Hastur

From Identity V Wiki
Jump to: navigation, search
Hastur
Hastur.png
About
Alias: The Feaster
Gender: Male
Clues: 4508
Echoes: 858

Hastur, or the The Feaster, is one of 16 Hunters IconHelpLoading hunter.png currently featured in Identity V IconHelp IVlogo.png.

Background[edit | edit source]

Hastur.png

Once a messenger appeared clad in a yellow robe prophesying the catastrophic arrival of a dynasty; this messenger was known as the Feaster, him who Is not to be named. He is the embodiment of calamity and suffering, but those with curious hearts have always tried to seek him out in the hope of being enlightened and learning the truth of the world.[1]

Rumor[edit | edit source]

When the sun sinks into the lake and the black stars rise, the one draped in yellow rags will rise from the depths of the lake. He is a nameless soul with an unquenching thirst for knowledge.

External Traits[edit | edit source]

Icon Name Description
Shape of terror.png
Shape of Terror

Survivors will experience terror if they remain in the fear radius for too long, is attacked, bitten by a patroller, fails a calibration, when a teammate is knocked to the ground or when tied to a rocket chair. After absorbing their fear, Hastur can use Touch of the Abyss to strike nearby Survivors. Tentacles deteriorate quicker around rocket chairs with survivors on them.

Abilities[edit | edit source]

These are three Abilities that are unique to Hastur:

Icon Name Description
Nightmare attack.png
Nightmare Attack

Hastur can control nearby tentacles. Tap and hold the skill button to hit the nearest survivor with the tentacle.

Tentacles.png
Tentacles

Hastur calls forth tentacles from the abyss. Tap and hold the skill button and select the location to release the tentacles. Tentacles deteriorate quicker around rocket chairs with survivors on them.

Nightmare gaze.png
Nightmare Gaze

Hastur can control tentacles and command them to strike nearby survivors. Survivors touched by Hastur's gaze will be attacked by tentacles for 20s. Cooldown for Nightmare Tripper is increased by an additional 10s when a survivor is touched by Hastur's gaze.

Deduction Target[edit | edit source]

All completed Objectives reward the player with +335 Logic points for the Logic Path

  1. Deity Of The Waters
    Who was it that stepped across the bottom line of wishes?
    • Basic Objective: Vault a window 1 times
    • Advanced Objective 1: Vault a window 2 times
    • Advanced Objective 2: Vault a window 3 times
    Conclusion
    A religious leaflet: At the start of a fishing season, pray to the lake then provide sufficient sacrifices. If the sacrifice is swept deep into the take, it means the lake gods have accepted the fishermen's offerings, and they shall bless you for the year to come.
  2. Our Belief
    No one can stop faith.
    • Basic Objective: Break 1 pallets
    • Advanced Objective 1: Break 2 pallets
    • Advanced Objective 2: Break 3 pallets
    Conclusion
    An advertisement: The Lakeside village has good view, a simple lifestyle; fit for therapy and trips. Discount available for visiting families with children.
  3. A Prophecy
    What is it that responds to our prayers?
    • Basic Objective: Summon 1 tentacles
    • Advanced Objective 1: Summon 2 tentacles
    • Advanced Objective 2: Summon 4 tentacles
    Conclusion
    A floating bottle: One that appeared from the lake. The message within says: "Insanity shall destroy the last reign, The Old One shall control the world."
  4. Further In The Abyss
    Whose shoulder shall His gaze fall upon?
    • Basic Objective: Have the target of the Gaze be hit 1 times
    • Advanced Objective 1: Have the target of the Gaze be hit 2 times
    • Advanced Objective 2:
    Conclusion
    7 Missing posters: They were issued on different time periods, but the contents are similar: Children from visiting families to Lakeside had gone missing, prompting police investigation. However the villagers say they know nothing.
  5. Disciples
    Danger may be far away.
    • Basic Objective: Use the (not-gaze) to hit survivors with tentacles 1 times
    • Advanced Objective 1: Use the (not-gaze) to hit survivors with tentacles 2 times
    • Advanced Objective 2: Use the (not-gaze) to hit survivors with tentacles 3 times
    Conclusion
    A poster of a book 'Lakeside Path', written by an anonymous writer. They claim their inspiration came from being invited to the Lake Deity's banquet during their trip to the Lakeside Village.
  6. A Forgotten Benevolence
    How can a bout of fortune save anyone?
    • Basic Objective: Hit a rescuing survivor 1 times.
    • Advanced Objective 1: Hit a rescuing survivor 2 times.
    • Advanced Objective 2:
    Conclusion
    A case summary: It looks old; it says that among the 7 missing children, one of them was found outside the village by a passing tourist. The child was completely drenched, gibberish, out of focus and needing intervention by clinical psychologists.
  7. Transformation
    Misfortune may be near you.
    • Basic Objective: Hit a survivor after blink 1 times
    • Advanced Objective 1: Hit a survivor after blink 2 times
    • Advanced Objective 2:
    Conclusion
    An advertisement: "Come to Lakeside Village, the birthplace of 'Lakeside Path'. Do you hear it? The calling of the Lake Deity."
  8. Mark
    Resistance is futile.
    • Basic Objective: Hit a survivor who is putting down a pallet 1 times.
    • Advanced Objective 1: Hit a survivor who is putting down a pallet 2 times.
    • Advanced Objective 2:
    Conclusion
    An alert notice: A mass disappearance occurred in Lakeside Village. The entire village population was lost in one night. No traces of moving house was found by the police, but there were many vacant boats in the middle of the lake. There will be further investigation by the police.
  9. What We Fear
    He arrives.
    • Basic Objective: Terror shock a survivor 1 times
    • Advanced Objective 1: Terror shock a survivor 2 times
    • Advanced Objective 2:
    Conclusion
    An alert notice: A report of blood coming from the upper floor by a resident prompted police to break into a suite. Large amounts of blood was found with the room being soaked; a vine-like sigil drawn with blood was found on the wall. Currently whether there are victims are unknown, but from the belongings, this suite seems to belong to the writer of 'Lakeside Path'.
  10. Descent
    No one can escape. There is no escape.
    • Basic Objective: Hit a survivor with a normal attack and tentacle attack 1 times
    • Advanced Objective 1:
    • Advanced Objective 2:
    Conclusion
    A fashion commentary piece: Gentlemen and ladies have begun wearing the mysterious sigil from the 'Lakeside Path' fiction, due to its popularity.

After deducing Node 10: Decent, Feaster's Worn Clothes costume and Character Story will be unlocked.

Appearance Decoration[edit | edit source]

Costume
Icon Name Series Description Cost
H Original.png
Original Already Equipped The original costume. Everything looks so natural. 858 Echoes Echoes.png or 4508 Clues Clues.png
Worn Clothes Complete Character Deduction quest 10 Befall to get. All the clothes are super tattered. Was it only a game they have been through? N/A
H Poseidon's Crown.png
Poseidon's Crown Season 1 Essence 5 There is no mercy in God's heart. That is the very reason why God is God. N/A
H Poseidon.png
Poseidon S1 Essence 5 He rules the oceans and lakes. His fury will rouse monsters from the abyss that will destroy everything. N/A
Nepenthes N/A The woodctter asks the tree for an axe handle, and the tree bestows one upon him. Nepenthes is skeptical of this story. 1388 Echoes or 4888 Fragments
Chef Autumn Festival Message from a suspicious source:

After tasting his feast, many people became his follower.

N/A
Carnival N/A A distant banquet visitor and one of Hastur's abyss incarnations. 318 Echoes Echoes.png or 1188 Fragments Fragments.png
H Glutton.png
Glutton S1 Essence 5 A true predator doesn't know what being satisfied means. Beware of his gaze. N/A
H Oar of the Abyss.png
Oar of the Abyss N/A No one knows the true reason as to why it lurks here, the one who brought a ship and its crew to the unknown abyss. 318 Echoes Echoes.png or 1188 Fragments Fragments.png
H Ghost Blue Helmsman.png
Ghost Blue Helmsman S1 Essence 6 The crew's fear toward the helmsman after he merged with the rudder almost surpassed that of their fear toward the captain. N/A
Wandering Spirit N/A Let me find that book and I'll be free forever. 318 Echoes or 1188 Fragments
Ancient Soul Memory Sphere Season 4 For thousands of years, I watched creatures come and go, as if everything was just an endless cycle. N/A
Night Violet Abyss Treasure A touch of grim purple broke the peace of night. N/A
Accessories
Icon Name Series Description
Bizzaro Detective.png
Bizarro Detective Already Obtained Hunter's accessories, Bizarro Detective N/A
Villain Charm.png
Villain Charm N/A Hunter's accessories, Villain Charm 258 Echoes Echoes.png or 968 Fragments Fragments.png
Lost Girl.png
Lost Girl N/A Hunter's accessories, Lost Girl 258 Echoes Echoes.png or 968 Fragments Fragments.png
Dark Amulet Memory Sphere Season 4 A dark stone with unspeakable evil hidden within.

Special Effect: Adds special effects to attacks.

788 Echoes or 2988 Fragments
Stone Mask.png
Stone Mask S1 Essence 5 A broken stone mask with tentacles. N/A
Behavior
Icon Type Name Series Description
Muse Mark.png
Graffiti Muse Mark Already Equipped The Graffiti content for all survivors and hunters, Muse Mark
Graffiti The Feaster - Silhouette S2 Essence 1 The Feaster's exclusive Graffiti, Silhouette
Graffiti The Feaster - Cute The Feaster's exclusive Graffiti, Cute
Emote Salute Memory Sphere Season 5 Salute Motion, exclusive to The Feaster
Emote Threaten Memory Sphere Season 6 Threaten Motion, exclusive to The Feaster
Emote Rolls 4-Sided Dice 4-sided Dice Enthusiast

60 Echoes

Rolls 4-sided Dice Motion, exclusive to The Feaster
Standby Motion
Icon Name Series Description
Default.png
Default Already Equipped Hunter's default motion in matching room
Stand Memory Sphere Season 5 The Feaster's match lobby motion, Stand
Visit Memory Sphere Season 5 The Feaster Exclusive Matching Room Standby Motion - Visit (visible to Survivors)

Tips[edit | edit source]

As Hastur[edit | edit source]

  • Get your presence up ASAP, via Insolence, or your very long ranging charged attack.
  • Use tentacles to pinpoint survivor's locations, as they try to attack the nearest survivor, regardless of their actual distance from it. Note that they also try to attack stunned survivors if they are the closest one to the tentacle.
  • This is a very good tacit to use if you are aware of a survivor's presence, perhaps via Tinnitus or marks on the ground, but do not know their exact location.
  • A good combo is to have Teleport, and when a tentacle points to a cipher (trying to attack the survivor there), teleport there, or walk if it is quite close.

Countering[edit | edit source]

  • Avoid pallet stunning.
  • Don’t be altruistic unless he is not there.
  • When a tentacle spawns on an area, go another direction, or dismantle it if he is not nearby.
  • Avoid open areas.
  • Dismantle tentacles when he is not nearby.
  • When being chased, do not hide in corners, because tentacles can spawn by you, or he uses another to quickly pinpoint your location.
  • Try not to stay in his fear radius because the speed of the tentacle generating depends on the intensity of the fear radius, he will know your location.

Trivia[edit | edit source]

  • Hastur was based on the story of the book King in the Yellow.

Gallery[edit | edit source]

See also[edit | edit source]

The Survivors IconHelpLoading survivor.png
Emily Dyer Portrait.png Emily Dyer - Doctor Freddy Riley Portrait.png Freddy Riley - Lawyer Kreacher Pierson Portrait.png Kreacher Pierson - Thief Emma Woods Portrait.png Emma Woods - Gardener Servais Le Roy Portrait.png Servais Le Roy - Magician Kurt Frank Portrait.png Kurt Frank - Explorer
Naib Subedar Portrait.png Naib Subedar - Mercenary Martha Behamfil Portrait.png Martha Behamfil - Coordinator Fiona Gilman Portrait.png Fiona Gilman - Priestess Tracy Reznik Portrait.png Tracy Reznik - Mechanic William Ellis Portrait.png William Ellis - Forward Helena Adams Portrait.png Helena Adams - The Mind's Eye
Vera Nair Portrait.png Vera Nair - Perfumer Cowboy Portrait.png Kevin Ayuso - Cowboy Dancer Portrait2.png Margaretha Zelle - Female Dancer Eli Clark Portrait.png Eli Clark - Seer Aesop Carl Portrait.png Aesop Carl - Embalmer Norton Campbell Portrait.png Norton Campbell - Prospector
26px Patricia Dorval - Enchantress Mike Morton Portrait.png Mike Morton - Acrobat Murro Portrait.png Murro - Wildling 26px Jose Baden - First Officer 26px Demi Bourbon - Barmaid Lucky Guy Portrait.png Lucky Guy
The Hunters IconHelpLoading hunter.png
Leo Beck.png Leo Beck - Hell Ember Joker.png Joker - Smiley Face Jack.png Jack - The Ripper Bane.png Bane - Gamekeeper Violetta.png Violetta - Soul Weaver Michiko.png Michiko - Geisha
Hastur.png Hastur - The Feaster Black and White.png Wu Chang - Black and White Photographer.png Joseph - Photographer Mad Eyes.png Burke - Mad Eyes Yidhra.png Yidhra - Dream Witch Robbie.png Robbie - Axe Boy
Luchino FP.png Luchino - Evil Reptilian Mary FP.png Bloody Queen