Kreacher Pierson | |
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About | |
Difficulty | |
Gender | Male |
Birthday | May 7 |
Age | 30 |
Career | Thief |
Item | Flashlight |
Clues | N/A (Unlocked after finishing the prologue) |
Echoes | N/A (Unlocked after finishing the prologue) |
Kreacher Pierson, or the Thief, is one of 33 Survivors currently featured in Identity V.
Background
After unwillingly handing over control of the orphanage on White Sand Street to the Church because of the lack of funding, Kreacher hasn’t indulged in extravagance in his life as a street urchin. His thoughts have since been preoccupied on whether he should try to help more children, but perhaps it’s time others help foot the bill, even if it meant he could not look after the children himself. He has never met Emma Woods (Gardener) before the time in the manor, as she arrived to the orphanage after it was handed over to the Church and converted to White Sand Street Asylum, much to Kreacher's protests.
External Traits
External Traits | ||
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Icon | Name | Description |
Cunning | Carries around a flashlight and can make Hunters unable to use skills for a period of time by shining light on them for a certain time. Continue to shine the light on hunters and they will lose the ability to move.
Exclusive An ample power supply allows him to use the Flashlight for 50% longer. | |
Flexibility | His flexibility allows him to vault over obstacles quickly as he runs. | |
Hoarder | Old habits die hard. He often steals parts when decoding. The chance of triggering a Calibration for all Teammates is increased by 10%, and the scope of success decreased by 10%. | |
Lock Pick | A talented lock pick. Thanks to him, all members' Chest Opening Speed is increased by 100%. |
Deduction Target
All completed Objectives reward the player with +335 Logic Points for the Logic Path
- Philanthropy
- People tend to trust kind souls, so I am trying to be one.
- Basic Objective: Successfully heal 1 teammate
- Advanced Objective 1: Successfully heal 2 teammates
- Advanced Objective 2: Successfully heal 3 teammates
- Conclusion
- Oh, of course. I love philanthropy.
- Light-footed
- Lower your body, slow down, don't get caught. This is my specialty."
- Basic Objective: Encounter 1 teammate
- Advanced Objective 1: Encounter 2 teammates
- Advanced Objective 2: Encounter 3 teammates
- Conclusion
- Kreacher Pierson is skilled at covering his tracks.
- The Secret
- In time, all secrets come out.
- Basic Objective: 100% decoding progress
- Advanced Objective 1: 200% decoding progress
- Advanced Objective 2: 300% decoding progress
- Conclusion
- Orphan Diary 1: The kind lady gave me a piece of white bread, so hot and soft. But I watched as Kreacher snatched her purse and I said nothing. I’m horrible.
- Treasure
- Riches and treasure won't fall from the sky. You have to go out and create your own wealth.
- Basic Objective: Open 1 chest
- Advanced Objective 1: Open 2 chests
- Advanced Objective 2: Open 3 chests
- Conclusion
- Orphan Diary 2: "Kreacher said that there was a new child who came here tonight. He's lucky, only lost the left side. Veronica said he needed some rest. I saw her holding the dirty sheets, covered in red stains. Hope he doesn't miss breakfast tomorrow.
- Truth Denier
- Lies and deceit comfort me; it makes me feel safe.
- Basic Objective: Escape from the hunter 1 time
- Advanced Objective 1: Escape from the hunter 2 times
- Advanced Objective 2: Escape from the hunter 3 times
- Conclusion
- A group photo: Kreacher Pierson and a group of disabled children. On the wall behind them hangs a banner: Home, sweet home.
- Cooperation
- You often need to learn to work with others when living on the streets and here there is no exception."
- Basic Objective: 30 co-op decoding progress
- Advanced Objective 1: 50 co-op decoding progress
- Advanced Objective 2: 70 co-op decoding progress
- Conclusion
- A report: The first orphanage on White Sand Street, run by Kreacher Pierson, has officially opened.
- Dark Under Light
- See the light, shun the shadow. People often fail to see what's rotting beneath the shiny surface.
- Basic Objective: Daze the hunter with a flashlight 1 time
- Advanced Objective 1: Daze the hunter with a flashlight 2 times
- Advanced Objective 2: Daze the hunter with a flashlight 3 times
- Conclusion
- A photo: In the orphanage, Kreacher Pierson and a priest in uniform are conducting a band of disabled children.
- Cover Their Eyes
- Not everything can be made public.
- Basic Objective: Complete 1 calibrations
- Advanced Objective 1: Complete 2 calibrations
- Advanced Objective 2: Complete 3 calibrations
- Conclusion
- Letter to Kreacher Pierson 1: Orphans in the orphanage that are diagnosed with mental illnesses should be sent to the mental institution run by the Catholic Church for comprehensive treatment.
- Death Struggle
- The hunter getting closer, but I'll never give up. I will not be caught again.
- Basic Objective: Stun the hunter with pallet 1 time
- Advanced Objective 1: Stun the hunter with pallet 2 times
- Advanced Objective 2: Stun the hunter with pallet 3 times
- Conclusion
- File: a mugshot of Kreacher Pierson. The lower left corner reads, “Theft”.
- Start Over
- Even when things are getting worse, you will need to find a way to cheer up.
- Basic Objective: Rescue 1 teammates from rocket chairs
- Advanced Objective 1: Rescue 2 teammates from rocket chairs
- Advanced Objective 2: Rescue 3 teammates from rocket chairs
- Conclusion
- An article: According to the church clinic last week, at least 12 children in the White Sand Street Orphanage were found to have varying degrees of mental illness. The White Sand Street Orphanage will be transformed by the church into a children's mental institution.
- Escape
- A successful escape may be ascribed to luck, but I'm not relying on that.
- Basic Objective: Escape from hunter 2 times
- Advanced Objective 1: Escape from hunter 5 times
- Advanced Objective 2: Escape from hunter 7 times
- Conclusion
- Letter to Kreacher Pierson 2: A wise choice. God will appreciate your generosity. Of course, the government will compensate you for all of your financial losses. White Sand Street needs a new orphanage, and I think that you are the most suitable person to handle it.
Birthday Letter
Dear Father Duke,
I offer you my condolences for your loss at White Sand Street.
You've never lived amid foul stenches and desperation, so you could never understand the havoc these desperate men could wreak.
If you offer them a roof over their heads, rye bread to fill their stomachs, and labor to occupy their minds, then you'll give them the illusion of hope. By doing so, they will never stem the courage to defy. The doctors you hired have failed to recognize this method, and all they ever do is brewing those chemicals. What good can they do if they're driven to insanity or reduced to dullards? Incompetent men can't earn money!
New investment is coming in soon, and the new asylum is within reach. I believe your compassion towards these patients will move our business forward. If you could transfer these patients at White Sand Street to my new asylum, I am confident that I could erase their pain from the past. By doing so, you shall be complemented by the locals, and of course, you will receive financial gains in return. I understand you don't care for materialistic needs, but please forgive me, for I have nothing to offer as a token of my appreciation.
I look forward to your reply.
Your loyal servant,
Kreacher Pierson
Appearance Decoration
Behavior | ||||
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Icon | Type | Name | Series | Description |
Graffiti | Muse Mark | Already Equipped | The Graffiti content for all survivors and hunters, Muse Mark | |
Graffiti | Thief - Cartoon | Thief's exclusive Graffiti, Cartoon | ||
Graffiti | Flashlight - Grayed | Rank Treasure | Flashlight Graffiti, Grayed | |
Graffiti | Thief - Silhouette | S1 Memory Sphere B | Thief's exclusive Graffiti, Silhouette | |
Emote | Shout | Shout Motion, exclusive to Thief | ||
Emote | Dance | Memory Sphere Season 4 | Dance Motion, exclusive to Thief | |
Emote | Rolls 4-Sided Dice | 4-sided Dice Enthusiast | Rolls 4-sided Dice Motion, exclusive to Thief |
Standby Motion | |||
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Icon | Name | Series | Description |
Default | Already Equipped | Male survivor's default motion in matching room | |
Wait | Rank Treasure | Thief's motion in matching room, Wait | |
Snooze | S1 Memory Sphere B | Thief's motion in matching room, Snooze | |
Ready | S2 Essence 1 | Thief's motion in matching room, Ready | |
Stand | S1 Memory Sphere B | Thief's motion in matching room, Stand | |
Look | Memory Sphere Season 3 | Thief Matching Room Motion, Look | |
Salute | Memory Sphere Season 2 | Thief Matching Room Motion, Salute | |
Count Coins | Thief's motion in matching room, Count Coins |
Trivia
- Kreacher is based on George Müller who, before becoming a Christian, had the reputation of a liar and a thief. He founded schools and orphanages while serving as a missionary. Kreacher's last name was based on George's friend Arthur Tappan Pierson who wrote his biography.
- His birthday is on the 7th of May. He is 30 years old
- He is interested in money.
- He is skilled at sneaking.
- He hates arrogant people.
- He likes money and docile people.
Tips
- Use the flashlight in a chase only if you know the map layout, because when you're running backwards you can get stuck in obstacles.
- When you are injured you can find a syringe in a chest and self-heal (remember that a syringe can heal you exactly 2 times if there aren't any debuffs).
- If you don't like the flashlight, loot chests for a better item! Kreacher's chest opening takes only 5 seconds, making it very easy to get new items and fast.
- It is best to use a flashlight right after pallet stunning, that way the hunter is forced to take it.