Naib Subedar

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Naib Subedar
Naib Subedar Portrait.png
About
Gender: Male
Career: Mercernary
Prop: Elbow Pads
Clues: 3048
Echoes: 588

Naib Subedar, or the Mercenary, is one of 27 Survivors IconHelpLoading survivor.png currently featured in Identity V.

Background[edit | edit source]

Naib Subedar.png

Although not tall and physically strong, Naib is like most Gurkhas, and the rugged terrain has trained their strong physiques and indomitable spirits. Naib used to be a soldier for the East India Company, but because he believed in the idea of ​​equality for human beings, his dislike of war reached its peak and refused to sell for the British. He then became a free mercenary, but he has long since left his bloodthirsty life after retirement. Perhaps a dangerous game can give him the same experience on the battlefield?



External Traits[edit | edit source]

Icon Name Description
Iron dash.png
Iron Dash Possesses elbow pads, which triggers upward Dash Hit boost when he propels himself off a passing wall.

How to Use

Players can choose to turn it "On" and "Off", and running over a wall while in "On" will trigger a Dash Hit.

Exclusive

The Mercenary's excellent technique makes his elbow pads more durable and can be used more times (4 times). When others pick up the Elbow Pads left by the Mercenary, they can only use them 3 times.

Skilled.png
Skilled

Military trained. Vaulting speed is increased by 10%.

Steel will.png
Steel Will

The Mercenary has tempered his spirit through battle. The countdown speed of rocket chairs he is fastened to is reduced by 30% and the increase of fear is delayed by 15 seconds. He cannot be incapacitated until his fear exceeds the limit. His reaction to normal attacks is delayed by 15 seconds.

Shell shocked.png
Shell Shocked Scarred by the effects of war, the Mercenary panics when he hears the noises of Cipher Machines and his decoding speed is decreased by 25%. When there are more than one Mercenaries in the game, the memories they share intensify the panic and each additional Mercenary reduces their decoding speed by 10%, up to 55%. Warfare has also left the Mercenary with refractory wounds that will be aggravated by new wounds. Healing time is increased by 20% and can reach 100%.

Deduction Target[edit | edit source]

All completed Objectives reward the player with +335 Logic points for the Logic Path

  1. New Recruits
    That's both the beginning and the end.
    • Basic Objective: Encounter 1 teammate
    • Advanced Objective 1: Encounter 2 teammates
    • Advanced Objective 2: Encounter 3 teammates
    Conclusion
    A photo: a woman in a traditional Nepalese dress with the young mercenary at a recruiting office. The word "mum" is written in the lower left corner.[1]
  2. A Soldier's Life
    If life is a box filled with gifts, then what's in a soldier's box?
    • Basic Objective: Open 1 chest
    • Advanced Objective 1: Open 2 chests
    • Advanced Objective 2: Open 3 chests
    Conclusion
    A photo: a mercenary choosing weapons with his brother-in-arms at the warehouse door. The two mercs holding machetes look happy.[2]
  3. Harassing Tactics
    Although I don't want to admit it, but the tactics I learned on the battlefield are still engraved in my mind.
    • Basic Objective: Stun the hunter with pallet 1 time
    • Advanced Objective 1: Stun the hunter with pallet 2 times
    • Advanced Objective 2: Stun the hunter with pallet 3 times
    Conclusion
    Always be on the move, always be on guard, and question everything! As a mercenary, never forget these three points.[3]
  4. Sneak
    Face the light, walk in the dark, and don't make a sound.
    • Basic Objective: Be pursued by the hunter for 60 seconds
    • Advanced Objective 1: Be pursued by the hunter for 90 seconds
    • Advanced Objective 2: Be pursued by the hunter for 120 seconds
    Conclusion
    My partner's been out of this business for a while now, but I am still sneaking around trying not to get shot. If this is life, where is the exit?[4]
  5. Cooperation
    Companions are very important. Never forget this no matter what.
    • Basic Objective: 50% co-op decoding process
    • Advanced Objective 1: 70% co-op decoding process
    • Advanced Objective 2: 100% co-op decoding process
    Conclusion
    A photo: the mercenary is rushing the enemy with his companion offering covering fire.[5]
  6. Swift Rescue
    We should do the right thing at the right time.
    • Basic Objective: Successfully heal 1 teammate
    • Advanced Objective 1: Successfully heal 2 teammates
    • Advanced Objective 2: Successfully heal 3 teammates
    Conclusion
    A photo: the mercenary is carrying his unconscious comrade.[6]
  7. One-Hit KO
    You've only got one shot.
    • Basic Objective: Complete 1 calibration
    • Advanced Objective 1: Complete 3 calibrations
    • Advanced Objective 2: Complete 5 calibrations
    Conclusion
    A photo: the mercenary takes aim at an enemy officer.[7]
  8. Pragmatist
    We only need to focus on the task. As to how accomplish that, well, that's your problem.
    • Basic Objective: Escape the dungeon
    • Advanced Objective 1: Escape the dungeon
    • Advanced Objective 2: Escape the dungeon
    Conclusion
    Gurkha soldiers' wages are much lower than those of the British, but it'd be a different story if they become mercenaries.[8]
  9. Comrade
    You can't choose your teammate, so you'd better get used to each other.
    • Basic Objective: Rescue 1 teammate from a rocket chair
    • Advanced Objective 1: Rescue 2 teammates from rocket chairs
    • Advanced Objective 2: Rescue 3 teammates from rocket chairs
    Conclusion
    You know they will go return to battle after being rescued, don't you?[9]
  10. Evacuation
    Patience and retreat, both are pathetic.
    • Basic Objective: Use Iron Dash 2 time
    • Advanced Objective 1: Use Iron Dash 4 times
    • Advanced Objective 2: Use Iron Dash 6 times
    Conclusion
    A photo: the mercenary is holding a pair of worn elbow pads. He seems to be deep in thought.[10]
  11. Precise Assessment
    A good mercenary knows how to escape danger.
    • Basic Objective: Escape from the hunter 2 time(s)
    • Advanced Objective 1: Escape from the hunter 5 times
    • Advanced Objective 2: Escape from the hunter 7 times
    Conclusion
    A diary: A Gurkha blade shall not be used to threaten compatriots. I need to leave.[11]
After deducing Node 11: Precise Assessment, Mercenary's Worn Clothes costume will be unlocked.

Full Conclusion[edit | edit source]

Fighting with his comrades in battle, they covered him, but he was injured. The mercenary wanted to leave with his comrades. For this, he shot the opposing general in the head. In the military, he was discriminated because of his nationality. He was not treated as a British soldier in all respects, so he decided to retire as a soldier. When he was a mercenary, he was free and his income was much higher than before.

Mercenaries have always had weak comrades, but because their overall power was low, they decided not to fight and chose to retreat. The mercenary survived and recalled that his elbow was severely damaged in the battle.

Appearance Decoration[edit | edit source]

Costume
Icon Name Series Description Cost
NS Original.png
Original Already Equipped The original costume. Everything looks so natural. 588 Echoes Echoes.png or 3048 Clues Clues.png
NS Worn Clothes.png
Worn Clothes Complete Character Deduction quest 11 Precise Assessment to get. All the clothes are super tattered. Was it only a game they have been through? N/A
Cheshire Cat Mercenary.png
Cheshire Cat N/A He always shows a calm and seductive smile to hide his true feelings. 2888 Echoes Echoes.png or 12888 Fragments Fragments.png
NS Spring Hand.png
Spring Hand S1 Memory Sphere A Hey! These hands are weak, but you really should see how they look with the springs loaded! 1388 Echoes Echoes.png or 4888 Fragments Fragments.png
Parasite N/A These eye-shaped gems make his skin glitter... they are so shiny! 1388 Echoes Echoes.png or 4888 Fragments Fragments.png
NS Infected.png
Infected S1 Memory Sphere B Those red eyes really make one's hair stand on end, so don't stare at them for too long. N/A
Eagle's Dance Memory Sphere Season 2 The white eagle's graceful figure attracted the attention of many during the performance at the parade. N/A
Clarity Memory Sphere Season 5 He is willing to find a new way, even if it means destroying the old one. N/A
Cursed Pharoah Logic Path reached 1528 (S4) It feels so good to be awakened. Kneel before your god, foolish mortals. N/A
Steam Teen Call of the Abyss II N/A
NS Cloak.png
Cloak Memory Sphere Seriously, if you want to keep a low profile and successfully execute the secret mission, this suit is not the best choice... 288 Echoes Echoes.png or 1088 Fragments Fragments.png
NS Sharkbite.png
Sharkbite N/A The old soldier is not dead, but has just faded away. But before his time, he found a woman worth protecting. 318 Echoes Echoes.png or 1188 Fragments Fragments.png
NS Blacktip.png
Blacktip S1 Memory Sphere B His body is covered in scars from his fights with the terrifying captain. They regarded each other as mortal enemies. 318 Echoes Echoes.png or 1188 Fragments Fragments.png
Hound Memory Sphere 8 Following the old ways while under the new order is dangerous. N/A
Hummingbird Memory Sphere 10 On the second day of our forest exploration, I found clues left behind by the captain. That should have been a good start, but I began to feel anxious. I realised from that moment on, something was lurking in the dark and was waiting for an opportunity to act. Perhaps they're hunters in ambush, or they might be the prey of our excursion. N/A
NS Gloom.png
Gloom S1 Essence 6 A melancholy temperament is not congenital. N/A
NS Stealth.png
Stealth S2 Essence 1 The lively color green also has a quiet side. N/A
NS Flame.png
Flame S1 Memory Sphere B Fast as wind, gentle as the forest, aggressive as fire. 108 Echoes Echoes.png or 438 Fragments Fragments.png
Accessories
Icon Name Series Description Cost
Cat Tail Accessory Mercenary.png
Cat Tail N/A Each cat has the same trait: Sneaky

Special Effects: Mysterious Cat Bounce Effect

1888 Echoes Echoes.png or 8388 Fragments Fragments.png
Eagle Feather Memory Sphere Season 6 The rhythm of movement is as light as this feather!

Special Effects: Repulsion

788 Echoes Echoes.png or 2988 Fragments Fragments.png
NS Gurkha Blade.png
Gurkha Blade S1 Essence 5 A gurkha blade with a gorgeous sheath. N/A
Bottled Firefly Memory Sphere 10 Mercenary know well the cruelty of war. He also knows that being hopeful about the world despite having such knowledge is rare. 258 Echoes Echoes.png or 968 Fragments Fragments.png
Casablanca Accessory.png
Casablanca Deduction Star Commemoration Event 2019 "As time goes by, my love for you continues to grow every day"

Deduction Star Commemoration Event 2019 Bouquet. Please give this Bouquet to the Deduction Star in your heart.

WE Confident Detective.png
Confident Detective S1 Memory Sphere A Survivor's accessories, Confident Detective 208 Echoes Echoes.png or 788 Fragments Fragments.png
WE Gemini.png
Gemini S1 Memory Sphere A Survivor's accessories, Gemini 208 Echoes Echoes.png or 788 Fragments Fragments.png
WE Expert Detective.png
Expert Detective S2 - Rank Treasure Survivor's accessories, Expert Detective N/A
Behavior
Icon Type Name Series Description
Muse Mark.png
Graffiti Muse Mark Already Equipped The Graffiti content for all survivors and hunters, Muse Mark
NS Cartoon.png
Graffiti Mercenary - Cartoon Season 1 Essence 4 Mercenary's exclusive Graffiti, Cartoon
Graffiti Mercenary - Animal Abyss Treasure Mercenary exclusive Graffiti - Animal
NS Silhouette.png
Graffiti Mercenary - Silhouette Season 1 Essence 4 Mercenary's exclusive Graffiti, Silhouette
Armguard Grayed.png
Graffiti Armguard - Grayed S2 - Rank Treasure Armguard Graffiti, Grayed
Spring Cartoon.png
Graffiti Spring Hand - Cartoon S2 Essence 1 Mercenary's exclusive Graffiti, Spring Hand - Cartoon
Graffiti Spring Hand - Silhouette Mercenary's exclusive Graffiti, Spring Hand - Silhouette
Provoke.png
Emote Provoke S2 - Rank Treasure A provoking motion, exclusive to Mercenary.
Lie Down.png
Emote Lie Down S1 Memory Sphere B A lie-down motion, exclusive to Mercenary.
Shout.png
Emote Shout S1 Memory Sphere B A shout motion, exclusive to Mercenary.
Emote Throws Snowball Abyss Treasure Throws Snowball Motion, exclusive to Mercenary
Emote Dance S5 Memory Sphere Dance Motion, exclusive to Mercenary
Emote Rolls 4-Sided Dice 4-sided Dice Enthusiast

60 Echoes Echoes.png

Rolls 4-sided Dice Motion, exclusive to Mercenary
Agree.png
Emote Agree Already Equipped A motion that means agreement.
Hush.png
Emote Hush Already Equipped A motion that means hush.
Advance.png
Emote Advance S1 Memory Sphere B A motion that means advance.
Confused.png
Emote Confused S2 - Rank Treasure A motion that means confusion.
Hurry back.png
Emote Hurry Back S1 Memory Sphere B A motion that asks teammates to hurry back.
Standby Motion
Icon Name Series Description
Default.png
Default Already Equipped Male survivor's default motion in matching room
Stand.png
Stand S1 Memory Sphere B Mercenary's motion in matching room, Stand
Look Memory Sphere Season 3 Mercenary Matching Room Motion, Look
Hide.png
Hide S2 - Rank Treasure Mercenary's motion in matching room, Hide
Ready.png
Ready S2 Essence 2 Mercenary's motion in matching room, Ready
Wait.png
Wait Rank Treasure Mercenary's motion in matching room, Wait
Snooze standby.png
Snooze S1 Memory Sphere B Mercenary's motion in matching room, Snooze

Tips[edit | edit source]

Playing as

  1. Even having 4 elbow pads, save them. With 10% increased vaulting speed, you still be able to kite at least 10 seconds. (Don't)
  2. A Perfect Scenario:
    • 1 Elbow Pad for getting away from hunter. (Early/Mid)
    • 2 Elbow Pads to get to the rescue. (1 if there are secondary rescuer)
    • 1 Elbow Pad use for late game.
  3. Have Tide Turner on the mercenary so the teammate you save can get as far away from the rocket chair as possible.
  4. As his healing speed is slow and the ability to apply damage slower, sometimes in the match only Borrowed Time can save him. Due to that fact, bodyblock and take hits whenever you can for your teammates.
  5. Don't need to bodyblock the first time rescuing. Bodyblock the second time rescuing without Tide Turner.
  6. 'I'll report you if you Broken Windows on Naib' - Albert Einstein.

Countering

  1. 1 hit for the Naib on rescue. 1 hit is more than nothing - especially when Naib can dash away with no injuries. (Don't expect terror shock on chair that much on high ranks)
  2. Don't chase Naib on early game. If you chase Naib to make him waste elbow pads, you will probably have 3 Cipher Machines completed. Even if you got him on the chair, 30% slowing down rocket chair speed make all machines primed.

Trivia[edit | edit source]

  • His name, Naib Subedar is a rank in the Indian Army that often serves as platoon for commanders[12].
  • His birthday is on the 23rd of July.
  • He is interested and skilled in using melee weapons, fighting and climbing.
  • He hates boars and customers that cause trouble.
  • He likes machetea and nights that have moonlight.
  • He is 163cm tall.
  • No official information about weight and age yet, though it can be assumed that he is in his late 20s to mid 30s.

Gallery[edit | edit source]

References[edit | edit source]


See also[edit | edit source]

The Survivors IconHelpLoading survivor.png
Emily Dyer Portrait.png Emily Dyer - Doctor Freddy Riley Portrait.png Freddy Riley - Lawyer Kreacher Pierson Portrait.png Kreacher Pierson - Thief Emma Woods Portrait.png Emma Woods - Gardener Servais Le Roy Portrait.png Servais Le Roy - Magician Kurt Frank Portrait.png Kurt Frank - Explorer
Naib Subedar Portrait.png Naib Subedar - Mercenary Martha Behamfil Portrait.png Martha Behamfil - Coordinator Fiona Gilman Portrait.png Fiona Gilman - Priestess Tracy Reznik Portrait.png Tracy Reznik - Mechanic William Ellis Portrait.png William Ellis - Forward Helena Adams Portrait.png Helena Adams - The Mind's Eye
Vera Nair Portrait.png Vera Nair - Perfumer Cowboy Portrait.png Kevin Ayuso - Cowboy Dancer Portrait2.png Margaretha Zelle - Female Dancer Eli Clark Portrait.png Eli Clark - Seer Aesop Carl Portrait.png Aesop Carl - Embalmer Norton Campbell Portrait.png Norton Campbell - Prospector
Patricia Dorval Portrait.png Patricia Dorval - Enchantress Mike Morton Portrait.png Mike Morton - Acrobat Murro Portrait.png Murro - Wildling Jose Baden Portrait.png Jose Baden - First Officer Demi Bourbon Portrait.png Demi Bourbon - Barmaid Lucky Guy Portrait.png Lucky Guy
The Hunters IconHelpLoading hunter.png
Leo Beck.png Leo Beck - Hell Ember Joker.png Joker - Smiley Face Jack.png Jack - The Ripper Bane.png Bane - Gamekeeper Violetta.png Violetta - Soul Weaver Michiko.png Michiko - Geisha
Hastur.png Hastur - The Feaster Black and White.png Wu Chang - Black and White Photographer.png Joseph - Photographer Mad Eyes.png Burke - Mad Eyes Yidhra.png Yidhra - Dream Witch Robbie.png Robbie - Axe Boy
Luchino FP.png Luchino - Evil Reptilian Mary FP.png Bloody Queen