode. In this mode, self Decoding Speed is increased by 5/10/15/20/25/30% when 1/2/3/4/5/6 Survivor(s) have been eliminated.


Experience Optimization:

  • Optimized Female Survivor's standby motion in Room;
  • Added Decoding Progress to Cipher Machines while spectating.


Function:

  • Temporarily disabled the Fuzzy Search function while searching for friends. Now, players need to enter the friend's exact Nickname or ID in order to search.


Bug Fixes:

  • Fixed the issue where Survivors get stuck in mid-air when successfully breaking free while in Hunter's Crashing;
  • Fixed the issue where the actual and displayed collision is inconsistent when the window is closed;
  • Fixed the issue where the Perfumer's Phantoms remained under certain circumstances;
  • Fixed the issue where some Hunter's skills do not indicate Last Effort text prompts;
  • Fixed the issue where the Talent - No Survivors' have judgement issues on Survivors;
  • Fixed the issue where the Talent - Spectator's Movement Speed Bonus does not match the description;
  • Fixed the issue where some players' Character Portrait and Portrait Frame on Ranking are abnormally displayed;
  • Fixed the issue where Hunters spectating Survivors may have an abnormal viewing angle issue in Five-Player mode;
  • Fixed the issue where Revealed special effects may appear when switching players while spectating in Five-Player mode;
  • Fixed the issue where some Profile Costumes are abnormally displayed in the Profile Interface;
  • Fixed the issue where Characters could be rotated when the entrance motion is being played in the Personal Profile Interface.


Update Notice [July 18, 2019]
[Identity V] will be updated on July 18, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Summer Festival - Gourmet Quest]: Completing different Gourmet Quest in the Festival Gourmet Shop will reward players with The Feaster's Event Costume, Pet - Kotaro, and other great rewards;
  • [Package]: Doctor's July Firefly Package will be available in-store at 32% off after maintenance on July 18, 2019 (UTC+8) and includes Doctor's S Costume - Firefly and S Accessory - Glowing Feather. This Package can only be purchased using Echoes. Firefly Costume and Accessories will also be available in-store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package will be removed from the Store on August 7, 23:59:59 (Server Time).

Patch 7.4.19 - July 4, 2019[edit | edit source]

Event:
  • [1st Anniversary 7-Day Sharing]: Identity V is celebrating its 1st Anniversary soon and the owner of the Manor has prepared tons of activities and rewards for the special event. Quickly, share this great news with everyone. During the event, completing First Daily Share will reward players with Fragments, Clues and other rewards.
  • 7-Day Sharing Event Period: July 4 after maintenance (UTC+8) - July 14, 23:59:59 (Server Time) (Note: For NA and EU Servers, the event will start on July 4 at 00:00)


Talent

  • Talent limit has been increased to 120 points, but players can only activate two Ultimate Talents at the same time, and the amount of Persona EXP gained after each battle has been increased. After this maintenance, all Talent points in Talent pages will be reset and players will need to reconfigure them.

Hunter Talent Adjustments:

  • [Hindsight] is replaced with a new Talent - [No Survivors]: Within the range of 10 meters from a knocked down Survivor, each free-moving Survivor will increase the Hunter's Attack Speed by 10% with a maximum of 3 stacks;
  • [Lurk] is replaced with a new Talent - [Desperate Fight]: Stunned again after 15 seconds, and Stun recovery speed is increased by 20%, with a maximum increase of 60%;
  • [Wicked Hound] is replaced with a new Talent - [Wanted Order]: When a Survivor is placed on a Rocket Chair and the remaining 3 Survivors are healthy or injured, the outline of a random Survivor will be shown and the Movement Speed is reduced by 4%/2%/0%. The debuff will disappear when the Survivor on the Rocket Chair has been rescued, but the outline will last for another 20 seconds;
  • [Raven Flock] is replaced with a new Talent - [Hunter's Instinct]: Each uninjured Survivor will increase the Hunter's Movement Speed by 0.5%/1%/1.5% when not in pursuit. However, once Tier I Skill is unlocked, it will no longer increase the Hunter's Movement Speed;
  • [Fallen Misfortune] is replaced with a new Talent - [Wither]: When a Survivor is placed on a Rocket Chair and the Hunter is 18 meters away, the Hunter's normal attacks will reduce Survivor's acceleration effect by 10%/20%/30%;
  • [Wanted Order] is replaced with a new Talent - [Trump Card]: Players can change their secondary skills after the battle has started for 120 seconds. The cooldown time is refreshed in proportion and can only be changed once;
  • [Eye for an Eye] is replaced with a new Talent - [Cat and Mouse]: Gain 20% bonus on windows vaulting speed after continuously pursuing a Survivor for 12 seconds. The bonus effect disappears when the pursuit fails or when interacting with other objects, attacking or stunned;
  • [Carnival] Talent Adjustments: Gains 5%/7%/10% Attack Recovery Speed and 3%/4%/5% Movement Speed when the Exit Gate is activated. The effect lasts for 120 seconds;
  • [Claustrophobia] Talent Adjustments: If there are four active Survivors (Survivors that are not tied to Rocket Chair/balloons or knocked down) within 20 seconds after the Exit Gate has been activated, it opens 70% slower;
  • Optimized [Hospitable] Talent's description.

Survivor Talent Adjustments:

  • [Disturbance] is replaced with a new Talent - [Survivor's Instinct]: Self Decoding Speed is increased by 5%/15%/30% when 1/2/3 Survivor(s) have been eliminated;
  • [Hawthorn Effect] is replaced with a new Talent - [Symbiotic Effect]: Movement Speed is increased by 2%/4%/6% when running towards Survivors in Rocket Chairs within 30 meters;
  • [Spectator] Talent Adjustments: Movement Speed is increased by 10% when running towards a Survivor who is injured or knocked down within 30 meters. The speed of healing others is increased by 20%. Displays wounded Survivors except for those tied to balloons;
  • [Self Deception] Talent Adjustments: Survivors have 100% chance of not being detected by the Hunter when shocked by the Cipher Machine. Level 2 Talent will no longer interrupt the decoding progress when shocked by the Cipher Machine, and Level 3 Talent will decrease shock action by half;
  • [Herd Effect] is replaced with a new Talent - [Horsefly Effect]: When there is a Hunter within the range of 12 meters for 8 seconds, Pallet dropping speed will increase by 8%/14%/20%;
  • [Escape] Talent Adjustments: Movement Speed is increased by 3%/4%/5% for 120 seconds when the Exit Gate is activated;

Healing Adjustments:

  • Optimized some healing-related descriptions involving those under External Traits, Buffs and Talents.
  • Adjustment Logic: We hope to make a clearer distinction between various healings in the game. After the adjustment, healings in the game can be divided into the following situations:
  • Knocked Down Self-Healing: Refers specifically to the action of self-healing after the Survivor is knocked down.
  • Injured Self-Healing: Refers specifically to the action of self-healing with items such as Syringe and other items. This concept does not include self-healing when knocked down.
  • Healing Others: Refers specifically to the action of Survivors healing injured or knocked down Teammates.
  • Getting Healed: Refers specifically to the action of knocked down or injured Survivors being healed by a Teammate, knocked down self-healing and injured self-healing.
  • Healing: Covers all healing actions, including knocked down self-healing, injured self-healing, healing others, and getting healed.
  • Adjusted [Doctor] Talent. [Doctor] will no longer take effect for Knocked Down Self-Healing;
  • Adjusted [Shelter] Talent. [Shelter] will no longer take effect for Knocked Down Self-Healing

Next, we will continue to optimize some extreme values ​related to healing.

Priestess Adjustments

  • Priestess' Passage is renamed into Straight Passage. The Passage formed after summoning is renamed into Ultra-Long Passage.
  • Straight Passage: For Straight Passages, both Survivors and Hunters can pass through. Passages entered by Hunters will be destroyed after they squeeze through. At the same time, the Hunter will be stunned for a period of time. The stun duration increases with the passage's length. Teammates going through the Straight Passage will no longer leave a residual image;
  • Ultra-Long Passage: Hunters will not be able to go through it, but the Ultra-Long Passage can be destroyed during its forming. Survivors going through the Ultra-Long Passage will still leave a residual image;
  • Fragile: Priestess' Fragile effects is decreased to 10%;
  • Spiritualist: Priestess' Spiritualist Cipher Machine Decoding Speed is decreased by 10% and door opening speed reduction has been removed;
  • Priestess' Passage limit has been removed, and the Priestess' Passage will no longer have a usage limit;
  • Optimized the range and direction of attacks on Priestess' Passage.


Battle:

  • [Character]: Evil Reptilian is now available in Rank Matches.
  • Decreased Soul Weaver's acceleration in one Cobweb and movement speed recovery rate, and slightly decreased Soul Weaver's acceleration in two Cobwebs and movement speed recovery rate;
  • Optimized the mechanism of various interaction speed buffs/debuffs in the game. Now, if buffs/debuffs are triggered during the interaction of Survivors and the Hunter, the buffs/debuffs effects will take effect immediately;
  • For Hunter's Trait [Abnormal], we adjusted the value when the effect decrese with increasing usage, and the value of recovery will also decrease in relation to the actual game time;
  • Optimized Hunter's attack judgment through windows;
  • Optimized Hunter's attack judgment;
  • Optimized Characters' movement logic when delay is higher;
  • Adjusted the building structure in Leo's Memory, and changed one of the windows into a door;
  • Optimized the special effects of Mechanic A Accessories - Resistance Meter;
  • Optimized the special effects of Seer S Accessories - Nirvana.


Experience Optimization:

  • Daily Free-to-use Character has been increased to 3 Characters;
  • Perfumer, Wu Chang, Photographer, Cowboy, Dancer, Seer and Embalmer have been added to Daily Free-to-use Characters.
  • Added Interface and Screen Spacing Adjustments Function. Opening the Settings Interface and tapping on the "Space Settings" will allow players to adjust the space between the screen and interface in order to match various screen sizes and full screen settings;
  • [Profile]: Record has been added with [Win Rate] descriptions. Win Rate is further defined by the win rate of the latest 100 matches;
  • [Emote]: Added Emote [Evil Reptilian] - [Crystalline] to the Costume Interface;
  • Adjusted the Interface position when Survivors are struggling;
  • Optimized some of Daily Event Interface's performance. Now a newly added red dot prompt is displayed in the Interface;
  • Optimized the calculation method of the estimated waiting time while matching.


Bug Fixes:

  • Fixed the issue where part of the Character Knowledge Interface was displayed incorrectly under certain circumstances when sorted by Recently Used Characters;
  • Fixed the issue where the Hunter would be pulled back slowly after using Blink under certain circumstances;
  • Fixed the issue where the Evil Reptilian could leap through the wall under certain circumstances;
  • Fixed certain issues related to attacking under the acceleration of three Cobwebs;
  • Fixed the issue where the Hunter appeared to be standing on the roller coaster under certain circumstances;
  • Fixed the issue where the Pallet did not play the corresponding action after Survivors pulling down the Pallet under certain circumstances;
  • Fixed the issue where Patroller would drop Mercenary earlier than it should due to delayed damage after holding onto the Mercenary;
  • Fixed the issue where Survivors struggled without voice when lifted by the Evil Reptilian;


Update Notice [July 11, 2019]
[Identity V] will be updated on July 11, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Manor Party]: In order to celebrate Identity V's 1st Anniversary, the Manor owner is hosting a grand Manor Party. Log into the game to receive the Manor owner's celebration invitation. Completing a variety of mini events during the celebration will reward players with rich rewards. At the same time, collecting all Party Cards will reward players with A Costume Unlock Card;
  • [New Essence]: Season 6 Essence 3 is now available. A large amount of new Costumes and Emotes have been updated;
  • [New Character]: Survivor - Acrobat has joined the Manor. Obtain Season 6 Essence 3 S Costume - Mr. Swifts to unlock this Character for free;

Patch 6.27.19 - June 27, 2019[edit | edit source]

Event:
  • [Best costume Now Available]: Through the active participation of all players, we have selected the five most popular Costumes. These Costumes will be available in-store on June 29, 00:00:00 (Server Time), so don't miss out on it;
  • (Note: The original Season Essence Costumes can only be purchased using Echoes and those sales in-store for a limited time can be purchased using Echoes or Fragments.)
  • Sales Period: June 29, 00:00:00 - July 10, 23:59:59 (Server Time)


Shop:

  • [Character]: New Hunter - Evil Reptilian is now available in-store. It can be purchased using Clues or Echoes and is also available in Duo Hunters mode;
  • [Shop]: Evil Reptilian's B Costume - Experimental Subject is now available in-store and can be purchased using Fragments or Echoes.


Experience Optimization:

  • Optimized the Record Interface and part of in-game battle UI performance to solve the out-of-box text issue for some languages.


Bug Fixes:

  • Fixed an issue where entering Custom Mode while watching a replay would cause the interface to display abnormally.
  • Fixed an issue where using the Mechanic's puppet after the deciphering acceleration trigger would sometimes cause the progress bar to show the rollback problem.
  • Fixed an issue where some distant objects would disappear from view in Low and Performance graphic modes on the PC version
  • Fixed an issue where some environment models displayed abnormally when Survivors in Lakeside Village used Gaze to interrupt Geisha's Dash Hit.


Update Notice [July 4, 2019]
[Identity V] will be updated on July 4, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Character]: Evil Reptilian is now available in Rank Matches.
  • [1st Anniversary 7-Day Sharing]: Identity V is celebrating its 1st Anniversary soon and the owner of the Manor has prepared tons of activities and rewards for the special event. Quickly, share this great news with everyone. During the event, completing First Daily Share will reward players with Fragments, Clues and other rewards.
  • 7-Day Sharing Event Period: July 4 after maintenance (UTC+8) - July 14, 23:59:59 (Server Time)
  • Note: 1st Anniversary Manor Celebration Event will begin on July 11 after maintenance.
  • Made balance adjustments to some Characters skills and the Persona Web system.

Patch 6.20.19 - June 20, 2019[edit | edit source]

Event:
  • [Manor Dream Event - Investigation Clues]: During the Event Period (June 21, 00:00:00 - June 30, 23:59:59, Server Time), participating in Duo Hunters, Rank Match and Normal Match battles will reward players with Ancient Carving (Win and Draw grants 2, while Defeat grants 1). Accumulating 5 Ancient Carvings will allow players to start the Investigation Puzzle in the Event Interface. Once the feature has been activated, Investigations can be conducted without limit on the same day. Player's fastest Investigation of the day will be shown in the Friends' Ranking List. Completing a specific number of Investigation days will reward players with Event Costume, Mechanic - Velvet Puzzle, and a great variety of rewards;
  • [Manor Dream Event - Picking Petals]: When players enter the Event Interface for the first time every day, a Petal will be randomly dropped. Picking up the Petals will reward players with a random Petal reward (the total rewards remain unchanged). Collecting all Petals (10 in total) will reward players with an exclusive Event Portrait Frame;
  • [Manor Dream Event - Missing Clues]: When players head into the last 3 days of the event (June 28, 00:00:00 - June 30, 23:59:59, Server Time), the Missing Clues Event will start. If players missed some days for Investigation Puzzle or Picking Petals during the Event, they'll be able to enter the Missing Clues Event to collect the Missing Clues according to the hints;
  • [Daily Event Information Interface]: Added a Daily Event Entrance in the upper right corner of the Detective Lobby. Players who complete Stage 1-18 can enter the Interface to view Daily Event Information and rewards. Note: Daily Event Information Interface Entrance will be temporarily blocked when teaming up.
  1. The Daily Event Information Interface integrates progress on the original First Three Wins Daily, First Daily Share, Weekly Deduction Points limit, 3 Rank Matches, and 3 Five-Player Matches over the weekend;
  2. The original Weekend Activity is moved to the Daily Event Information Interface. Special Interface will be available during the weekend;
  3. Added First 3 Rank Match Daily rewards (not including Duo Hunters and Five-Players mode). Completing a specific number of times will grant players rewards in the Daily Event Information Interface (manual claiming required);
  4. Added weekly login rewards. Players can receive great rewards in the Daily Event Information Interface according to their logins each week (manual claim required). Login progress will be refreshed every Monday.
  • [Best costume vote]: To celebrate Identity V’s First Year Anniversary, we made a site where you can vote for your favorite costumes. During the event, each player has 5 voting attempts per day. After the voting ends, the top 5 costumes will be sold in the in-game store. Don't forget to vote and have your say!
  • Note: Costumes don't include limited-edition costumes, Abyss Treasure costumes, collaboration collection costumes and Logic Path costumes (as of the Season 5), all available costumes will be displayed on the event page.
  • Website Voting Period: June 20 - June 26, 23:59:59 (UTC+8)
  • Costume Availability Period: June 29 - July 10, 23:59:59 (Server Time)


Shop:

  • [Season Essence 2]: Season 6 Essence 2 is now available. New Costume updates include Evil Reptilian's S Costume - Crystalline, Mechanic's A Costume - Cunning Smile Disease and Mad Eyes' A Costume - Confined Dean. Obtain Essence 2 S Costume - Crystalline to unlock Hunter - Evil Reptilian for free. This Character cannot be used in Rank Matches and Duo Hunters mode currently;


New Character: A New Hunter - Evil Reptilian (Luchino) has joined the Manor. Obtain Season 6 Essence 2 S Costume - Crystalline to unlock this Character for free (this Character cannot be used in Rank Matches or Duo Hunters mode currently);

  • [External Trait - Cursed Body]: Luchino's body has gained a great explosive power after mutating, but it consumes energy every time it leaps. Multiple leaps in the air consume less energy, which can be recovered gradually with time;
  • [Active Skill - Preying Leap]: Unlock when starting game, Luchino can make a second leap in the air after leaping from the ground. If Luchino hits an obstacle while leaping, it will fall from the sky;
  • [Active Skill - Crash]: Unlock when starting game, Luchino can crash vertically from the air at will;
  • [Active Skill - Lethal Crash]: After unlocking Tier I, tapping on the Skill button again after leaping to a certain height will cause Luchino to drop vertically at high speed, causing damage to the nearest Survivor within crash range and destroying all dropped Pallets within range;
  • [Active Skill - Basilisk]: After unlocking Tier II, Luchino's explosive force will greatly increase the crashing speed;
  • [Active Skill - Mania]: After unlocking Tier II, Luchino mutates further and is able to leap three times in the air.


Battle:

  • Optimized the position synchronization when a network delay occurred;
  • Redesigned Hunter's general attack judgment so that it would not hit Survivors when the height difference is too large;
  • Removed the attack acceleration effect on Survivors after being knocked down;
  • Optimized Dream Witch's Follower and Axe Boy's range of attack to stabilize them;
  • Increased Axe Boy's default view angle height;
  • Adjusted the range of Tier VI. Now, Tier VI is determined with 20 Stars and above (no more than 20 Stars difference in Rank Match making).


Improved Function:

  • Added Replay Playback System: Disabled by default and can be enabled in the Settings Interface. After each match begins, players can tap on the Save Replay button to view the Replay after the match has ended. This feature is currently not supported in Duo Hunters mode.
  • Magician's voice has been replaced;
  • Room Picture is now hidden in Super Rank Match;
  • When using the Group Label to look for friends, players can choose to send the Group Label Information to Chat channels;
  • Optimized the texts in Friend Label Interface, making the function description clearer.


Bug Fixes:

  • Fixed the issue where Survivors saw a different Rocket Chair progress bar from the actual progress after being affected by Wu Chang's Siphon Soul;
  • Fixed the issue where players may get blocked by air wall that can`t be seen.
  • Fixed the issue where players may get stuck in some areas when the Priestess uses the Holy Key in Eversleeping Town;
  • Fixed the issue where Wildling's Rage bar does not display when riding in Duo Hunters mode;
  • Fixed the issue where Pets and Accessories icons in the lower left corner of Display Interface were displayed incorrectly;
  • Fixed the issue where previewing Pets on the Matchmaking screen would cause anomalies to the Interface.
  • Fixed the issue where distant view was lost in Low and Performance mode in the PC version;
  • Fixed the issue where Iron Dash would be triggered when the Mercenary came in contact with Dream Witch's Followers;
  • Fixed the issue where the hidden Throw Snowball button would appear again after using the Charge skill;
  • Fixed the issue where Just Deserts have no effect on knocked down Survivors;
  • Fixed the issue where the mirror was displayed abnormally when editing in the Room;
  • Fixed the issue where some Room Furniture was described incorrectly in the Shop.
  • Fixed the issue where part of Pet - Cerberus' movements were overlapped;
  • Fixed the issue where the Record Interface was abnormally displayed after switching languages under some circumstances.
  • Fixed the special effects of the Geisha's Violet Peacock costume.


Update Notice [June 27, 2019]

  • [Identity V] will be updated on June 27, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.
  • [Shop]: Evil Reptilian's B Costume - Experimental Subject is now available in-store and can be purchased using Fragments or Echoes.

Patch 6.13.19 - June 13, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Father's Day Event]: In many countries, Father's Day is celebrated on the third Sunday of June as a way of thanking our fathers who have been with us all the way. Log in and complete specific tasks during the event to claim rewards, such as the Mechanic' Dynamic Graffiti and Fragments. Event Period: June 13 (UTC+8) (after maintenance) - June 16, 23:59:59 (Server Time)

Note: Father's Day Event of E.U. and U.S. Servers will be available on June 13, 00:00:00 (Server Time)

  • [Weekend Activity]: Enjoy your time during the weekend! Logging into the game during the weekend and completing Daily Quests will reward players with Fragments, Room Music Notes (used for upgrading Rooms) and other rewards.


Shop:

  • [Limited Package]: Dancer - Valkyrie Package will be available in-store at 32% off after maintenance on June 13, 2019 (UTC+8) and includes Dancer's S Costume - Valkyrie and A Accessory - Gjallar. This Package can only be purchased using Echoes. Valkyrie Costume and Accessories will also be available in-store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package will be removed from the Store on July 3, 23:59:59 (Server Time).
  • [Shop]: The CoA II Champion Portrait is now available in-store for a limited time. Players can purchase it with 100 Clues. Available Period: June 13 (UTC+8) (after maintenance) to July 10, 23:59:59 (Server Time)


Bug Fixes:

  • Fixed the issue where some of the Accessories on Photographer's Costume - Apollo were abnormally displayed in the actual world


Update Notice [June 20, 2019]
[Identity V] will be updated on June 20, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Manor Dream Event]: An elegant garden, broken clues, colorful petals... A puzzle adventure is unfolding in the garden! Participation in battles and helping Tracy to solve the puzzles in the garden will reward players with event-themed Mechanic's Costume. There are even Portrait Frame, Accessories and other event-themed rewards awaiting you!
  • [New Essence]: Season 6 Essence 2 is now available. A large amount of new Costumes and Emotes have been updated.
  • [New Character]: Hunter - Evil Reptilian has joined the Manor. Obtain Season 6 Essence 2 S Costume - Crystalline to unlock this Character for free.

Patch 6.6.19 - June 6, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Charity Event]: Identity V has cooperated with international charity organizations to launch charity activities for children and to raise funds from selling charity goods in the Shop:
  • General B Accessory - [Milk Carton] can only be purchased using Echoes.
  • Available Period: June 6 (UTC+8) (after maintenance) to June 26, 23:59:59 (Server Time)
  • Axe Boy A Costume - [Wail] (time to be confirmed)
  • All revenue from this event sales (excluding promotional expenses) will be donated to international charity organizations to support public welfare projects related to children's safety. Identity V will also update everyone on the raised funds and fund use later on.
  • [Dragon Boat Festival Event]: It's time again for the Dragon Boat Festival. People are excited and the fragrance of rice dumplings is permeating the air. During the Dragon Boat Festival, completing quests will reward players with Fragments, Rice Dumpling Tokens and other rewards. Rice Dumpling Tokens can be exchanged for Dragon Boat Festival Event Graffiti, Dragon Boat Festival Event Portrait and other Event Rewards from the Event Store. Event Period: June 6, 09:00:00 - June 9, 23:59:59 (Server Time)
  • [Weekend Activity]: Enjoy your time during the weekend! Logging into the game during the weekend and completing Daily Quests will reward players with Fragments, Room Music Notes (used for upgrading Rooms) and other rewards.


Battles:

  • Survivor - Wildling is now available in Rank Matches;
  • Seer no longer accumulates Rage while struggling and while the Owl is on its back blocking incoming damage;
  • When multiple Seers are on the scene, Owl's protection duration will be reduced. The more Seers there are, the shorter the protection duration will be (reduced to as low as 5 seconds);
  • Decreased time needed for Explorer to excavate Treasures;
  • Remade the obstruction effect on incapacitated Characters, who will no longer obstruct other Characters from walking normally on the slide;
  • Optimized charged attack's range of Wu Chang - White Guard;
  • Extended the distance that Axe Boy could manipulate Resentful Souls;
  • Soul Weaver's Thread will now last a maximum of 120 seconds;
  • Decreased the time needed for Embalmer to Rebirth;
  • Removed the decreased vaulting speed effect caused by Dancer's Dread skill;
  • Enchantress' Guard effects will now take effect after a short delay;
  • When the height difference between the Enchantress and the Hunter is too great, she will not be able to accumulate or use the Guard;
  • Enchantress will not be able to accumulate Guard while struggling.
  • Adjusted Solo Escape Defeat Protection points in Rank Match for Tier 1-3 Survivors.


Battle Point Adjustments:
Doctor Point Adjustments:

  • Added Doctor's Bravery points from "Battlefield Medic". The condition for this bonus is: Healing self or teammates within a certain range from the Hunter will grant Doctor additional points;
  • Added Doctor's Achievement points from "War Angel". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus will not occur in Duo Hunters mode.

Thief Point Adjustments:

  • Added Thief's Bravery points from "Adding Insult to Injury". The condition for this bonus is: Stunning the Hunter using the Flashlight after the Hunter has destroyed the Pallet will grant Thief additional points;
  • Added Thief's Achievement points from "Bedazzled". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus will not occur in Duo Hunters mode.

Cowboy Point Adjustments:

  • Added Cowboy's Bravery points from "Fooling Around". The condition for this bonus is: When the Cowboy jumps over the Hunter while using his Lasso, the Cowboy will be granted additional points;
  • Added Cowboy's Friendliness points from "Wandering All Over". The condition for this bonus is: When the Cowboy escapes from the Hunter with a teammate on his back, the Cowboy will be granted additional points. The points are dependent on the time needed to escape from the Hunter;
  • Added Cowboy's Achievement points from "Saving A Damsel in Distress". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus will not occur in Duo Hunters mode.

Next batch of Character Point Adjustments are: Embalmer, Prospector, Enchantress, and Lucky Guy.


Improved Function:

  • Two new options have been added to the system's settings: Hunter's Pet visibility to Survivors, and Hunter's Flying Pet height adjustments.
  • Optimized the display information of Room Furniture. Players can now preview Furniture from the Shop's Room page;
  • Room Image's owner name displayed by the Butler is now hidden in Super Rank Match;
  • Optimized the effects of Rank Match Reward Mail Interface;
  • Optimized the effects of Five-Player Rank Match Tier icons.
  • Improved Wildling's External Trait name (Japanese)
  • [Friend Recommendation]: [Search for Friend] has now been added with Recommendation Labels. Players can now find specific players by selecting a specific Label.


Bug Fixes:

  • Fixed the issue where the Hunter was teleported to an incorrect location when using the Teleport skill;
  • Fixed the issue where Gardener's Decoding speed had problems;
  • Fixed the issue where Personal Profile sound effects would remain even after switching to the secondary menu;
  • Fixed the issue where Enchantress' Skill progress bar would disappear under certain circumstances;
  • Optimized the logic of flying to the basement when Geisha uses Dash Hit. In most cases, there will be no pull backs.
  • Fixed the issue where Explorer's Treasure may be refreshed out of the Map in White Sand Street Asylum
  • Fixed the issue of axis shifting while rotating Furniture locked onto walls in Room Lobby
  • Fixed the issue where Photographer's Deduction Quest 10 was inaccurately described
  • Fixed the issue where the number of battles spectated by self and others are not the same under some circumstances
  • Fixed the Lawyer's abnormal map display issue that occurred in Duo Hunters mode on the Eversleeping Town map.
  • Fixed an issue where the trolley on the Eversleeping Town map would be transported to abnormal locations after using the Photographer's skill.


Update Notice [June 13, 2019]
[Identity V] will be updated on June 13, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Limited Package]: Dancer - Valkyrie Package will be available in-store at 32% off after maintenance on June 13, 2019 (UTC+8) and includes Dancer's S Costume - Valkyrie and A Accessory - Gjallar. This Package can only be purchased using Echoes. Valkyrie Costume and Accessories will also be available in-store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package will be removed from the Store on June 26, 23:59:59 (Server Time).
  • [Shop]: The COAII Champion Portrait is now available in-store for a limited time. Spending 100 Clues will allow players to purchase it. Available Period: June 13 (UTC+8) (after maintenance) to July 10, 23:59:59 (Server Time)

Patch 5.30.19 - May 30, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Children's Day Event]: Childhood is a precious time of life and childhood fantasies are full of beautiful creations. Log in during the Children's Day Event and complete the designated quests to get the Children's Day Graffiti and Portrait Frame. Event Period: May 30, 09:00:00 - June 2, 23:59:59 (Server Time)
  • [Weekend Activity]: Enjoy your time during the weekend! Logging into the game during the weekend and completing Daily Quests will reward players with Fragments, Room Music Notes (used for upgrading Rooms) and others.


New Map:

  • [New Map]: Unbelievable and strange occurrences are happening. Trees with bright red knotted fruit grow alongside urban homes. Strange buildings appeared where the school once stood... Do these events have something to do with the strangers who recently visited the town? "Identity V & Junji Ito Horror Manga Collection" Crossover Map - Eversleeping Town is officially here! The new map is currently only available in the custom mode, it will be added to Match and Ranked Matches soon. (Some parts of the map are only available during the crossover event, after the event is over Eversleeping Town will return to its original state)


Shop;

  • [Character]: New Survivor - Wildling is now available in-store. It can be purchased using Clues or Echoes, but it cannot be used in Rank Matches currently;
  • [Costume]: Wildling's B Costume - Conqueror is now available in-store and can be purchased using Fragments or Echoes.
  • [Pursuit Music]: New Pursuit Music: Hunter - Church Organ, Survivor - Church Organ, Hunter - Wind Percussion, and Survivor - Wind Percussion is now available in-store and can be purchased using Fragments or Echoes;


Improved Function:

  • Optimized Five-Player Interface and Personal Information Interface to solve the out-of-screen issue.
  • Optimized the material of the Dream Witch - Picture Woman costume to reduce lag in performance mode


Bug Fixes:

  • Fixed the issue where some pre-launch Costumes and Accessories could be previewed;
  • Fixed the issue where the time of Rank Match was wrongly described;
  • Fixed the issue where Junji Ito's Sharing Picture was displayed in Chinese;
  • Fixed the issue where Enchantress' Costume - Violet Butterfly was abnormally displayed on the PC Version.


Update Notice [June 6, 2019]
[Identity V] will be updated on June 6, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Dragon Boat Festival Event available;
  • Some Characters will be rebalanced;
  • Wildling has been added to Rank Matches.

Patch 5.23.19 - May 23, 2019[edit | edit source]

Maintenance content for this week:

New Season:

  • [New Season]: After this week's maintenance, Season 5 will end and Season 6 will officially begin. The Final Push event will also end at this time;
  • [Season Essence]: Season 6 Essence 1 is now officially available this week. New Costume updates includes Wildling's S Costume - Great Hero, Photographer's A Costume - Apollo, and Explorer's A Costume - Icarus. Obtain S Costume - Great Hero to gain the all-new Survivor, Wildling for free. This Character cannot currently be used in Rank Matches;
  • [Tier Inheritance]: In Season 6, Rank Match rankings will be carried over to the next season according to the player's tier in the previous season. Detailed Tier Inheritance rules can be found in Rank Match - Season Rules;
  • [Tier Rewards]: In Season 6, players will be rewarded according to the highest tier they obtained during the previous season. Detailed Tier Reward rules can be found in Rank Match - Season Rewards;
  • [Logic Path]: When Season 6 begins, Logic Path level will be reset to 0. Also, Logic Path rewards will be replaced by all-new S6 rewards with the highest reward being Gamekeeper's A Costume - Cerynitis' Bane. C and B Music Notes have been added to the Logic Path. At the same time, a small part of the Clue rewards on the grid are merged, and the overall Clue rewards remain unchanged;
  • [Monthly Card]: Once the new Season begins, purchasing Monthly Card - [4-Sided Dice Enthusiast] will reward players with x3 additional time-limited [Emote - Rolls 4-Sided Dice] Trial Cards. Players who have purchased the Monthly Card and have remaining days will be compensated with x3 additional time-limited Trial Cards via email;
  • [4-Sided Dice]: In Season 6, the maximum threshold of 4-Sided Dice will be 100. Players will not be able to retain any Dice that exceed this limit in Season 6, so please use them at your earliest convenience;
  • [Logic Points]: In Season 6, Logic Points will be reset;
  • [Deduction]: In Season 6, new deduction tasks are available for three characters, including Seer, Mad Eyes and Photographer. Complete the final deduction task to receive the Character's Deduction Reward - Worn Clothes;
  • [EXP]: In Season 6, new EXP level rewards will be made available and the EXP level limit has been raised to 60;
  • [Rank Treasure]: In Season 6, Rank Treasure's A Accessories will be expanded to 3. Completing three Rank Matches daily will reward players with Rank Treasure at 00:00 the following day. The rewards are S Accessory [Seer - Nirvana], A Accessory [Mercenary - Eagle Feather], [Mechanic - Resistance Meter] and [Explorer - Phase Shifter]. Rank Treasures will be rewarded according to the player's highest ranking (Survivor or Hunter).
  • [Memory Sphere]: In Season 5, Season Essence's A and B grade items will enter the new Memory Sphere with Season 5 Rank Treasure's S, A and B grade items. Treasures can be exchanged with Clues;
  • [Shop - Accessories]: In Season 5, Rank Treasure's Wu Chang's S Accessory - Tide Bringer, Forward's A Accessory - Muleta and Lucky Guy's A Accessory - Clover Charm will be available in-store. These can be exchanged with Echoes or Fragments;
  • Character Knowledge Inheritance: In Season 6, inheritance will be carried out according to the previous season's Character Knowledge Points.


New Character: A New Survivor - Wildling (Murro) has joined the Manor. Obtain Season 6 Essence 1 S Costume - Great Hero to unlock this Character for free (this Character cannot be used in Rank Matches currently);

  • [External Trait - Wildling Partner]: Growing up in the jungle, Murro met a loyal Partner. Murro can actively guide his Partner to switch interaction states.
  1. Following State: Murro moves slower than other Survivors in this state. Murro can command his Partner to Howl, disrupting the Hunter's hearing, causing Tinnitus and Listen to lose effect temporarily for 10 seconds;
  2. Riding State: While in this state, Murro's movement speed increases with Rage. However, he will not be able to Decode or rescue teammates.
    • Rage: When Rage is full, the Bump ability will be unlocked. Each time the Hunter is Bumped into an object, the skill's cooldown will be reset and a large amount of Rage will be regained. Confronting the Hunter will dramatically increase the Partner's Rage charging speed;
    • Relax: When Murro stops moving, his Partner will calm down, causing Rage to drop rapidly;
    • Fatigue: Murro's Partner will feel fatigue, and it can't be ridden for more than 90 seconds. If there are many Wildling Partners in a match, the Partner will feel fatigue faster;
  • [External Trait - Nature Guardian]: Wildling Partner can block incoming damage for Murro in Riding State. When the partner runs out of HP, it will be wounded and escape temporarily. During the period, Murro will not be able to guide his partner. Hunters attacking the Wildling Partner will not trigger blade-wiping motion;
  • [External Trait - Feral Instincts]: While riding, with the help of his Partner, Murro's terrain interaction speed is increased by 10%, and he is even able to cross low terrains, but there will be a cooldown of 3 seconds. His Partner will leave additional Footprints, causing Murro's Footprints to remain for an additional 2 seconds;
  • [External Trait - All Thumbs]: Murro, who has lived in the wild for a long time, is terrible with Machines. Decoding speed is decreased by 40%.


Event:

  • [Weekend Activity]: Enjoy your time during the weekend! Now logging into the game during the weekend and completing Daily Tasks will reward players with Fragments, Room Music Notes (used for upgrading Rooms) and other rewards.
  • Abyss Returns event will come to an end at 8:00 (UTC+8) May 23, Abyss Treasure (Pirate) will be removed when the event ends. After Abyss Returns Event will end Abyss Badge become invalid, Abyss Gold will no longer drop when battles end, also remaining Abyss Gold will no longer usable to redeem Abyss Treasure, please pay attention to the event time to prevent unnecessary losses.

Five-Player Rank Match is Now Available: The Five-Player Rank Match is a new multiplayer mode based on a highly-competitive environment and gameplay, and it's only available during the weekends. Players are able to match with equal opponents in a team of five players, and each team member will select the battle faction in advance. Once the match starts, two matches will be played simultaneously according to the factions selected by both teams. Both matches will be using the same Map. Finally, the number of escaped Survivors from both matches will determine the result of the game. The Five-Player mode adopts a similar Ranking system to the original Rank Points system, but it also has an individual Ranking system.

  • Participation Rules: Five-Player Rank Match mode will be available once the Plot progresses to a certain stage. It can only be played in a team of five players, and a fairer and more precise system will be used for matching;
  • Tier Rules: Rank Match has a unique Rank Points calculation. At the end of each match, Rank Points will be awarded based on match results and individual performance. Rank Points will be used for matchmaking;
  • Match Rules: Once the match starts, two matches will be played simultaneously according to the factions selected by both teams. Both matches will be using the same Map. Finally, the number of escaped Survivors from both matches will determine the result of the game, and the team with the most escaped Survivors wins. The match will be considered a Draw if the number of escaped Survivors is the same;
  • Super Rank Match: When there is a Tier V player in the team, the team will automatically enter Super Five-Player Rank Match;
  • After completing three Rank Matches daily, Rank Treasures will be handed out according to players' Tier on the following day at 00:00;
  • When a new season begins, players will gain rewards based on their highest Five-Player Rank Match Tier in the previous season;
  • Five-Player Rank Match is only available on Saturday and Sunday at 14:00-18:00 and 21:00-23:00;(server time)


Battles:

  • Optimized Joseph's normal attack judgment and improved the hit range of his charged attack;
  • Optimized Wu Chang - Black Guard's knife judgment and performance;
  • In Duo Hunters mode, Hunter's Smoke Bottle and Black Mud damage have been adjusted to normal attack damage, and its price has been adjusted to 800.


Experience Optimization:

  • Added [Character Display], [Collection Statistics], [Personal Label] and other functions in the Personal Information Interface. Collection Records can now be hidden through System Settings - Social - Hide Personal Collection Records, so that other players will not be able to view the relevant content;
  • Added perfume shadow effect color selection for Perfumer's Accessory - Beneath the Rose. Effect colors can be selected from the Accessory Interface and will take effect in battles;
  • Added a switch on the screen to enable/disable the snowball throwing action in the Settings Interface;
  • [B Music Notes] can now be purchased in bulk from the Room Shop;
  • Optimized Seer's Emote - Mourn, and added Owl's display.
  • Added icons to Functional Furniture and Special Furniture in order that players can easily distinguish them from other furniture;
  • Optimized the rotation position when placing Furniture;
  • Costumes will not be able to turn during Display Interface's entrance action and while playing Special Emotes in order to prevent model overlapping;
  • Slightly enlarged Wu Chang's model in the Costume Display Interface in order to show details;
  • Adjusted the translation of White Striped Rug and Brown Striped Rug in order to match the Furniture's actual model.


Bug Fixes:

  • Fixed the issue where Smiley Face's items would spawn in locked basements and get stuck in scene objects;
  • Fixed the issue where Photographer could see the Explorer's shrinking effects in the Camera World;
  • Fixed the issue where the Photographer would see color anomalies on Survivor's mirror images in the Camera World under some circumstances in the PC version;
  • Fixed the issue where Character Knowledge Ranking could not be closed when a match is found when it's open while in Matching Room under some circumstances;
  • Fixed the issue where the number of thread layers may have anomalies if Survivors step on the thread again in the moment of its disappearance;
  • Fixed the issue where Room Picture could not be closed when a match is found while viewing other players' Room Picture;
  • Fixed the issue where Survivors could no longer see Smiley Face's actions after players reconnect while Smiley Face's sawing is in process;
  • Fixed the issue where a handheld item's progress bar was abnormally displayed when spectating in OB;
  • Fixed the issue that caused the Prospector to eject through a wall near the stairs in Leo's Memory map;
  • Fixed the issue where pressing Esc would cause the PC version to get stuck when selecting in Rank Match.


Update Notice [May 30, 2019]
[Identity V] will be updated on May 30, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Character]: New Survivor - Wildling is now available in-store. It can be purchased using Clues or Echoes. This Character is currently unavailable in Rank Matches.
  • [Costume]: Wildling's B Costume - Conqueror is now available in-store and can be purchased using Fragments or Echoes.
  • [New Map]: Unbelievable and strange occurrences are happening. Trees with bright red knotted fruit grow alongside urban homes. Strange buildings appeared where the school once stood... Do these events have something to do with the strangers who recently visited the town? "Identity V & Junji Ito Collection" Crossover Map - Eversleeping Town is officially here! The new map is currently only available in the custom mode. (Some parts of the map are only available during the crossover event, after the event is over Eversleeping Town will return to its original state)

Patch 5.16.19 - May 16, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Final Push Event now available]: From May 16 (after maintenance) to May 23 (before maintenance) (UTC+8):
  1. Weekly Logic Point limit has been increased by 20%, and Logic Points obtained from battles are also increased by 20%;
  2. Logic Points obtained from the first 3 victories of the day have been increased to 1,200 for each battle;
  3. During the event, 20-Sided Dice will not roll a number lower than 15.
  • [Junji Ito Crossover]: Stage 2 of [Identity V & Junji Ito Collection] Crossover event is now available! After the maintenance on May 16 (UTC+8) to 23:59:59 on May 30 (server time), Dream Witch will incarnate as Lady in Painting - Tomie and join in the Manor. At the same time, Lucky Guy - Souichi, Accessory - Voodoo Doll and Wu Chang - The Intersection Bishounen will also be sold for a limited time. During the [Identity V & Junji Ito Collection] Crossover Event, in-game sharings will reward players with 100 Inspirations. Players can claim this reward only once;
  • Wu Chang costume - The Intersection Bishounen, Lucky Guy costume - Souichi and Lucky Guy accessory - Voodoo Doll are back for this event and can be exchanged using Fragments or Echoes, also “Exclusive” icon of these items will be replaced with Junji Ito Collection crossover exclusive icon.
  • [Junji Ito Collection Crossover Package]: Junji Ito Collection Crossover Package is now available in-store for a limited time. Package includes: Junji Ito Collection Crossover Exclusive Portrait - Tomie, Portrait Frame - Blood Tree, 288 Clues and 188 Fragments.

Available Period: May 16 (UTC+8) (after maintenance) to 23:59:59, May 30

  • Abyss Returns event will come to an end at 8:00 (UTC+8) May 23, Abyss Treasure (Pirate) will be removed when the event ends. After Abyss Returns Event will end Abyss Badge become invalid, Abyss Gold will no longer drop when battles end, also remaining Abyss Gold will no longer usable to redeem Abyss Treasure, please pay attention to the event time to prevent unnecessary losses.
  • [Weekend Activity]: Enjoy your time during the weekend! Now logging into the game during the weekend and completing Daily Tasks will reward players with Fragments, Room Music Notes (used for upgrading Rooms) and other rewards.


Improved Function:

  • Changed Mechanic's Accessory - Easter Eggs' name into Easter Bunny, and further refined its shape;
  • Geisha's Pet - Man in the Mirror has been added with Geisha exclusive description.


Bug Fixes:

  • Corrected the display text of some costumes emote obtain ways
  • Fixed Geisha Manchurian Crane costume lag issue in performance mode.
  • Fixed an issue where players were unable to hear music in Phantom Castle;
  • Fixed an issue where White Peacock and Shiromuku costumes in Room were without a fan;
  • Fixed an issue where the friend’s team invitation button was disappearing.


Update Notice [May 24, 2019]
[Identity V] will be updated on May 24, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Season 6 has now officially begun. All new Logic Path rewards, Ranking Points, Deduction Quests, Memory Sphere, and Rank Treasure are now available;
  • Open Season 6 Essence 1 and obtain S Costumes to get the all-new Survivor, Wildling for free;
  • In Season 6, Rank Match Tiers will be carried over to the next season according to the player's tier in the previous season, and corresponding rewards will be awarded at this time;
  • In Season 6, the maximum capacity of 4-Sided Dice will be 100. Players will be unable to retain more than 100 4-Sided Dice, so please use them at your earliest convenience.

Patch 5.9.19 - May 9, 2019[edit | edit source]

Maintenance content for this week:

Shop:

  • [Limited Package]: Geisha's Crane’s Reflection Package will be available in-store at 31% off after maintenance on May 9, 2019 (UTC+8) and includes Geisha's A Costume - Manchurian Crane, A Pet - Man in the Mirror. This Package can only be purchased using Echoes. Also, the Manchurian Crane Costume and Man in the Mirror Pet are available separately in-store and can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. This Package and its items will be removed from the store at 23:59:59 May 29, 2019 (Server Time).


Room system is now available:

  • [Room - Activate]: The Room Lobby is now available. Players can unlock the Room Page in the Shop when they have completed Mission 1-19 and their Single-Faction Persona has reached Level 100. Players who meet the requirements can follow the instructions to the Piano and enter the Room Shop to buy any Lobby to unlock the Room Function. Currently, there are two Room Lobbies in the game: D Room - Voice of the Manor, that can be purchased with 1,000 Clues, and A Room - Phantom Castle, that can be purchased with Echoes. Purchasing Rooms will reward players with some Functional Furniture (displayed in the Room by default). Players can enter their Room to view them;
  • [Room - Lobby]: The Room Lobby has Levels. As the level increases, the capacity of the Lobby will increase, and more Furniture can be displayed in it. Players can add EXP to the Lobby by using Music Notes in the Upgrade Interface. Currently, the maximum level of both Lobbies is 10 (Music Notes can be obtained through Weekend Activity and can also be purchased from the Shop. Logic Paths will be available in the New Season and will not affect the original quantity. For example, two slots of 10 Clues will be combined into one slot of 20 Clues and one slot of Music Notes);
  • [Room - Furniture]: Players can purchase Furniture from the Shop interface. Furniture can be purchased using Clues or Echoes. Furniture has different capacities due to their size. Furniture can only be placed when the remaining capacity of the Lobby is greater than the Furniture's capacity. Furniture is divided into Functional Furniture and Non-Functional Furniture. Only one piece of Functional Furniture can be placed at a time. There can only be one piece of Furniture with the same function. New Furniture will replace previous Furniture when placed. The number of Non-Functional Furniture that can be placed is limited by how many are owned. Claim multiple pieces of Furniture and place them;
  • [Room - Picture Sharing]: Players can take pictures and share them in the Room Lobby. Players can also upload a Room Picture as their Room Image. Players can tap on other players' Portrait to view their Lobby screenshots in Room Image;
  • [Room - Mood Music]: All Furniture has 8 Attributes. When players place a certain piece of Furniture in the Lobby, its Attributes will be added to the Lobby. When the Lobby's Attributes are changed, the Music of Lobby will also change accordingly;
  • [Room - Collector's List]: Room Ranking - Collector's List is now available. Ranking points are related to the displayable Furniture a player has obtained;
  • [Room - Phantom Castle]: After purchasing A Room - Phantom Castle, players with the highest Room Ranking will have a "Room Butler" appear on the Matching interface. The Survivor's Butler and Hunter's Butler will take on different forms. Players can tap on the Butler or the Meal Plate provided by the Butler to view a screenshot of the Room. There are also other secrets of the Phantom Castle waiting to be discovered.


Event:

  • [Weekend Activity]: Enjoy your time during the weekend! Now logging into the game during the weekend and completing Daily Tasks will reward players with Fragments, Room Music Notes (used for upgrading Rooms) and other rewards.
  • [Mother's Day Event]: Many countries celebrate Mother's Day on the second Sunday of May to honor motherhood. Don't forget to thank your mom for everything that she has done for you. We offer our best wishes to mothers all over the world. During the event, logging into the game and completing specific Quests will reward players with Enchantress' dynamic Graffiti, Fragments, etc. Event Time: May 9, 2019 to May 12, 2019 (server time)


Battles:

  • Increased the range that Password Pages can be picked up by the Explorer.


Experience Optimization:

  • Added Chat Bubble function to Custom Match Room;
  • Added a voice to Photographer's Standby Motions - Demonstrate and Sneer;
  • Optimized Find Friends function - Recommended friends will now display different labels (e.g. "Likes Hunters", "Likes Survivors", etc.);
  • Optimized Prospector's sound effects when linking and switching Magnets.


Other Adjustments:

  • Adjusted Robbie's (Axe Boy) weapon;
  • Adjusted the text for Robbie's (Axe Boy) Rumor in some languages.


Bug Fixes:

  • Fixed the issue where The Mind's Eye could not see The Ripper in Stealth mode;
  • Fixed the issue where Parasite's cooldown was decreased when Dream Witch's Follower hit Survivors tied to Rocket Chairs;
  • Fixed the issue where Dream Witch's Followers would get stuck in objects under some circumstances;
  • Fixed the issue where the sound effects of Dream Witch's Follower's walking would continue under some circumstances;
  • Fixed the issue where Dream Witch's Teleport cooldown was displayed incorrectly in Spectate mode;
  • Fixed the issue where the Passage location become abnormal after the Priestess used the Holy Key;
  • Fixed the issue that caused Hunters to jump in the wrong direction after getting hit by Cowboy's Lasso;
  • Fixed the issue where a black dot on the Cipher Machine could be seen by nearby Survivors when the Cipher Machine was activated;
  • Fixed the issue where Gardener's Chair dismantling speed was incorrect in Duo Hunters mode;
  • Fixed an issue where the Graffiti, Celebrate Victory could not be used in-battle.
  • Fixed an issue where hand-held items for some Costumes from the Abyss Treasure (Pirate) would not be visible on the Matching Room interface.
  • Fixed an issue where, after matching is successful, Character Knowledge Ranking could not be closed after opening it in the Matching Room


Update Notice [May 16 2019]
[Identity V] will be updated on May 16, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Final Push Event now available]: From May 16, 2019 (after maintenance) to May 23, 2019 (UTC+8) (before maintenance):
  1. Weekly Logic Points limit has been increased by 20%. Logic Points obtained from each battle has also been increased by 20%;
  2. During the event, Logic Points obtained from the first 3 Victories of the day have been increased to 1,200;
  3. During the event, 20-Sided Dice will not roll a number lower than 15.
  • [Identity V & Junji Ito Collection] The second stage of the Crossover Event is now available! Lucky Guy and Wu Chang's Crossover Event Costumes will be available in-store for a limited time. Dream Witch's Crossover Event Costume, Picture Woman will also be available in-store for a limited time. Stay tuned for more Crossover Event information.

Patch 4.25.19 - April 25, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Call of the Abyss II]: Call of the Abyss II Grand Finals will be held in Shanghai, China, on April 30 - May 2, 2019, from 11:30 to 21:00 (UTC+8). During this period, the live stream of matches will be available from official Facebook/Twitter simultaneously, and relevant notifications will also be pushed in-game. Everybody, look forward to it and cheer for your favorite Club!
  • [Call of the Abyss II - Club Support]: CoA II has reached a climactic moment. The very best Identity V players have come together from all over the world to fight for the ultimate prize along with bragging rights. We have also prepared a small event for all our players. Players can support their favorite clubs and receive corresponding rewards according to their Club's final ranking. We hope you will participate and witness the rise of our champions. Event Period: 10:00:00 April 26 - 23:59:59 April 29 (UTC +8)
  • [Tournament Data Quiz]: Call of the Abyss II Grand Finals Quiz is available. Participate in the Quiz to obtain rewards for correct guesses. Players who make correct guesses will be rewarded with Pet - Mini Jack or Mini Geisha. Quiz Event Period: April 25 (after maintenance) - 23:59:59, April 29 (UTC+8). Rewards will be handed out via in-game mail within 10 working days after the Tournament has ended.
  • [Deduction Star Event]: Spring is gone and summer is coming. During this event, the Manor will be holding a Deduction Star Competition Event. Who will be the Deduction Star in 2019? Let's wait and see! Event Period: April 25 (after maintenance) - 23:59:59, May 5 (Server Time);
  • [Deduction Star Grand Assembly]: Deduction Star Grand Assembly Introduction: On the eve of the Deduction Star performance, the candidates in the Manor could not contain their excitement and came out to campaign for themselves. During the Event, the Manor will randomly select four Characters daily for campaigning and also distribute Deduction Star Vote Coupons to players. Use the Deduction Star Vote Coupons to increase any Character's Popularity on all Servers. Other than the Coupons, players can also obtain Clues, Fragments, Deduction Star Series Graffiti, Survivor's General Accessories - Casablanca and other rewards. Players can only claim 1 Vote Coupon daily. Each Character's Popularity will not be reset until the Final Stage of the Deduction Star Grand Assembly. Quick, choose your favorite Character and vote for them! Event Period: April 25 (after maintenance) - 23:59:59, April 30 (Server Time);
  • [Deduction Star - Grand Competition] Use different characters to play Quick, Ranked, and Duo Hunters matches during the event to earn a certain amount of Deduction Star Coins according to Deduction Points earned in a game. The Survivor and Hunter that finish first (characters that finish in second will receive the title of 'Deduction Star' if The Ripper, Coordinator, Gardener top the rankings as their Deduction Star costumes have already been released.) will receive the title of "Deduction Star" after the event has ended. Their exclusive Deduction Star Costume will be released at a later date! Event Period: 00:00:00 May 1 - 23:59:59;
  • [Deduction Star Grand Rewards]: During the Deduction Star Competition, candidates from the Manor will reward their supporters with Deduction Packages. During the event, participation in Quick Matches, Rank Matches, Duo Hunters mode or using Deduction Star Coupons to vote will increase the Popularity of the corresponding Character and also provide Support to the corresponding Character (Popularity from Voting Tickets does not give any Support). Once Support reaches a certain amount, players will be able to obtain the Character's Deduction Package! Opening the Deduction Package will reward players with Clues, B Costume Unlock Cards, Character's Exclusive Dynamic Portraits and other rewards! (Note: Players can only claim rewards from each stage once.) Event Period: 00:00:00, May 1 - 23:59:59, May 5 (Server Time);
  • [May Day Battle Event]: May Day is here. Everybody, let's get moving! May Day Battle is officially available. During the event, daily participation in Quick Matches, Rank Matches or Duo Hunters mode will reward players with a number of Labor Medals according to match results. Labor Medals can be exchanged for exclusive May Day rewards in the Event Store, including Exclusive May Day Portrait Frame, Deduction Star Series Graffiti, Memory Spheres and other great rewards. Event Period: 00:00:00, May 1 - 23:59:59, May 5;
  • [All Characters Free-to-use]: During the Deduction Star Series Event, all Characters in the Manor are free-to-use from May 1, 2019 (UTC+8). However, Free-to-use Characters will not be available for use in Rank Matches.
  • [Shop Discount]: The Ripper, Gardener, and Coordinator's Deduction Star Costumes are 12% off for a limited time. Sale Time: April 25 (after maintenance) - 23:59:59, May 5 (Server Time)


Shop:

  • [Character]: New Hunter - Axe Boy is now available in-store. It can be purchased using Clues or Echoes, and can be used in Duo Hunters mode after maintenance this week. However, it can only be used in Rank Matches after 09:00:00 on May 2 (Server Time);
  • [Costume]: Axe Boy's B Costume - Poison Fang is now available in-store and can be purchased using Fragments or Echoes;


Battles:

  • [Prospector Adjustments]: Increased Prospector's Magnet cooldown and decreased the maximum trigger distance of Prospector's Magnet Attraction;
  • [Enchantress Adjustments]: Survivors will lose Enchantress' blessings when they get knocked down, and will no longer provide Enchantress with additional Guard stacks. Decreased Enchantress' Guard's stacking speed;
  • [Maximum Healing Duration Adjustments]: In order to optimize the players' gaming experience in some extreme situations, we have adjusted the maximum time limit for Self-Healing and Healing. Currently, the amount of time needed for Self-Healing and Healing for Survivors can be increased to 180% of Basic Healing Time due to various abilities. When the time required for Self-Healing or Healing reaches or exceeds the maximum limit, the Healing acceleration due to multiple Characters or Skills will be calculated based on the time limit;
  • [Decoding Completion Notice]: Now, when Cipher Machines have been decoded, Survivors will also get a full Map Notice;
  • [Talent Adjustments]: Hunter Talent - Rage adjustments. Now, Rage will also have an effect on Prospector's Attraction and Repulsion stun, Forward's charge stun, and Enchantress' paralysis stun;
  • [Dungeon Mechanism Adjustments]: Once the Dungeon is open (only one Survivor remaining on the map at this time), its location will be refreshed once every 3 minutes (not including Duo Hunters mode).


Battle Point Adjustments:

Forward's Points Adjustments:

  • Decreased Forward's Persistence points from "Dash Burst";
  • Decreased Forward's Bravery points from "Stunning Hunter";
  • Added Forward's Bravery points for "Touchdown". The condition for this bonus is: Stunning Hunters with the Football will now reward Forward with bonus points. The value of this bonus increases according to the duration that the Hunter is stunned;
  • Added Forward's Bravery points for "Trench Warfare!" The condition for this bonus is: Stunning Hunters with a Pallet after Stunning Hunters with the Football will now reward Forward with bonus points;
  • Added Forward's Friendliness points for "Formation Block!". The condition for this bonus is: The Forward is rewarded with bonus points for each Stun that occurs after a Teammate has been rescued from the chair by himself or by others, and the bonus increases according to the duration that the Hunter is stunned;
  • Added Forward's Achievement points for "First Blood". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus does not appear in Duo Hunters mode.

Coordinator's Points Adjustments:

  • Added Coordinator's Friendliness points for "Welcome Gift". The condition for this bonus is: Rescuing a Teammate within a certain period of time after hitting the Hunter with the Flare Gun will reward Coordinator with bonus points;
  • Added Coordinator's Persistence points for "Farewell Gift". The condition for this bonus is: Hitting the Hunter with the Flare Gun within a certain period of time after rescuing a Teammate will reward Coordinator with bonus points;
  • Added Coordinator's Achievement points for "Second Aid". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus does not appear in Duo Hunters mode.

Mercenary's Points Adjustments:

  • Decreased Mercenary's Persistence Points for "Iron Dash";
  • Added Mercenary's Persistence points for "Entice the Enemy". The condition for this bonus is: When pursued by the Hunter if the Mercenary can skillfully use Elbow Pads to distance himself from the Hunter, the Mercenary will be rewarded with bonus points. The further the distance, the more bonus points will be rewarded;
  • Added Mercenary's Achievement points for "Blade Dancer". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus does not appear in Duo Hunters mode.

The Mind's Eye's Points Adjustments:

  • Added The Mind's Eye's Achievement points for "Tracking the Sound". The condition for this bonus is hidden and the way to achieve it is relatively difficult. We hope all Detectives will explore more of the game. Also, this bonus does not appear in Duo Hunters mode.

Mechanic's Points Adjustments:

  • Decreased the difficulty to obtain Mechanic's Achievement points from "Winning Strike".

Magician's Points Adjustments:

  • Decreased the difficulty to obtain Magician's Achievement points from "Lethal Magic".

Seer's Points Adjustments:

  • Increased the difficulty to obtain Seer's Achievement points from "Change Future".

We will continue to optimize and adjust Survivors' bonus points in chronological order, so stay tuned (next batch of Character Point Adjustments will be for Doctor, Cowboy, Priestess, and Thief).


Experience Optimization:

  • Added new Resolution Settings to the PC version so that players can quickly configure resolution for themselves;
  • Adjusted Custom Room rules. When the Room Owner is in OB position and once all battle positions are ready, the Room Owner needs to confirm for the battle to start;
  • Optimized Axe Boy's original Costume and the animation of Peaceful Pines growing for the "Golden Touch" Costume.


Bug Fixes:

  • Fixed the issue where Axe Boy's charged attack range was abnormal;
  • Fixed the issue where the root from Axe Boy's Restful Road was not visible from certain angles;
  • Fixed the issue where Dream Witch's Followers were out of sync;
  • Fixed the issue where in some cases, after Dream Witch's Leech Follower used Patroller, it would result in an abnormal viewing angle and cause the Patroller's progress bar to remain visible;
  • Fixed the issue that caused the bright icon of the Exit Gate to disappear when players reconnected to the game after the gate was activated;
  • Fixed the issue that caused the Exit Gate to close when players were disconnected at the moment the Exit Gate opened;
  • Fixed the issue where in some cases, Hell Ember's Puppet would get stuck when changing positions while in midair;
  • Fixed the issue in which The Ripper's Hidden in Mist cooldown was sometimes displayed abnormally;
  • Fixed the issue where the outline of the Cipher Machine was hidden if the "Display Position" was turned off while Spectating in OB;
  • Fixed the issue where part of Perfumer's Costume - Tonight or Never's was constantly flickering;
  • Fixed the issue where the font for a costume's name would sometimes shrink on the Costume Preview Interface;
  • Fixed the issue where the Oil Lamp was displayed abnormally when a Detective used it;
  • Fixed the issue where Geisha's Standby Motion - Spring Dance was displayed abnormally;
  • Fixed the issue where the book from Explorer's Costume - Archaeological Professor and Inventor was displayed abnormally when using the Standby Motion - Ready;
  • Fixed the issue where part of Joseph's Costume - Moonlight Gentleman's was constantly flickering.


Update Notice [May 2 2019]
Identity V will NOT undergo maintenance on May 2, 2019 (UTC+8) and maintenance compensation originally scheduled for May 2 will be released this week. Updated content is as follows: In order to celebrate Call of the Abyss II Grand Finals, Abyss Treasure (Pirate Adventure) will be available during the Grand Finals.

  • [Abyss Treasure]: Abyss Treasure (Pirate) will be available in-store at 12:00 April 30 (Server Time) and will be removed when the season ends.
  • [Abyss Returns]: The Finals' Abyss Returns event is available from 12:00:00 April 30 (Server Time). Participate in battles to win rewards that include Abyss Treasure, and Pet - Pirate Dolphin. In addition, purchase Abyss Badges and participate in battles to earn Abyss Gold, which can be exchanged for Abyss Treasure.

Patch 4.18.19 - April 18, 2019[edit | edit source]

Maintenance content for this week:

Event:

  • [Easter Event]: Easter has come with endless rewards! During the event, players can obtain Easter Eggs through battles and completing missions. Easter Eggs can be exchanged at the Event Shop to obtain Event Portrait Frames and Mechanic's Event Pendant - Rabbit Doll and many other rewards. Event Period: 09:00:00 April 18 to 23:59:59 April 22
  • [Season Essence]: Season 5 Essence 3 is now available. New Costume updates include Axe Boy's S Costume - Golden Touch, Mercenary's A Costume - Clarity, Coordinator's A Costume - Nostalgic. Obtain Essence 3 S Costume - Golden Touch to unlock Hunter - Axe Boy for free. This Character cannot be used in Rank Matches and Duo Hunters mode currently;
  • [Shop]: All-new items available in-store, including Dancer's B Costume - Pervasive Fragrance and Mad Eyes' - Valerian. It can be purchased using Fragments or Echoes;


New Character:

A New Hunter - Axe Boy (Robbie) has joined the Manor. Obtain Season 5 Essence 3 S Costume - Golden Touch to unlock this Character for free (this Character cannot be used in Rank Matches or Duo Hunters mode currently);

  • [External Trait - Corrupt Area]: Over time, the Peaceful Pine seedlings will grow and expand its roots to form a Corrupt Area. As the seedlings grow, two Resentful Souls will converge unconsciously in the area. When the roots from several Peaceful Pines connect with each other, they will form a complete Corrupt Area. Robbie is able to control the Resentful Souls in the Corrupt Area to move them quickly to him in order to absorb them and gain a temporary acceleration effect. During this process, if the Resentful Soul comes in contact with Survivors, it will deal damage equal to one normal attack to Survivors and disappear. The Resentful Souls will reappear in the vicinity of the Peaceful Pine after 20 seconds;
  • [External Trait - Endless Growth]: At the beginning of each game, several Peaceful Pine seedlings will grow in the area, and a maximum of 6 Peaceful Pines can be present in one game. Survivors can destroy mature Peaceful Pines to remove the Corrupt Area and Resentful Souls. However, destroying a Peaceful Pine will provide the Hunter with an indication of the Survivor's location. Destroyed Peaceful Pines will leave a branch for Robbie. Robbie can also obtain a branch from a Peaceful Pine that has matured for a while to plant a new Peaceful Pine;
  • [Ability - Resurge]: Available from the beginning of a match. When Robbie has a Peaceful Pine branch, he can use it to grow new Peaceful Pines. Once the number of Peaceful Pines in the area reaches the maximum number of 6, the newly planted Peaceful Pines will replace Peaceful Pines planted earlier;
  • [Ability - Dispel Souls]: Available from the beginning of a match. Robbie is able to control the Resentful Souls in the Corrupt Area to move them quickly to him in order to absorb them and gain a temporary acceleration effect. During this process, if the Resentful Soul comes into contact with Survivors, it will deal damage equal to a normal attack to Survivors and disappear;
  • [Ability - Restful Road]: Tier I ability. Robbie summons a Peaceful Pine and the roots start growing rapidly forward from under his feet, forming an acceleration path. Robbie will have a large increase in movement speed and all interaction speed;
  • [Ability - Expel Souls]: Tier II ability. Robbie is able to control the Resentful Souls in the Corrupt Area to move them quickly to him in order to absorb them and gain a temporary acceleration effect. Robbie is also able to cast the Resentful Soul in a specific direction after absorbing it. During this process, if the Resentful Soul comes into contact with Survivors, it will deal damage equal to one normal attack to Survivors and disappear.


Battles:

  • Enchantress has been added to Rank Matches;
  • Increased points obtained from Enchantress' Guard and Guard detonation;
  • Increased Explorer's Treasure excavation points and decreased Microworld points;
  • Modified some areas on the Arms Factory map, allowing Soul Weaver to pass through areas that the Survivors can pass through.


Function:

  • The following options to change information has been integrated into a portal: Name, Portraits, Portrait Frames, Gender Settings, and Title Settings. The integrated interface can currently be accessed using the button in the upper left corner of the Profile portrait interface;
  • Function allowing players to change gender is available. Once gender has been set, players can use 100 Inspirations to change their gender once every 30 days.


Experience Optimization:

  • Optimized Logic Points display. Opening the Logic Path on the current interface will now display Logic Points acquired for the week;
  • Optimized Prospector's sound effects. Added sound effects to Survivors and Hunters when they are attracted to the Magnets;
  • Optimized Hell Ember's sound effects. Added a new sound effect for when Hell Ember casts Phantoms;
  • Sound effects have been added to the display actions of Enchantress' Costume - "Fate". Optimized Character's appearance on the Display Interface;
  • To reduce FPS drop issues, the texture for some of the Hunter's weapons in "Performance" and "Low" graphics modes will be replaced with low-grade textures;
  • Perfumer's voice recording has been replaced;
  • Added a function allowing players to delete Talent pages. Players can now delete Talent pages that have been added;
  • Increased the number of Custom Battle Spectators to 5;
  • Added the corresponding display action to Priestess' Costume - "Misfortune";
  • Redesigned the action performed by Wu Chang after getting hit with a normal attack when wearing the Costume, The Intersection Bishounen (White-clothed youth);
  • Optimized the special effects of Priestess' Costume, "Misfortune";
  • Adjusted the position of the Trial Card's portal on the Costume Interface.


Bug Fixes:

  • Fixed an issue where the color of Mercenary's status icon in the upper right corner was wrongly displayed when the Photographer activated the Camera World while the Mercenary was in a state of 'Last Effort';
  • Fixed an issue where Soul Weaver would not be able to lift up a Survivor after they fell on the slide in Moon River Park;
  • Fixed an issue where the "1" key did not work when used in the PC version;
  • Fixed an issue where the Peeper's outline would be constantly visible to Hell Ember's when a Puppet is dismantled from within the survivor's field of view;
  • Fixed an issue where the Photographer would constantly be visible to Survivors under certain conditions in Camera World;
  • Fixed an issue where abnormalities would manifest when the Embalmer triggered both the Talent - Tide Turner and Rebirth - Tide Turner;
  • Fixed an issue where the red circle in the upper right corner of the Character would disappear when Survivors reconnect while triggering Last Effort;
  • Fixed an issue where some special effects for Tide Bringer Accessory did not appear after the Wu Chang's Costume, Worn Clothes was equipped;
  • Fixed an issue where the Magician's 'Aladdin' Costumes do not display the lamp when the 'Ready' Standby Motion was played;
  • Fixed an issue where a Survivor's Pet would also become invisible after a magic wand was used to turn themselves invisible;
  • Fixed an issue where some Character names were blocked by the Notebook while spectating in Custom Matches after Characters had been excluded;
  • Fixed an issue where a Survivor would get stuck at the Cipher Machine when an Emote was triggered while decoding a Cipher Machine;
  • Fixed an issue where the Prospector's Magnet would be dropped if the charging of his skill was interrupted;
  • Fixed an issue where some of the voice recordings for Tonight or Never was missing;
  • Fixed an issue where some of the sound effects for the Pet, Lucky was abnormal when performing certain actions;
  • Fixed an issue where the Doctor's legs would sometimes overlap in battle;
  • Fixed an issue where the special effects for Optical Mirror's Emote were displayed abnormally.


Update Notice [Apr. 25 2019]
[Identity V] will be updated on April 25, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [COAII Tournament Guess Event]: After several months of exciting matches, the CoA II: Offline Global Finals is about to begin. Go and support your favorite Clubs, and claim different rewards when they obtain corresponding rankings. Support your Club and watch as one Club is crowned the winner of the Championship!
  • [New Character]: New Hunter - Axe Boy is now available in-store. It can be purchased using Clues or Echoes and also available in Duo Hunters mode.
  • [Labor Day Event]: The Deduction Star event will be available during the Labor Day holidays.
  • [Character Adjustments]: Some of Prospector's and Enchantress' abilities have been modified.

Patch 4.11.19 - April 11, 2019[edit | edit source]

Maintenance content for this week:

Event:

Songkran Festival Event: Songkran Festival is here with a cute pet! During the event, players can obtain daily rewards via logging in, staying online, and by completing battles. Complete 10 missions to unlock Survivor's Pet, Lucky. Event Period: 09:00:00 April 11, 2019 to 23:59:59 April 15 (Server Time)

Shop:

  • [Package]: Perfumer's Tonight or Never Package will be available in-store at 32% off for a limited time after maintenance on April 11 (UTC+8), and includes Perfumer's S Costume - Tonight or Never, S Accessory - Beneath the Rose. The package can only be purchased using Echoes. Also, the Tonight or Never costume and Roses from Beneath accessory will be available in-store for a limited time separately. They can be purchased using Fragments or Echoes. If some items in the package are already owned, the price of the package will be reduced accordingly. This package and its items will be removed from the store at 23:59:59 May 1, 2019 (Server Time).
  • [Character]: New Survivor, Enchantress is now available in-store. It can be purchased using Clues or Echoes and used in Duo Hunters mode after maintenance this week, but can only be used in Rank Matches after maintenance on April 18 (UTC+8);
  • [Costume]: Enchantress' B Costume, Cleanse is now available in-store and can be purchased using Fragments or Echoes;

Battles:

  • Enchantress' External Trait, Blessing has been modified: Survivors that successfully heal the Enchantress or get healed by the Enchantress will gain blessings from Enchantress.

Bug Fixes:

  • Fixed an issue where some of Soul Weaver's Graffiti were described incorrectly;
  • Fixed an issue where Doctor's eyes for the Shaman costume were abnormally displayed during certain movements;
  • Fixed an issue where some words in the claim message were abnormally displayed when obtaining Embalmer's Worn Clothes;
  • Fixed an issue where Gardener's old costumes are abnormally displayed on the display interface
  • Fixed an issue where the player's screen would show 'Costume Gift' when gifting friends Characters.


Update Notice [Apr. 18 2019] [Identity V] will be updated on April 18, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Season Essence]: Season 5 Essence 3 is now available. All-new Costumes and Emotes have been updated. Obtain S Costume, Golden Touch from Season 5 Essence 3 to unlock the new Hunter, Axe Boy for free;
  • Easter Event is available.

Patch 4.4.19 - April 4, 2019[edit | edit source]

Maintenance content for this week:

New Essence:

  • [Treasure]: Season 5 Essence 2 is now available and many new Costumes have been updated. Obtain Essence 2 the S Costume, "Fate" to unlock the new Survivor, Enchantress for free. This Character currently cannot be used in Rank Matches and Duo Hunters mode;
  • [Shop]: All new B Costumes are now available in-store, including Smiley Face - "Smile" and Cowboy - "Vibrant Saddle";


New Character:

  • New Survivor - Enchantress (Patricia Dorval) has joined the Manor. Obtain the Season 5 Essence 2 S Costume, "Fate" to unlock this Character for free (this Character cannot currently be used in Rank Matches or Duo Hunters mode);
  • [External Trait - Ape Curse]: The Enchantress carries the Cursed Emblem. She can consume 1 stack of Guard to temporarily paralyze the Hunter within a certain range. When the Guard reaches 3 stacks, it can be detonated by using 3 stacks to paralyze the Hunter for several seconds.
  • [External Trait - Guard]: When a Hunter gets near the Enchantress, the Guard is triggered and the effects are stacked over time against the Hunter, granting the Enchantress the power to curse. The closer the Hunter gets to the Cursed Emblem, the faster the Guard effect stacks. The speed at which the Enchantress accumulates the Guard effect is reduced by 7% for each Guard stack (max. 70%) regardless of whether they have been detonated or not. The Enchantress will immediately gain 1 Guard stack if the Hunter inflicts damage to the Enchantress. The Guard effect on the Hunter has a maximum of 5 stacks;
  • [External Trait - Blessing]: Survivors healing the Enchantress or getting healed by the Enchantress will gain Enchantress' blessings. Blessings from the Enchantress are not replaceable and do not stack. Therefore, the Enchantress and the blessed Survivor will not gain protection from other Cursed Emblems. When a Hunter inflicts damage on a Survivor that has the Enchantress' blessings, the Enchantress will also gain a stack of Guard effect;
  • [External Trait - Karma]: Continuously inflicts pain on the Enchantress, and healing time is increased by 20%.


Story:

  • Four new Character story subplots for the Survivor - Thief have been added. Access to the subplots requires players to complete the basic objectives of Escape, stage 11 of the Thief's deduction quests. Complete Thief's subplots for corresponding rewards. Completing all of them will allow players to claim the Thief's Dark Side costume reward.


Bug Fixes:

  • Fixed an issue where Coordinator - Black Swan Costume's name was incorrectly translated in English.
  • Fixed an issue where the PC cross-platform game version will sometimes freeze after tapping on Deduction Review.


Update Notice [April 11 2019]
[Identity V] will be updated on April 11, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Survivor - Enchantress is now available in-store;
  • Enchantress' B Costume is now available in-store and it can be purchased using Fragments or Echoes;

Patch 3.28.19 - March 28, 2019[edit | edit source]

Maintenance content for this week:

Character Adjustments:

Hell Ember's Skills Adjustments:

  • Duration of Phantoms have been slightly extended;
  • Tap the skill button again while the skill is active to recall Phantoms. After recalling Phantoms, a percentage of Rage will be recovered according to the remaining time;
  • Slightly increased Hell Ember's vaulting speed;
  • Phantoms' attacks now will increase Hell Ember's Presence;
  • Optimized Phantoms' AI with improved hit probability and hit rate;
  • Optimized Hell Ember's normal attack logic with reduced attack recovery probability when elements are struck and improved hit range;
  • Adjusted Puppets' rage mechanism. Puppets' rage now dissipates when hit.

Explorer's Skills Adjustments:

  • Fantasy: Carries around the novel, Gulliver's Travels, and can turn into a tiny Lilliputian after reading it. This also activates Treasure Hunt at the same time. He is undetectable by the Hunter's "radar" after shrinking, but cannot perform most actions. The locations of the Treasure is recorded in the book, and the page with the password can be found when you unearth it at those locations. Unearthing the password page will alert the Hunter. The password can be used to quickly decode half of the Cipher Machine. The Explorer is allowed to carry a maximum of two passwords, and leaving the Manor will cause players to drop them on the ground. Other Survivors are able to pick up and use them. Maps generate up to three locations with hidden treasure. Due to his love for books, this skill is not depleted when used.
  • Explore: Possesses superior survival skills and knows how to hide trails. Trail duration is decreased by 1 second. Vaulting obstacles will not alert the hunter (unchanged);
  • Curiosity: Extremely curious and often acts on a whim when decoding. The chance of triggering a calibration is increased by 30%, and the scope of success is decreased by 30% (unchanged);
  • Energy Reserves: Stop moving for 10 seconds to increase your movement speed by 40% for 1 second. This effect can only be triggered once every 80 seconds.

Priestess' Skills Adjustments:

  • The Priestess will now leave a residual image when passing through passages created by other Priestesses;
  • The number of passages the Priestess can restore in a single game is limited (Normal Mode 10 times, Duo Hunters Mode 20 times). Once the number of restored passages is reached, passages can no longer be restored;

Battle Point Adjustments:

  • Battle scores for Perfumer, Seer, Magician, and Mechanic have been adjusted and refined.

Perfumer Score Adjustments:

  • Reduced Perfumer Persistence bonus points, "Forget";
  • Added Perfumer Persistence bonus points, "Forgotten Pain". The conditions to obtain the bonus are: If attacked by the Hunter while Euphoria is active and Recalling after, the Perfumer will be awarded bonus points according to the time interval between Euphoria and Recall. The shorter the interval, the higher the bonus points;
  • Added Perfumer Persistence bonus points, "A Building Away". The conditions to obtain the bonus are: If players can skillfully use Euphoria and the height difference between terrain to widen the distance to the Hunter when being chased, the Perfumer will be awarded bonus points;
  • Added Perfumer Persistence bonus points, "A Step Away". The conditions to obtain the bonus are: If players can skillfully use Euphoria to extend the distance to the Hunter when injured, the Perfumer will be awarded bonus points. The wider the distance, the higher the bonus points;
  • Added Perfumer Achievement bonus points, "Three Lives". The trigger conditions of the bonus points are hidden and triggering it is relatively difficult. However, it will be displayed to the entire team when triggered. We hope all Detectives will manage to find it in the game. Meanwhile, this bonus is not available in Duo Hunters mode.

Seer Score Adjustments:

  • Adjusted Seer Friendliness bonus points, "Wings of Protection". The bonus points will now be awarded based on the time interval between the starting of the Owl's protection until the time the Owl is hit by the Hunter. The shorter the interval, the higher the bonus points;
  • Added Seer Friendliness bonus points, "Owl Support". The conditions to obtain the bonus are: The Seer gets a bonus point when he protects a teammate with the Owl;
  • Added Seer Achievement bonus points, "Change the Future". The trigger conditions of the bonus points are hidden and triggering it is relatively difficult. However, it will be displayed to the entire team when triggered. We hope all Detectives will manage to find it in the game. Meanwhile, this bonus is not available in Duo Hunters mode.

Magician Score Adjustments:

  • Reduced Magician Persistence bonus points, "Magical Escape";
  • Added Magician Persistence bonus points, "Trivial". The conditions to obtain the bonus are: If the Decoy is hit by the Hunter within a short period of time after creating a Decoy with a magic wand, the Magician will be awarded points according to the time interval between the creation of the Decoy and the time the Decoy was hit by the Hunter. The shorter the interval, the higher the bonus points;
  • Added Magician Achievement bonus points, "Lethal Magic". The trigger condition of the bonus points is hidden and triggering it is relatively difficult. However, it will be displayed to the entire team when triggered. We hope all Detectives will manage to find it in the game. Meanwhile, this bonus is not available in Duo Hunters mode.

Mechanic Score Adjustments:

  • Added Mechanic Persistence bonus points, "Puppetry". The conditions to obtain the bonus are: If the Puppet is hit by the Hunter within a short period of time after the Puppet is created, the Mechanic will be awarded bonus points based on the time interval between the creation of the Puppet and the time the Puppet was hit by the Hunter. The shorter the interval, the higher the bonus points;
  • Added Mechanic Achievement bonus points, "Winning Strike". The trigger conditions of the bonus points are hidden and triggering it is relatively difficult. We hope all Detectives will manage to find it in the game. Meanwhile, this bonus is not available in Duo Hunters mode.

We will continue to optimize and adjust Survivors' Battle bonus points in chronological order. Please stay tuned (the next group of Characters due for Score Adjustments is: Forward, Coordinator, Mercenary, and The Mind's Eye).

Battles:

  • The Prospector is now available in Rank Matches;
  • The Ripper's outline will be displayed after a Survivor is hit by his Fog Blade;
  • Adjusted the location of Rocket Chairs in the basement of some maps;
  • Decoded Cipher Machines in the Photographer's Camera World will no longer generate sound effects.

Experience Optimization:

  • To reduce FPS drop issues, the doll model from the Matching Room will be replaced with low-level configured effects on "Low" and "Performance" settings;
  • Optimized the sound effects of Cipher Machines. Sound effects are no longer prolonged after being decoded;
  • Optimized the Prospector's action and sound effects when throwing Magnets;
  • Redesigned the attack-recovery action from Wu Chang's Costume, Intersection Bishounen;
  • Optimized the default Emote for the Hunters Gamekeeper and Smiley Face;
  • Optimized the display of four-dimensional properties on the Records interface;
  • Optimized the textural presentation of Priestess' Costume - Golden Future with external decorations to increase its shine;
  • Hunter's secondary skill button has been moved slightly higher to minimize accidental taps;
  • PC settings interface now supports custom modifications to the Explorer's default skill button.
  • Improved the recognition of some emulators. Smaller emulators will now match with PC users. (We will continue to improve this aspect to provide a fair gaming experience to players.)

Bug Fixes:

  • Fixed an issue where some Cipher Machines were not shown after The Mind's Eye used an ability
  • Fixed an issue where pallets were sometimes not highlighted in The Mind's Eye's field of vision
  • Fixed an issue where a player might get stuck in the Cipher Machine while moving around it;
  • Fixed an issue with the Lakeside Village map where the Priestess was unable to use the Holy Key on the second floor of the ship;
  • Fixed an issue with the border of the ​​Lakeside Village map to prevent players from running off the Map before the gate is opened;
  • Fixed an issue where Survivors with full health would not lift off while tied to Rocket Chairs;
  • Fixed an issue where Dream Witch might get stuck when using Blink as she switches;
  • Fixed an issue where Survivors might not get knocked back when the Photographer knocks down a Survivor near the gate;
  • Fixed an issue where the match ended abnormally when the Hunter surrendered;
  • Fixed an issue where players repulsed into objects by the Prospector's Magnet while in the air did not get stunned;
  • Fixed an issue where Survivors left footprints during the Prospector's Repulsion;
  • Fixed an issue where The Feaster's angle of view might get stuck when repulsed by the Prospector's Magnet while summoning tentacles;
  • Fixed an issue where The Feaster was unable to hide behind the Roulette Wheel when carrying the Accessory - Dark Amulet in some costumes;
  • Fixed an issue where Survivors might get off the roller coaster directly during the cooldown period in the PC Version;
  • Fixed an issue where the Hunter was not stunned when attracted to the Prospector's Magnet;
  • Fixed an issue where Survivors tied to balloons occasionally became stuck in the sea when the Hunter was interrupted by the Prospector's Magnet at the Lakeside Village beach;
  • Fixed an issue where Wu Chang would be interrupted by the Prospector's Magnet Repulsion when flying;
  • Fixed an issue where Dream Witch's followers went out of sync when switching followers;
  • Fixed an issue where players would return to the Cipher Machine when the joystick was released after failing to calibrate the Cipher Machine;
  • Fixed an issue where Perfumer's Costume - Fatal Affection's black veil was missing;
  • Fixed an issue where the Coordinator's Costume - Black Swan's skirt would overlap;
  • Fixed an issue where The Mind's Eye Spring Outing Costume model showed anomalies;
  • Fixed an issue where Geisha's Graffiti showed anomalies.
  • Fixed an issue where The Mind's Eye was unable to see the outlines of nearby Hunters after they hit her

Update Notice [April 4, 2019] [Identity V] will be updated on April 4, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [New Essence]: Season 5 Essence 2 will be made available. There will be many new updates such as new Costumes, new Emotes and more;
  • [New Character]: Survivor - The Enchantress will join the Manor. Obtain Season 5 Essence 2 S Costume - "Fate" to unlock this Character for free.

Patch 3.21.19 - March 21, 2019[edit | edit source]

Maintenance content for this week:

Character:

  • New Survivor - Prospector is now available in-store. It can be purchased using Clues or Echoes, but it can only be used in Rank Matches after maintenance on March 28 (UTC+8);

Costume:

  • Prospector's B Costume - Inventory Keeper is now available in-store and can be purchased using Fragments or Echoes;

Shop:

  • Survivor Trial Pack and Hunter Trial Pack are now available in-store for a limited time. Contents are as follows:
  • Survivor Trial Pack contains: 88 Clues, 88 Fragments, 4 Four-Sided Dice, 2 three-day Survivor Trial Cards, 2 three-day General B Costume Trial Cards. Pack is 60% off for a limited time. Sale Time: March 23 – April 23 (Server Time). Can be purchased once only!
  • Hunter Trial Pack contains: 88 Clues, 88 Fragments, 4 Four-Sided Dice, 2 three-day Hunter Trial Cards, 2 three-day General B Costume Trial Cards. Pack is 60% off for a limited time. Sale Time: March 23 – April 23 (Server Time). Can be purchased once only!

Bug Fixes:

  • Fixed an issue where the Spring Outing Costume was described incorrectly in Thai;
  • Fixed an issue where some descriptions were incorrect in Traditional Chinese;
  • Fixed an issue where stage 8 and stage 10 of Embalmer's Deduction Mission has the same conclusion; (only Simplified Chinese and Japanese)
  • Fixed an issue where some sound effects were missing from The Mind's Eye's 'Spring Outing' costume;
  • Fixed an issue where some Costumes were abnormally displayed;
  • Fixed an issue where the corners of the Seer's mouth appeared black.
  • Fixed an uncommon issue where some players were unable to end a battle in Duo Hunters mode;
  • Fixed an issue where the game would freeze when 3 players using the Bravery mark entered the Leo's Memory map;

Update Notice [Mar. 28 2019] [Identity V] will be updated on March 28, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Some of Hell Ember's skills will be adjusted.
  • Some of Explorer's skills will be adjusted and redesigned.

Patch 3.14.19 - March 14, 2019[edit | edit source]

Maintenance content for this week:

New Season:

  • After this week's maintenance, Season 4 will end and Season 5 will officially begin. The Final Push event will also end at this time;
  • Season Essence: Season 5 Essence 1 is officially available this week. New Costume updates include Prospector's S Costume - Soul Catcher, Soul Weaver's A Costume - Light Guardian, and Magician's A Costume - White Beard. Obtain S Costume - Soul Catcher to get the all-new Survivor, Prospector for free. This Character cannot currently be used in Rank Matches;
  • Tier Inheritance: In Season 5, Rank Match rankings will be carried over to the next season according to the player's tier in the previous season. Detailed Tier Inheritance rules can be found in Rank Match - Season Rules;
  • Tier Rewards: In Season 5, players will be rewarded according to the highest tier they obtained during the previous season. Starting from this Season, Tier II and Tier III rewards will be increased to 400 and 600 Fragments respectively. Tier inheritance rules can be found in Rank Match - Season Rules;
  • Logic Path: When Season 5 begins, Logic Path level will be reset to 0. Also, Logic Path rewards will be replaced by all-new S5 rewards with the highest reward being Explorer's A Costume - Inventor;
  • 4 Sided-Dice: In Season 5, the maximum threshold of 4-Sided Dice will be 100. Players will not be able to retain any dice that exceeding this limit to Season 5, so please use them before they expire;
  • Logic Points: When S5 begins, the limit for logic points will be reset;
  • Deduction: Deduction tasks are available for three characters in Season 5, Wu Chang, The Feaster and Embalmer;
  • EXP: In Season 5, new EXP-level rewards will be made available and the EXP level limit has been raised to 50;
  • Rank Treasure: In Season 5, completing 3 Rank Matches daily will reward players with Rank Treasure Rewards at 00:00 the following day. The highest reward is Wu Chang's S Accessory - Tide Bringer, Forward's A Accessory - Muleta and Lucky Guy's A Accessory - Clover Charm. Rank Treasures will be rewarded according to player's highest Survivor or Hunter ranking (starting from Season 5, drawing the same Rank Treasure seven times in a row will grant players the corresponding Tier's Portrait Frame. If an A or S item is drawn for the seventh time, the Portrait Frame will be obtained next time, and so on);
  • Memory Sphere: In Season 4, Season Essence's A and B grade items will enter the new Memory Sphere with Season 4 Rank Treasure's S, A and B grade items. Treasures can be exchanged with Clues;
  • Shop - Costume: All new B Costumes are available in-store, including Perfumer - Pharmacist, The Mind's Eye - Sorcery Apprentice, and Smiley Face - Forbidden Area Guard. These can be exchanged with Echoes or Fragments;
  • Shop - Accessories: In Season 4, Rank Treasure's S, A and B Accessories (such as Coordinator's S Accessory - Lightning Generator) will be available in-store. These can be exchanged with Echoes or Fragments;
  • Character Knowledge Inheritance: In Season 5, inheritance will be carried out according to the previous season's Character Knowledge Points.

New Character:

  • A New Survivor - Prospector (Norton Campbell) has joined the Manor. Obtain Season 5 Essence 1 S Costume - Soul Catcher to unlock this Character for free (this Character cannot be used in Rank Matches or Duo Hunters mode currently);
  • External Trait - Magnet: Carry a Magnet with you. Tap to throw it or charge to throw it to a specific location. The Magnet will attach itself to players nearby, causing positive/negative polarities that last for 20 seconds. A link will be triggered when players carrying a Magnet are close to each other; the link will be broken when players move away from each other. When the link reaches a certain range, it triggers a physical reaction which follows the principle of "Repulsion is triggered with the same polarity, and Attraction is triggered with opposite polarities". If a Hunter disconnects a polarity link, the polarity will lose its effect. The Prospector has permanent polarity and Magnets will not attach to him. The polarity of other players will disappear after 1 Repulsion or Attraction. The Prospector can switch the polarity of the Magnet and his own polarity at any time. The Magnet is the exclusive item for the Prospector and cannot be replaced;
  • External Trait - Outdoor Skills: Exploration in the wilderness has made the Prospector physically strong. Healing and self-healing speed is increased by 20%;
  • External Trait - Disruption: The Magnet's magnetic field affects the normal operation of Cipher Machines. The Prospector's chance of triggering a Calibration during Decoding is increased by 50%, and Calibration difficulty is increased by 30%. The strong magnetic force of the magnetic field will also cause polarized players to become stunned when they collide with objects. The further the distance of the Repulsion and Attraction before impact, the longer players will be stunned;
  • External Trait - Attraction: The Prospector can use the Attraction between the Magnet and iron items to increase his movement speed. Whenever Cipher Machines or Lockers are within a certain range, the Prospector's speed will be increased by 50% for 2 seconds, and can only be triggered once every 80 seconds.

Battles:

  • Leo's Memory map has been added to Rank Matches;
  • Brightness on the Leo's Memory map has been suitably increased, and snowflake density reduced;
  • The White Sand Street Asylum map has a new Monitoring function. When the Monitor is activated, Survivors will receive the location of the nearest Cipher Machine to them;
  • Optimized The Ripper's normal attack controls. This makes normal attacks more accurate.

Rank Match Adjustments:

  • Optimized Rank Matching by reducing differences in Tiers and tolerance in matches;
  • Added a new result for when Survivors are defeated. The result for no escapes is still -8 points and is -6 points when there is one escape;
  • Guaranteed points in Rank Matches when defeated are reduced. Guaranteed points for defeat after adjustment are as follows: Tier I = 8 points; Tier II = 5 points; and Tier III = 2 points.

Battle Point Adjustments:

  • Points for Hunters discovering Survivors have been reduced to 90;
  • Points for Hunters pursuing Survivors have been reduced to 12 points per second;
  • Survivor's Decoding points have been increased. Decoding a Cipher Machine awards 1,000 points;
  • Points for Survivor escaping has been reduced to 1,500;
  • Points for Survivors hitting Hunters with pallets is increased to 600;
  • The points system for Survivors rescuing teammates from the rocket chair has been adjusted. It is now divided into "Normal Rescue" and "Effective Rescue". "Normal Rescue" is adjusted to 200 points;
  • Newly added Survivor's "Effective Rescue" points. "Effective Rescues" award 800 additional points and the criteria for this type of rescue is as follows: When a Survivor has Tide Turner; when a Survivor protects his teammates from being knocked down after rescue for a period of time; when a Survivor is knocked down but gets back up with Borrowed Time;
  • Newly added Bravery points transfer mechanism. When Bravery points exceed the maximum limit, excess points will be transferred to other lower point categories. At the same time, this increases Bravery points such as Contain Hunter;
  • Fear and Fearless points have been adjusted from Tranquility points to Persistence points, and points earned per second have been increased slightly;
  • Skill points for some Survivors and Hunters have been balanced.
  • Optimized Survivor Pursue points. Survivors will no longer gain Pursue points when they are tied to balloons;
  • The calculation of 'Pursue' in-game has been adjusted to be the same as 'Contain Time' after the match has ended.

Deduction Quest Adjustments:

  • The Mind's Eye: Stage 5 - Talent. Changed from "400%/400%/400% Decoding Progress" to "320%/320%/320% Decoding Progress";
  • The Mind's Eye: Stage 10 - Honest Life. Changed from "Rescue 1/2/3 Teammate(s) from Rocket Chair" to "Rescue 1/1/1 Teammate from Rocket Chair";
  • Hell Ember: Stage 10 - The Wanderer. Changed from "Drag Survivors out of A Locker 1/1/2 Time(s)" to "Puppets or Phantoms Hit Survivors 1/2/3 Time(s)";
  • Smiley Face: Stage 3 - Her "Lover". Changed from "Repair 1/2/3 Rocket Chair(s)" to "Pick up 4/5/6 Parts";
  • The Ripper: Stage 2 - Calm. Changed from "Repair 1/2/3 Cipher Machine(s)" to "Walk in the Fog Zone for 12/24/36 seconds";
  • The Ripper: Stage 5 - Identity. Changed from "Repair 1/2/3 Rocket Chair(s)" to "Hit Survivors With a Charged Attack 1/2/2 time(s)";
  • Gamekeeper: Stage 9 - Repair. Changed from "Repair 1/2/3 Rocket Chair(s)" to "Survivors Are Hooked By The Chain Hook and Hit 1/2/3 Time(s)".

Improved Performance:

  • To reduce FPS drop issues, all low-grade textures for S and A costume are set as default in "Performance" mode;
  • To reduce FPS drop issues, performance settings will be set in the Matching Lobby. In "Low" mode, some special effects and patches will be removed. In "Performance" mode, Characters' Costumes are also replaced with low-grade textures (in "Performance" mode, graphics of Characters in the Matching Lobby will be reduced to a certain extent);
  • To reduce FPS drop issues, the grass models on the Lakeside Village map has been adjusted to the minimum size;
  • To reduce FPS drop issues, the Photographer's weapon texture has been adjusted;
  • Patch download speed has been increased and will only take effect after downloading this week's update patch.
  • Reduced the frame of Dream Witch's default Costume and Costume - Incarnation, optimizing efficiency;
  • Added action sound effects for some Hunters: Geisha, The Feaster, Hell Ember, Gamekeeper, Smiley Face, The Ripper, Soul Weaver, and Wu Chang.

Custom Room Optimization:

  • Custom Room UI for non-hosts has been optimized. It displays mode selection (Normal or Duo Hunters mode);
  • In-room players cannot be invited and will now display the message, "In game";
  • If Custom mode is full, the option to add Bots will be hidden;
  • If a team member has not activated Custom mode when teaming up, the team leader will be informed of the player's name;
  • Shortened the intervals between button responses in-room;
  • Removed the Share function on the Custom Room's result interface;
  • Canceled the time limit for Surrender. Survivors only need to be in an incapacitated state to initiate Surrender, while Hunters can Surrender directly;
  • Optimized the display of the message when the room's host removes a player from the room to make it clearer;
  • Optimized the display of the message when a player leaves a team in the room to make it clearer;
  • Optimized the displayed message that appears after pressing the ESC key in the PC Version to make it clearer.

Experience Optimization:

  • Optimized record interface to display more key information including: map, decoding progress of Cipher Machines, time containing Hunters, etc.; -
  • Sound effects have been replaced and added to some of Cowboy's actions;
  • Added sound effects to some Survivors' actions: Doctor, Gardener, Lawyer, Priestess, The Mind's Eye, Mercenary, Thief, and Forward;
  • Replaced the in-battle appearance of tentacles during normal attacks for The Feaster's costumes, Poseidon and Poseidon's Crown.

Bug Fixes:

  • Fixed an issue where some of Gamekeeper's sound effects were missing;
  • Fixed an issue where Hunters were pulled back to their original spot after teleportation;
  • Fixed an issue where the Mercenary would get stuck when repulsed into objects while using Elbow Pads;
  • Fixed an issue where the Embalmer would get stuck outside of the map;
  • Fixed an issue where a Survivor was unable to move after getting knocked down immediately after self-healing with the Exit Path talent;
  • Fixed an issue where Cowboy was unable to aim in Photographer's Camera World;
  • Fixed an issue where the Flare Gun was obstructed by the Gate in Camera World and couldn't be used to hit the Hunter even with the Gate opened;
  • Fixed an issue where the position of a Survivor tied to balloons after The Ripper's Fog Blade hits them while in a locker would be abnormal;
  • Fixed an issue where the current Servitor wouldn't be able to attack after Dream Witch switched Servitors;
  • Fixed an issue where Dream Witch would be teleported when tapping on the interaction button while switching Servitors;
  • Fixed an issue where Survivors did not gain points when Dream Witch's Servitors were hit by the Flare Gun;
  • Fixed an issue where the Hunter would also see the Surrender interface if the Hunter reconnected when the Survivors chose to Surrender;
  • Fixed an issue in Custom Duo Hunters mode where Survivors were not able to see the crowbar at the telephone booth when there were less than 4 Survivors in the game;
  • Fixed an issue in Custom mode where Players' Ready status was canceled when a player changed factions;
  • Fixed an issue where Perfumer's Costume - Caged Butterfly's mouth showed abnormalities;
  • Fixed an issue where Perfumer's Costume - Caged Butterfly's dress showed abnormalities;
  • Fixed an issue where players would get stuck after exiting spectator's mode;
  • Fixed an issue where Wu Chang would get stuck in mid-air when using the skill, Wavering Soul, on the second floor;
  • Fixed an issue where the Hunter's Patroller could move outside of the designated area after the Gate is opened.
  • Fixed an issue where a trigger error occurred when the Forward and Cowboy were equipped with the Great Power talent;
  • Fixed an issue where Survivors disembarked from the roller coaster during cooldown when riding it in the PC cross-platform game version.

Update Notice [Mar. 21 2019] Identity V will be updated on March 21, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Prospector is now available in-store. It can be purchased using Clues or Echoes, but it cannot currently be used in Rank Matches;
  • The Prospector's B costume, Inventory Keeper is now available in-store. It can be purchased using Fragments or Echoes.

Patch 3.7.19 - March 7, 2019[edit | edit source]

Event:
  • [Spring Outing Event]: Spring is in the air. The manor’s owner has organized a spring adventure. Can you help Lucky Guy invite some travel companions? Complete tasks and collect Clovers, which represent friendship during the event. Collect Clovers to invite friends on this adventure and earn amazing event rewards, which includes The Mind's Eye’s Spring Outing costume.

Event time: 09:00:00 Mar. 7 - 23:59:59 Mar. 20 (Server Time)

  • [Season's Final Push]: The Season will end on March 14 and the Season's Final Push has begun. From March 8 (after maintenance) to March 14 (before maintenance) (UTC+8), Logic Points obtained will be greatly increased. Event specifics are as follows:
  1. Logic Points obtained from the first 3 victories of the day have been increased to 1,200;
  2. 20-sided dice will not roll a number lower than 15;
  3. Players receive 20% more Logic Points from Normal Matches, Rank Matches and Duo Hunters mode;
  4. Weekly Logic Point limit has been increased by 20%, (42,000 to 50,400).

Improved function:

  • Videos from the Online Qualifiers in the Japan and HK & MO & TW regions have been added to Old News.
  • Improved the display rules of player names in-game to avoid names overlapping when multiple languages are present.

Bug Fixes:

  • Fixed an issue that caused the interface to show abnormalities during stage 3 of Mechanic's Deduction Quest in some languages;
  • Fixed an issue where players were unable to enter Custom Mode under certain circumstances;
  • Fixed an issue where Gamekeeper was missing his sound effects;
  • Fixed an issue where items in Season 4 Essence 2 were incorrectly displayed on the Notebook interface;
  • Fixed an issue where the beads in Wu Chang's Costume, End of Spring displayed abnormalities.


Update Notice [Mar. 14 2019] Identity V will be updated on March 14, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • Season 5 has now officially begun. All new Logic Path rewards, Ranking Points, Deduction Quests, Memory Sphere, and Rank Treasure are now available;
  • Open Season 5 Essence 1 and obtain S Costumes to get the all-new Survivor, Prospector for free;
  • In Season 5, Rank Match Tiers will be carried over to the next season according to the player's tier in the previous season, and corresponding rewards will be awarded at this time;
  • In Season 5, the maximum capacity of 4-Sided Dice will be 100. Players will be unable to retain more than 100 4-Sided Dice, so please use them at your earliest convenience.

Patch 2.28.19 - February 28, 2019[edit | edit source]

Global Festival:
  • Congratulations to AlexLove for coming first in the JPN Online Qualifiers!

Custom Mode:

  • An all-new Custom Mode is available now. It supports 10-player Duo Hunters mode. Only players who have completed Quests 1-18 are able to activate or be invited to Custom rooms;
  • Optimized the faction switch function for Custom Mode. Players in the room can switch freely among three Factions, Survivor/Hunter/Spectate;
  • New chat channel for Custom rooms. When waiting prepared, all players in the room can chat freely on this channel.

Function:

  • Added an entrance for Old News in the lobby. Tap to watch videos on the Call of the Abyss II Online Qualifiers from each region, including the NA-EU, South East Asia, South Korea regions.
  • Pre-match chat supports language translation. Tap the Translation button following messages sent by other players on the pre-match chat channel to translate the messages into the language used in your game version.

Battles:

  • Some areas on the Arms Factory map have been modified, allowing Soul Weaver to pass through areas that the Survivors can pass through.

Improved Performance:

  • Modified the texture for some scenarios. Optimized the FPS drop issue in the lobby and in battle (the FPS increase is more obvious on some phone models with ordinary GPU);
  • To reduce FPS drop issues, Hell Ember's Phantoms in "Low" and "Performance" modes will be replaced with low-level configured effects;
  • To reduce FPS drop issues, the distribution range of the special effects from Joseph's footprint ability has been slightly adjusted, which will not influence their function;
  • Added "Performance" mode in graphics settings besides the original "Low" and "High" modes. Under this mode, resolution will be reduced accordingly with some S and A costumes being replaced with low-level configured materials;
  • Adjusted the position of the toggle button for costume and accessory effects in settings. It is integrated as a single button. Tap Costume Special Effects Settings to make separate adjustments, e.g., the Feaster's original wheel;
  • Added an icon of oneself to the Asylum’s monitors;
  • Added Like button on the results interface of Duo Hunters mode;

Bug Fixes:

  • Fixed an issue where there were no Followers in the matching room when the Dream Witch costume, Incarnation is equipped;
  • Fixed an issue where the model components on the Arms Factory and Red Church maps disappeared when players outside the gate looked inside;
  • Fixed an issue where Hunters would enter inaccessible areas when using Blink in the big house of Sacred Heart Hospital;
  • Fixed an issue where the Hunter would occasionally freeze when using Blink in areas where there are height differences;
  • Fixed an issue where the Perfumer and Photographer would freeze in pallets when using their recall abilities;
  • Fixed an issue where calibration fail appeared when Survivors dismantled awakened Puppets. When the Hell Ember switched positions with the Puppet after, the Puppet would still be awakened;
  • Fixed an issue where a notification badge appeared on the Notebook after obtaining the exclusive Gamekeeper Pet. There would be no notification badge when the Notebook interface was entered;
  • Fixed an issue where Friendliness points may become a negative number;
  • Fixed an issue where there was an abnormality when the Photographer passed through the Camera World's projected screen;
  • Fixed an issue where The Mind's Eye's heartbeat would be an abnormal color after Camera World is closed;
  • Fixed an issue where movement abnormalities occurred when the Mercenary and Magician threw snowballs;
  • Fixed an issue where throwing snowballs towards Survivors already outside of the gate still counted as Hits in throwing snowballs;
  • Fixed an issue where the description of some text of Lawyer Subplot is wrong;
  • Fixed an issue where the font in Japanese Client is wrongly displayed in spectate status;
  • Fixed an issue where some subtitles of the Gardener Subplot are displayed in English on clients with different operating languages;
  • Fixed an issue where accessories and costume in Explorer's Archaeologist costume overlapped.


Update Notice [Mar. 7 2019] Identity V will be updated on March 7, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Final Push]: Final Push event begins soon. From Mar. 7 (UTC +8) after maintenance to Mar. 14 (UTC +8) before maintenance, the Logic Points earned and the max. limit of Logic Points in this week will be increased by 20%; winning the first three matches of the day will increase Logic Points earned to 1200; and 20-sided dice will produce a number no less than 15;
  • [Event]: The Spring Outing event is available.

Patch 2.21.19 - February 21, 2019[edit | edit source]

Global Festival:
  • Congratulations to WoW for coming first in the HK & MO & TW Online Qualifiers!
  • The JP Region Online Qualifiers will be held on February 23 - 24 night (UTC+8)

Story:

  • Four new character story subplots for the Survivor - Lawyer have been added. Players are able to explore the diary owner's life in the Manor through [Lawyer's Diary]. Access to the subplots requires players to complete the basic objectives of Escape, stage 10 of the Lawyer's deduction quests. The portal to the Lawyer's subplots can be found on the Lawyer's deduction quest page. Complete Lawyer's subplots for corresponding rewards. Completing all of them will allow players to claim the Lawyer's Dark Side costume reward.

Battles:

  • Dream Witch is available in Rank Matches.

Bug Fixes:

  • Fixed an issue where Dream Witch’s Talent, Tinnitus was sometimes abnormally displayed in battle;
  • Fixed an issue where the UI became faulty as players tapped to throw snowballs when Dream Witch switched Followers;
  • Fixed an issue where using Blink would cause the Followers’ and host’s view to freeze when Dream Witch switched Followers;
  • Fixed an issue where tapping the attack button when Dream Witch switched followers caused two followers to attack at the same time;
  • Fixed an issue where Dream Witch would sometimes get stuck while using Parasite;
  • Fixed an issue where Gamekeeper’s exclusive pet would freeze if Gamekeeper attacked or used a special ability when his pet is performing an in-game action.
  • Fixed an issue where Priestess would be transported to abnormal locations on the Leo's Memory map when using the Holy Key


Update Notice [February 28, 2019]: Identity V will be updated on February 28, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

  • [Custom Mode]: The Duo Hunters mode will be made available in Custom Script.

Patch 2.14.19 - February 14, 2019[edit | edit source]

Changes:

[Lantern Festival - Valentine's Day Event]: People all over the world give each other gifts or go out together to express friendship or love on Valentine's Day. In ancient China, the Lantern Festival was also considered a romantic occasion. Droves of young men and women would take to the streets to admire the lanterns. Log in between Feb. 14 - 17 (Server Time) and complete the appointed tasks for Clues, Inspirations, Fragments and an exclusive Portrait. Log in between Feb. 18 - 21 (Server Time) and complete the appointed tasks for Clues, Inspirations, Fragments and an exclusive Portrait Frame.

[Shop]: The Ripper's exclusive accessory, [Rose Cane] is available in-store for a week only and can be exchanged using Clues or Echoes. Equip the accessory to unlock the exclusive emote, Princess Hold. Available in-store from 09:00:00 Feb. 14 to 23:59:59 Feb. 20 (Server Time);

[Shop]: All-new A Survivor Pets Geri and Freki are available in-store and can be exchanged using Fragments or Echoes. A unique interactive special effect will be triggered when Geri and Freki meet in the matching room or in-battle. Available from 09:00 Feb. 14 to 23:59:59 March 6 (Server Time).

Bug fixes:

  • Fixed an issue where the number of Best Deductions were calculated using data from Duo Hunters mode;
  • Fixed an issue where fallen characters would trigger Tinnitus when using Dream Witch.

Update Notice [February 21, 2019]

[Identity V] will be updated on February 21, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

[New Story]: Lawyer's Subplot is now available.

[Rank Match]: Dream Witch can now be used in Rank Matches.

Patch 1.31.19 - January 31, 2019[edit | edit source]

COA II Updates:

The Online Qualifiers in South East Asia, NA-EU and South Korea have come to a successful close.

  • Congratulations to HUMBERer for finishing first in the Online Qualifiers – South East Asia Region!
  • Congratulations to BoostedClan for finishing first in the Online Qualifiers – NA-EU Region!
  • Congratulations to Team Korea for finishing first in the Online Qualifiers – Korea Region!

The regions of HK & MO & TW and Japan will compete for first place in the Online Qualifiers of their respective regions in mid to late February

Shop:

  • [Treasure]: S4 Essence is now available. All-new Costumes and Emotes have been updated. Obtain the S Costume [Wadjet] in the Season Essence to acquire the new Hunter - Dream Witch for free! This Character cannot be used in Duo Hunters mode and is currently unavailable in Rank Matches;
  • [Shop]: New B costumes are available in-store, including Coordinator - Disguise, Smiley Face - Archiver, Mechanic - Labyrinth Leader, The Feaster - Wandering Spirit, Forward - Wrapped, and Lawyer - Record Keeper.
  • [Limited Package]: Wu Chang's Late Spring package is available in-store at 32% off for a limited time at 12:00:00, Jan. 31 (Server Time) and includes Wu Chang's S Costume - Far East Wind and A Accessory - Incense Ash. The package can only be purchased using Echoes. Also, the Costume - Far East Wind and the Accessory - Dust will be available in-store for a limited time separately. They can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The package and related items will be removed from the Shop at 23:59:59, February 21, 2019 (Server Time).
  • [Limited Package] Limited New Player package is now available in-store. Each account is limited to 1 purchase. The package includes 288 Fragments, 4-Sided Dice x5, Survivor's General Trial Card (3d) x1, and Hunter's General Trial Card (3d) x1. The package will be removed from the Shop at 23:59:59, February 21, 2019 (Server Time).
  • [Limited Package] Limited A Costume Unlock Card package is now available in-store. Each account is limited to 1 purchase. The package can be purchased using Echoes and will be removed from the Shop at 23:59:59, February 14, 2019 (Server Time).

New character:

A new Hunter, Dream Witch (Yidhra), has joined the Manor. Obtain the S Costume [Wadjet] in S4 Essence to unlock this character for free (this character cannot be used in Duo Hunters mode and is currently unavailable in Rank Matches);

  • [External Trait - Hidden Dream]: Yidhra conceals herself in dreams. She moves extremely fast, but can't interact directly with map elements, and Survivors will not see her true face. Yidhra comes with a Follower which is visible to all Survivors and cannot be removed. This Follower follows Yidhra's footsteps and is never far from her;
  • [External Trait - Follower]: Yidhra creates a Follower near a chosen Survivor. The summoned Follower's existence is dependent on its host and is unable to leave its host. Attacking the host will cause the Follower to disappear and be removed by Survivors with the Witch Mark. Followers are affected by Talents and have their own cooldown period for secondary skills. Followers' movements and directions are controlled by Yidhra and only when Yidhra controls them will a warning radius be shown;
  • [External Trait - Witch Mark]: Yidhra leaves a Witch Mark when she creates a Follower. Survivors can pick up the Witch Mark and use it to remove Followers from leeching on to teammates;
  • [Ability - Leech]: Hold button to target a Survivor that has not been leeched and spawns Witch Mark and a Follower nearby. The skill cooldown will be decreased when the Follower hits a Survivor;
  • [Ability - Preach]: Tap on the wheel to control Followers. There is a short cooldown between each control. Followers under control cannot change target while casting a skill or attacking.

New map:

White Sand Street Asylum started out as a rundown house and gradually became a trusted medical facility in the area under Father Duke's management. People believe that patients are well cared for by medical professionals in a well-managed and salubrious place. Therefore, when the asylum was shut down, no one looked into the matter until now. White Sand Street Asylum has reopened. This time, people will have to face what actually happened here in the past.

All-new Indoor Map [White Sand Street Asylum] is now released! The new Map will not be added into Rank Match for now, but players are able to experience it in Quick Match or Custom modes.

Event:

  • [Spring Festival Event - Theatre Competition] Beginning from Act 2, all players that submit their scripts during the evaluation stage (raffle) will receive a participation reward. Participation rewards are as follows: Act 2 – 188 Clues, Act 3 – 188 Fragments, Act 4 – Abyss Treasure x2, Act 5 Abyss Treasure x2. The prize for the Performance is Priestess’ Shame emote and Abyss Treasure x3. Also, the Photographer’s event costume reward has been removed and replaced with a B Costume Unlock Card.
  • [Spring Festival Event - Daily Login] Festival at the beginning of the new year. Accumulate a certain number of daily logins to earn Abyss Treasure, Spring Festival-exclusive Portraits and Spring Festival-exclusive Portrait Frames. Event Time: Feb. 2 - Feb 13 (Server Time).

Improved experience:

  • For phone models with insufficient memory, the dissolving effect when Costumes are switched has been removed from the character display interface to prevent the game quitting due to excessive memory;
  • 'Actors' and 'Dice Teams' have been added to the Report interface. We will also increase penalties for this kind of bad behavior in order to provide a fair gaming environment for all players;
  • Optimized costumes from The Mind's Eye - Cake set, and the emotes for Gamekeeper's Punk and Goldsmith costumes;
  • The models of Geisha and Joseph are now appropriately scaled in the display interface;
  • Added sound effects to some Survivors' Dance Emote;
  • Other players' profiles can be viewed when accessing the Character Knowledge Screen;
  • Optimized the response area of ​​some buttons in the battle screen to minimize the probability of accidental contact;
  • Adjusted the position and response area of ​​the Like button to minimize the probability of accidental contact.
  • Optimized record search speed;
  • Optimized Hunter's use of the Excitement skill, Survivor's use of Decoy, The Ripper's Stealth skill, Hell Ember's awakening of Phantoms, Mechanic's doll summoning, and the appearance of The Feaster's Tentacles;
  • Adjusted the Match balance of some Tiers in Rank Matches to reduce the gap between players in the same Match;
  • Reduced the button response area of ​​the Dancer switching the Music Box to minimize the probability of accidental contact;
  • Added the display emote for Perfumer's costume - Sands of Time;
  • Adjusted Mad Eyes' Just Deserts movements to differentiate it from the movements of manipulating the Control Monitor;
  • Slightly increased the value of deducting a character's ladder points for not using the character for a week consecutively;
  • The Character Knowledge Screen now allows you to view other players' Wins and Win Rate.

Bug fixes:

  • Fixed an issue where players could not open the pages in the Matching Room, resulting in failure to select Character;
  • Fixed an issue where cipher machines sometimes cannot be fully decoded in the Photographer’s real world;
  • Fixed the issue where Smiley Face got stuck in the air after Blinking from a high point while assembling parts;
  • Fixed an issue where Smiley Face caused the Rocket Dash cooldown to be abnormally displayed after assembling the Propeller;
  • Fixed the issue where Cowboy's status was wrong when the residual image of a Survivor being carried by Cowboy was hit as they passed through the Priestess' passage;
  • Fixed an issue where Cowboy could be seen using his lasso in the real world when using skills in the Photographer's Camera World;
  • Fixed an issue where when the Dancer placed the Music Box in Photographer's Camera World, the Music Box disappeared but the music still remains after the worlds merged;
  • Fixed the issue where Hell Ember's Puppet would suddenly reappear after it was dismantled by Survivors;
  • Fixed the issue where the timer countdown got reset while reconnecting during the countdown of Awaken after Hell Ember releases a Phantom;
  • Fixed the issue where some Emotes do not display 'Equipped' when equipped;
  • Fixed the issue where the Coordinator - Pirate Gunner costume clashes on the Display interface;
  • Fixed the issue where Perfumer's veil is displayed abnormally with the Fragrant Powder costume under efficient settings;
  • Fixed the issue where the special effect of Thief's Costume - Scarecrow is not displayed on the Display interface;
  • Fixed the issue of the possibility of falling into the unopened basement while walking on the big boat in Lakeside Village;
  • Fixed the issue where Survivor's Talent - Air Walk and Explorer's External Trait - Explore would work on teammates;
  • Fixed the issue where Mad Eyes' control monitor was not able to raise fences over areas with broken floorboards on the 2nd floor while operating from the 1st floor of the Sacred Heart Hospital;
  • Fixed the issue where Survivors could always see their teammates' red outlines in Spectate mode;
  • Fixed some player's hidden Match points miscalculation issues;
  • Fixed the issue where Photographer's face is shown abnormally in Camera World;
  • Fixed the issue where The Mind's Eye Costume - Record Player's normal effect is not displayed under efficient settings;
  • Fixed the issue where Perfumer's Costume - Sands of Time turned black;

Update Notice [February 7, 2019]

Identity V will not have its Server Maintenance on February 7, 2019 (UTC +8). The Maintenance compensation originally scheduled for February 7 will be released ahead of schedule this week. Updates are as follows:

  • [Shop]: Dream Witch is now available in-store and can be purchased using Clues or Echoes. This Character is currently unavailable in Rank Matches.
  • [Shop]: Dream Witch's B Costume - Avatar will be available in-store.
  • [Limited Package]: Thief's Flaming Spring Festival package will be available in-store at 32% off for a limited time at 12:00:00, Jan. 31 (Server Time) and includes Thief's S Costume - Lion Dance and A Accessory - Blaze. The package can only be purchased using Echoes. Also, the Costume - Lion Dance and Accessory - Blaze will be available in-store for a limited time separately. They can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The package and related items will be removed from the shop at 23:59:59, February 21, 2019 (Server Time).

Patch 1.24.19 - January 24, 2019[edit | edit source]

Global Festival:

After maintenance, the Second Global Festival - [Call of the Abyss II] will enter the Road to Abyss stage. Each club from the High Tower stage will be rewarded with Fragments and the top 4 clubs from each region can gain the exclusive High Tower Portrait Frame - Evil Look along with the eligibility to compete at the Online Qualifiers. The Online Qualifiers in NA-EU, South East Asia and South Korea regions start on Jan. 26 and end on Jan. 27th. The Online Qualifiers in the regions of HK & MO & TW and Japan will take place in mid to late Feb. During this time, we are going to stream the matches via Youtube and other streaming platforms. Please follow us on Facebook and Twitter for more information!

Event:

The ancient Greeks held a grand Flower Festival during Anthesteria (2nd and 3rd month of the Gregorian calendar) to worship the God of Wine - Dionysus. Dionysus, the God of Wine, was also the God of Theatre. In honor of this, the Manor Owner is holding its first Theatre Competition in the Manor. During the event, players will receive amazing rewards by participating in rehearsals and collecting Creativity.

  • [Theater Competition - Rehearsals] Log in during the event to participate in the Theatre Competition held by the Manor Owner. Complete tasks for a chance to participate in script rehearsals. 5 random characters will be chosen as your actors (the Dream Witch not included). After assigning roles to them and rehearsing, they can participate in the Drama evaluation process. During the event, there will be rehearsals for 5 acts. Rehearsal preparation time for each act lasts for 2 days, and the rehearsal's script can be submitted before the specified time. Once the submission time is up, the rehearsal's script can no longer be submitted, but players can still continue to complete tasks and collect Creativity. The Manor Owner will select the winners from all submitted scripts and present 3 awards respectively. Third Prize - the Aeschylus Award, and its corresponding prize, Abyss Treasure; Second Prize - the Sophocles Award, and its corresponding prize, A Costume Unlock Card; First Prize - the Euripides Award, and its corresponding prize, S Costume Unlock Card. Rewards will be sent via Mail. Event time: 09:00:00 Jan. 28 - 23:59:59 Feb. 6 (server time).
  • [Theater Competition - Official Performance] During the event, players will be able to collect lots of Creativity by completing all the rehearsal tasks. According to the amount of Creativity collected by the player, the Manor Owner will reward players with Emotes, Graffiti, Event Portraits, Photographer's Event Costume, Gamekeeper's Pet, etc. Once all Creativity is obtained, players can participate in the Main Event of the Theatre Competition. If players miss the first 5 rehearsal tasks, they can participate in Matches and exchange Deduction Points for Creativity. In addition to a chance to obtain the Aeschylus Award, Sophocles Award and Euripides Award, every player participating in the Main Event of the competition will receive a participation award. The final winner will be awarded with the Dionysus Award, the highest obtainable honor, and will also obtain all A Costumes, A Costume Unlock Cards, S Costume Unlock Cards from S1-S3 Essence. Rewards will be sent via mail. (Already owned items will be converted to Fragments) Event time: 09:00:00 Jan. 28 - 23:59:59 Feb. 9 (Server Time).
  • [Theater Competition - Capture Creativity] The Drama requires Creativity and Talents. Players can earn Fragment rewards by logging in daily and capturing Creativity by participating in the mini-game on the Event Interface. During the event, the more Creativity players capture from the game, the more Fragment rewards players receive. (Participation in Mini-game will not give Creativity). Event time: 09:00:00 Jan. 28 - 23:59:59 Feb. 9 (Server Time)

Shop:

  • [Package]: Smiley Face’s Absurd Decree package is available in-store at 32% off for a limited time and includes Smiley Face’s S Costume - King, An Accessory - Absurd Decree. This package can only be purchased using Echoes. Also, the King costume and Absurd Decree accessory are available separately in-store and can be purchased using Fragments or Echoes. If some items in the package are already owned, the price of the package will be reduced accordingly. This package will be removed from the store at 23:59:59 Feb. 6 (Server Time).

Rank Match:

  • Cowboy and Priestess can be used in Rank Matches.

Bug Fixes:

  • Fixed an occasional issue where the Hunter‘s Peeper trait is always cooling down and cannot be used;
  • Fixed an issue where Cowboy and Priestess cannot be unlocked with Trial Cards;
  • Fixed an issue where some content is wrongly displayed when calling teammates in the English game version;
  • Fixed an issue where the team matching interface in Custom mode is wrongly displayed in the English game version;
  • Fixed an issue where Cowboy was able to use hand-held items to save teammates tied to the Rocket Chair in Duo Hunters mode;
  • Fixed an issue where the eyes for Mercenary’s Spring hand costume are sometimes abnormally displayed when performing certain actions.

Update Notice [Jan. 31 2019 Edition]

Identity V will be updated on January 31, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

[New Treasure]: S4 Essence is now available. It contains Dream Witch’s S Costume - Wadjet. If you draw this costume, you will get the all-new Hunter, Dream Witch, Explorer’s A Costume - Archaeologist and Gamekeeper’s A Costume - Anubis.

[New map]: New map - White Sand Street Asylum is available.

Special Mention:

During the Call of the Abyss II - Global Festival event, we discovered that a small number of players are taking advantage of bugs, using external plugins, using underhanded methods to obtain high scores, not playing properly, etc. in-game, and this has greatly affected the game experience for other players. Subsequently, we will increase penalties for these acts, including but not limited to: Points deduction, club disqualification, bans, and other penalties in order to provide a fair game environment for all players. At the same time, we also hope that you can help us to use the in-game report system when you encounter such behavior, and work with us to maintain order at the manor.

Patch 1.17.19 - January 17, 2019[edit | edit source]

Global Festival:

The Global Festival - [Call of the Abyss II] is entering the “High Tower” stage. The top 50 clubs from the Steam City stage will be awarded with the Limited Event Portrait Frame. The top 50 clubs from each region can continue to participate in "High Tower” battles and obtain “High Tower Points”. The event will start after maintenance on January 17 and end before maintenance on January 24 (UTC+8). The top 4 clubs from each region will receive additional rewards and will qualify for each region’s Online Qualifier.

Shop:

[Package]: The Priestess' Guide package is now available in-store at 32% off, including Priestess' S Costume - Guide and A Accessory - Longevity. Packages can only be purchased using Echoes. Also, the Costume - Guide and Accessory - Longevity will be available in-store. They can be purchased using Fragments or Echoes. If some items in the Package are already owned, the price of the Package will be reduced accordingly. The Package will be removed at 00:00:00, January 31, 2019 (Server Time).

Priestess Adjustments:

  • External Trait [Holy Key] adjustments. The Priestess can initiate a call that lasts for several seconds by holding the skill button. Once the teammate called responds, the Priestess can open a passage between them and reach the other side of the passage after travelling in the passage for a few seconds. If no teammate responds to the Priestess’ call, a Holy Key will not be used. Once other survivors enter the passage, they will leave a residual image at the entrance for a period of time, depending on the length of the passage. Hunters can attack the residual image, and inflicted damage or special effects will be transferred to the actual Survivor;
  • Increased the negative effect of the External Trait [Spiritualist] slightly;
  • Priestess has the ability to use the Holy Key once at the beginning of a match;
  • Priestess cannot be used in Rank Matches from Jan. 17 (after maintenance) to Jan. 24 (before maintenance) - UTC+8.

Cowboy Adjustments:

  • External Trait [Lasso] adjustments. Hold the skill button to start aiming at the selected target. When the progress bar for aiming is full, release the lasso within the target area to hit the target. Cowboy will gain an acceleration boost when he hits a Survivor in any state. When Cowboy hits a Hunter, instead of being pulled towards the Hunter, he will now jump over the Hunter's head and land on the other side. Cowboy will fall if he encounters any objects during this process;
  • Optimized Cowboy’s turning controls during aiming;
  • Cowboy cannot be used in Rank Matches from Jan. 17 (after maintenance) to Jan. 24 (before maintenance) - UTC+8.

Battles:

  • Increased the cooldown for fences generated by Mad Eyes when [Overclock] is active;
  • Optimized Mad Eyes’ normal attack;
  • Reduced the Mechanic’s decoding speed bonus generated by the External Trait, [Mech Master];
  • Optimized attacks for the following Hunters when carrying Survivors tied to balloons: Smiley Face, Gamekeeper, Hell Ember, and The Ripper;
  • The [Leo's Memory] map will add a new item, Snowball. Join the Snowball Fight! Subsequently, the Snowball item will not be available to use in Rank matches on the [Leo's Memory] map.
  • Hunter’s aim-assist no longer works on Magician while Stealth is active.

Improved experience:

  • An interface with options (e.g. Adding Friends, Report, etc.) will appear after tapping on players on the Record interface;
  • Newly-added display emotes for The Ripper - Evil Eye Host and Magician - Optical Mirror;
  • When Seer is injured, he cannot be healed while controlling his Owl to observe teammates. This will ensure the control of his Owl is not interrupted;
  • Optimized the presentation of images generated by Perfumer’s Accessory, Gathering Water;
  • Optimized the rhythm of Survivor's breathing as they run to make it sound more natural.
  • [New Languages] Indonesian, Malay and Vietnamese have been added.

Bug Fixes:

  • Fixed an issue where the interface sometimes froze when 5 club players entered Abyss Match and Abyss Rank matches;
  • Fixed an issue where teleporting to a Cipher Machine that had Mad Eyes’ Fences around it would cause the player to get stuck in the Cipher Machine;
  • Fixed an issue where the Dancer could not be bitten by the Patroller while placing the Music Box;
  • Fixed an issue where there was a chance of getting stopped when going through obstacles after activating Blink when Smiley Face was using Dash Hit;
  • Fixed an issue where using Blink may have caused pullback when swiping the screen before using Blink;
  • Fixed an issue where the player suddenly lost connection when attacking broken walls on the Red Church map and the problem concerning the direction the player was facing when they vaulted the wall after rejoining the game;
  • Fixed an issue where Hell Ember could Awaken the Puppet for a second time when the Puppet had stopped;
  • Fixed an issue where Cowboy could still use other handheld items that caused abnormalities when aiming in Duo-Hunter mode;
  • Fixed an issue where on the [Leo's Memory] map, a model on the outer staircase of the big house would cause the Priestess to get stuck while going through a passage;
  • Fixed an issue where Friend's Persona Ranking Level in Character Knowledge was shown as 0;
  • Fixed an issue where the special effects for The Ripper’s Svengali costume were not shown correctly on the display interface;
  • Fixed an issue where the outline for Lucky Guy’s Souichi Costume did not display the face;
  • Fixed an issue where the legs for Mechanic’s Red Riding Hood Costume clashed on the display interface;
  • Fixed an issue where there were ripples in the Coordinator’s Iron Lady Costume;
  • Fixed an issue where Perfumer’s perfume bottle and model movement didn't match on the display interface;
  • Fixed an issue where the bird was missing from Seer’s Future Sight Costume icon;
  • Fixed an issue where the interface for sharing battles was sometimes abnormal;
  • Fixed an issue where female Survivors’ running posture was displayed abnormally;
  • Fixed an issue where Wu Chang was abnormally teleported when switching forms after a short charge;
  • Fixed an issue where the post-match chat channel appeared after spectating a match;
  • Fixed an issue where players’ names sometimes disappeared in the matching room;
  • Fixed an issue that caused abnormal in-game snowfall in Survivor’s games after Wu Chang changed form on the [Leo's Memory] map;
  • Fixed an issue where items still showed Purchase and Gift options after being removed from the Shop;
  • Fixed an issue where after viewing badges owned by other players on their profiles, your own profile briefly displayed the badges belonging those players;
  • Fixed an issue where the Explorer’s 'heartbeat' was not clearly shown on some of his Costumes;
  • Fixed an issue where Survivors sometimes struggled free immediately when a Hunter placed *Survivors tied to balloons on the ground for a second time;
  • Fixed an issue where Soul Weaver would obtain additional points for Avoid the Flashlight when cocooning.

Update Notice [January 24, 2019 Edition]

[Identity V] will be updated on January 24, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

[Shop]: Smiley Face - Absurd Decree pack available in-store.

Important Notice:

During the Call of the Abyss II - Global Festival event, we discovered that a small number of players are taking advantage of bugs, using external plugins, using underhanded methods to obtain high scores, not playing properly, etc. in-game, and this has greatly affected the game experience for other players. Subsequently, we will increase penalties for these acts, including but not limited to: Points deduction, club disqualification, bans, and other penalties in order to provide a fair game environment for all players. At the same time, we also hope that you can help us to use the in-game report system when you encounter such behavior, and work with us to maintain order at the manor.

Patch 1.10.19 - January 10, 2019[edit | edit source]

Half-Year Anniversary Event:

Due to abnormal data of the half-anniversary event, the event can not start at the expected time. It will be postponed until 9:00 (server time) on January 11, 2019. The event’s ending date will be postponed accordingly.

  • [Half-Year Anniversary Login Gift]: During the event, log in to receive the Half-Year Anniversary 3D Graffiti from the event interface;
  • [Half-Year Anniversary Tasks]: During the event, completing in-game daily quests will turn on Half-Year Anniversary Lights. Each time players turn on a Light, they will obtain rewards such as Clues, Fragments, Inspirations, and an all-new Pet, Alexander The Great;
  • [Half-Year Anniversary Gift]: During the event, after turning on all the Lights (including the final Light), players will be able to obtain Half-Year Anniversary Medals. Medals can be exchanged for Character-Exclusive Dynamic Portraits (Dynamic Portraits do not include Seer, Mad Eyes and Embalmer) in the Exchange Store, and can only be exchanged for once;
  • Half-Year Anniversary Event Time: 09:00:00 Jan. 10 to 23:59:59 Jan. 20 (Server Time) (Delayed);
  • Exchange Shop Opening Time: 09:00:00 Jan. 10 to 23:59:59 Jan. 23 (Server Time) (Delayed);

Cumulative Recharge Rewards:

The first stage of the Memories system is available. A series of memories are unlocked from deep within the detective's psyche in accordance to the amount of Echoes obtained. When recharge amount reaches a certain number, players will receive corresponding rebates.

  • Get [Limited Edition Graffiti + 60 Inspirations] when cumulative recharge reaches 300 echoes;
  • Get [200 Inspirations] when cumulative recharge reaches 1,000 echoes;
  • Get [Limited Edition Portrait + 400 Inspirations] when cumulative recharge reaches 2,000 echoes;
  • Get [1,000 Inspirations] when cumulative recharge reaches 5,000 echoes;
  • Get [Limited Edition Detective Costume] when cumulative recharge reaches 10,000 echoes;
  • Get [12,888 Fragments] when cumulative recharge reaches 20,000 echoes;
  • Get [Limited Edition Dynamic Portrait Frame + 2,000 Inspirations] when cumulative recharge reaches 50,000 echoes;
  • Note: Bonus echoes obtained through recharges are not counted in the Memories system.

Shop:

  • [Package]: Geisha's Shiromuku package is available in-store at 32% off for a limited time, and includes Geisha's S costume - Shiromuku, and her A accessory - Burning Cherry. The package can only be purchased using Echoes. Also, the Shiromuku costume and Burning Cherry accessory will be available in-store for a limited time separately, which can be purchased using Fragments or Echoes. If some items in the package are already owned, the price of the package will be reduced accordingly. This package and its items will be removed from the store at 00:00:00 January 24, 2019 (Server Time).
  • New items available in-store, Pursuit Music [Trapped], [Misfortune], [Storm], and [Quick March] were created by the famous musician, Xu Mengyuan, and can be purchased using Fragments or Echoes.

Improved experience:

  • Wins and Win Rate has been added to the Character Knowledge tab on the Profile interface.

Bug fixes:

  • Optimized some in-battle logic to solve the issue of characters getting stuck under certain circumstances;
  • Fixed an issue where sometimes, after joining a Club, the Club interface still shows that players have not joined;
  • Modified the Cowboy Emotes, Provoke and Lie Down;
  • Fixed an issue where the display of the Cowboy costume, Autumn Yellow is incorrectly displayed in the list;
  • Fixed an issue where Perfumer's Shout Emote is erroneously described on the wheel;
  • Improved the presentation of some UI in the Thai version of the game;
  • Fixed an issue where players may draw the same A Costume after one multi-draw of Abyss Treasure;
  • Fixed an issue where the season time is wrongly displayed on the season review interface;
  • Fixed an issue where Cowboy's Deduction Quests are displayed in Simplified Chinese;
  • Fixed an issue where the player's health is displayed abnormally when Soul Weaver uses Cocoon Death;
  • Fixed an issue where an Error message may be displayed when you gift friends certain Costumes;
  • Fixed an issue where players in some regions are not able to enter Abyss Match and Abyss Rank matches normally during certain time periods;
  • Fixed an issue where the Abyss Club-formation Reward, Punk is displayed in Simplified Chinese in the English and Thai game versions;
  • Fixed an issue where some descriptions for Pets are wrongly described when displayed on the Tips loading interface;
  • Corrected the erroneous description of the Dancer's 5th Deduction Quest.
  • Fixed an issue where Cowboy's costume, Iron Hat Sheriff overlaps.
  • Fixed an issue where Magician's, Optical Mirror overlaps when running.
  • Fixed an issue where The Feaster's wheel cannot be hidden when equipped with the Night Violet costume.
  • Fixed an issue where the image for The Feaster's Night Violet costume is abnormally displayed.
  • Improved the special effects of The Ripper's Svengali costume on the display interface.
  • Revised an erroneous description concerning Steam City ranking rewards.

Update Notice [January 17, 2019 Edition] [Identity V] will be updated on January 17, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.

[Shop]: Priestess' Guide package will be available in-store.

[Map]: The [Leo's Memory] map will add a new item, Snowball. Join the Snowball Fight! Subsequently, the Snowball item will not be available in Rank matches on the [Leo's Memory] map.

Important Notice:

During the course of the Global Festival, Call of the Abyss II, we have discovered the use of bugs, hacks, underhanded methods to obtain high scores, players not playing properly, etc. which have seriously affected the gaming experience for other players. Players caught cheating henceforth will be severely punished. The following punishments will be enforced in an effort to provide a clean and fair gaming environment: deduction of points, disqualification of clubs, banning players, etc. Also, we hope that players will lend us a helping hand by reporting players suspected of cheating in-game. Let us work together to bring some order to the manor.

Patch 1.3.19 - January 3, 2019[edit | edit source]

New Season:
  • [New Season]: Season 3 will end and Season 4 will officially begin. At the same time, the extended Final Push and Rank Match events will end;
  • [Tier Inheritance]: In Season 4, Rank Match rankings will be carried over to the next season according to the player's tier in the previous season. Detailed Tier Inheritance rules can be found in Rank Match - Season Rules;
  • [Tier Rewards]: In Season 4, players will be rewarded according to the highest tier they obtained during the previous season. Tier inheritance rules can be found in Rank Match - Season Rules;
  • [Logic Path]: In Season 4, Logic Path level will be reset to ZERO. Logic Path rewards will also be replaced by the all-new Season 4 rewards. The highest reward is Mercenary A Costume - Cursed Pharaoh. At the same time, Season Essence 1 and 2 will be replaced with Abyss Treasure, while Season Essence 3 will stay the same;
  • [4-Sided Dice]: In Season 4, the maximum capacity of 4-sided dice is 100. Players will be unable to retain any number of dice over 100, so please use them at your earliest convenience;
  • [Logic Points]: In Season 4, Logic Points will be reset;
  • [Deduction]: In Season 4, new deduction tasks are available for three characters, including Cowboy, Perfumer and Geisha. Complete the final deduction task to receive the Character's Deduction Reward - Worn Clothes;
  • [EXP]: In Season 4, new EXP level rewards will be made available and the EXP level limit has been raised to 40;
  • [Rank Treasure]: In Season 4, completing three Rank Matches daily will reward players with Rank Treasure Rewards at 00:00 am the following day. The highest reward is Coordinator's S Accessory - Lightning Generator. Rank Treasures will be rewarded according to player's highest ranking (Survivor or Hunter).
  • [Memory Sphere]: Season 3 Essence's A and B grade items will enter the new Memory Sphere with Season 3 Rank Treasure's S, A and B grade items. Treasures can be exchanged with Clues;
  • [Shop - Accessories]: Season 3 Rank Treasure's S, A and B grade Accessories (such as Geisha's S Accessory - Reluctant Hug) will be available in-store. These can be exchanged with Echoes or Fragments.

New System:

  • [Character Knowledge System]: The Character Knowledge System is introduced. Players can only gain Character Points through Rank Matches. Character Points represents a player's mastery and strength in using a Character. Each week, Badge Rewards will be given out according to the player's Character Knowledge Points ranking;
  • [Season Review System]: Season Review System is introduced. Players can check their previous hunter and survivor stats in previous seasons, as well as the use of their favorite characters in Rank Matches.
  • [Club System]: Club System is introduced. There can only be a maximum of 7 players in a Club. Players who have joined a Club will be able to communicate in Team Chat, obtain additional Logic Points, and sign up as a Club to participate in the Global Festival Event (Call of the Abyss II);
  • The PC Edition and Simulators have a separate matching queue (including Quick Match and Rank Match), and it will only match players with PC Editions or Simulators. If one team member is using a PC Edition or Simulator when players are forming a Team, the entire Team will be matched in PC Edition/Simulator queues. Also, if players use a mobile device to enter matches (including Character selection and after starting a match) but switches to a PC Edition or Simulator at any point of the match, then the player will be disconnected from the match immediately following the forced exit protocol and return to the lobby. At present, certain niche simulators cannot be recognized. The technical team is currently doing their best to work on it to ensure fairness throughout the player's gaming experience.

New Event:

  • Global Festival Event - Call of the Abyss II: the "Steam City Stage" will officially begin after maintenance on January 3, 2019 (UTC +8) and end before maintenance on January 17, 2019 (UTC +8). Players are able to form their own Clubs and register themselves to participate in the event. During Club registration, the Club leader needs to select the participating region in the Global Festival Event - Call of the Abyss II according to their own game servers and region. (Note: If a Club qualifies for the Online Qualifiers, more than half of the members must have the right of permanent residence in their region, otherwise, they will not be able to participate in the subsequent Online Qualifiers). The regions will be divided into: Hong Kong & Macau & Taiwan, Japan, Southeast Asia, South Korea, and NA-EU regions. Registered Club members can obtain many exclusive Festival rewards and Steam City Points from participating in Steam City Battles. The top 50 Clubs from each region will advance to the next stage and continue the competition. For more details, please check the in-game rules page.
  • The Abyss Treasure is officially introduced. It includes S Costume: Jack - Evil Eye Host, A Costume: Mercenary - Steam Teen, Perfumer - Sands of Time, Magician - Optical Mirror and The Mind's Eye - Sound Wave. During the Abyss Treasure draw, previously obtained A Costumes will not be drawn until all A Costumes have been obtained.
  • As an element of the Global Festival, the Mercenary's Spring Hand costume and Gamekeeper's Punk costume will be made available in-store. Also, during the Steam City and High Tower stages of the Festival (Jan. 3 - after maintenance to Jan. 24 before maintenance), they will be available at 12% off!

Battles:

  • Character Ban feature has been added to Legendary Ranking and Custom Legendary modes. Both line-ups will start with Bans. Hunter and Survivors can only Ban 1 opposing Character (Survivors will adopt a voting system. If 3 or more Survivors vote for the same Hunter, then that Hunter will be Banned. However, if no Hunters receives a minimum of 3 votes, then the banned Hunter will be selected randomly according to the votes).
  • Increased the duration required for Survivors to decode cipher machines;
  • Reduced Survivor's decode progression obtained from a Perfect Calibration;
  • Survivors' decoding speed will increase after a certain amount of time has elapsed in a match;
  • Reduced the amount of time the Ripper's Fog Blade Chill effects a Survivor;
  • Reduced the attack speed buff from Smiley Face's Wind Wings attachment;
  • The cooldown time for Soul Weaver's Spinning and Web Attack has been slightly increased. Her obstacle vaulting speed, and the time needed to recover after an attack has been slightly increased;
  • Increased Photographer's Camera cooldown time;
  • Increased Excitement Trait cooldown time;
  • Reduced the amount of time needed to dismantle Peepers and decreased the healing speed reduction incurred when healing in the Peeper's area of influence.

Improved experience:

  • Map names can now be seen before Quick Match and Duo Hunters mode;

Bug fixes:

  • Fixed the issue of being able to switch Characters while ready in the Matching Room;
  • Fixed the issue of Survivors getting stuck after being rescued when cocooned;
  • Fixed the issue where Embalmer's healing gets interrupted during makeup application;
  • Fixed the issue of not being able to see teammates' characters in Spectate mode when a player escapes after being siphoned by Wu Chang;
  • Fixed the issue of the exit gate not responding when tapping on the switch button;
  • Fixed the issue of bugs occurring as Survivors are resurrected when the Embalmer has applied makeup in Duo Hunters mode;
  • Fixed the issue of Hunter's abnormal stun duration when survivor has the talent, Great Power;
  • Fixed the abnormal self-heal time for Survivors when Embalmer applies makeup to Survivors who have fallen to the ground;
  • Fixed the issue where Coordinator's skill descriptions are wrongly displayed in-game;
  • Fixed the issue of abnormal displays on Wu Chang's Costume - The Intersection Bishounen;
  • Fixed the issue where the bell and accessories are overlapping when using Wu Chang's Costume - The Intersection Bishounen;
  • Fixed the abnormal display of Wu Chang's umbrella when it is thrown when the Divine costume is worn;
  • Fixed the issue where the face of Lucky Guy's Souichi costume disappears in the Tutorial;
  • Fixed the issue where Coordinator's Costume, Server has overlap;
  • Fixed the issue where Survivors are unable to see the Embalmer's outline in the distance after being strapped to the Rocket Chair;
  • Fixed the issue of not displaying the items when Mad Eyes picks up Smoke Bottle and Black Mud in Duo Hunters mode;
  • Repaired an issue where the Coordinator's Ferrier of Souls Costume becomes transparent when the Hunter catches her;

[Jan. 10 2019 Version] Update Notice:

Identity V will be updated on Jan. 10 2019 (UTC +8). The following content is for reference only and the content of the actual maintenance notice shall prevail.

  • [Accumulative Recharge Rewards] - The first stage of the Memories system is available. A series of memories are unlocked from deep within the detective's psyche in accordance to the amount of Echoes obtained. When recharge amount reaches a certain number, players will receive corresponding rebates.
  • [Event] The Half-Year Anniversary event is around the corner! Participate in the event to earn rewards, such as Dynamic Portraits and the Pet, Alexander the Great, and more.

List of 2018 Patches[edit | edit source]

Patch 12.27.18 - December 27, 2018[edit | edit source]

Event:
  • [New Year Event - Festive Gift]: New acquaintances are like silver, and old friends like gold. No matter how busy we are, friends will never be far from our thoughts. Play matches to collect Festive Gift Boxes daily from 00:00 Dec. 30 to 23:59:59 Jan. 3 (Server Time). Players can visit other players and leave them gifts. Recipients can open these gifts, claim the rewards within and send their friend a Thank You Card. Miss Nightingale will express her gratitude to generous players. Players can exchange Thank You Cards for Seer's exclusive B class New Year Costume;
  • Festive Tree: In-battle Festive Decorations cannot be collected after 23:59:59 Dec. 27 (server time). Players have until 23:59:59 Jan. 3 (server time) to decorate the Festive Tree on the Event interface and claim corresponding rewards.

Shop:

  • [Character]: Survivor, Embalmer is now available in-store. It can be purchased using Clues or Echoes and it can be used in Ranked matches after purchase;
  • [Accessories]: Embalmer's A class Accessory - Holy Sword is available in-store. It can be purchased using Fragments or Echoes.
  • [Costume]: Perfumer's A class Costume - Fatal Affection is now available in-store. It can be purchased using Fragments or Echoes.
  • [Pet]: New Survivor Pets, [Mini Geisha] and [Mini Jack] are now available in-store. They can be purchased using Fragments or Echoes.

New Story:

  • The Doctor's Subplot is now available. Players can use the [Doctor's Diary] to reproduce her experiences in the Manor and also experience some of the stories that happened in the [Gardener's Diary] from different perspectives. Players need to complete the Basic Objective from the Doctor's Deduction Quest Stage 11, Escape to gain access to the content. The Subplot portal will be displayed on the Doctor's Deduction Quest page. Rewards will be given to players who have completed the Doctor's Subplot. Once all missions are completed, players will be rewarded with Doctor's Costume, [Dark Side].

System Function:

  • Find Friends: A new Find Friends option has been added to the Message interface. Enter your friend's username and select search to find them quickly.

Improved experience:

  • Brightness on the Leo's Memory map has been increased;
  • Removed Survivor's Quick Message, "Well Done!". Added 9 new Quick Messages for Survivors;
  • Optimized some components on the Leo's Memory map. Priestess will no longer be able to teleport to unintended locations with the Holy Key.

Bugs fixed:

  • Fixed an issue where the decoration progress is displayed incorrectly on the Festive Tree event page.
  • Revised the incorrect description of Festive Decorations.
  • Fixed an issue concerning the absence of vaultable objects in some locations on the Leo's Memory map.
  • Fixed an issue where the Share button still remains when returning to the game after sharing.
  • Fixed an issue where The Intersection Bishounen's Costume is displayed abnormally in the Matching Room.
  • Fixed an issue where there is occasionally no response to tapping the Festive Imagination portal. User experience for Festive Imagination has also been optimized.
  • Fixed an issue where the Festive Imagination interface freezes when the player interacts with areas outside of the puzzle board when solving the puzzle.
  • Fixed an issue where Seer's Shepard Costume is displayed as the Gardener's when purchasing.
  • Fixed an issue where the player receives a reminder email in Simplified Chinese when they possess more than 100 4-Sided Dice.
  • Repaired an issue regarding Hunters being unable to increase their Fury when Seer is looking at them due to an abnormality concerning bells on the Leo's Memory map;
  • Repaired an issue regarding the bells on the Leo's Memory map blocking Geisha's dash;
  • Repaired an issue on the Leo's Memory map where it would stop snowing after Geisha and Wu Chang change form;
  • Repaired an issue in Custom Match where spectators were occasionally able to play the Dancer's Music Box in spectate mode.

Patch 12.20.18 - December 20, 2018[edit | edit source]

Event:
  • [Junji Ito Collection Crossover]: Stage1 of the [Identity V & Junji Ito Collection] Crossover event is now available! After the maintenance on December 20 (UTC+8) till 23:59 January 3 (server time), Lucky Guy and Wu Chang will put on their Souichi and The Intersection Bishounen costumes, and will bring terror to the manor. Share the Identity V & Junji Ito Collection Crossover Event during the event for 100 Inspirations. Players can claim once only;
  • [New Map]: The brand-new snow-covered map, [Leo's Memory] is here! Visit Minerva Arms Factory before the tragedy took place! The new map is currently not available in Rank Matches, but players can try it out in Quick Matches and Custom Mode. During Xmas, this new map will be decorated with Xmas decorations;
  • [Christmas & New Year's Day Event]: New visitors have come to keep us company during our first Christmas and New Year's at the manor during this snow-filled time. Participate in the Festive Imagination, Festive Tree and Festive Gifts events to obtain Christmas-themed Portrait Frames, New Year's-themed Graffiti, Smiley Face's exclusive Christmas costume, Seer's exclusive New Year's costume and more between Dec. 20 (after maintenance - UTC +8) and 23:59:59 Jan. 3 (server time);
  • [Christmas - Festive Tree]: Play matches and collect festive decorations! Apart from decorating the Christmas tree in the Hall, you can also win various amazing rewards, which includes the exclusive Smiley Face costume—Dark Xmas. Dates Festive Decorations are available: 8:00 Dec. 20 - Dec. 27(server time) Exchange time: 8:00 Dec. 20 - Jan. 3(server time);
  • [Christmas - Festive Imagination]: Illustrate mysterious scribbles jotted down by the detective. The Detective will reward all who help him, and if you work hard enough you might even get an exclusive Christmas Portrait Frame and exquisite Portraits. Event time: 8:00 Dec. 20 - Jan. 3(server time);
  • [Christmas - Festive Gifts]: Play matches to acquire Festive Gift Boxes which you can send when visiting other players' halls. You can also receive Thank You Cards in return, which can be exchanged for various items in the Event Store, including the exclusive Seer costume - Future Sight. Event time: Dec. 30 - Jan. 3(server time) Exchange time: Dec. 30 to Jan. 5 (server time);
  • [Best of 2018 Thank You Gifts]: Identity V won awards in the [Google Play Best of 2018] — User's Choice Game (Japan & Taiwan), Most Innovative (Japan, Taiwan & Hong Kong) and Most Competitive (Thailand). These awards represent the acknowledgment and love from our detectives. This is why we created an exclusive Best of 2018 Portrait Frame to express the Identity V development team's heartfelt gratitude to all of you detectives. You have been an amazing group of fans in 2018 and We hope that all of you will continue to show your support for Identity V in the coming year. We will continue working tirelessly to release new content for you to enjoy. Thank you!
  • [Regarding the changing of seasons]: The current season will end Jan. 3. Due to the shortness of this season, this season's Final Push event has started earlier. Also, the time slots for Rank Matches on Saturday and Sunday before Jan. 3 has been changed to 04:00-06:00, 11:00-14:00 and 18:00-21:00 (according to server times). Final Push: During the event, Dec. 20 (after maintenance) - Jan. 3 (before maintenance), the amount of Logic Points earned are substantially increased. The details of the event are as follows:
  1. Logic Points earned from the first three victories of the day are increased to 1200;
  2. 20-sided dice will roll no lower than 15;
  3. Logic Points in Quick, Rank and Duo Hunter match modes are increased by 20%;
  4. The weekly Logic Point limit has been increased 20% (42000 to 50400).

Function:

  • [Pet Interface]: The [Pet] entrance will be moved from [Self Examination] portal located in the Hall's mirror to the [Display Interface] - [Pet] tab. It will now be possible to set a designated pet for every survivor. Pets can also be switched in the matching room.

Shop:

  • Treasure: The Season 3 Essence 3 is available. All-new costumes, accessories and emotes have been updated. When you receive the Exorcist costume (S) from the Season 3 Essence 3 sphere you will also receive the new Survivor, Embalmer. This character cannot be used in Ranked Matches or Duo Hunters before maintenance on Dec. 27 (UTC+8);
  • [Shop]: New B costumes are available in-store, including Coordinator - Sabbath Angel, Geisha - Wintersweet, Seer - Shepherd, Mechanic - Bounty Hunter and Lawyer - Gnome.

New character:

A new survivor, Embalmer (Aesop Carl) has joined the manor. When you receive the Exorcist costume (S) from the Season 3 Essence 3 sphere you also unlock this character for free. (This character cannot be used in Rank Matches before maintenance on Dec. 27 - UTC+8);

  • [External Traits - Embalm]: The Embalmer carries his makeup box everywhere. Opening it will summon a coffin with a surrogate in it and immediately provide the Rebirth ability. When placed on the Rocket Chair, the player can be resurrected in that coffin using a surrogate and also receive the Tide Turner effect for 15 seconds. Every time a teammate rescues the player from a Rocket Chair, the number of coffin summons for the Embalmer will increase, but an Embalmer can only summon and use one coffin at a time;
  • [External Trait - Artist]: The Embalmer can record and copy the appearance of other Survivors on to surrogates. The Survivor whose appearance was copied will receive the Rebirth ability. Once the Embalmer finishes copying their appearance, he will lose his own Rebirth;
  • [External Trait - Unconcerned]: The time that the Embalmer can last for when wrapped up in a cocoon or placed on a Rocket Chair is increased by 10%. The Embalmer cannot embalm survivors who have lost mobility, who have been placed on a Rocket Chair several times or who have been placed on a Rocket Chair for a long time;
  • [External Trait - Anxious]: Extremely sensitive to the presence of others. He is able to detect the presence of all survivors at the beginning of the game for 15 seconds. While deciphering with other survivors, his own deciphering speed is decreased by 15%.

Battles:

  • Adjusted the action when a calibration fails. Slightly reduced the time required to perform the action that follows a failed calibration;
  • An obvious hint is given when the progress bar for when a Survivor is tied to a Rocket Chair passes the middle;
  • Adjusted Survivor rank points. Increased the amount of contribution rank points gained by Survivors. Removed points from escapes for victories and draws. Added points for escaping via the dungeon;
  • Increased points gained for Survivors hampering a Hunter. Reduced points gained when the Forward charges and runs into the Hunter;
  • Calibration won't be triggered for a cipher machine when the Hunter is teleporting.

Improved experience:

  • Adjusted the appearance of the Doctor costume Yesterday. Improved its complexion and resolved an issue where the headwear and flower would stick together;
  • Players will now receive a confirmation mail after a successful recharge, notifying the player of how many Echoes they gained;
  • Improved some of the Gardener's breathing and struggling sounds;
  • Improved the sound of the Doctor, Coordinator, The Mind's Eye and Priestess when they struggle on a Rocket Chair;
  • Improved the face of the Thief's Scarecrow costume;
  • When spectating Custom Mode games, progress bars will now be visible for decoding, opening the exit gate, and when someone is being rescued from a Rocket Chair;
  • Adjusted the special effect for the Doctor's Oath accessory;
  • Adjusted the swaying motion of costumes for some female survivors;

Bug fixed:

  • Resolved an issue where Survivors could use items while stunned;
  • Resolved an issue where the Talent, Prisoner's Dilemma had no effect while a survivor was struggling;
  • Resolved an issue where the Mad Eyes' skill wouldn't grant points in Duo Hunters;
  • Resolved an issue where the cane would not appear as intended on The Mind's Eye's display interface;
  • Resolved an issue where Wu Chang could use Soul Siphon in mid-air;
  • Resolved an issue where Survivors would directly vault over a Mad Eyes' mechanized wall when placed in front of a window;
  • Resolved an issue when Survivors couldn't vault over a mechanized wall while Mad Eyes was standing in front of it;
  • Resolved an issue where survivors could hear Mad Eyes' voice when Mad Eyes was one of the hunters in Duo Hunters;
  • Resolved an issue where some Pet sounds could still be heard with the sound turned off;
  • Resolved a model clash that occurred when the Gamekeeper carried the Golden Horn while wearing the Forest Hunter costume;
  • Resolved an issue where the outline of the Mercenary's Eagle's Dance costume wasn't displayed properly;
  • Resolved an issue where The Ripper's Fog Blade could hit a Survivor through a cipher machine;
  • Resolved an issue where a character would be unable to move due to a calibration that appeared at the same time as a decoding or healing action was completed;
  • Resolved an issue where the Photographer striking with his blade while holding balloons just as the Camera World merged would result in the abnormal status of the Survivor;
  • Resolved an issue where The Mind's Eye's Mongol costume would clash when performing the display emote;
  • Resolved an issue where the halo would disappear from the Priestess costume Golden Future on the display interface;
  • Repaired an issue with the display of the notebook's notification badge;

Patch 12.13.18 - December 13, 2018[edit | edit source]

Shop:
  • Package: Doctor's Yesterday package is available in-store at 31% off for a limited time and includes the Doctor's A costume - Yesterday, A accessory - Oath, standby motion - Take Notes. This pack can only be purchased using Echoes. Also, the Yesterday costume and Oath accessory are available separately, which can be purchased using Fragments or Echoes. If some items in the package are already owned, the price of the package will be reduced accordingly. This pack and the items will be removed from the store at midnight Dec. 27;
  • Costume: Jack's Deduction Star A costume - Svengali is now available. Can be purchased with Fragments or Echoes;

Battle:

  • Adjusted Doctor's External Trait, Med Elite. The Doctor is now able to discover slight wounds and cure them.

Event:

  • For players who have not logged in for more than 15 days, the Returning Player interface will be seen after logging in. Login, battle, and etc. to obtain Trial Cards of some Characters and Costumes, 4-sided dice, Clues, Fragments and other rewards.

Bugs fixed:

  • Resolved an issue where the quick message “Well done” is abnormally displayed and other quick messages cannot be set under some conditions;
  • Fixed an issue where the text for spectate invites is displayed in Simplified Chinese;
  • Repaired an issue concerning the overlapped display on the diary interface in the Thai version of the game;
  • Revised the wrongly displayed content for the Gardener's 4th Deduction Quest;
  • Revised incorrect descriptions for custom Legendary mode.
  • Repaired an issue where an error will sometimes occur with survivors after triggering Borrowed Time.

Patch 12.6.18 - December 6, 2018[edit | edit source]

Event:
  • Snow Festival Event: In December, it is winter in the northern hemisphere and its touch can be felt at the manor. Login daily and play matches during the event (09:00 Dec. 6 - 23:59 Dec. 9 server time) to earn Snowflake Fragments, which can be exchanged in-store rewards, such as Photographer accessories, Snow Festival exclusive Portrait Frames, etc.

Shop:

  • Package: Thief's Pioneer package is available in-store at 32% off for a limited time and includes the Thief's A costume - Pioneer, A accessory - Purse, standby motion - Count Coins, and the emote - Hug Me. This pack can only be purchased using Echoes. Also, the Pioneer costume and Purse accessory are available separately, which can be purchased using Fragments or Echoes. If some items in the package are already owned, the price of the package will be reduced accordingly;
  • Costume: Coordinator's Deduction Star A costume - Iron Lady is now available. Can be purchased with Fragments or Echoes.
  • Character: The hunter, Mad Eyes is now available for purchasing using Clues or Echoes and is also available in ranked matches after purchase;
  • Accessories: Mad Eyes' A accessory - Athena's Shield is available in-store. (adds flame effect to normal attacks and fences) Purchase using Fragments or Echoes;
  • Free-to-use characters: The Feaster has been added to the queue of weekly free-to-use characters. Saturday's free-to-use hunter has been changed from The Ripper to The Feaster.

Character modification:

  • Soul Weaver: Her pallet and window interaction speed as well as her recovery speed after an attack have been modified. The cooldown time for her Spinning and Web Attack abilities. The speed of her movement speed boost has been slightly decreased.
  • Mad Eyes: Slightly decreased the duration of fences and the speed at which energy for consoles is restored.

Bugs fixed:

  • Repaired an issue where the Survivors' passive ability, Prisoner's Dilemma is sometimes not activated;
  • Repaired an abnormal performance issue concerning the Agree emote when used by female survivors;
  • Revised the incorrect translation of a phrase on the results interface of Thai version of the game;
  • Repaired an issue where the special effects for the Mind's Eye's Dark Cake costume are absent when graphics quality is set to low.
  • Repaired an abnormality affecting some movements belonging to female survivors.

Patch 11.29.18 - November 29, 2018[edit | edit source]

New character:

A new hunter, Mad Eyes (Burke) has joined the manor. Claim the S quality costume, Enraged to unlock this character for free;

  • External Trait - Console: Burke has full authority over consoles. He can use consoles on the map to operate any control monitor. Survivors can decode consoles and gain limited access to them when decoded. They can expend an increased amount of energy to use the control monitor in the console's area of influence. When a survivor is logged into a console, Burke is unable to access that console's control monitor and the console is unable to restore energy;
  • External Trait - Control Monitor: There is a control monitor in each console's area of influence. Drag the thumbstick to move across the monitor's field of vision and press the screen to raise a fence in that location. The amount of energy expended each time this action is performed increases with every fence raised;
  • External Trait - Fence: Raising fences inflicts half the damage of a normal attack upon survivors in the area. Survivors can vault fences using the action button, which will also cause fences to be lowered. Vaulting fences will inflict the same amount of damage as a normal attack. Survivors can also choose to wait for the fence to become disabled. Nearby fences are disabled ahead of time if the exit gate has been activated, there are undecoded cipher machines, active rocket chairs, consoles or basements in the area;
  • Shapeshift - Portable Console: Tier 1 ability. Burke can use the portable console to patch into a monitor directly, but using the portable console consumes more energy;
  • Shapeshift - Overclock: Tier 2 ability. Can be used on the control monitor interface after this ability has been unlocked. The cooldown time and amount of energy consumed will be greatly decreased. This control monitor will be unable to restore energy for a period of time after Overclock has been used.

Shop & Treasure

  • Treasure: The Season 3 Essence 2 is available. All-new costumes, accessories and emotes have been updated. When you receive the Enraged costume (S) from the Season 3 Essence 2 sphere you will also receive the new hunter, Mad Eyes. This character cannot be used in ranked matches before maintenance on Dec. 6 (UTC+8);
  • Shop: All-new pet available in-store, Shiba Inu. Purchase using fragments or echoes;
  • Shop: All new B costumes available in-store, including, Wu Chang - Incomplete, Cowboy - Bodiless Soul, Magician - Joyless Dance, Thief - Colorless Tattoo and Doctor - Somber Morning;

Battle Mechanism:

  • Battle: Optimized the gamer experience and landing logic for the Geisha's Dash Hit, reducing the probability of pulling back;
  • Battle: Optimized the processing logic of Smiley Face colliding with pallets when using Rocket Dash. Also, rules for Smiley Face's rocket modifications have been changed. Fixed refresh points have been added to each map for Propeller parts; the quantity of parts remains unchanged;
  • Battle: Adjusted the presentation of the screen when playing with the Mind's Eye, which now clearly displays Mad Eyes' fences and the Feaster's tentacles;
  • Map: Adjusted the position of rocket chairs next to the red carpet on the Red Church map to avoid the surplus or scarcity of rocket chairs in the area. The gameplay with dilapidated walls has also been adjusted. Now, the progress bar for pushing over walls is shared by the same section of the wall;
  • Map: Reduced the volume and range of the music for the merry-go-round on the Moon River Park map to a respectable level;
  • Lakeside Village- Map: Optimized the refresh rules for boxes next to lake on the Lakeside Village map. Boxes will no longer be refreshed in Rank Matches;
  • Trait: Corrected the description for the Hunter's Peeper trait;

Graphic optimization:

  • Graphics: Added a swaying effect to the dresses belonging to some female survivors;
  • Graphics: A new display emote has been added to Smiley Face's Scarecrow costume;
  • Graphics: Flower graphics have been added to the Mind's Eye's Golden Cake and Dark Cake costumes.

Bugs fixed:

  • Repaired an issue where the status of survivors in Camera World cannot be followed in spectate mode.
  • Repaired an issue where female survivors don't move when they are knocked down with a charged attack;
  • Repaired an issue where the Cowboy becomes invincible when he hits the Hunter using a special ability;
  • Repaired an issue where characters change into their original costume when the item they are carrying is changed;
  • Repaired an issue where the portraits shown during game settlement are the players' portraits and not the characters';
  • Repaired an issue where the Awaken button appears when spectating hunters;
  • Repaired an issue where the Photographer sometimes cannot attack survivors close to the exit gate when it is opened;
  • Repaired an issue where the beach doesn't decrease movement speed on the Lakeside Village map in Duo Hunters mode;
  • Repaired an issue where free-to-use characters occasionally cannot be used in Custom mode;
  • Repaired an issue where the Mechanic's doll will occasionally freeze when attacked using the Geisha's Dash Hit;
  • Repaired an issue concerning the abnormal display of the Geisha's Visit standby motion;
  • Repaired an issue concerning the abnormal facial expression of Dancer when equipped with the Animal Tamer costume.

Patch 11.22.18 - November 22, 2018[edit | edit source]

Changes:
  • Thanksgiving gift: Just as the number of global players has reached 120 million at the time of Thanksgiving, we have prepared Thanksgiving gifts for everyone, which includes: Geisha’s B costume - Solitude, 288 Fragments, Survivor Trial Card (3d), and 5 Memory Spheres. Log in during Thanksgiving (after maintenance this week to before maintenance next week) and claim your gift in mail. We are thankful for you and for all Identity V fans!
  • Thanksgiving event: Thanksgiving is celebrated on the fourth Thursday of November. On this day, everyone comes together to break bread. Our chef for this occasion, Hastur has prepared a get together at the manor. Complete daily quests during the event to get rewards, such as fragments, Thanksgiving graffiti, etc. Event time: 09:00:00 Nov. 22 - 23:59:59 Nov. 25 (server time);
  • Black Friday sale: 20-sided dice, 128-fragment packages and 288-clue packages are 50% off during the Black Friday! Discount ends at 23:59:59 November 25 (server time). The probability of triggering Flickering Lights and A items is greatly increased during the event.
  • Character: The survivor, Seer is available in-store. Clues or echoes can be used to purchase this survivor. Seer will be made available in ranked matches after purchase.
  • Shop: All-new items available in-store, including: Seer's A accessory - Fireproof Feather, Mercenary's A costume - Parasite, The Feaster's A costume - Nepenthes, Smiley Face's B costume - Singer. These items can be purchased using fragments or echoes;
  • Duo Hunters: A new map, Moon River Park has been added to the Duo Hunters mode;
  • Free-to-use characters: Geisha has been added to the queue of weekly free-to-use characters. Sunday's free-to-use hunter has been changed from Smiley Face to Geisha.

Battle:

New rules have been added to the Legendary mode of Rank Match. The same character cannot be chosen, unless it is the default character, Lucky Guy. Also, Legendary mode has been added to Custom Mode.

Bugs fixed:

  • Repaired an issue where the season time is wrongly displayed on the season essence interface;
  • Repaired an issue where the progress for Priestess' Deduction Quests are not displayed normally;
  • Resolved an issue concerning untranslated content for some of Seer's abilities;
  • Revised incorrect multilingual translations of some interfaces;
  • The Shop interface has added a notice for characters that are unable to join Duo Hunters mode.

Patch 11.15.18 - November 15, 2018[edit | edit source]

New Season:
  • New season: After maintenance this week, Season 2 will end and Season 3 will officially begin. The max. limit of logic points for this week will be reset;
  • Final Push: The Final Push event has ended and the rules for claiming logic points and upper limit have returned to their default settings. The original rules for throwing 20-sided dice have been restored (rolls min. 10);
  • Tier Inheritance: When Season 3 begins, ranks (according to a player’s tier last season) will rollover to the next season. Please consult rules on tier inheritance found in Rank Match - Season Rules for details;
  • Tier Rewards: When Season 3 begins, players will be rewarded according to the highest tier they obtained during the last season. Please consult rules on tier inheritance found in Rank Match - Season Rules for details concerning rewards;
  • Logic Path: When Season 3 begins, Logic Path level will be reset to 0 and reward distribution modified. Also, Logic Path rewards will be replaced by all new rewards for Season 3 with the highest rewards being the Sanskrit costume (A) for the Dancer;
  • 4-sided dice: When Season 3 begins, the maximum capacity of 4-sided dice will be 100. Players will be unable to retain any number of dices over 100, so please use them at your earliest convenience;
  • Deduction: Along with the existing deduction content from Season 2, deduction for four characters is available in Season 3, which include Mechanic, Priestess, Soul Weaver, and Dancer. Complete the deduction quest with a character to receive the deduction reward, the Worn Clothes costume for that corresponding character;
  • EXP: When Season 3 begins new EXP level rewards will be made available and the upper limit for EXP level has been raised to 30;
  • Season Essence: The Season 3 Essence 1 is available. New looks, emotes, and accessories have been updated. When you receive the Night Owl look from the Season 3 Essence 1 you will also receive a new survivor, Seer. This character cannot be used in ranked matches before maintenance on Nov. 22 (UTC+8);
  • Rank Treasure: Complete three ranked games daily during Season 3 to claim the corresponding Rank Treasure Rewards - S3 at around midnight (00:00) the next day. The highest obtainable reward is Geisha’s Reluctant Hug accessory (unique Carrying Motion, special avatar effects). The Rank Treasure Level for Season 3 is determined by the highest current tier of a player's hunter or survivor. Meanwhile, Ranked Treasure for Season 2 will no longer be available;
  • Memory Sphere: A and B items from Season 2 Essences will be placed in Season 2 Memory Spheres along with S, A, and B items from rank treasure, which can be exchanged for with clues;
  • Shop: New costumes (B) are available in-store, including Geisha - Shadow, Gardener - Nature Lover, Cowboy - Collector, Forward - Colorful Mushroom, Perfumer - Agave;
  • Shop: S, A and B quality items found in Season 2 Rank Treasure are available in-store, including Soul Weaver’s accessory (S) - Frozen Heart, Gardener’s accessory (A) - Mini Hammer, Smiley Face’s accessory (A) - Powder Keg, etc. Exchange using echoes or fragments.

New character:

A new survivor, Seer (Eli Clark) has joined the manor. Claim the S quality costume, Night Owl to unlock this character for free. (this character is unavailable in Rank Matches before maintenance on November 22):

  • External Trait - Owl: Seer is accompanied by his trusted owl. When the match begins, the owl will patrol the map and mark the position of all teammates. When the owl returns, the Seer can order his owl to follow a teammate's scent, find them and grant vision of them. The owl can be ordered to block damage for a period of time at critical moments. If Seer or his owl continues to observe the hunter while it commits atrocities, he will gain additional block attempts. Block attempts possess an upper limit. (hold the button and select a teammate to follow. Tap the ability button while following to protect your teammate. Drag the button to your avatar to protect yourself);
  • External Trait - Prophesy: The Seer's potent ability to anticipate the future enables him to see the hunter's position for 5 seconds after spotting them.
  • External Trait - Great Eye: The Seer can see the hunter's position for 5 seconds when the match begins.
  • External Trait - Taxing: Whenever the Seer's owl blocks damage for himself or a teammate, the speed at which the Seer vaults obstacles is decreased by 10% and can reach a maximum of 50%.

Character Adjustments:

  • Hell Ember Adjustments:
    • New external trait has been added for Hell Ember, Infernal Soul. When Hell Ember pursues a survivor, is stunned or when the survivors decode a cipher machine with none of the survivors incapacitated, he becomes furious. When he has accumulated enough Fury, it will turn to Resentment, and he can use it to activate his Fury Transmission skill.
    • New trait has been added for Hell Ember, Awaken. Tap the skill button to awaken phantom of resentment that will pursue nearby survivors for 20 seconds; Hold down the skill button to transmit fury to your puppet and order it to pursue nearby survivors. If you change places with your puppet, its anger will be quenched.;
    • Slightly reduced Hell Ember’s movement speed, and slightly increased Hell Ember’s dismantle speed and the cooldown period after dismantling.
  • Soul Weaver Adjustments:
    • Cocoon Death: Adjusted the amount of webbing expended;
    • Entangled: Effects have been adjusted. One layer of webbing will reveal the survivor's location and reduce their interaction speed. Two layers will additionally decrease their movement speed. Three layers greatly decrease survivor's movement and interaction speed;
    • Webbing: Adjusted the way it is released and its effects. The length of webbing no longer affects the expenditure of the webbing skill. Webbing is a spider's natural instinct. Hold the skill button and choose a location to set a cobweb trap. Soul Weaver will gain a brief acceleration that gradually slows when passing cobweb traps. This effect can be stacked up to three times by using new webs. Soul Weaver will be alerted to the location of survivors that step on a trap and survivors will become entangled with one layer of webbing; survivors can be entangled with two layers of webbing;
    • Spinning: Modified effects and adjusted the cost of webbing. Spits out a ball of web that entangles its target in a layer of webbing and causes half the damage a normal attack would inflict upon a successful hit. The entangled effect can stack up to three layers;
    • Web Attack: Entire iteration. As time passes, the Soul Weaver's spinning ability becomes stronger, speeding up the spinning action and reducing its cost;
    • Attribute adjustment: Optimized the angle and slightly decreased the initial amount of webbing.

Battles:

  • Adjusted the Abnormal trait for hunters. Progress for cipher machines has been increased when they are restored for the first time. The progress of subsequent restorations will decrease the progress restored, lowest being 20%;
  • Adjusted the Excitement trait for hunters. Reduced initial cooldown time and cooldown time for subsequent cooldowns;
  • Adjusted the Peeper trait for hunters. Reduced the cooldown time and the time needed to deploy peepers;
  • Adjusted the landing action of hunters. Optimized the landing action and reduced the amount of time the action lasts for;
  • Optimized the refresh rules for boxes next to lake on the Lake View Village map. Acceleration-buff boxes will no longer continuously be refreshed;
  • The Fetish hunter talent has been removed;
  • New hunter talent, Claustrophobic has been added. If there are four active survivors (survivors that are knocked-down, have balloons tied to them or are sitting on a rocket chair are considered non-active) within 20 seconds after the exit gate has been activated, it opens 50% slower. In Duo Hunters mode, the number of active survivors required is 6 and not 4;
  • The Collapse talent for hunters has been adjusted. Treatment time for survivors hit is increased by 15%/ 20%/ 30%;
  • The Street Sweeper talent for hunters has been adjusted. Once activated, survivors treating teammates or receiving treatment will be shown within 20/ 26/ 32 meters;
  • The Hunt talent for hunters has been adjusted. Hunters gain 10% movement speed after continuously pursuing a survivor for 12/ 10/ 8 seconds. The bonus effect disappears when the pursuit fails, vaulting obstacles, attacking, or when stunned;
  • The Raven Flock talent for hunters has been adjusted. When a survivor is within 20/ 26/ 32 meters and alerts a crow, the crow will guide you to the precise location of the survivor.
  • The Wanted Order talent for hunters has been adjusted. When a survivor is placed on a rocket chair and the remaining 3 survivors are healthy or injured, the outline of a random survivor is shown for a short period of time and your movement speed is increased by 10%. The movement speed buff disappears when the survivor on the rocket chair has been saved, but the outline will last for another 25 seconds.
  • The Healing talent for survivors has been adjusted. Treatment speed when receiving treatment is reduced by 15%/ 20% /30%;
  • The Sticker talent for survivors has been adjusted. Self-healing speed is increased to 10%/ 15% /20%. Crawling speed is increased to 100%/ 125%/ 150%;
  • The Self Deception talent for survivors has been adjusted. There is a 75%/ 100%/ 100% chance of hunters not detecting a player when they fail a calibration. Cipher machine shocks will no longer decrease decoding progress when talent level 3 is reached;
  • The Will to Survive talent for survivors has been adjusted. Struggle speed when tied to balloons is increased to 10%/ 15%/ 20%;
  • Added pre-match prompt on map selection. When players entering the waiting area for Rank Matches, a prompt will appear displaying the selected map;
  • Optimized the logic of the Ripper’s attack judgment to avoid the problem of attack characters behind him.

Improved experience

  • New settings have been added. Players can now manually choose a setting that changes the appearance of Smiley Face’s scattered parts according to his costume;
  • Added a setting that causes some special effects from survivor costumes to become invisible to hunters;
  • Adjusted the special effects of Mind’s Eye’s Tap Tap ability. Now nearby teammates can see Mind's Eye’s Tap Tap effect;
  • Forward’s voice recording has been replaced;
  • Optimized the performance of the map of Lakeview Village map to reduce drops in FPS;
  • Changed the text describing the hunter’s Peeper trait. ‘Movement speed’ has been changed to ‘movement speed and interaction speed’.

Bugs fixed:

  • Repaired an issue where the use of emotes would interrupt the action performed after a calibration is failed;
  • Repaired an issue where Hell Ember is sometimes transported off-map when picking up or switching with puppets;
  • Repaired an issue where survivors are sometimes transported off-map when picking dismantling peepers;
  • Repaired an issue that occasionally caused hunters to act abnormally when shot with a flare gun when falling from a height;
  • Repaired an issue where there is an abnormality when the Cowboy passes through the camera’s projected screen while carrying the Mechanic’s doll;
  • Repaired an issue where the outline of a cipher machine that has been decoded in the real world is still visible in Camera World;
  • Repaired an issue where a calibration is triggered after a cipher machine is decoded causing the character to freeze for a short time;
  • Repaired an issue where a calibration is triggered after healing is complete causing the character to freeze for a short time;
  • Repaired an issue where an abnormal interface sometimes appears as results are being settled;
  • Repaired an issue concerning abnormal lighting in the lobby;
  • Repaired an issue where the characters location jumps around when there is a lag;
  • Repaired an issue where the exit game and dilapidated walls sometimes disappear after logging in after losing connection;
  • Repaired an issue with the crossing of the Coordinator’s eyebrows when wearing the Black Swan costume;
  • Repaired an issue where the effects for the eyes are abnormal for the following Soul Weaver costumes: Golden Candle, Crystal Candle, Starry Prophet.
  • Repaired an issue where the game sometimes quits unexpectedly when the Photographer’s camera world is merged with reality;
  • Repaired an issue where the progress for cipher machines sometimes isn’t rolled back when the Photographer’s camera world is merged with reality;
  • Repaired an issue where a survivor is unable to interact with anything when hit as the Photographer’s camera world is merged with reality;
  • Repaired an issue where the inside of a locker will appear abnormal when a survivor is entering a locker as the Photographer creates a camera world;
  • Repaired an issue where the Gamekeeper’s chain cannot be withdrawn;
  • Repaired an issue where the hunter becomes stuck in the stairs in the basement after the Cowboy repeatedly uses his abilities;
  • Repaired an issue where sound effects are still playing on the settlement screen after sound effects have been turned off.

Patch 11.8.18 - November 8, 2018[edit | edit source]

Changes:
  • Shop: The A quality Deduction Star costume, Gardener - Boudoir Dream is now available in-store and can be purchased with fragments or echoes;
  • Event: The Final Push event is here! During this time (Nov. 8th 09:00 - Nov. 15th 08:00 - server time) the number of logic points acquired will increase substantially. Here are the details:
  1. Logic points acquired from the first three victories of each day is increased to 1200;
  2. Twenty-sided dice will roll no lower than 15;
  3. Logic Points acquired in the following game modes will increase by 20%: Quick Match, Rank Match, and Duo Hunters;
  4. Max. weekly logic points will be raised from 42,000 to 50,400, an increase of 20%.
  • Map: The Halloween-themed Red Church map has been removed. This map is no longer available in Quick and Custom matches;
  • Character: Photographer is now available in Rank Matches.

Bugs fixed:

  • Repaired an issue concerning the abnormalities of some map elements on the Red Church map;
  • Fixed an issue where game quits unexpectedly when survivor enters the mirror world just after the photographer turns on his camera;
  • Corrected erroneous in-mail package description when the Dying Leaves package is received from friends.

Patch 11.1.18 - November 1, 2018[edit | edit source]

Changes:
  • New character: The new hunter, Photographer is the creator of the Camera World. He preserves the shadows of the past, traveling between the past and present and examines the past to foretell the future. Clues and echoes can be used to purchase this character or purchase packages to obtain. This character is unavailable for rank matches before maintenance 08:00 Nov. 8th (UTC +8);
  • Shop: The Photographer's S costume, Azrael and the A accessory, Astral Device are available in-store now. Purchase using fragments or echoes;
  • Package: Photographer's Dying Leaves pack is available in the shop at 32% off for a limited time and includes the character - Photographer, S costume - Azrael and A accessory - Astral Device. Sale time: Nov.1st (after maintenance) – Nov.14th 23:59:59. If some items in the package are already owned, the price of the package will be reduced accordingly;
  • Character free for limited time: The survivor, Priestess is added to the queue of weekly free-to-use characters. The number of free survivors each week has been increased to 2 on Saturdays and Sundays (the days Saturday and Sunday are determined by server time);
  • Halloween map: Optimized the brightness of the Halloween - The Red Church map;
  • Halloween event: The Halloween event will end at 23:59:59 Nov.4th (server time) and the exchange store will close at 23:59:59 Nov. 9th (server time). Please take note of event and exchange times;
  • Subplot: Added some missing cinematic subtitles from subplots.

Bugs fixed:

  • Fixed a problem concerning the depletion of the spinning ability;
  • Fixed an issue concerning the dismantling time of Hell Ember’s puppet;
  • Fixed an issue where daily Halloween-event tasks cannot be completed.
  • Fixed an issue where the flashing light effect for Hell Ember’s "Aladdin" costume disappears under special circumstances:
  • Modified the position of the Halloween pumpkin in the lobby;
  • Repaired an issue concerning the abnormalities of some map elements and special effects on the Halloween Red Church map;
  • Fixed an issue where the text for the offline time of blocked players and the text for the button removing players from the black list overlap.

Patch 10.25.18 - October 25, 2018[edit | edit source]

Halloween Event:

It's Halloween at the manor. At Halloween, children dress up as monsters and go trick-or-treating. Everyone at the manor is also dressed up, getting ready for the start of the Happy Halloween party. Event time: Oct. 25 09:00:00 - Nov. 4 23:59:59 (server time) Hallow token exchange time: Oct. 25 09:00:00 - Nov. 9 23:59:59 (server time)

  • Halloween map: During the event, the Halloween - The Red Church map will replace the Red Church map in quick and custom matches;
  • Halloween exchange: Participate in the 7-Day Login, No treat, all tricks!, and Classic Scenes activities during the event to earn hallow tokens. Collect hallow tokens and exchange them for Halloween costumes, such as Hell Ember's "Aladdin", Halloween pursuit music, as well as other incredible rewards in the Halloween Shop;
  • 7-Day Login: Login daily during the Happy Halloween event and light the pumpkin lanterns to claim amazing rewards. Login 7 days and claim a Halloween-limited Accessory;
  • No treat, all tricks!: Participate in daily matches during the Happy Halloween event to get happy coins. Earn three for a win, 2 for a draw and 1 for a loss. You can earn a max. of 10 a day and 70 during the entire event. Spend 5 happy coins to take part in the No Treat, all tricks! activity. Every time you knock on a door you can earn a random reward (clues, fragments, hallow tokens). Knock on 14 doors and get a Halloween limited B quality costume;
  • Classic Scenes: As each day passes during the Happy Halloween event, new event quests will become available. Complete the quests according to quest descriptions and get amazing rewards, such as clues, fragments, hallow tokens and, limited Halloween portraits, etc. Quests can be completed before the event ends.

Shop items:

  • Halloween-themed costumes (Thief - "Scarecrow", Forward - "Black Nose", Magician - "Masked Gentleman") and accessories (Forward - Halloween Bucket, Thief - Pinwheel Gun) are available in-store for a limited time. Fragments or echoes can be used to purchase these items. Time: Oct. 25 09:00:00 - Nov. 14 23:59:59 (server time);
  • Characters: The survivor, Dancer is available in the in-game store. Clues or echoes can be used to purchase this survivor. Dancer will be made available in ranked matches after purchase.
  • The Dancer's costume, Ballerina and her accessory, Whip are available in-store now. Purchase using fragments or echoes. Equip the whip accessory to get the unique in-battle emote, Whipcrack;
  • The lowest number that can be rolled by 20-sided dice has been increased from 5 to 10;
  • Gift function has been modified. The sender requires a persona level of over 50 to gift.

Battle Mechanism:

  • The Ripper's Foggy Night ability has been deleted and replaced with Freezing Fog. Freezing Fog: Fog blades are created as fog collects onto Jack's bladed hand. When a certain amount of fog has been amassed, Jack's attacks trigger additional Fog Blades, expending fog. Fog Blades will leave fog in their wake which increases Jack's movement speed and greatly reduces the cooldown of Hidden in Mist. Survivors hit by Fog Blades will leave a trail fog behind them as they move around. Also, the Ripper's Hidden in Mist ability has been weakened;
  • The hunter's support ability, Peeper has been modified; its visual range has been decreased, but survivors in-range will be distressed, slowing down their speed (inc. movement, map interaction, healing, decoding, door-opening);
  • Adjusted the spawning areas for survivors and hunters to ensure survivors and hunters are neither too close nor too far from each other;
  • The telephone booth that the crowbar appears will be outlined for survivors when the crowbar appears in Duo Hunter mode. Once the crowbar has been purchased, the outline will disappear;
  • Improved the Moon River Park map. Freezing and FPS drops have been reduced, as well as short freezes when survivors get on and off of roller coasters. Also, the probability of playing on the Moon River Park map has been slightly decreased;
  • Hunter attacks have been modified. Hunters will no longer be able to hit survivors fastened to rocket chairs as they lift off;
  • Removed the manual disable function for the Geisha's Dash Hit ability, reducing the chances of stopping the ability accidentally;
  • Modified the stacking algorithms for the healing speed buffs and debuffs, to avoid extreme situations where characters are instantly healed;
  • Modified the display rules for the survivor icons in the top-right corner of the screen. Now, the name of any survivor placed on a rocket chair will remain highlighted in red for the remainder of the game.

Other adjustments:

  • Added display emotes for Perfumer's and Dancer's default costumes on the display interface;
  • The number of spectator spots for custom-mode matches has been increased to 3.
  • Improved the Thief's display emote for default costumes on the display interface.
  • New Priestess voice effects;
  • Graffiti and emotes for the emote wheel have been updated. Graffiti and emotes in the slots can be changed, allowing the player to bring more graffiti into matches. The max. number of graffito has been changed to 3;
  • Improved social function. Friend's offline time can be checked in player's friend list;
  • Survivors can now only surrender 4 minutes after the match has begun. Hunters can surrender 7 minutes into the match.

Bugs fixed:

  • Fixed an issue where decoding in the tutorial will directly fail;
  • Fixed an issue where The Mind's Eye can still see the outline of puppets after Hell Ember has dismantled them;
  • Fixed an issue where the direction in which the Mercenary is sprinting will change when Elbow Pads are used while the Mercenary is sprinting;
  • Fixed an issue where the area of effect for the survivor talent, Obsessive becomes unreliable after Obsessive is used for the first time;
  • Fixed the issue concerning the disparity between actual area of effect and description of the survivor talent, Herd Effect.
  • The incorrect time of duration in the description for the hunter's support trait, Peeper has been corrected;
  • Fixed the issue concerning the ineffectiveness of the Cowboy's Horseback Hero trait;
  • Corrected the incorrect display of the Black Swan costume's name;
  • Corrected an issue on the notebook interface where Thai text in descriptions overlaps and overflows;
  • Fixed an issue where the Feaster's tentacles are generated when a survivor attempts to save a teammate fastened to a rocket chair but fails to save them.
Patchnotesripper.png

Patch 10.18.18 - October 18, 2018[edit | edit source]

Changes:
  • Season Treasure: The Season 2 Essence 3 is available. New costumes, emotes, and accessories have been updated. If you receive the S costume, Animal Tamer from the Season 2 Essence 3 you will also receive the new survivor, Dancer. This character cannot be used in rank matches before maintenance on Oct. 25 08:00 (UTC +8);
  • Shop: New A and B costumes available in-store, including the A costume: Forward - Bull Power, and the B costumes: Gamekeeper - Suffering Deer; Magician - Zebra Shadow; Priestess - Leaping Gazelle; and Thief - Elegant Giraffe;
  • Character Story: Four new character story subplots for the Gardener have been added, allowing players to explore the life of the diary's owner at the manor. Access to the subplots requires players to complete the basic objectives of Pursuit and Escape, stage 12 of the Gardener's deduction quests. The portal to the Gardener's subplots can be found on the Gardener's deduction quest page. Complete subplots for corresponding rewards and complete them all to receive the Gardener's Dark Side costume.

Bugs fixed:

  • Fixed an issue concerning the use of special characters when choosing or changing names;
  • Fixed an issue where large units of in-game currency are erroneously displayed when the language is switched to Thai;
  • Fixed an issue where points cannot be spent on some talents after changing the language to Thai;
  • Fixed an issue where the notebook's notification badge occasionally remains.

Patch 10.11.18 - October 11, 2018[edit | edit source]

Changes:
  • Map: Moon River Park is now available in the Rank Match;
  • Shop: The Geisha's White Peacock costume is now available in-store and can be purchased with shards or echoes;
  • Event: The Soul Suppressor Event has started. There are countless souls trapped in Wu Chang's umbrella and every so often a spirit will escape. Help Wu Chang catch those spirits! Participate in matches and complete tasks during the event to claim fragments and the following emotes from the event page: Priestess – Provoke, Forward – Provoke, and Wu Chang – Salute! Event Time: October 11th 08:00:00 - October 14th 23:59:59 (server time);
  • Languages: Added Thai. Update the game to the latest version to change game language to Thai (we recommend tapping update in your mobile app store).

Bug Fixes:

  • Fixed an issue where some players could not log in to the game;
  • Fixed an issue where characters may become invincible upon using elbow pads;
  • Fixed an issue where some labels in the shop are not translated for owners of the Riding Hood costume;
  • Corrected some inaccurate instructions for Duo Hunters mode;
  • Fixed an issue where the two hunters would sometimes sit on the same chair in Duo Hunters mode;
  • Corrected erroneous descriptions for some costumes.

Patch 10.4.18 - October 4, 2018[edit | edit source]

New gameplay:

The new Duo Hunters gameplay pits two hunters against eight survivors in an intense game of cat and mouse. Other game mechanics have also been introduced in this new game mode. This game mode is only available for some phones due to the performance limitations. The list of phone models supporting the Duo Hunters mode, iOS: iphone 6, ipad Air 2 and above; Android: CPU Sanpdragon 808, CPU Exynos 7420, CPU kirin 935, and CPU with similar or better performance. Players need to reach persona level 35 to enter this game mode with the corresponding faction. Duo Hunters Mode is available daily from 06:00-08:00, 16:00-18:00 and 21:00-23:00 (server time):

  • 5 telephone booths have been added to maps from where hunters and survivors can phone the owner of the manor and use points to buy items. These items include those found in previous game modes (excluding Cane, Holy Key and Lasso), and exclusive items for the Duo Hunters game mode;
  • Survivors can carry two items and hunters can carry one;
  • Survivors need to be hit three times to be incapacitated. The first time a survivor is placed on a rocket chair, the match will enter a confinement stage, during which time the survivor cannot be rescued from the rocket chair. When this stage ends, a short rescue stage begins in which the survivor can be rescued;
  • The number of cipher machines has been changed to 11 and the time required to decode each machine has been increased. Survivors need to decode 7 cipher machines to activate the exit gate;
  • When the exit gate has been activated or when 4 survivors remain, the crowbar will randomly appear at one of the 5 telephone booths. Survivors can purchase the crowbar to open the dungeon in advance through which all survivors can escape.

New map:

  • The park has become a taboo subject for nearby residents after a nightmarish gathering. The all new Moon River Park map is now available and will be available for Quick or Custom matches during the first week, but not for Rank Matches.

Event:

  • Duo Hunters event: The all-new Duo Hunters mode is here. Play 3 Duo Hunters matches every day (earn min. 3,000 deduction points) or win 3 normal games to complete corresponding tasks during the event. Complete tasks and claim the Troubled emote for Soul Weaver, the Ripper, Hell Ember, and Gamekeeper and shards in the event menu! Event time: 09:00:00 Oct. 4th - 23:59:59 Oct. 7th (server time);

Shop:

  • Character: The hunter, Wu Chang is now available for purchase using clues or echoes and will be made available in ranked matches after purchase;
  • Package: The Red Riding Hood package is available in-store, which includes the Mechanic's S costume, Red Riding Hood and the S accessory, Quiver. Costumes and accessories can be purchased using fragments or echoes.

Bugs fixed:

  • Repaired an issue where deduction quests are displayed abnormally for the Mind’s Eye and the Coordinator, which may cause problems when trying to select these characters;
  • Repaired an issue where the subplot for the Gardener prematurely became available. Subplot content is still under development, but we hope to complete development and release it soon. Hope we didn’t spoil your day;
  • Repaired an issue where a client prompt is displayed to some player’s concerning a special matching queue.
  • Repaired an issue where invite prompts are untranslated when you match up.

Patch 9.27.18 - September 27, 2018[edit | edit source]

New character:

The souls of the White and Black Guards have been imbued in an umbrella; one light, one dark, destined never to meet. The souls of those that gaze upon Wu Chang will be drained. Wu Change is the first hunter at the manor to be able to switch forms. Claim the S costume, Divine from the S2 Essence 2 to unlock for free;

  • External Trait: The souls of the White and Black Guards that have been imbued into the umbrella can be switched by using Summon. The White Guard excels at patrol and pursuit. Its movement speed is fast, but has slow stun recovery and attack speed; The Black Guard excels at melee combat. Its stun recovery and attack speed are fast, but its movement speed is slow;
  • Summon Trait: Available from the beginning. Use this skill to switch into Dual Soul mode, or hold down the skill button to charge up and toss the soul umbrella forward, switch to Dual Soul mode and teleport to where the umbrella lands. The longer you charge the skill the further you can toss the umbrella;
  • Siphon Soul & Wavering Soul Traits: Unlocked at stage 1: The White Guard is nimble, and when it fully enters the spiritual realm it won't be able to interact with anything for 5s. However, its movement speed is greatly increased and it will siphon the souls of survivors in its field of vision. If it manages to fully siphon a survivor's soul, and the survivor will lost his soul and become stunned, unable to interact with the environment; When the Black Guard rings the bell and casts Wavering Soul, all survivors that hear the ringing must steel their resolve and calibrate with precision. Should they fail the calibration, they will become horrified. If they fail another calibration, their soul will waver and their movement directions will be reversed;
  • Summon Enhanced Trait: Unlocked at stage 2: Reduce the time it takes to switch souls in Dual Soul mode and you will immediately perform an enhanced Siphon Soul or Wavering Soul upon switching.

Shop:

  • Season Treasure: The Season 2 Essence 2 is available. New costumes, emotes, and accessories have been updated. If you receive the S costume, Divine from the Season 2 Essence 2 you will also receive the new hunter, Wu Chang. This character cannot be used in rank matches before maintenance on Oct. 4th 08:00 (UTC +8);
  • Shop: New A and B costumes available in-store, including the A costume: Hell Ember - Eternal King, and the B costumes: Gardener - Toiling Maid; Mechanic - Apprentice; Forward - Champion; and Thief - Scout;
  • Free Character Rotation: the Mind’s Eye has been added to the free character rotation, check back every day and see who is available!

Mechanism adjustments:

  • Modification of interactive dilapidated walls on the Red Church map. Hunters do not need to recover after attacking dilapidated walls. The time needed for survivors to push over dilapidated walls has been greatly shortened;
  • Points earned in rank matches have been adjusted. If a hunter's deduction points are highest in the event of a loss or draw for the hunter, they will be given extra points; protection points for a draw in tier II and III battles have been increased to 3 and 2 respectively.

Improved experience:

  • Decreased the frequency of function detection and improved in-battle performance;
  • Improved the wheezing sound effects for the Coordinator and the Mind's Eye;
  • New emotes have been added for the following characters on the display screen: Doctor, Lawyer, Thief, Magician, Explorer, Mercenary, Coordinator, Mechanic, Forward, the Mind's Eye, Priestess, Cowboy, Wu Chang;
  • The Mind's Eye's new voice recording has been inserted with voice recordings added for some emotes.

Bugs fixed:

  • Erroneous descriptions related to the Mid-Autumn Festival event have been rectified online and some prompts have been added;
  • Repaired an issue where some sound effects would not play in-game for the Perfumer’s costume, Moon Maiden;
  • Repaired an issue where there is a display error concerning survivor icons in the top-right corner when Borrowed Time is activated while the Mercenary is in a state of delayed reaction due to damage taken;
  • Repaired an issue where characters moving in close proximity of pallets will freeze;
  • Repaired an issue where the camera doesn't follow the character in spectator mode;
  • Repaired an issue where an error occurs with the Cowboy's avatar when he hits the levitating Geisha;
  • Repaired an issue concerning the abnormal game display when in spectator mode;
  • Repaired an issue concerning the attack button for patrol puppets;
  • Repaired an issue where the ears for the Forwards costumes, Lazy Mr. Bunny and Sleeping Mr. Bunny, do not disappear when using the magic wand.

Patch 9.20.18 - September 20, 2018[edit | edit source]

Changes:
  • Character: The survivor, the Cowboy is available in the in-game shop. Clues or echoes can be used to purchase this survivor. The Cowboy will be made available in ranked matches upon purchase.
  • Shop: The Sewing Kit accessory for the Cowboy is now available. New looks are also available, including: Perfumer - Manners, The Mind's Eye - Last Vacation, Jack - Osprey, Explorer - Voyage, Coordinator - Ivory White;
  • Event: The Mid-Autumn Festival event is available. Play to earn 'Moon Tokens' from Sept. 20 09:00 to Sept. 24 23:59:59 (server time). Players will receive 300 for a win, 200 for a draw, and 100 for a loss and can earn a max. of 1200 moon tokens a day. Satisfy the deity by making the correct offerings on the event page according to the information given by the lunar deity; each offering requires 100 moon tokens. Complete tasks and receive different rewards from the moon deity. On the last day of this event players can choose to skip their current Jade Rabbit Task. After the event has ended, you can trade in your remaining moon tokens for fragments;
  • Function: New 'block word' function has been added, which allows players to customize settings for the blocking of unwanted words, and prevent messages containing these words from appearing.
  • Sound Effects: Improved the voice effects when the Coordinator is eliminated and sent back to the manor.

Bugs fixed:

  • Improved redirection procedures for account binding reminders so that players need only to press a button to go to the bind account page;
  • Repaired the inaccurate display of quests on the game interface and inability to switch characters caused by the erroneous description of the Coordinator's deduction quests;
  • Repaired an issue where the languages used for prompts that appear when hunters use 'Listen' are wrong;
  • Issue where names of some survivors' standby motions are displayed in simplified Chinese has been resolved online;
  • Repaired an issue where message notifications for 'liked' messages that have already been read will appear again in the top right-hand corner after exiting the Logic Path menu;
  • Corrected the erroneous display of text color of some languages;
  • Corrected a text-overflow issue concerning the English names of accessories.

Patch 9.13.18 - September 13, 2018[edit | edit source]

New Season:
  • New Season: When S2 begins, after this week's maintenance and end of S1, the limit for logic points will be reset;
  • Final Push: The S1 final push event has ended. The upper limit for and receiving of logic points has been reset and the roll bonus for 20-sided dice has been deactivated;
  • Tier Inheritance: When S2 begins, ranks (according to a player tier last season) will roll over to the next season. Please consult rules on tier inheritance found in Rank Match - Season Rules for details;
  • Tier Rewards: When S2 begins, players will be rewarded according to the highest tier they obtained during the last season. Please consult rules on tier inheritance found in - Season Rules for details concerning rewards;
  • Logic Path: When S2 begins, Logic Path level will be reset to 0 and reward distribution modified. Also, Logic Path rewards will be replaced by all new rewards for S2 with the highest rewards being the Sleeping Mr. Bunny costume (A) for the Forward;
  • 4-sided dice: When S2 begins, the maximum amount of 4-sided dice that you can roll over from the last season will be 100. Players will be unable to retain any number of dices over this number, so please use them at your earliest convenience;
  • Deduction: Along with the existing deduction content from S1, the deduction for four characters is available in S2, which include the Coordinator, The Mind's Eye, Jack and Smiley Face. Complete the deduction quest with a character to receive the deduction reward, the Worn Clothes costume for the corresponding character;
  • EXP: When S2 begins, new EXP level rewards will be made available and the upper limit for EXP is raised to 20;
  • Season Essence: The Season 2 Essence 1 is available after the maintenance. New looks, emotes, and accessories have been updated. When you receive the King’s Tailor look from the Season 2 Essence 1, you will also receive a new survivor, the Cowboy. This character cannot be used in ranked matches until the maintenance on Sept. 20th;
  • Rank Treasure: Complete three games daily during S2 to claim the corresponding S2 Rank Treasure Rewards at midnight (00:00). The Rank Treasure Level for S2 is determined by the highest current tier of a player's hunter or survivor. At this time Rank Treasure for S1 cannot be claimed;
  • Memory: A and B items from S1 Essence s will be placed in S1 Memory along with S, A, and B items from rank treasure. Due to a large amount of content, S1 Memory will be split into S1 Memory A and S1 Memory B. Players can exchange clues for SI Memory.
  • Shop: All new B costumes will be available in-store, including, Doctor - Rebirth, Thief - Bluebeard, Forward - Rash Youngster and Priestess - Fur Coat;
  • Shop: All new accessories will be available in-store, including, Hell Ember - Gardener Doll, Mechanic - Father's Pocket Watch, Thief - Rainbow Prism, Coordinator - Fire Spirit, The Mind's Eye - Ice Cream Cone, The Ripper - Grimace Scarf, etc.

Battle Mechanism:

  • Improved the rules pertaining to the generation of spare parts for Smiley Face to avoid the possibility of too many or too few Propellers being generated;
  • The decoding speed of dolls when the Mechanic is operating them will be increased by 25%; the decoding bonus afforded to the Mechanic's teammates has been changed to 3%;
  • The cost for carrying Elbow Pads as the Mercenary has decreased and can be used with additional times; time for healing has been modified so that the time spent on healing increases by 20% each time when he is injured and can reach a maximum of 100%; newly added the delayed injury impact where the impacts of an injury take effect after 15 seconds and only after exceeding the max. limit will he be incapacitated (e.g. if struck once when injured, he will fall to the ground after 15 secs; if he is struck twice when injured, he will instantly become incapacitated);
  • Increased the amount of time the doll can be used and also increased the amount of energy consumed when incapacitated;
  • Decreased the number of times the Elbow Pads can be used, but has increased the chances of getting them in chests;
  • The Perfumer can acquire deduction points in the battle;
  • Slightly decreased the protection points received when defeated in Tier II and III rank matches.

Function:

  • Hunter stats have been added to stats on the settlement interface;
  • A new function allowing trial cards to be dismantled into fragments has been added. If a player already owns a character or a costume, they can dismantle the corresponding character or costume trial cards they receive into fragments.

Improved experience:

  • Shop UI has been improved. Shop items, the new item tab and the shop entrance have been rearranged;
  • Improved the appearance of the following costumes on the display page and matched the corresponding colors for the boxes when they appear on the display page: The Mind's Eye - Golden Cake and Dark Cake;
  • Revised the general UI to increase the readability of the UI;
  • Improved the area of effects for Soul Weavers Detention and Fallen Misfortune abilities.

Bugs fixed:

  • Repaired an issue where the character and doll are invincible when the Mechanic summons a doll;
  • Repaired an issue where the Mechanic's default doll will occasionally let out girl's noises;
  • Repaired an issue where characters with abilities that allow them to change positions are prevented;
  • Repaired an issue where Hell Ember and his puppets occasionally fail to switch places;
  • Repaired an issue where buildings may move when a player is attempting to get unstuck after freezing;
  • Repaired an issue where the hunter would disappear while using the teleport;
  • Repaired an issue where the Gamekeeper will return to the point where he released his Chain Hook when he hooks an object;
  • Repaired an issue where the effects for the following talents are still active when players leave the game: Distress, Catfish Effect and Herd Effect;
  • Repaired an issue where spectators are unable to see the words "Terror Shock";
  • Repaired an issue where the progress bar sometimes doesn't appear while healing;
  • Repaired an issue where noises produced by survivors can be heard after the hunter player turns off the sound;
  • Repaired an issue where the Mechanic is unable to move or interact with the game environment when teammates open the locker where the doll is hiding inside;
  • Repaired an issue where hunters carrying survivors will suddenly be transported up in the air and get stuck;
  • Repaired an issue where some players using Android phones will quit from the game unexpectedly;
  • Repaired an issue where the Mechanic's doll and Hell Ember's puppet may be able to run out of the exit gate;
  • Repaired an issue where progress bars do not disappear when hunters use Excitement when being shone in the face with a flashlight;
  • Repaired an issue concerning the ability to choose the hunter when team up;
  • Repaired an issue where the view sometimes fixes on the hunter when spectating in the battle.

Patch 9.6.18 - September 6, 2018[edit | edit source]

Changes:
  • Character: Lucky Guy's special abilities have been modified. The external trait of Lucky Guy has an additional effect: Wishing for an item before you open a chest will significantly increase your chances of receiving it;
  • Shop: The Maid costume for Lucky Guy is now available;
  • Character: The survivor, Perfumer is available in the in-game shop. Clues or echoes can be used to purchase this survivor. The Perfumer will be made available in ranked matches after the purchase;
  • Event: S1's Final Push has begun. Till the end of S1, which ends after maintenance Sept. 13 08:00 (UTC +8): The max. limit of logic points earned in the battle will be increased by 20%; winning the first three matches of the day will increase logic points to 1000; and rolling 20-sided dice will produce a number no less than 10;
  • Events: New B612 co-op graffiti can be claimed through the Identity V community and B612 community events;
  • UI: Improved the Quick Message interface, allowing the display of more characters.

Special Mention:

  • S1 ends after the maintenance on Sept. 13 08:00 (UTC +8), at which time the following changes will take place:
    • 4-sided dice: When S2 begins, the maximum capacity of 4-sided dice will be 100. Players will be unable to retain any number of dice over this number, so please use them at your earliest convenience;
    • Season Essence: Players will be unable to purchase S1 Essence (S1.E1- S1.E6) from the shop when S2 Essence is made available. Players who already own S1 Essence will not be affected;
    • Rank Treasure: Rank rewards will be updated to S2 Rank Treasure. S1 Rank Treasure will no longer be rewarded, but those who possess rank treasure will not be affected;
    • Tier Inheritance: When S2 begins, ranks (according to a players tier last season) will rollover to the next season. Please consult rules on tier inheritance found in **Rank Match - Season Rules for details;
    • Tier Rewards: When S2 begins, players will be rewarded according to the highest tier they have obtained during the last season. Please consult rules on tier inheritance found in S1 Rewards for details;
    • Logic Path: When S2 begins, Logic Path level will be reset to 0. Also, Logic Path rewards will be replaced by all new rewards for S2;
    • Logic Points: When S2 begins, the limit for logic points will be reset;
    • Memory Sphere: A and B items from S1 Essence will be placed in S1 Memory along with S, A, and B items from the rank treasure. You can exchange clues for S1 Memory.

Bugs fixed:

  • Issue where the download link on the Japanese login page is incorrectly displayed has been resolved;
  • Issue where the temporary hunter identity card doesn't work with the Feaster (hunter) has been resolved;
  • Issue has been resolved where certain objects that are traversable for survivors are not for hunters;
  • Repaired an issue where a wrong UI appears after Hell Ember uses his special ability;
  • Repaired an issue where the English description for the Geisha's Back to School graffiti is wrong;
  • Repaired an issue where the Quick Message for "Don't rescue me" was incorrectly translated in English and Japanese;
  • Repaired an issue where some loading tips were not translated;
  • Repaired an issue of the incorrect buff description for the Shelter ability in some languages;
  • Modified the descriptions for the following abilities in some languages in accordance with actual effects: 1) Survivor abilities: Distraction, Escape, Borrowed Time; 2) Hunter abilities: Detention, Carnival, and Announcement.

Patch 8.30.18 - August 30, 2018[edit | edit source]

Changes:
  • Treasure: The S1 Essence 6 is available. New costumes, emotes and accessories have been updated. When you receive the Madame Coral costume you will also receive the Survivor, Perfumer. This character can only be used in quick and custom match modes during the first week;
  • Character: The hunter, the Feaster is available in the in-game store. Clues or echoes can be used to purchase this hunter. The Feaster will be made available in ranked matches after purchase;
  • Map: Lakeside Village has been added to ranked matches. Positions of some rocket chairs have been modified;
  • Store: Gifting system is now available. Players can now send store items as gifts to their friends. In order to be able to send gifts, the combined level of your survivor and hunter needs to be at least 30 and gifts can only be sent 24 hours after becoming friends. The daily limit for sending and receiving gifts is 3;
  • Event: New semester event opens. Receive fragments for completing daily tasks during the event. Battle to claim exam papers tokens that can be exchanged for Back to School graffiti, portrait frames! Time: Aug. 31 00:00:00 - Sep.2 23:59:59 (server time);
  • Store: New items are available in store, including: Doctor - Holy Angel; The Feaster - Oar of the Abyss; The Ripper - Manta Ray Mate; Mercenary - Sharkbite; Doctor - Clownfish; Forward - Lava Tortoise; Pet - Chomper;
  • Store: The New Player Pack and Special Essence Pack are available for a limited time in store;

Bug Fixes:

  • Issue where system messages are displayed in simplified Chinese has been resolved;
  • Issue where friends' tiers are sometimes abnormally displayed has been resolved;
  • Issue concerning the inaccurate description for the Feaster's Poseidon's Crown costume has been resolved;
  • Issue concerning the erroneous display of the notification badge on the friend interface has been resolved;
  • Issue where multiple detectives may appear in the lobby has been resolved;
  • Issue where the name and description of the Priestess in Japanese is different has been resolved;
  • Issue where certain descriptions on the EXP interface in some languages are inaccurate has been resolved.

Patch 8.23.18 - August 23, 2018[edit | edit source]

Changes:
  • Treasure: The Season 1 Essence 5 is available. New costumes, emotes and accessories have been updated. When you receive the Poseidon's Crown costume you will also receive the hunter, the Feaster. This character can only be used in quick and custom match modes during the first week;
  • Map: The all-new Lakeside Village map is available. What secrets lie in this unfortunate known village where the villagers mysteriously vanished? Go and find out! During the first week of availability, this map will not be available in rank matches, but can be played in quick and custom games;
  • Free for a limited time: the survivor, Quarterback and the hunter, Soul Weaver are free for a limited time;
  • Battle: Added new UI options for the placement of the stare button when playing against the Geisha;
  • Battle: Adjusted the spawning areas for survivors and hunters to prevent survivors spawning next to hunters at the start of the game;
  • Battle: Slightly increased the preparation time for hunters in the lobby so that they have more time to choose their characters and skills;
  • Battle: Changed the positions of some cipher machines on the Red Church and Hospital maps to prevent the concentration of cipher machines in one area. Also, co-op decoding speed has been appropriately reduced;
  • Battle: Added a surrender function for hunters. When the game has passed the 8-minute mark, hunters can choose to surrender in the settings panel. Should they choose to do so, all survivors in the game will be regarded as having escaped the manor and their points will be calculated according to calculation rules;
  • Battle: Changed the position of the buttons for the 'Dash Hit' and 'Soul Departure' special abilities for the Geisha to avoid unintentionally activating the wrong ability;
  • Battle: Multiple options have been added to the 'Quick Message' system, which can be customized in settings;
  • Battle: A new attack assist option has been added to settings. When turned off, hunters will no longer automatically turn towards survivors when attacking;
  • Battle: Survivors rise to their feet in sprint mode after being incapacitated;
  • Battle: Modified deduction points for survivors: the ratio for Bravery points has been increased; points for pursuit and fearlessness have been increased; stunning hunters are counted as persistence points; points for decoding and escaping have been reduced;
  • Battle: Reduced the density of Jack's fog in areas affected;
  • Rank match: Added tier settlement reward. When a season has ended players that played in at least 10 ranked match will receive corresponding rewards according to the highest tier they reach during the season. S1 end time: Sep. 13 (before maintenance);
  • Chat: Portrait and portrait frames have been added to chat;
  • Settlement: the progress of deduction quests will not be shown on the settlement tab should a player quit a game;
  • Settlement: 'Like' function now available. You can like other players on the settlement page. The total amount of likes a player receives is recorded in their profile;
  • Name change: The cooldown period after changing your name has been changed from 30 days to 7 days;
  • UI: Adjusted the expression of getting repetitive things. The animation of transforming into fragments will only be played after you click the “quit” button.
  • Graphics: Modified graphics quality on maps, addressing the issues of freezing and phones heating up;
  • Graphics: A emote has been added for the Geisha's Bride costume on the display screen. The display of the 'falling butterfly' accessory for the prajna form has been added. New sounds for the emotes of the peacock costumes has been added on the display screen;
  • Graphics: Emotes have been added on the display screen for the Gamekeeper's Punk and Goldsmith costumes;
  • Graphics: Optimized beating heart prompt for the Mind's Eye character;
  • Graphics: Improved the collision of pillars at the entrance of the Hospital to avoid getting stuck when hugging the pillar as players move.
  • Graphics: Added special sound effects for Mr. Whiskers;
  • Graphics: Optimized the appearance of some character costumes.

Bug Fixes:

  • Repaired an issue where in some situations there would be a delay in players entering battles due to the game lagging and repaired an issue where some players with lagging devices would spawn next to hunters;
  • Repaired an issue where a player's attempted vault through the one-way window on the Sacred Heart Hospital map would possibly fail whilst using stare;
  • Repaired an issue where the Coordinator is unable to hit Jack with the flare gun when she is in the fog and he is outside the area of fog;
  • Repaired an issue where survivors who struggle free after a hunter is struck with a pallet cannot be hit with fog strike;
  • Repaired an issue where players may accidentally open a chest or locker when navigating the screen;
  • Improved the graphics of the teleport trait;
  • Repaired an issue where there would be abnormalities when female characters used the flashlight;
  • Modified the layout of the frame rate prompt in battles to avoid affecting controls;
  • Repaired an issue where the Gamekeeper is unable to hit survivors with his chain hook that are vaulting or pushing pallets;
  • Repaired an issue where the icon for the hunter talent, Hindsight, doesn't display the number of layers;
  • Repaired an issue where prompt arrows don't disappear after a player that has been eliminated or has escaped enters the game as a spectator when the prompt arrow for 'Chill' is displayed;
  • Repaired an issue where Hell Ember can use teleport when puppets are flying;
  • Repaired a bug where players trying to get unstuck from the barrel in the house on the Arms Factory map can enter the barrel;
  • Repaired a bug that caused puppets controlled by the Mechanic to teleport after opening a locker;
  • Repaired an issue where the Mercenary would become stuck after using Iron Dash;
  • Repaired an issue where parts of the map would disappear when Smiley Face players rejoin the game after becoming disconnected;
  • Repaired an issue where multiple characters can vault windows simultaneously;
  • Repaired an issue where the special visual effects for some costumes would disappear after entering or exiting a locker;
  • Repaired an issue where the game will start to freeze after a hunter uses the Excitement ability;
  • Repaired an issue concerning the disparity between actual survivor traits and their description;
  • Repaired an issue where there would be error concerning the cooldown period for the Smiley Face's Rocket Dash ability;
  • Repaired an issue where hunters are able to hit survivors on the other side of a rocket chair with a survivor fastened to it when performing a regular attack.

Patch 8.16.18 - August 16, 2018[edit | edit source]

Changes:
  • Character: Survivor - The Priestess is available in the in-game store. Clues or echoes can be used to purchase this survivor. The Priestess will be made available in ranked matches after purchase.
  • Event: The Battle event is available from 9:00, Aug 16th – 23:59, Aug 19th (server time). During the event, participate in matches daily to win event medals. Event medals can be exchanged for couple portraits and event exclusive graffiti. The exchange ends at 23:59 August 21st, 2018 (server time);
  • Battle: Added a feature for the Priestess that allows players to preview the placement of Holy Keys to clearly see where portals will appear;
  • Graphics: Modified the display of emotes and special effects for the Priestess character;
  • Treasure: The season 1 Essence 5 will be available after the maintenance on Aug 23rd;
  • Network: Concerning the excessive ping in certain regions, we are trying to improve the network connections in cooperation with suppliers and we will employ new exclusive network circuits.

Bug Fixes:

  • Chat: Corrected an error in chat where displayed character limits are inconsistent with actual limits;
  • Battles: Repaired a bug where the Tinnitus of the hunter would be wrongly triggered when a survivor is eliminated;
  • Matching: Corrected an error where the estimated matching time is inaccurate.

Special Notice:

  • The game will be updated at 8:00 August 23rd, 2018 (UTC+8). Here is a preview of the content to be updated:
    • Treasure: The season 1 Essence 5 is available;
    • Map: New map available: Lakeside Village;
    • Settings: More quick messages added; more battle function settings; button position options for the stare (Geisha) button increased;
    • Gift: Added the Gift function in the in-game store;
    • Free for a limited time: Added new characters that are free for a limited time.

Patch 8.9.18 - August 9, 2018[edit | edit source]

Changes:
  • Starting from this week, the time for routine maintenance will be changed from 08:00 (UTC+8) on Wednesdays to 08:00 (UTC+8) on Thursdays. Thank you for your understanding and support.
  • Treasure: The Season 1 Essence 4 is available. New looks, Accessories, and Emotes have been updated. When you receive the “Golden Future” look from the Season 1 Essence 4 you will also receive a new survivor, the Priestess. This character can only be used in quick and custom match modes during the first week;
  • Character: The hunter, Geisha is now available in ranked matches;
  • Store: Daily clue packs and daily fragment packs added to the store;
  • Event: Weekend battles are from Aug 11 - Aug 12 (server time). During the event, by completing certain tasks, you can get clues and fragments in the 'Wonderful Thoughts' tab.

Bug Fixes:

  • Abilities: Repaired a bug where nonfunctional UI appears when Hell Ember uses 'Listen';
  • Scenery: Repaired a bug where players trying to get unstuck from the barrel in the house on the Arms Factory map can enter the barrel;
  • Battle: Repaired a bug where hunters can catch survivors in an empty locker when the survivor touches the 'enter' button to two lockers;
  • Events: Repaired a bug that incorrectly displays text after swiping upwards;
  • UI: Corrected UI texts with abnormal line breaks or with text that exceeds text boxes;
  • UI: Repaired the overlap of icons and explanations of the enhancement of a character's special abilities;
  • Emote: Corrected the erroneous Japanese text displayed for the Coordinator's lie down emote;
  • Language: Corrected the inaccurate end-time displays for Rank Matches in Japanese.

Patch 8.1.18 - August 1, 2018[edit | edit source]

Changes:
  • Characters: New Hunter available, the Geisha. Use clues or echoes to purchase. During the first week of availability, the Geisha can only be used in quick and custom games.
  • Store: For a limited time only, the Floating Petals pack, which contains the hunter, Geisha; the Geisha's Bride costume; and the Butterfly accessory can be purchased at 32% off the original price. Available from Aug 1 (after maintenance) - Aug 15.
  • Characters: The survivor, the Mind's Eye is available in the in-game store. Clues or echoes can be used to purchase this survivor. The Mind's Eye will be made available in ranked matches after purchase.
  • Store: Update of exchangeable items using fragments. The following costumes can be exchanged using fragments: The Mind's Eye, Dark Cake; Smiley Face, Prisoner; Thief, Painter; Mercenary, Cloak. In the future exchangeable items will be updated regularly.
  • Store: the first ground pet, Mr. Whiskers and the Gardener's Flower Girl costume are available in-store now.
  • Function: Improved the artistic imagery and adjusted the layout of the events interface.

Bug Fixes:

  • Talent: Corrected erroneous talent descriptions (hunt, sticker).
  • Invite: Repaired an error that prevented the name of the player that invites another player from being displayed in certain languages.
  • Characters: Repaired an error where characters other than the Gardener had unlimited toolkits.
  • Phraseology: Reviewed in-game terminology, improving accuracy.
  • Languages: Corrected a mistake where some interface text was displayed in another language.

Patch 7.25.18 - July 25, 2018[edit | edit source]

Changes
  • Treasure: The Season 1 Essence Sphere 3 will be available at 08:00 July 25 (server time), as well as new costume, new graffiti, new emotes. When you receive the "Golden Cake" costume from the Season 1 Essence 3 sphere you will also receive a new survivor, the Mind's Eye. This character can only be used in quick and custom match modes during the first week;
  • Event: For a limited time only, the Survivor Package (contains a pet, accessories and pursuit music) and Hunter Package (contains accessories and pursuit music) can be purchased at 30% off the original price. Available from 00:00 July 27 - 23:59 July 31 (server time)!
  • Map: The Red Church map is now available in ranked matches!
  • Characters: The hunter, Soul Weaver is available in the in-game store. Clues or echoes can be used to purchase this hunter. Soul Weaver will be made available in ranked matches after purchase.
  • Function: The Link Account Reward has been added. Players who link their account can claim their Link Account Reward in the in-game mailing system. Players that have not linked their account can do so by going to Settings → User Center → Link Account. Players can claim their corresponding Link Account Reward once they have linked their account.

Bug Fixes

  • Battle: Issue preventing players from leaving the battle after the match has ended has been resolved;
  • Graphics: Repaired a bug that caused display errors that affected certain phone models;
  • Characters: The erroneous descriptions found in the Lawyer's external traits have been corrected;
  • Language: Content that is either incorrect or ambiguous has been corrected. Texts that exceed text boxes have also been modified;
  • Friends: Due to an error with the link that is shared to add friends, the link has temporarily been made unavailable;
  • Map: Repaired an issue concerning an error that occurs when vaulting knocked down sections of wall created after tearing down dilapidated walls.

Patch 7.18.18 - July 18, 2018[edit | edit source]

Changes
  • Treasure: Season 1 Essence 2 is available with new looks, new graffiti, new emotes. When you receive the "Golden Candle" look from Season 1 Essence 2, you will also receive the new hunter, Soul Weaver. This character is limited to quick matches and custom matches before the maintenance on July 25; the new hunter, Soul Weaver will be available to purchase after maintenance on July 25 and will be available in ranked matches. You can use clues to purchase;
  • New map: Since that missing person case the Red Church, a place once used to exchange vows, has been reduced to a position of infamy amongst locals. What will participants stumble upon when they go to the Red Church? After maintenance, this map will be available in both match and custom game modes.
  • Event: Time-limited discount event in the store will end at 23:59:59 (server time) July 18. At this point the prices of characters and looks will return to normal. Don't miss out!
  • Character: The survivor, Forward is now available in ranked matches;
  • Chat: Thai has been added to chat;
  • Friends: Friend list will be open by default. Friend search supports vague searches. Function allowing friends to add each other in person has been made readily available;

Bug Fixes

  • Language: Modified in-game descriptions; game descriptions are now more accurate. Texts that exceed text boxes have been modified;
  • Graphics: Repaired the issue affecting the power red logo and look belonging to the Forward (survivor);
  • Battle hints: Corrected several hints displaying the wrong font during the game;
  • Tutorial: Corrected the inconformity between hints and objectives displayed during the pallet tutorial for survivors;
  • Battle: Repaired a bug causing temporary moments of lag that may occur during battle;
  • Login: Repaired a bug that prevents players from logging in on the login page;

Patch 7.11.18 - July 11, 2018[edit | edit source]

Changes
  • New survivor available, the Forward. Use clues or echoes to purchase. During the first week of availability, the Foward can only be used in matched and custom games.
  • Hermes' shoes, a limited look for the Forward and an accessory exclusive to the Forward, the Golden-Winged Ball is available from the store for a limited period. A Forward Pack containing new items is also available and includes the Forward; limited edition look, Hermes' Shoes; accessory, Golden-Winged Ball. Save big with packs! Packs, looks, and accessories are available for a limited time from July 7th 12:00 - July 24th 23:59:59 (server time).
  • The login event where players need to login a total of seven days has begun and is running from July 11 00:00 to July 25th 23:59:59 (server time). Accumulate logins and 8claim amazing prizes, such as clues, inspirations and possibly the limited edition pet, Eternal Company when you accumulate seven logins!
  • Adjusted the sale list in the shop and prioritized the listing of recommended items.

Bug Fixes

  • Text overflow issues have been resolved;
  • Issues concerning the erroneous display of the share event banner in traditional Chinese has been resolved;8
  • Issues concerning the disparity between abilities and their description have been resolved;
  • Resolved the issue concerning the erroneous display of character limitations in the chat box.
  • Resolved the issue where players are not removed from the matching queue upon the cessation of a ranked match.