From Identity V Wiki
Jump to: navigation, search

Bonbon, or Guard 26, is one of 18 Hunters IconHelpLoading hunter.png currently featured in Identity V Identity v.png.

Bonbon FP.png
Alias: Guard 26
Gender: Unknown, but assumed to be male or nonbinary
Career: Guard 26
Clues: 4509
Echoes: 858


Bonbon is able to utilize his bombs to inflict damage on survivors. By holding the bomb skill button, players can toss the bombs to longer distances and aim more accurately. Each bomb deals 0.25 damage to survivors. A stack of one or more bombs hitting a survivor at one time will be chalked up to 0.25 damage as well.

Timer Bombs have a cross-shaped attack range, which is highlighted on the ground in yellow (26-40 seconds left in countdown), orange (6-25 seconds left in countdown) or red (1-5 seconds left in countdown). Survivors can avoid the bombs by staying away from the highlighted attack range.

Players can adjust the countdown time of the timer bombs by selecting and dragging the timer skill button. The lowest limit for a timer bomb is 2 seconds and the highest is 40 seconds. Remote-Controlled Bombs do not have a countdown, and will explode upon the press of a button.

Bombs that are in the attack range of other bombs will explode when said bomb explodes in a chain reaction. For example, one bomb is 10 seconds away from exploding while another bomb is 2 seconds away. Because the first bomb is in the damage range of the second, the first bomb will explode along with the second bomb. Players can cause a chain reaction by planning the format of their bombs appropriately.



Burke, the Architect, had failed to make a robot 25 times, and he finally succeeded in the 26th time, which he could be proud of. No. 26 has a high self-awareness, which significantly increased its efficiently, and allowed Burke to have a temporary vacation away from the complex repetitive work, and to develop him a new "body". Gradually, No. 26's self-awareness involved, and it even had a name--Bonbon.

Burke was very angry to find out that the efficiency of No. 26 decreased after the over-development of self-awareness, so he replaced the CPU and wrote No. 26 a new program. But strange things happened. No matter how many times he changed the CPU, or how many times he wrote a new program, he would always hear the same phrase after reboot; "Nice to meet you, Bonbon".

External Traits

External Traits
Icon Name Description
Bomb Chain.png
Bomb Chain Bonbon can store a large number of bombs. It explodes in a cross shape and detonates all bombs within range.


Each bomb only inflicts damage equal to 50% of a normal attack. A Survivor hit by multiple bombs at the same time will only receive damage once.


These are three Abilities that are unique to Guard 26:

Icon Name Description
Time Bomb.png
Time Bomb Time bombs can be placed or thrown. The bomb will explode at the end of the timer, and the timer can be adjusted before the bomb is thrown.

Cooldown: 6 seconds

Remote-Controlled Bomb.png
Remote-Controlled Bomb Placing or throwing the special Remote-Controlled Bomb, and then tapping the skill button again will detonate the bomb. The Remote-Controlled Bomb will detonate automatically once it reaches the time limit.
EX Bomb.png
EX Bomb Decreased the charging time of Time Bombs and increased the explosion range of all bombs.

Deduction Target

All completed Objectives reward the player with +335 Logic Points Logic points.png for the Logic Path Logic path.png

    1. Assistant
      The maximum limit was determined by the first step in the creation.
      • Basic Objective: 1 Survivor(s) found.
      • Advanced Objective 1: 2 Survivor(s) found.
      • Advanced Objective 2: 3 Survivor(s) found. Conclusion
      Test Record 1: After 25 failed attempts, there's only 1 viable result. A 1 in 26 chance. I hope it's all worth it.
    2. Price-performance Ratio
      A temporary waste is necessary for a higher efficiency later on.
      • Basic Objective: Deploy 3 bomb(s).
      • Advanced Objective 1: Deploy 6 bomb(s).
      • Advanced Objective 2: Deploy 9 bomb(s). Conclusion
      Test Record 2: No. 26 can perform construction work outside of the laboratory, including "babysitting work". It's a wise investment!
    3. Burden
      Memory and energy are limited. Anything extra will be a burden.
      • Basic Objective: Use remote-controlled bombs to hit Survivors 1 time(s).
      • Advanced Objective 1: Use remote-controlled bombs to hit Survivors 2 time(s).
      • Advanced Objective 2: Use remote-controlled bombs to hit Survivors 3 time(s). Conclusion
      Test Record 3: That's the voice of Miss DeRoss. The sentence recorded by No. 26 will take memory space. Perhaps I should delete that part.
    4. Household
      This is a type of co-living unit formed based on relationships such as marriage, bloodline, adoption or cohabitation.
      • Basic Objective: Chain-detonate 3 or more bombs 1 time(s).
      • Advanced Objective 1: Chain-detonate 3 or more bombs 2 time(s).
      • Advanced Objective 2: Chain-detonate 3 or more bombs 3 time(s). Conclusion
      Test Record 4: Since he got back from his "real" parents, that brat lost various valuable items again... He tried to take full responsability for it, but such tolerance and protection will only feed their greed.
    5. Poacher
      This is a group of animals more cunning and brutal than hyenas.
      • Basic Objective: Eliminate 1 Survivors with Rocket Chairs.
      • Advanced Objective 1: Eliminate 2 Survivors with Rocket Chairs.
      • Advanced Objective 2: Eliminate 3 Survivors with Rocket Chairs. Conclusion
      Video Record 1: A group of poachers is pursuing a female elk with a lame leg setting up new traps on the way.
    6. Testing Facility
      If we have to conduct necessary experiments, safety should always come first.
      • Basic Objective: Use bombs to knock down Survivors 1 time(s).
      • Advanced Objective 1: Use bombs to knock down Survivors 2 time(s).
      • Advanced Objective 2: Use bombs to knock down Survivors 3 time(s). Conclusion
      Test Record 5: I hope this incident won't make Bane furious. At least this proves that No. 26 has the basic function of a guard. Perhaps I should have added a delaying device to prevent the ammo from exploding too quickly.
    7. Verbal Passcode
      Humans are a type of unreliable and unstable.
      • Basic Objective: Eliminate all Survivors.
      • Advanced Objective 1: Eliminate all Survivors.
      • Advanced Objective 2: Eliminate all Survivors.   Conclusion
      Test Record 6: No verification methods that require manual verification will be as accurate as a machine, but the DeRosses apparently believed that retaining enough employees would boost the local employment rates. Even if such an action posed a risk to their property.
    8. Uncontrollable
      One of the purposes of experiments is to verify the validity of theoretical hypotheses.
      • Basic Objective: Use remote controlled bombs to detonate chain explosions and hit Survivors 1 time(s).
      • Advanced Objective 1: Use remote controlled bombs to detonate chain explosions and hit Survivors 1 time(s).
      • Advanced Objective 2: Use remote controlled bombs to detonate chain explosions and hit Survivors 2 time(s).   Conclusion
      Test Record 7: The issue of the delaying device got me into big trouble. I must re-create No. 26's motion components in the laboratory. To eliminate Miss DeRoss's curiosity about the Forest of No return, I'll keep No.26's video recording core and interaction module.
    9. Riot
      An ochlocracy is a politicized mob mentality, easily instigated by those with an axe to grind.
      • Basic Objective: Hit Survivors with a charged attack 1 times.
      • Advanced Objective 1: Hit Survivors with a charged attack 2 times.
      • Advanced Objective 2: Hit Survivors with a charged attack 3 times. Conclusion
      Video Record 2: Crowds with torches and guns swarmed the place, including a few familiar faces. They took two children away.
    10. Memories
      He never really deleted that record.
      • Basic Objective: Bomb-hit a Survivor and quick attack the same Survivor 1 time(s).
      • Advanced Objective 1: Bomb-hit a Survivor and quick attack the same Survivor 2 time(s).
      • Advanced Objective 2: Bomb-hit a Survivor and quick attack the same Survivor 3 time(s).   Conclusion
      Video Record 0: A girl in a white dress smiled and said, "Nice to meet you Bonbon."

Appearance Decoration

Icon Name Series Description Cost
G26 Original.png
Original Already Equipped The original costume. Everything looks so natural. N/A
G26 Worn Clothes.png
Worn Clothes Complete Character Deduction quest 10 Memories to get. All the clothes are super tattered. Was it only a game they have been through? N/A
G26 March Hare.png
March Hare S8 Essence 2 One of the guests in the Mad Rea Party whom people said was "as mad as a March Hare". N/A
Monokuma Danganronpa Crossover Event Essence The headmaster of Hope's Peak Academy, not some stuffed toy. N/A
G26 Western Baron.png
Western Baron Memory Sphere Season 10 As a cascade of gold comes pouring down the riverbed to the fading sound of dynamite, who's left to remember the unfortunate diggers buried underneath. N/A
G26 Card Soldier.png
Card Soldier N/A "Where did the dormouse go?" 318 Echoes Echoes-2020.png or 1188 Fragments Fragments-2020.png
G26 Jukebox.png
Jukebox Memory Sphere Season 11 The jukebox in the bar had been playing unremarkable music until it was burned by some strange power and gained its own conscience. The first song it played after that was a groundbreaking performance. N/A
G26 Tin Man.png
The Tin Man Memory Sphere Season 12 The broken tin man chooses to endure deception and hurt in order to gain true affection. N/A
G26 C6 Commissioner.png
Court 6 Commissioner Memory Sphere Season 13 A small amount of affection is sufficient to keep the disciples satisfied, yet it only makes me long for more. N/A
G26 Killer Copper.png
Killer Copper Logic Path reached 250 (S9) Who can still remember Bonbon's original colour? N/A
G26 Turquoise Blue.png
Turquoise Blue Call of the Abyss III Don't get the wrong idea. It's got a cool paint job but none of its passion is gone. N/A
G26 Purple Metal.png
Purple Metal Call of the Abyss III Greetings from Bonbon in an upgraded purple outfit! N/A
Icon Name Series Description Cost
Mono Mono Machine Danganronpa Crossover Are you ready to accept your destiny? B-Tier: Free (from quest)

A-Tier: 480 Monocoins

S-Tier: 728 Monocoins

SS-Tier: 3288 Monocoins

G26 Unsent Flowers.png
Unsent Flowers Memory Sphere Season 10 All robots dream of becoming human, and the Unsent Flowers represent Bonbon's shattered dream.

Special Effect:

Modify skill effect

1888 Echoes Echoes-2020.png or 8388 Fragments Fragments-2020.png
Icon Type Name Series Description
Graffiti Monokuma Danganronpa Crossover Event Essence Monokuma graffiti, exclusive to Guard 26. Danganronpa Crossover.
Graffiti Mondo Butter Danganronpa Crossover Event Essence Mondo Butter graffiti, exclusive to Guard 26. Dangnaronpa Crossover.
Emote Ultimate "Salute" Danganronpa Crossover Event Essence Salute emote, exclusive to Guard 26. Dangnaronpa Crossover.
Standby Motion
Icon Name Series Description
Demonstrate Memory Sphere Season 9 Guard 26's Exclusive Matching Room Standby Motion - Demonstrate
Visit Memory Sphere Season 10 Guard 26's Exclusive Matching Room Standby Motion - Visit (visible to survivors).
Laugh Memory Sphere Season 11 Guard 26's Exclusive Matching Room Standby Motion - Laugh
Sober Up Danganronpa Crossover Event Essence Guard 26's matching room motion, Sober Up. Danganronpa crossover.


Concept Art
Bonbon March Hare Skin Concept Art

See also

The Survivors IconHelpLoading survivor.png
Emily Dyer Portrait.png Emily Dyer - Doctor Freddy Riley Portrait.png Freddy Riley - Lawyer Kreacher Pierson Portrait.png Kreacher Pierson - Thief Emma Woods Portrait.png Emma Woods - Gardener Servais Le Roy Portrait.png Servais Le Roy - Magician Kurt Frank Portrait.png Kurt Frank - Explorer
Naib Subedar Portrait.png Naib Subedar - Mercenary Martha Behamfil Portrait.png Martha Behamfil - Coordinator Fiona Gilman Portrait.png Fiona Gilman - Priestess Tracy Reznik Portrait.png Tracy Reznik - Mechanic William Ellis Portrait.png William Ellis - Forward Helena Adams Portrait.png Helena Adams - The Mind's Eye
Vera Nair Portrait.png Vera Nair - Perfumer Cowboy Portrait.png Kevin Ayuso - Cowboy Dancer Portrait2.png Margaretha Zelle - Female Dancer Eli Clark Portrait.png Eli Clark - Seer Aesop Carl Portrait.png Aesop Carl - Embalmer Norton Campbell Portrait.png Norton Campbell - Prospector
Patricia Dorval Portrait.png Patricia Dorval - Enchantress Murro Portrait.png Murro - Wildling Mike Morton Portrait.png Mike Morton - Acrobat Jose Baden Portrait.png Jose Baden - First Officer Demi Bourbon Portrait.png Demi Bourbon - Barmaid 26px Victor Grantz - Postman
26px Andrew Kreiss - Gravekeeper 26px Luca Balsa - Prisoner 26px Melly Plinius - Entomologist 26px Edgar Valden - Painter Lucky Guy Portrait.png Lucky Guy
The Hunters IconHelpLoading hunter.png
Leo Beck.png Leo Beck - Hell Ember Joker.png Joker - Smiley Face Jack.png Jack - The Ripper Bane.png Bane - Gamekeeper Violetta.png Violetta - Soul Weaver Michiko.png Michiko - Geisha
Hastur.png Hastur - The Feaster Black and White.png Wu Chang - Black and White Photographer.png Joseph - Photographer Mad Eyes.png Burke - Mad Eyes Yidhra.png Yidhra - Dream Witch Robbie.png Robbie - Axe Boy
Luchino FP.png Luchino - Evil Reptilian Mary FP.png Mary - Bloody Queen Bonbon FP.png Bonbon - Guard 26 Ann.png Ann - Disciple Antonio.png Antonio - Violinist Sculptor.png Galatea - Sculptor