Fiona Gilman

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Fiona Gilman
Fiona Gilman Portrait.png
About
Alt. Names: 菲欧娜·吉尔曼 (Chinese)
Gender: Female
Career: Priestess
Prop: Holy Key
Clues: 3568
Echoes: 688

Fiona Gilman, or the Priestess, is one of 25 Survivors IconHelpLoading survivor.png currently featured in Identity V IconHelp IVlogo.png.

Overview[edit | edit source]

Portal.gif

The Priestess is a supportive survivor. With the Holy Key, she can build a portal every minute to a selected area that can transport survivors to the other side instantly if walked into.

She heals others 10% faster and can be healed 30% faster. However, vaulting and decoding are not her strong suits. She also cannot take any other items with her because she "swore to protect the Holy Key forever."

The Priestess has the ability to place a new portal every minute. Because of this, she is excellent at rescuing survivors placed in the basement.

Background[edit | edit source]

Fiona Gilman.png

Fiona Gilman was born into an unknown class, interested in occultism and geography. She was a mystic and claimed to be a faithful believer in the time and space of Cthulhu mythology, Yog-Sothoth. When she was traveling, Gilman always carried a weird metal ring with her. She claimed that the Lord led her to the manor, but no one believed this and was unknown.

External Traits[edit | edit source]

Icon Name Description
Door key.png
Holy Key

The Priestess carries the Holy Key around (she can't carry other items) and can choose to generate either a Straight Passage or an Ultra-Long Passage. Both passages created will not lead to contaminated earth or areas, and Hunter can destroy passages.

Straight Passage: Both Survivors and Hunters can pass through. Passages entered by Hunters will be destroyed after they squeeze through. At the same time, the Hunter will be stunned for a period of time, and the stun duration increases with the passage's length.

Ultra-Long Passage: Survivors entering the portal will be quickly transported to the other side after a few seconds. A residual image of Survivors that use the Ultra-Long Passage will remain at the entrance of the passage when using it. The time they remain is determined by the length of the portal. The Hunter can attack these images. The damage incurred and special effects are transferred to the Survivors. Hunters cannot pass through the Ultra-Long Passage.

How to use: Tapping the Holy Key skill button will create a Straight Passage to the selected location. Long pressing the button will cause the Priestess to send out a call that lasts a few seconds. When a teammate answers the call, the Priestess will create an Ultra-Long Passage between the two of them, which takes a while to complete.

Fragile.png
Fragile

Physically weak. Obstacle vaulting speed is decreased by 10%.

Idealistic.png
Spiritualist

Not good with machines. Decoding speed is decreased by 10%. Chances of triggering a calibration and difficulty of performing a calibration are both increased by 30%

God bless.png
Blessed

Prays devoutly for blessings. Time needed to healing teammates is decreased by 10% and time needed for the Priestess is decreased by 30%

Deduction Target[edit | edit source]

All completed Objectives reward the player with +335 Logic points for the Logic Path

  1. Household
    This life isn't suitable for everyone.
    • Basic Objective: Use 2 Holy Keys
    • Advanced Objective 1: Use 3 Holy Keys
    • Advanced Objective 2: Use 4 Holy Keys
    Conclusion
    Photo: A very stern-looking woman is holding a red-haired girl in her arms.
  2. Secret Departure
    He's not coming back, is he?
    • Basic Objective: Encounter 1 teammate
    • Advanced Objective 1: Encounter 2 teammates
    • Advanced Objective 2: Encounter 3 teammates
    Conclusion
    Letter: There are two settlement agreements within and every word in both was carefully chosen.
  3. Reason
    Think carefully and make your own conclusions without letting your emotions control you.
    • Basic Objective: Achieve 80% decoding progress
    • Advanced Objective 1: Achieve 160% decoding progress
    • Advanced Objective 2: Achieve 240% decoding progress
    Conclusion
    Fiona, don't be like him and cloud your mind with tales of heroes and beauties.
  4. Phenakistoscope
    Life is fascinating, just like a never-ending waltz.
    • Basic Objective: Use a Holy Key to escape from a Hunter 1 time
    • Advanced Objective 1: Use a Holy Key to escape from a Hunter 2 times
    • Advanced Objective 2: Use a Holy Key to escape from a Hunter 2 times
    Conclusion
    Everyone looks at things through a small hole. Can we really call this reality?
  5. Distant
    Sometimes no news is the best news.
    • Basic Objective: Rescue 1 teammate from Rocket Chairs
    • Advanced Objective 1: Rescue 2 teammates from Rocket Chairs
    • Advanced Objective 2: Rescue 3 teammates from Rocket Chairs
    Conclusion
    Letter: Fiona, head east and explore the horizons of the world. Perhaps you can find your answer in the land of gold.
  6. Faith
    It can be gained, created and even forsaken.
    • Basic Objective: Open the exit gate 1 time
    • Advanced Objective 1: Open the exit gate 1 time
    • Advanced Objective 2: Open the exit gate 1 time
    Conclusion
    Life is part of being human and faith is a choice. Listen to your heart and do not fear the gaze of others.
  7. Sense of Guilt
    Will I, with my dim-witted mind, be able to rise to my mother's expectations?
    • Basic Objective: Escape through the dungeon
    • Advanced Objective 1: Escape through the dungeon
    • Advanced Objective 2: Escape through the dungeon
    Conclusion
    Photo: A red-haired girl sits in front of a desk while an older woman tutors her. The girl looks utterly perplexed.
  8. Exploration
    Never propose a conclusion for something you do not have personal experience with.
    • Basic Objective: Use a Holy Key to rescue 1 teammate from a Rocket chair
    • Advanced Objective 1: Use a Holy Key to rescue 2 teammates from a Rocket chair
    • Advanced Objective 2: Use a Holy Key to rescue 2 teammates from a Rocket chair
    Conclusion
    Letter: A cruise ticket to Calcutta is found within.
  9. Redemption
    The laws of nature are hiding in the darkness.
    • Basic Objective: Stun a Hunter with a pallet 1 time
    • Advanced Objective 1: Stun a Hunter with a pallet 2 times
    • Advanced Objective 2: Stun a Hunter with a pallet 3 times
    Conclusion
    I heard it; it's the apocalypse.
  10. Inheritance
    Everyone inherits some manner of traits from their parents.
    • Basic Objective: Be pursued by a hunter for 60 consecutive seconds
    • Advanced Objective 1: Be pursued by a hunter for 90 consecutive seconds
    • Advanced Objective 2: Be pursued by a hunter for 120 consecutive seconds
    Conclusion
    Fiona, why couldn't you have been more like me?
  11. Truth of the World
    Which is, which was, and which is to come.
    • Basic Objective: Use a Holy Key to rescue teammates and help them escape 1 time
    • Advanced Objective 1: Use a Holy Key to rescue teammates and help them escape 2 times
    • Advanced Objective 2: Use a Holy Key to rescue teammates and help them escape 2 times
    Conclusion
    Must everything in this world have an answer? God, please answer me...

Full Conclusion[edit | edit source]

Shortly after Fiona was born, her parents got into a messy divorce over disagreement in belief systems; her mother deciding that religion in any form wasn't suitable for her. Fiona's mother told her not to be like her father who clouded his mind with tales of heroes and beauties, she believed religion dangerous as it distracted from reality.

As she grew older, Fiona began to question if her mother's view of the world was the only one, growing to believe that there's more to reality than what meets the eye, and after she received a letter from an unknown source that told her to head East and explore the world, she found that life is part of being human, faith is a choice, and she should follow her heart no matter the judgement. Initially she questioned if there's some kind of way she could merge the two lifestyles, but as her bond with her faith grew stronger, Fiona wondered if looking at the world in such a narrow way as her mother is inherently harmful. Her mother questions why Fiona couldn't have been more like her.

Fiona detests the idea of the concrete and dedicates herself to discovering the laws of nature, going on to explore the world, searching for the answers she seeks while letting her gods guide her. This is what eventually guides her to the manor, though she doesn't know specifically what she's searching for.

Appearance Decoration[edit | edit source]

Costume
Icon Name Series Description Cost
FG Original.png
Original Already Equipped The original costume. Everything looks so natural. N/A
Worn Clothes Priestess.png
Worn Clothes Complete Character Deduction quest 11 Truth of the World to get. All the clothes are super tattered. Was it only a game they have been through? N/A
FG Golden Future.png
Golden Future S1 Essence 4 Hope is looking forward to a bright future. N/A
Guide Priestess.png
Guide N/A Pray to the Lord of Doors and perhaps he will summon an emissary to open a new path for you. 2888 Echoes Echoes.png or 12888 Fragments Fragments.png
FG Divine Light.png
Divine Light S1 Memory Sphere B An unrestrained god is often worse than the devil. N/A
Dream Messenger Priestess.png
Dream Messenger Memory Sphere Season 3 People can only distinguish between dreams and reality when they awake, and her duty is to lull them into a deep sleep and not wake up. N/A
Misfortune Priestess.png
Misfortune Memory Sphere Season 5 The Priestess took out the dusty cards from the book case and arranged them in an ominous pattern. N/A
Samara Priestess.png
Samara Deduction Star You need to sacrifice everything to get what you desire. 1388 Echoes Echoes.png or 4888 Fragments Fragments.png
FG Fur Coat.png
Fur Coat N/A Who would've thought that the girl hiding under the dirty fur cloak would have shiny blond hair? 318 Echoes Echoes.png or 1188 Fragments Fragments.png
FG Call of the Wild.png
Call of the Wild S2 Essence 1 A warm, magnificent texture and a fusion of savagery and graces. An ordinary life needs a bit of passion every once in a while. N/A
Leaping Gazelle Priestess.png
Leaping Gazelle N/A She is as nimble and graceful as a gazelle, but no one knows how she is able to move in and out of the park so freely. 318 Echoes Echoes.png or 1188 Fragments Fragments.png
Emerald Antelope Priestess.png
Emerald Antelope Memory Sphere Season 2 The animals imprisoned at the circus will never again experiece a migration in this vast land. N/A
Siren Priestess.png
Siren Memory Sphere Season 5 The witch held captive by the white wizards in the Forbidden Forest is beautiful and good at deceiving the mind. This war may be her only chance to escape to her old master. She needs to be prepared. N/A
Citizen of Athens Priestess.png
Citizen of Athens S6 Essence 1 If the blessings of the gods come at a price, Athens must be heavily indebted. N/A
Peach Pink Abyss Treasure Faith fades, revealing the truth. N/A
Starry Night Priestess.png
Starry Night Halloween 2019 Behold! The Sun, the Moon and the Stars are all bowing in reverence. 100 Spyglasses
Teleoperator Priestess.png
Teleoperator Call of the Abyss III Only the Abyss can confront the Abyss - when the dispute from the far away snow land came over, she finally realised this is all but another pipe dream. "The Surveyor will be devoured by his own creation." She sent numerous messages to her companions, yet she couldn't foresee this ending. N/A
Accessories
Icon Name Series Description
Longetivity Accessory Priestess.png
Longevity N/A Hope is a seed that may only flourish after being buried.

Special Effects: Grants permanent effect, Replaces portal effect

1068 Echoes Echoes.png or 3888 Fragments Fragments.png
FG Token.png
Token S1 Memory Sphere B A strange substance is oozing out of them. Those who regard them as tokens are definitely unusual. N/A
Casablanca Accessory.png
Casablanca N/A "As time goes by, my love for you continues to grow every day."

Deduction Star Commemoration Event 2019 Bouquet. Please give this Bouquet to the deduction Star in your heart.

N/A
WE Confident Detective.png
Confident Detective S1 Memory Sphere A Survivor's accessories, Confident Detective 208 Echoes Echoes.png or 788 Fragments Fragments.png
WE Gemini.png
Gemini Rank Treasure Survivor's accessories, Gemini 208 Echoes Echoes.png or 788 Fragments Fragments.png
WE Expert Detective.png
Expert Detective Rank Treasure Survivor's accessories, Expert Detective N/A
Behavior
Icon Type Name Series Description
Muse Mark.png
Graffiti Muse Mark Already Equipped The Graffiti content for all survivors and hunters, Muse Mark
Graffiti Priestess - Customization N/A Priestess's exclusive Graffiti. The graffiti demonstrates the personality of the character.
Graffiti Priestess - Grayed Priestess' exclusive Grafitti, Grayed
Emote Mourn Mourn Motion, exclusive to the Priestess
Emote Lie Down Lie Down Motion, exclusive to Priestess
Agree.png
Emote Agree Already Equipped A motion that means agreement.
Hush.png
Emote Hush Already Equipped A motion that means hush.
Advance.png
Emote Advance N/A A motion that means advance.
Confused.png
Emote Confused Rank Treasure A motion that means confusion.
Hurry back.png
Emote Hurry Back S1 Memory Sphere B A motion that asks teammates to hurry back.
Lie Down.png
Emote Lie Down Mid-Autumn Festival Event A lie-down emote, exclusive to Priestess.
Emote Mourn Mourn Motion, exclusive to Priestess
Emote Rolls 4-Sided Dice 4-sided Dice Enthusiast

60 Echoes Echoes.png

Rolls 4-sided Dice Motion, exclusive to Priestess
Standby Motion
Icon Name Series Description
Default.png
Default Already Equipped Female survivor's default motion in matching room
Look.png
Look S2 Essence 1 Priestess's motion in matching room, Look

Tips[edit | edit source]

  • There are strategic places to put the portals that will make the priestess even more elusive, placing portals on the ship, hospital and church.
    • Hospital: on the ground floor where the cipher is spawned, and in the small rooms to reach the opposite side of the hospital
    • Church: on the wall without windows
    • Ship: behind the dock
    • Park: across the large ravine
  • Priestess should summon a global portal whenever a teammate goes for a rescue so that the rescuer and the rescued teammate can go through the portal. Other teammates who are not going for the rescue should not answer to the global portal in order to let the rescuer place the portal.
  • Hunters can see the global portal.
  • Do not summon the global portal near undecoded ciphers because the Hunter can teleport to the ciphers.
  • 'Vertical' straight portals are really efficient, because they let you teleport away instantly from the Hunter, who instead has to wait a lot of seconds before squeezing through the portal
  • The Priestess is also really good to make instant saves. To do that you need to summon a straight portal behind the Rocket Chair when the Hunter is placing the survivor on it. In this way, the Hunter will immediately be teleported through the portal after the animation is finished and will be stunned, giving you the time to make the save. Use Tide Turner with this trick for the maximum efficiency.
  • The Priestess is excels at basement rescue because her portal can go down.

Trivia[edit | edit source]

  • Her birthday is 1st of February.
  • She is interested on occult and geography.
  • She is skilled on philosophy and literature.
  • She hates stupid and rude people.
  • She likes wise and creative people.

Gallery[edit | edit source]

See also[edit | edit source]

The Survivors IconHelpLoading survivor.png
Emily Dyer Portrait.png Emily Dyer - Doctor Freddy Riley Portrait.png Freddy Riley - Lawyer Kreacher Pierson Portrait.png Kreacher Pierson - Thief Emma Woods Portrait.png Emma Woods - Gardener Servais Le Roy Portrait.png Servais Le Roy - Magician Kurt Frank Portrait.png Kurt Frank - Explorer
Naib Subedar Portrait.png Naib Subedar - Mercenary Martha Behamfil Portrait.png Martha Behamfil - Coordinator Fiona Gilman Portrait.png Fiona Gilman - Priestess Tracy Reznik Portrait.png Tracy Reznik - Mechanic William Ellis Portrait.png William Ellis - Forward Helena Adams Portrait.png Helena Adams - The Mind's Eye
Vera Nair Portrait.png Vera Nair - Perfumer Cowboy Portrait.png Kevin Ayuso - Cowboy Dancer Portrait2.png Margaretha Zelle - Female Dancer Eli Clark Portrait.png Eli Clark - Seer Aesop Carl Portrait.png Aesop Carl - Embalmer Norton Campbell Portrait.png Norton Campbell - Prospector
Patricia Dorval Portrait.png Patricia Dorval - Enchantress Mike Morton Portrait.png Mike Morton - Acrobat Murro Portrait.png Murro - Wildling Jose Baden Portrait.png Jose Baden - First Officer Demi Bourbon Portrait.png Demi Bourbon - Barmaid Lucky Guy Portrait.png Lucky Guy
The Hunters IconHelpLoading hunter.png
Leo Beck.png Leo Beck - Hell Ember Joker.png Joker - Smiley Face Jack.png Jack - The Ripper Bane.png Bane - Gamekeeper Violetta.png Violetta - Soul Weaver Michiko.png Michiko - Geisha
Hastur.png Hastur - The Feaster Black and White.png Wu Chang - Black and White Photographer.png Joseph - Photographer Mad Eyes.png Burke - Mad Eyes Yidhra.png Yidhra - Dream Witch Robbie.png Robbie - Axe Boy
Luchino FP.png Luchino - Evil Reptilian Mary FP.png Bloody Queen