"As a retired mercenary, Naib Subedar is used to a life full of risk. Will this dangerous game be comparable to what he experienced on the battlefield?"
Background[edit | edit source]
Although not tall and physically strong, Naib is like most Gurkhas, and the rugged terrain has trained their strong body and indomitable spirit. Naib used to be a mercenary for the East India Company, but because he believed in the idea of equality for human beings, his dislike of war reached its peak and refused to sell for the British. He then became a free mercenary, but he has long since left his bloodthirsty life after retirement. Perhaps a dangerous game can give him the same experience on the battlefield?
External Traits[edit | edit source]
Possesses elbow pads, which allow him to gain directional acceleration by touching the wall when passing by. The Mercenary's excellent technique makes it so elbow pads lose less durability and can be used more times.
Military trained. Vaulting speed is increased by 10%.
The Mercenary has tempered his spirit through battle. The countdown speed of rocket chairs he is fastened to is reduced by 30% and the increase of fear is delayed by 15 seconds. He cannot be incapacitated until his fear exceeds the limit. His reaction to normal attacks is delayed by 15 seconds.
Scarred by the effects of war, the Mercenary panics when he hears the noises of cipher machines and his decoding speed is decreased by 25%. Warfare has also left the Mercenary with refractory wounds that will be aggravated by new wounds. Healing time is increased by 20% and can reach 100%.
Deduction Target[edit | edit source]
Full Conclusion[edit | edit source]
Fighting with his comrades in battle, the comrades covered him, but he was injured. The mercenary wanted to leave with his comrades. For this, he shot the opposing general in the head. In the military, he was discriminated against because of his nationality. He was not treated as a British soldier in all respects, so he decided to retire as a soldier. When he was a mercenary, the mercenary was free and his income was much higher than before.
Mercenaries have always had weak comrades, but because their overall power was low, they decided not to fight and chose to retreat. The mercenary survived and recalled that his elbow was severely damaged in the battle.
Appearance Decoration[edit | edit source]
|Original||Already Equipped||The original costume. Everything looks so natural.||588 Echoes or 3048 Clues|
|Worn Clothes||Complete Character Deduction quest 11 Precise Assessment to get.||All the clothes are super tattered. Was it only a game they have been through?||N/A|
|Spring Hand||S1 Memory Sphere A||Hey! These hands are weak, but you really should see how they look with the springs loaded!||N/A|
|Parasite||N/A||These eye-shaped gems make his skin glitter... they are so shiny!||1388 Echoes or 4888 Fragments|
|Infected||S1 Memory Sphere B||Those red eyes really make one's hair stand on end, so don't stare at them for too long.||N/A|
|Clarity||Memory Sphere Season 5||He is willing to find a new way, even if it means destroying the old one.||N/A|
|Eagle's Dance||Memory Sphere Season 2||The white eagle's graceful figure attracted the attention of many during the performance at the parade.||N/A|
|Sharkbite||N/A||The old soldier is not dead, but has just faded away. But before his time, he found a woman worth protecting.||318 Echoes or 1188 Fragments|
|Blacktip||S1 Memory Sphere B||His body is covered in scars from his fights with the terrifying captain. They regarded each other as mortal enemies.||N/A|
|Hound||S8 Essence 1||Following the old ways while under the new order is dangerous.||N/A|
|Cloak||Memory Sphere||Seriously, if you want to keep a low profile and successfully execute the secret mission, this suit is not the best choice...||288 Echoes or 1088 Fragments|
|Gloom||S1 Essence 6||A melancholy temperament is not congenital.||N/A|
|Stealth||S2 Essence 1||The lively color green also has a quiet side.||N/A|
|Flame||S1 Memory Sphere B||Fast as wind, gentle as the forest, aggressive as fire.||108 Echoes or 438 Fragments|
|Casablanca||Deduction Star Commemoration Event 2019||"As time goes by, my love for you continues to grow every day"
Deduction Star Commemoration Event 2019 Bouquet. Please give this Bouquet to the Deduction Star in your heart.
|Confident Detective||S1 Memory Sphere A||Survivor's accessories, Confident Detective||208 Echoes or 788 Fragments|
|Gemini||S1 Memory Sphere A||Survivor's accessories, Gemini||208 Echoes or 788 Fragments|
|Expert Detective||S2 - Rank Treasure||Survivor's accessories, Expert Detective||N/A|
|Eagle Feather||Memory Sphere Season 6||The rhythm of movement is as light as this feather!
Special Effects: Repulsion
|788 Echoes or 2988 Fragments|
|Gurkha Blade||S1 Essence 5||A gurkha blade with a gorgeous sheath.||N/A|
|Graffiti||Muse Mark||Already Equipped||The Graffiti content for all survivors and hunters, Muse Mark|
|Graffiti||Mercenary - Cartoon||Season 1 Essence 4||Mercenary's exclusive Graffiti, Cartoon|
|Graffiti||Mercenary - Animal||Abyss Treasure||Mercenary exclusive Graffiti - Animal|
|Graffiti||Mercenary - Silhouette||Season 1 Essence 4||Mercenary's exclusive Graffiti, Silhouette|
|Graffiti||Armguard - Grayed||S2 - Rank Treasure||Armguard Graffiti, Grayed|
|Graffiti||Spring Hand - Cartoon||S2 Essence 1||Mercenary's exclusive Graffiti, Spring Hand - Cartoon|
|Graffiti||Spring Hand - Silhouette||Mercenary's exclusive Graffiti, Spring Hand - Silhouette|
|Emote||Provoke||S2 - Rank Treasure||A provoking motion, exclusive to Mercenary.|
|Emote||Lie Down||S1 Memory Sphere B||A lie-down motion, exclusive to Mercenary.|
|Emote||Shout||S1 Memory Sphere B||A shout motion, exclusive to Mercenary.|
|Emote||Throws Snowball||Abyss Treasure||Throws Snowball Motion, exclusive to Mercenary|
|Emote||Dance||Dance Motion, exclusive to Mercenary|
|Emote||Rolls 4-Sided Dice||4-sided Dice Enthusiast
|Rolls 4-sided Dice Motion, exclusive to Mercenary|
|Emote||Agree||Already Equipped||A motion that means agreement.|
|Emote||Hush||Already Equipped||A motion that means hush.|
|Emote||Advance||S1 Memory Sphere B||A motion that means advance.|
|Emote||Confused||S2 - Rank Treasure||A motion that means confusion.|
|Emote||Hurry Back||S1 Memory Sphere B||A motion that asks teammates to hurry back.|
|Default||Already Equipped||Male survivor's default motion in matching room|
|Stand||S1 Memory Sphere B||Mercenary's motion in matching room, Stand|
|Look||Memory Sphere Season 3||Mercenary Matching Room Motion, Look|
|Hide||S2 - Rank Treasure||Mercenary's motion in matching room, Hide|
|Ready||S2 Essence 2||Mercenary's motion in matching room, Ready|
|Wait||Rank Treasure||Mercenary's motion in matching room, Wait|
|Snooze||S1 Memory Sphere B||Mercenary's motion in matching room, Snooze|
Tips[edit | edit source]
- Kite and waste the hunter's time while your teammates decode. Save your teammates from rocket chairs.
- Have Tide Turner on the mercenary so the teammate you save can get as far away from the rocket chair as possible.
Gallery[edit | edit source]
References[edit | edit source]