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Alias: Ann
Gender: Female
Career: Nun
Clues: 858
Echoes: 4508

Ann, or "Disciple", is one of 18 Hunters IconHelpLoading hunter.png currently featured in Identity V .


Ann's cat allows her to dash towards it and stun Survivors that are within the cat's radius. Ann can release her cat in one direction and cause her cat to split into two perpendicularly. Survivors within the radius of her cat will be highlighted. Cats will attach themselves to Survivors in their radius. Pressing the dash icon while facing one of the two cats will allow her to dash a small distance towards it. Ann cannot dash through map items like walls and pallets.

When Ann enters the radius of the cat, Survivors within the cat's radius will be stunned momentarily. The effect will wear off when Ann hits them or after a period of time. The duration for which the Survivor is stunned decreases with the number of times they are stunned.

Her enhanced ability allows her to put down a stake to redirect her cats. The cats will run in the direction of the stake and attach themselves onto any Survivors in their radius as they go.


A strange disease had struck Ann's eyes and made them different from ordinary people. And more unfortunately, with this change, the plague came to the city.

The epidemic took the lives of her parents, and there were rumors that she was the eye of devil, and it was her who spread the plague. And many angry people began to advocate her to be executed.

Ann began to live in fear, and the ubiquitous death threat shocked her fragile nerves, and led her to believe it herself.

On a moonless night, Ann couldn't sleep for a long time and wanted to go to a Church in search of inner peace. But as she was about to arrive, a wooden stake pierced through her heart, and dying Ann was left lying in the wilderness.

Before she died, she felt that unusual eyes were watching her at the end of the night, but her fading consciousness made it impossible to know whether it was the salvation of miracle or the call of evil.

(Translated from Chinese)

External Traits

External Traits
Icon Name Description
External Trait - Shadow Step.png
Shadow Step Cat was born in a dark shadow and ignores certain laws of physics. Its body generates an expanding Alert Radius (small) and Paralysis Area (big) after it splits.

Alert Radius

When Survivors enter its range, the alerted Cat will refresh its existence time, bite on the Survivor's shadow and move with it.

Paralysis Area

When Ann enters its range, Cat's strength surges and it confines the movement of all Survivors in the area.


Getting confined by the Cat multiple times continuously will significantly reduce the confined duration.


Icon Name Description
Ability - Catwalk.png
Catwalk Ann shares some of her Cat's power through their bond. Ann can now sense where her cat is and dash towards it at alarming speed.
Ability - Swoop.png
Swoop Ann sends her Cat sprinting in the target direction.

Tap the skill button again and the Cat will split into two and run in opposite directions.

The Cat will split automatically after 5 seconds. After the split, the Cat will exist for 10 seconds.

Ability - Guide.png
Guide Ann creates a Command Mark at the target location.

The Cat will refresh its existence time and come towards the Mark.

Ability - Psychic.png
Psychic Ann assimilates more with the Cat.

Ann can now dash more quickly and frequently.

Deduction Target

All completed Objectives reward the player with +335 Logic Points Logic points.png for the Logic Path Logic path.png

Appearance Decoration

Icon Name Series Description Cost
Original Already Equipped The original costume. Everything looks so natural. N/A
Worn Clothes Complete Character Deduction quest 10 Entrust to get. All the clothes are super tattered. Was it only a game they have been through? N/A
White Truffle S9 Essence 2 Whether it's to the taste buds or souls, you should be devoted. N/A
Princess Ozma Memory Sphere Season 12 Those in true power fabricate one elaborate lie after another to absorb their prey's life essence when they are most vulnerable. N/A
Absinthe N/A As bitterness lingers, you come to suspect that all sweetness in the past is a mere illusion. 318 Echoes Echoes-2020.png or 1188 Fragments Fragments-2020.png
Philofelist Memory Sphere Season 13 The gold paint merges her with the symbiotic creatures. The truth about alchemy isn't purely physical, it's more about the reconciliation of soul spirit. N/A
Nightmare Blue Logic Path reached 250 (S10) She appears in silence as you slip into a dream. N/A
Blood Moon Red Season Essence Under the blood moon's light, her metamorphosis is complete. N/A
Wilderness White Season Essence In the wilderness, prayers go unheard. N/A
Icon Name Series Description Cost
Cat Toy Memory Sphere Season 13 I've put my heart into making this doll, for it holds my dearest regards. Its moody claws will no doubt leave a mark on your body. 788 Echoes Echoes-2020.png or 2988 Fragments Fragments-2020.png


  • Go for common Survivor spawn points at the start of the match. If your Tinnitus appears when nearing a cipher, send your cat towards the cipher to scout for a Survivor. Continue walking after sending out your cat towards the cipher as Survivors can see the white outline of the cat.
  • Use your dash only in an open area with no items between you and the Survivor your cat has latched on. The dash cannot pass walls, windows or pallets.
  • One option when playing Ann is to go north on your Persona Talents. When Survivors throw down the pallet before getting stunned, breaking the pallet faster gives less time for the Survivor to run away. However, this tactic should only be used on smaller maps with many pallets and windows.
  • One option when playing Ann is to camp. Do not send out your cat too early. When your tinnitus works up, send you cat to a location and split it. Then, use your stake to direct the cat to the Rocket Chair. As the cats are coming back, hit the Rescuer once near the Rocket Chair. If the timing is correct, the cats should come back in time and stun the Rescuer while you are recovering from the initial hit. This allows you to hit the Rescuer one more time and potentially incapacitate them. Note that this only works if you are in vicinity of the stake when the cats come back.



See also

The Survivors IconHelpLoading survivor.png
Emily Dyer Portrait.png Emily Dyer - Doctor Freddy Riley Portrait.png Freddy Riley - Lawyer Kreacher Pierson Portrait.png Kreacher Pierson - Thief Emma Woods Portrait.png Emma Woods - Gardener Servais Le Roy Portrait.png Servais Le Roy - Magician Kurt Frank Portrait.png Kurt Frank - Explorer
Naib Subedar Portrait.png Naib Subedar - Mercenary Martha Behamfil Portrait.png Martha Behamfil - Coordinator Fiona Gilman Portrait.png Fiona Gilman - Priestess Tracy Reznik Portrait.png Tracy Reznik - Mechanic William Ellis Portrait.png William Ellis - Forward Helena Adams Portrait.png Helena Adams - The Mind's Eye
Vera Nair Portrait.png Vera Nair - Perfumer Cowboy Portrait.png Kevin Ayuso - Cowboy Dancer Portrait2.png Margaretha Zelle - Female Dancer Eli Clark Portrait.png Eli Clark - Seer Aesop Carl Portrait.png Aesop Carl - Embalmer Norton Campbell Portrait.png Norton Campbell - Prospector
Patricia Dorval Portrait.png Patricia Dorval - Enchantress Murro Portrait.png Murro - Wildling Mike Morton Portrait.png Mike Morton - Acrobat Jose Baden Portrait.png Jose Baden - First Officer Demi Bourbon Portrait.png Demi Bourbon - Barmaid 26px Victor Grantz - Postman
26px Andrew Kreiss - Gravekeeper 26px Luca Balsa - Prisoner 26px Melly Plinius - Entomologist 26px Edgar Valden - Painter Lucky Guy Portrait.png Lucky Guy
The Hunters IconHelpLoading hunter.png
Leo Beck.png Leo Beck - Hell Ember Joker.png Joker - Smiley Face Jack.png Jack - The Ripper Bane.png Bane - Gamekeeper Violetta.png Violetta - Soul Weaver Michiko.png Michiko - Geisha
Hastur.png Hastur - The Feaster Black and White.png Wu Chang - Black and White Photographer.png Joseph - Photographer Mad Eyes.png Burke - Mad Eyes Yidhra.png Yidhra - Dream Witch Robbie.png Robbie - Axe Boy
Luchino FP.png Luchino - Evil Reptilian Mary FP.png Mary - Bloody Queen Bonbon FP.png Bonbon - Guard 26 Ann.png Ann - Disciple Antonio.png Antonio - Violinist Sculptor.png Galatea - Sculptor