"After surviving a terrible mining accident, Norton Campbell became even more reserved and gloomy. With the meteorite magnet obtained from the accident, he changed his profession and became a geological surveyor to avoid entering the darkness of the mine."
|Alt. Names:||Norton Campbell|
Overview[edit | edit source]
The Prospector carries magnets and can accumulate up to 3 Magnets. Each Magnet has two polarities, with blue being the South magnetic pole and red being the North magnetic pole. The Prospector can switch the polarity of the magnets every 3 seconds. Magnets with different colors attract each other, while magnets with same colors repel. Players with magnets will be stunned if they collide with objects. Hunters with Survivors tied to a balloon will also be stunned, freeing the tied Survivor.
External Traits[edit | edit source]
|Magnet||The Prospector carries a Meteorite Magnet with him. The thrown Magnet will attach itself to players nearby, causing positive/negative polarities that last for 20 seconds;
if players carrying Magnet are close to each other, a link will be triggered; getting closer will trigger Attraction or Repulsion, and getting further will break the link;
if a Hunter breaks the link, the polarity will lose its effects;
The strong magnetic force of the magnetic field will also cause polarized players to become stunned when they collide with objects. The further the distance of the Repulsion and Attraction before impact, the longer players will be stunned.
How to use - Tap to throw, or charge to throw in a specific location.
Exclusive - The Prospector has permanent polarity and Magnets will not attach to him. The polarity of other players will disappear after 1 Repulsion or Attraction. The Prospector can switch the polarity of the Magnet and his own polarity at any time.
Exploration in the wilderness has made the Prospector physically strong. Healing Speed is increased by 20%.
|Disruption||The Meteorite Magnet's magnetic field affects the normal operation of Cipher Machines. The Prospector's chance of triggering a Calibration during Decoding is increased by 50%, and Calibration difficulty is increased by 30%.|
The Prospector can use the Attraction between the Magnet and iron items to increase his Movement speed. Whenever Cipher Machines or Lockers are within a certain range, the Prospector's speed will be increased by 50 for 2 seconds, and can only be triggered once every 80 seconds.
Appearance Decoration[edit | edit source]
|Original||Already Equipped||The original costume. Everything looks so natural.||N/A|
|Worn Clothes||Complete Character Deduction quest 11 Lucky to get.||All the clothes are super tattered. Was it only a game they have been through?||N/A|
|Soul Catcher||S5 Essence 1||There are amazing forces of Attraction and Repulsion between souls; just like when fate guides some people together and causes others to part. ([Limited] Costume, only available in S5 Essence 1)||N/A|
|Mr. Mole||Memory Sphere Season 6||This type of creature has an acute sense of smell and it can detect many things, such as gold and jewelry.||N/A|
|Magic Item Keeper||N/A||Under his careful watch, everything in the sorcery inventory is in good order.||318 Echoes or 1188 Fragments|
|Jarhead||Memory Sphere Season 6||Symptom: Paranoia
Note: Always using the cooking pot as a helmet to protect himself. The patient deliberately creates confusion. Don't be fooled by his behavior!
|Casablanca||Deduction Star Commemoration Event 2019||"As time goes by, my love for you continues to grow every day"
Deduction Star Commemoration Event 2019 Bouquet. Please give this Bouquet to the Deduction Star in your heart
|Confident Detective||S1 Memory Sphere A||Survivor's accessories, Confident Detective||208 Echoes or 788 Fragments|
|Gemini||S1 Memory Sphere A||Survivor's accessories, Gemini||208 Echoes or 788 Fragments|
|Expert Detective||Rank Treasure||Survivor's accessories, Expert Detective||N/A|
|Star Globe||Memory Sphere Season 7||The gems buried deep in the earth are like billions of stars that never shine.
Special Effects: Replaced magnetic field special effects
|788 Echoes or 2988 Fragments|
|Ancient Amber||Memory Sphere Season 6||An Ancient Amber found by the Prospector during his excavation. The butterfly wrapped in the amber seems almost lifelike.||258 Echoes or 968 Fragments|
|Graffiti||Muse Mark||Already Equipped||The Graffiti content for all survivors and hunters, Muse Mark|
|Graffiti||Magnet - Cartoon||Scattered around the corners of the manor. Explore now.||Prospector's Exclusive Graffiti, Magnet Cartoon|
|Emote||Agree||Already Equipped||A motion that means agreement.|
|Emote||Advance||N/A||A motion that means advance.|
|Emote||Confused||Rank Treasure||A motion that means confusion.|
|Emote||Hurry Back||S1 Memory Sphere B||A motion that asks teammates to hurry back.|
|Emote||Rolls 4-Sided Dice||4-sided Dice Enthusiast
|Rolls 4-sided Dice Motion, exclusive to Prospector|
|Default||Already Equipped||Female survivor's default motion in matching room|
|Snooze||Memory Sphere Season 7||Prospector Matching Room Motion, Snooze|
|Stand||S8 Essence 1||Prospector Matching Room Motion, Stand|
Gallery[edit | edit source]
References[edit | edit source]